[osg-users] [osgOcean] BK patches to osgOcean for stability, up to osg 3.4.0 compilation and more

Fabrizio Sciarra fabrizio.sciarra at b-k.it
Wed Sep 30 07:33:54 PDT 2015


Hi,

we are an Italian software company working with OSG and osgOcean in simulation scenarios.
We currently have some minor/major changes to c++ code and shaders to take into account several aspects in osgOcean we had troubles with.
We would like to give back to the community by submitting our code, and
some of you has already found messages posted on various forum topics by one of our employee, Paradox (dr. Dario Maggiari).

We understand this has to be taken into account via an evaluation process and we're ready to afford the evaluation and discussion on that.

Now, how to submit these code changes?

Thank you!

Cheers,
Fabrizio

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=65260#65260








More information about the osg-users mailing list