[osg-users] Using multiples texture for a geometry

Björn Blissing bjorn.blissing at vti.se
Mon May 9 15:04:30 PDT 2016

Flogo wrote:
> I wanted to have multiples different textures not mixed (or blended) on a same geometry such as doing floor tiles (https://en.wikipedia.org/wiki/Porcelain_tile#/media/File:Chinese_porcelain_tiles,_Cochin_synagogue.jpg).

Hi Florian,

Normally this is done via a texture atlas:

That is a large texture which contains multiple subtextures. These can then be applied to the geometry by specifying the corresponding UV-coordinates.

There is even some thing called Mega-textures, where parts of the texture atlas get streamed from disk to create gigantic virtual textures:


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