[osg-users] handling of #pragma line in	Shader::_computeShaderDefines()
    Andreas Roth 
    osgforum at tevs.eu
       
    Fri Feb 26 04:29:04 PST 2016
    
    
  
Hi Robert,
i'm using OSG version 3.4, but i checked in OSG 3.5 the same code is used. In osgEarth the #pragma is used as a tag only. The shader compositioning is done by osgEarth itself.
Thank you!
Cheers,
Andreas
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http://forum.openscenegraph.org/viewtopic.php?p=66438#66438
    
    
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