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    Hi Scott,<br>
    <br>
    This is default behavior, due to different z or y up conventions. It
    can be disabled with the noRotation loader option:<br>
    <tt>osgconv -O "noRotation" <inputFile> <outputFile></tt><br>
    <br>
    You can find out what options a certain format support with:<br>
    <tt>osgconv --format <format_extension></tt><br>
    <br>
    Regards,<br>
    Andreas<font size="2" color="black"><span
        style="font-size:0.8em;color:black"><br>
        <br>
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    <div class="moz-cite-prefix">On 2020-06-03 22:41, 'Scott Shaw' via
      OpenSceneGraph Users wrote:<br>
    </div>
    <blockquote type="cite"
      cite="mid:cc85a9e2-8690-4b01-8f15-3c7bfb6cc138@googlegroups.com">
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      <div dir="ltr">I ran into an issue today that seems to be a bug
        within the OSG OBJ writer.
        <div><br>
        </div>
        <div>I called <span style="color: rgb(255, 139, 255);">osgDB</span>::writeNodeFile(<span
            style="color: rgb(207, 191, 173);">*</span>geometry,<span
            style="color: rgb(100, 100, 130);"> </span>fileName) with
          .obj as the extension and my geometry ended up rotated 90
          degrees about the X-axis.  When I called the same function
          with the same geometry but with .ive as the extension, the
          geometry looked fine.  I can just use IVE files for now, but I
          figured I'd let someone know.</div>
      </div>
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