[osg-users] osg::CoordinateSystemNode
Filip Arlet
filip89 at seznam.cz
Wed Apr 6 08:59:00 PDT 2016
Hi,
I did, but it seems to me, that this is only offline transform - exact same thing that proj does. I want to transform points "on the fly". Can I somehow use Helmert transformation (from +towgs84 proj param) ? I dont need to transform between multiple systems, just to wgs84 would be nice and I dont need grids to do precise transform.
If I cant do matrix transformation, can proj transformation be done in shader: not implementing matrix transform but rather "full proj" transform ?
Thank you!
Cheers,
Filip
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