<div dir="ltr">Thanks once again!</div><br><div class="gmail_quote"><div class="gmail_attr" dir="ltr">On Sun, May 24, 2020 at 11:14 PM OpenSceneGraph Users <<a href="mailto:osg-users@lists.openscenegraph.org">osg-users@lists.openscenegraph.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;padding-left:1ex;border-left-color:rgb(204,204,204);border-left-width:1px;border-left-style:solid"><div style="overflow-wrap: break-word;">I should also have pointed out the build script: <a href="https://github.com/MozillaReality/OpenSceneGraph/blob/mozilla-master/PlatformSpecifics/WebAssembly/build-wasm.sh" target="_blank">https://github.com/MozillaReality/OpenSceneGraph/blob/mozilla-master/PlatformSpecifics/WebAssembly/build-wasm.sh</a><div><br></div><div>and a precompiled release of the libs and plugins:</div><div><a href="https://github.com/MozillaReality/OpenSceneGraph/releases/tag/OpenSceneGraph-3.7.0-wasm+mozilla-gltf" target="_blank">https://github.com/MozillaReality/OpenSceneGraph/releases/tag/OpenSceneGraph-3.7.0-wasm%2Bmozilla-gltf</a></div><div><br></div><div>Kind regards,</div><div>Phil.<br><div><br><blockquote type="cite"><div>On 25/05/2020, at 8:54 AM, OpenSceneGraph Users <<a href="mailto:osg-users@lists.openscenegraph.org" target="_blank">osg-users@lists.openscenegraph.org</a>> wrote:</div><br><div><div dir="ltr">Thanks Phil!!! These are really good insights<br></div><br><div class="gmail_quote"><div class="gmail_attr" dir="ltr">On Sun, May 24, 2020 at 10:44 PM OpenSceneGraph Users <<a href="mailto:osg-users@lists.openscenegraph.org" target="_blank">osg-users@lists.openscenegraph.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;padding-left:1ex;border-left-color:rgb(204,204,204);border-left-width:1px;border-left-style:solid"><div>I’ve done a build of OSG for the web (using Emscripten and WebAssembly):<div><br></div><div><font color="#0068da"><span><u><a href="https://github.com/MozillaReality/OpenSceneGraph" target="_blank">https://github.com/MozillaReality/OpenSceneGraph</a></u></span></font></div><div><div><br></div><div>It includes the glTF plugin (ported from osgEarth) for gltf and glb loading support. The one issue currently is that it needs multithreaded WebAssembly which has patchy support on mobile browsers, although Chrome and Firefox 78 and later will have multithreaded Wasm enabled by default.</div><div><br></div><div>There’ll be a Mozilla blog post about this work sometime this week or next.</div><div><br></div><div>Kind regards,</div><div>Phil.</div></div></div></blockquote></div></div></blockquote></div><br></div></div>
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</blockquote></div><br clear="all"><br>-- <br><div class="gmail_signature" dir="ltr">trajce nikolov nick<br></div>
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