[osg-users] picking behaviour using osgViewer::View::computeIntersections

Glen Swanger Glen.Swanger at jhuapl.edu
Tue May 10 15:08:14 PDT 2016

I've upgraded to OSG 3.4.0 and we continue to have the issue where we lose the intersection hit on an object, even though we stay within the same primitive.  I did notice that if my view is at an oblique angle with one of the problem objects, then we don't lose the intersection hit.  My question, is there something that we can look at in the models geometry or attributes that might help us resolve this issue?


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