[osg-users] viewport is changing after huge sized object ; updating only visible nodes

Mathias Fröhlich Mathias.Froehlich at gmx.net
Wed Mar 30 00:27:31 PDT 2016


On Wednesday, March 30, 2016 08:19:31 Robert Osfield wrote:
> On 30 March 2016 at 08:14, Andrey Perper <TheAndreyp at gmail.com> wrote:
> > >I guess he wants to have the updateCallback called for "culled" geodes,
> > or some way to check if the node was culled.

For a similar problem, I also had subclassed the standard update visitor
to walk only these parts that are sufficiently close to the camera
and really deserve an update. The node visitor already contains a lot of
functionality to make this work somehow easily. Not perfect either, but
worked there.


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