[osg-users] Clear scene data and underlying memory structures

Bruno Oliveira bruno.manata.oliveira at gmail.com
Fri May 13 04:30:35 PDT 2016


Hello,

thank you for your answaer. However, that does not have any effect :(

2016-05-13 11:13 GMT+01:00 Jannik Heller <scrawl at baseoftrash.de>:

> Hi,
>
> There may be some memory allocations left in the graphics driver. OSG does
> all the OpenGL work from a background thread, so the memory used by OpenGL
> can not be reclaimed immediately upon removing the node from the scene. Try
> calling frame() a few times and then see if your memory usage decreases
> again.
>
> Cheers,
> Jannik
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=67088#67088
>
>
>
>
>
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>
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