[osg-users] Near/Far problem using models with bones.
Robert Osfield
robert.osfield at gmail.com
Thu Jun 23 11:51:49 PDT 2016
On 23 June 2016 at 19:50, Dario Minieri <paradox at cheapnet.it> wrote:
> Hi,
>
> May be Robert can clarify this behaviour... :D
I didn't wirte osgAnimation and haven't used more than to just compile
the examples and merge fixes. So I'm afraid I can't comment on the
specifics of osgAnimation.
The only thing I can add is thtat is general this type of problem come
down to the BoundingSphere of Node or BoundingBox of Drawable being
computed incorrectly/not accounting for movement properly.
Robert.
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