[osg-users] clamp mouse cursor / position

Florian GOLESTIN florian.golestin at gmail.com
Mon May 23 12:36:32 PDT 2016


Hi Sebastian,

I'm not an expert, but in my case I've my own class overloading osgGA::StandardManipulator.
In this case, while overriding the method handleMouseMove I can call requestWarpPointer without recusiving call handleMouseMove.

Is it what you are looking for?

Best,
Florian

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http://forum.openscenegraph.org/viewtopic.php?p=67214#67214








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