[osg-users] Forcing a scene to rebind textures
Philippe Renon
philippe_renon at yahoo.fr
Tue May 12 13:31:17 PDT 2015
One problem down :)
I had code similar to this:
Code:
viewer.removeView(view)
detach(view);
view = NULL;
Closing the GraphicsContext before calling detach() fixed my issues.
The GL object now get discarded at the right time.
The context used to be closed when nulling the view, which was too late.
Thanks for your help guys!
Cheers,
Philippe
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http://forum.openscenegraph.org/viewtopic.php?p=63733#63733
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