[osg-users] osgText and GL3.3 core profile

Roman Grigoriev grigoriev at gosniias.ru
Wed Oct 5 00:04:37 PDT 2016


Hi,
I have to port my software to intel graphics under linux,
but in mesa drivers only GL 3.3 core context, 
so I switched to vertex_array_object branch 
and slightly modify osgQT to have core context in embedded GL windows. 
All works fine but osgText.
I know that I have to switch on VAO on text, but I don't know the right way. 
Nothing drawed at all, even simple quads. 
Maybe someone already tried make similar, please share your solution.
Thank you!

Cheers,
Roman

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=68856#68856








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