<div dir="ltr">Hi Community,<div><br></div><div>I am struggling with the Tessellator to make it work. I tried to consult the OpenGL spec for the winding types and I tried all of them without success :/. It is simple case where I have polygon with two wholes. The contour generation seams to be ok, like in the attached picture, just the tesselation is make it wrong, or I am using the Tessellator wrong. I am attaching the source too - it requires boost 69 or later - used for the union of the triangles.</div><div><br></div><div>Any hint is highly appreciated as always!</div><div>And thanks a bunch!<br clear="all"><div><br></div>-- <br><div dir="ltr" class="gmail_signature" data-smartmail="gmail_signature">trajce nikolov nick<br></div></div></div>
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