<html><head><meta http-equiv="Content-Type" content="text/html; charset=utf-8"></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; line-break: after-white-space;" class="">I should also have pointed out the build script: <a href="https://github.com/MozillaReality/OpenSceneGraph/blob/mozilla-master/PlatformSpecifics/WebAssembly/build-wasm.sh" class="">https://github.com/MozillaReality/OpenSceneGraph/blob/mozilla-master/PlatformSpecifics/WebAssembly/build-wasm.sh</a><div class=""><br class=""></div><div class="">and a precompiled release of the libs and plugins:</div><div class=""><a href="https://github.com/MozillaReality/OpenSceneGraph/releases/tag/OpenSceneGraph-3.7.0-wasm+mozilla-gltf" class="">https://github.com/MozillaReality/OpenSceneGraph/releases/tag/OpenSceneGraph-3.7.0-wasm%2Bmozilla-gltf</a></div><div class=""><br class=""></div><div class="">Kind regards,</div><div class="">Phil.<br class=""><div><br class=""><blockquote type="cite" class=""><div class="">On 25/05/2020, at 8:54 AM, OpenSceneGraph Users <<a href="mailto:osg-users@lists.openscenegraph.org" class="">osg-users@lists.openscenegraph.org</a>> wrote:</div><br class="Apple-interchange-newline"><div class=""><div dir="ltr" class="">Thanks Phil!!! These are really good insights<br class=""></div><br class=""><div class="gmail_quote"><div class="gmail_attr" dir="ltr">On Sun, May 24, 2020 at 10:44 PM OpenSceneGraph Users <<a href="mailto:osg-users@lists.openscenegraph.org" class="">osg-users@lists.openscenegraph.org</a>> wrote:<br class=""></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;padding-left:1ex;border-left-color:rgb(204,204,204);border-left-width:1px;border-left-style:solid"><div style="overflow-wrap: break-word;" class="">I’ve done a build of OSG for the web (using Emscripten and WebAssembly):<div class=""><br class=""></div><div class=""><font color="#0068da" class=""><span class=""><u class=""><a href="https://github.com/MozillaReality/OpenSceneGraph" target="_blank" class="">https://github.com/MozillaReality/OpenSceneGraph</a></u></span></font></div><div class=""><div class=""><br class=""></div><div class="">It includes the glTF plugin (ported from osgEarth) for gltf and glb loading support. The one issue currently is that it needs multithreaded WebAssembly which has patchy support on mobile browsers, although Chrome and Firefox 78 and later will have multithreaded Wasm enabled by default.</div><div class=""><br class=""></div><div class="">There’ll be a Mozilla blog post about this work sometime this week or next.</div><div class=""><br class=""></div><div class="">Kind regards,</div><div class="">Phil.</div></div></div></blockquote></div></div></blockquote></div><br class=""></div></body></html>