<div dir="ltr"><div class="gmail_default" style="font-family:monospace;font-size:small;color:#0000ff">I am doing M.Tech. My MTech project is terrain rendering and head-up display for civil aircraft. the project concept is creating all the symbology present in head-up-display and rendering an airport terrain data into HUD background and flying through that airport using flightgear simulator data (socket programming).</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Fri, Mar 13, 2020 at 3:28 AM OpenSceneGraph Users <<a href="mailto:osg-users@lists.openscenegraph.org">osg-users@lists.openscenegraph.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">Robert,<div><br></div><div>What are you working on?</div><div><br></div><div>-p callahan</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, Mar 12, 2020 at 2:30 PM OpenSceneGraph Users <<a href="mailto:osg-users@lists.openscenegraph.org" target="_blank">osg-users@lists.openscenegraph.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="auto">Thank you for your suggestions..<div dir="auto">I will use higher version osg.</div><div dir="auto"><br></div><div dir="auto">And actually i need elevation data and texture data for free. And i require one airport (any) area.</div><div dir="auto"><br></div><div dir="auto">So if possible send me the details.</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, Mar 12, 2020, 8:05 PM OpenSceneGraph Users <<a href="mailto:osg-users@lists.openscenegraph.org" target="_blank">osg-users@lists.openscenegraph.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div dir="ltr">Hi ?<br></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, 12 Mar 2020 at 11:14, OpenSceneGraph Users <<a href="mailto:osg-users@lists.openscenegraph.org" rel="noreferrer" target="_blank">osg-users@lists.openscenegraph.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">I want to create one airport runway terrain data. for creating terrain data osgdem and virtual planet builder libraries are required.<div style="font-family:monospace;font-size:small;color:rgb(0,0,255)"><br></div><div style="font-family:monospace;font-size:small;color:rgb(0,0,255)">I have osg 3.2.0 libraries which are compiled in msvs 2010.</div></div></blockquote><div><br></div><div>3.2.0 is a 7 year old version of the OSG.... We are now on 3.6.5.   That's 7 years of feature improvements and bug fixes you are missig out on.  Plus if you have problems then who's going to be also using such an old version of the OSG?<br></div><div><br></div><div>The best version to get support with is OSG-3.6.5, I strongly recommend that you use this version.  This way if you have problems then others will be in far better position to help you.<br></div><div><br></div><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div style="font-family:monospace;font-size:small;color:rgb(0,0,255)">so, if anybody sends prebuild virtual planet builder (msvs 2010), it will use for my project.</div></div></blockquote><div><br></div><div>I don't know of anyone publishing binaries for VPB, let alone for a really old version of the OSG and compiler set.  You'll need to compile VPB yourself.<br></div><div><br></div><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div style="font-family:monospace;font-size:small;color:rgb(0,0,255)">and I need one more help. where I can found elevation data and texture data to create terrain data in .ive format.<br></div></div></blockquote><br><div>The .ive format is deprecated, I recommend that you move to the native .osgb binary format that replaced .ive as the standard for the OSG back in OSG-3.0, 9 years ago.</div><div><br></div><div>As for elevation and texture data, are you looking for free data? What region?</div><div><br></div><div>It would also be worth providing a bit of information about your own skill set so others can know what level to pitch replies as it.</div><div><br></div><div>Cheers,</div><div>Robert.<br></div><div> </div></div></div>

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