[osg-users] [3rdparty] osgEarth: How to produce correct shadows?

Michael Nolde mnolde at gmx.net
Mon Sep 19 12:30:39 PDT 2016

Dear Community members,

does anyone have experience with shadows in osgEarth? I have tried to use a ViewDependentShadowMap, but the resulting shadows are flickering when the viepoint changes and don't seem to be geometrically correct. I posted a similiar request at the osgEarth forum, but unfortunately did not get a reply (http://forum.osgearth.org/Flickering-shadows-with-ViewDependentShadowMap-td7589769.html). Does anyone know where I could find a working example code?

The problem is - sort of - visualized in the attached screenshot. The upper cessna is supposed to cast a shadow on the lower one.

Thank you!


Read this topic online here:

-------------- next part --------------
A non-text attachment was scrubbed...
Name: osgearth_shadows.png
Type: image/png
Size: 863990 bytes
Desc: not available
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20160919/96200faa/attachment-0002.png>

More information about the osg-users mailing list