[osg-users] handling of #pragma line in Shader::_computeShaderDefines()

Andreas Roth osgforum at tevs.eu
Fri Feb 26 04:29:04 PST 2016


Hi Robert,

i'm using OSG version 3.4, but i checked in OSG 3.5 the same code is used. In osgEarth the #pragma is used as a tag only. The shader compositioning is done by osgEarth itself.


Thank you!

Cheers,
Andreas

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http://forum.openscenegraph.org/viewtopic.php?p=66438#66438








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