[osg-users] Oculus+OSG

Björn Blissing bjorn.blissing at vti.se
Wed May 20 17:20:44 PDT 2015

Hi again,

I have finally been able to solve the last piece of the puzzle. This means that for Oculus SDK v0.5.0.1 the examples can do both client- and SDK based distortion rendering. 

The v0.5.0.1 version of the Oculus SDK is also the last version with support for Linux and Mac, due to the fact that Oculus has halted (the official wording is "paused") development of the SDK for all platforms but Windows. This version is also the last version with client distortion rendering support. 

Now I focus my efforts on getting support for the latest SDK version v0.6.0.0. This version contains some major changes which will require some major refactoring on my part as well as some new features that will have to be integrated (i.e. the new layers concept). 

I will keep you posted on my progress.

Best regards

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