[osg-users] Qt3D 2.0 vs OSG

Andrew Cunningham andrewC at mac.com
Wed Oct 26 09:10:46 PDT 2016

We are using Visual Studio 2013 but will be moving to Visual Studio 2015 for this project.

QT3D 2.0 is a real scene graph now - it's only real advantage over OSG is that getting started with it is 'low friction' vs OSG which seems at first glance a bit overwhelming, including the whole build process, especially those pesky third-party libs. And the OSG/QT5 integration has not been always so perfect.

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