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Hi Scott,<br>
<br>
This is default behavior, due to different z or y up conventions. It
can be disabled with the noRotation loader option:<br>
<tt>osgconv -O "noRotation" <inputFile> <outputFile></tt><br>
<br>
You can find out what options a certain format support with:<br>
<tt>osgconv --format <format_extension></tt><br>
<br>
Regards,<br>
Andreas<font size="2" color="black"><span
style="font-size:0.8em;color:black"><br>
<br>
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<div class="moz-cite-prefix">On 2020-06-03 22:41, 'Scott Shaw' via
OpenSceneGraph Users wrote:<br>
</div>
<blockquote type="cite"
cite="mid:cc85a9e2-8690-4b01-8f15-3c7bfb6cc138@googlegroups.com">
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<div dir="ltr">I ran into an issue today that seems to be a bug
within the OSG OBJ writer.
<div><br>
</div>
<div>I called <span style="color: rgb(255, 139, 255);">osgDB</span>::writeNodeFile(<span
style="color: rgb(207, 191, 173);">*</span>geometry,<span
style="color: rgb(100, 100, 130);"> </span>fileName) with
.obj as the extension and my geometry ended up rotated 90
degrees about the X-axis. When I called the same function
with the same geometry but with .ive as the extension, the
geometry looked fine. I can just use IVE files for now, but I
figured I'd let someone know.</div>
</div>
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