<div dir="ltr">Fix was very simple - get the bounding sphere and box of the geometry. Expand the sphere's radius by a factor. Expand the bbox by this sphere. Then setInitialBound using the expanded box. Nice!<br><br>On Thursday, April 30, 2020 at 11:01:57 AM UTC-7, AndrewC wrote:<blockquote class="gmail_quote" style="margin: 0;margin-left: 0.8ex;border-left: 1px #ccc solid;padding-left: 1ex;"><div dir="ltr">Yes, good idea. That should work. I can't really override the computeBoundingBox as I can't change the object hierarchy easily.<br><br>On Thursday, April 30, 2020 at 10:07:16 AM UTC-7, OpenSceneGraph Users wrote:<blockquote class="gmail_quote" style="margin:0;margin-left:0.8ex;border-left:1px #ccc solid;padding-left:1ex">
  
    
  
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    Hi Andrew,<br>
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