<div>Win10 GTX3.x osg3.6.4</div><div>// test for read image</div><div>osg::ref_ptr<osg::Texture2D> texture2d = new osg::Texture2D;</div><div>osg::ref_ptr<osg::Image> img = new osg::Image;</div><div>img=osgDB::readImageFile("C:\\Users\\Public\\Pictures\\Sample Pictures\\Tulips.jpg");</div><div>osg::ref_ptr<osg::Image> img2 = new osg::Image;</div><div>img2->setImage(img->s(),img->t(),img->r(),img->getInternalTextureFormat(),img->getPixelFormat(),img->getDataType(),img->data(),img->getAllocationMode());</div><div>osgDB::writeImageFile(*img2,"img2.jpg");</div><div>osgDB::writeImageFile(*img,"abc.jpg");</div><div>texture2d->setImage(img);</div>
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