[osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

webmaster webmaster at 3dvri.com
Thu Sep 3 04:32:42 PDT 2015


hi Robert,
  I always use dual monitors to run osg applications,and always test osg newest versions,the newest osg version tested is just 3.4.0,have no problem in dual monitors configer,i thing thomas maybe used a bugged nv opengl driver,sometime nv also release bugged
 opengl drivers,when update to the next version's nv driver,the crash maybe disappear automaticaly.
  Robert,are you rember one of my messages in the osg user lists point out the NV and AMD's Opengl drivers buggers???
  zhuwan
  09,03,2015 

在2015-9-3 18:27:59,"Robert Osfield" <robert.osfield at gmail.com> 写道: -----原始邮件-----
发件人: "Robert Osfield" <robert.osfield at gmail.com>
发送时间: 2015-9-3 18:27:59
收件人: "OpenSceneGraph Users" <osg-users at lists.openscenegraph.org>
主题: Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup


Hi Thomas,


My second monitor has just arrived so I have been able to test OSG-svn/trunk (essentially OSG-3.4.0 with only tiny changes) under Linux and Windows with dual monitors.  So far everything is working as expected, no crashes.


My set up is iCore7 + Geforce GTX 760 + Two monitors + Windows7 x64.


This would seem to be a pretty similar setup to your own.  At my end there isn't nothing more I can do as I'm not able to reproduce the crash and the stack trace I've seen so far doesn't provide any indications why you system crashed.


Perhaps others can test out under Windows as well to see if there is any pattern of failure.  


Robert.
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