[osg-users] clamp mouse cursor / position
Florian GOLESTIN
florian.golestin at gmail.com
Mon May 23 12:36:32 PDT 2016
Hi Sebastian,
I'm not an expert, but in my case I've my own class overloading osgGA::StandardManipulator.
In this case, while overriding the method handleMouseMove I can call requestWarpPointer without recusiving call handleMouseMove.
Is it what you are looking for?
Best,
Florian
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=67214#67214
More information about the osg-users
mailing list