[osg-users] How to Convert Lookat to Projection and View Matrices
Erik Hensens
ehensens at hunter.com
Tue Sep 22 07:08:14 PDT 2015
Thank you for the reply Glenn!
You say that the projection matrix doesn't depend on the lookat parameters; what does it depend on?
Thanks in advance!
gwaldron wrote:
> You can make the view matrix:
>
> osg::Matrix::lookAt(eye, center, up)
>
>
> This has nothing to do with the projection matrix though; that doesn't depend on your look vector.
>
> Glenn Waldron
>
>
>
>
> On Tue, Sep 22, 2015 at 9:24 AM, Erik Hensens < ()> wrote:
>
> > Hi everyone!
> >
> > How can I compute the view matrix and the projection matrix from a set of lookat parameters (eye, center, and up)?
> >
> > I'm asking because I need to compute the MVPW for a given lookat before the camera is actually at that lookat.
> >
> > I'm totally stumped and any help would be greatly appreciated!
> >
> > Thank you!
> >
> > Cheers,
> > Erik[/list]
> >
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> >
> >
> >
> >
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