[osg-users] Use OSG with an existing renderer in OpenGL ES
Fabien Boco
fabien.boco at gmail.com
Mon Nov 21 01:12:04 PST 2016
I'm actually facing the second situation.
I'm trying to render some OSG with QML. Qt provide a "scope" where you can do your custom stuff (OSG here). If you know Qt : you have to connect a slot where you can do your custom OpenGL to a specific signal.
I already tried to play with contexts (as you did) but there's nothing to do =/
This is why I'm looking for an OpenGL ES alternative for glPush/PopAttrib which works fine on the Windows version application.
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http://forum.openscenegraph.org/viewtopic.php?p=69454#69454
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