[osg-users] Render a huge image (30.000x30.000)

Bruno Oliveira bruno.manata.oliveira at gmail.com
Fri Apr 1 07:37:23 PDT 2016


Hello,

I am trying to render a single image with 30.000x30.000 pixels. I do this
by loaindg a PNG file into a single osg::Image object, and asigningt it to
a texture within a gl quad.

However, this crashes my app (my gpu only supports 16.368 pixel images, ans
had only 2gm ram).

How should this be done? Is there some utility in OSG to do this out of the
box?
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20160401/d59a631d/attachment-0002.htm>


More information about the osg-users mailing list