<html><head><meta http-equiv="Content-Type" content="text/html; charset=utf-8"></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; line-break: after-white-space;" class="">Without looking at the source too closely, is there any reason why this couldn’t be included as an OSG plugin rather than an osgEarth plugin?<div class=""><br class=""></div><div class="">Kind regards,</div><div class="">Phil.<br class=""><div><br class=""><blockquote type="cite" class=""><div class="">On 18/02/2020, at 2:11 PM, OpenSceneGraph Users <<a href="mailto:osg-users@lists.openscenegraph.org" class="">osg-users@lists.openscenegraph.org</a>> wrote:</div><br class="Apple-interchange-newline"><div class=""><div dir="ltr" class=""><span style="font-size: small;" class="">We have a gltf importer/exporter that we use in osgearth based on tinygltf. It works really well although we're really only targeting gltf files produced to support rendering 3d tiles datasets. So for example we havent done anything with animation since that's not a big part of 3dtiles. Give it a look and see if you might be able to use it.</span><div class=""><font size="2" class=""><br class=""></font></div><div class=""><font size="2" class="">It's in the in development 3.0 version of osgearth here: </font><a href="https://github.com/gwaldron/osgearth/tree/3.0/src/osgEarthDrivers/gltf" class="">https://github.com/gwaldron/osgearth/tree/3.0/src/osgEarthDrivers/gltf</a></div><div class=""><br class=""></div><div class="">Jason<br class=""></div></div></div></blockquote></div><br class=""></div></body></html>