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    <p>Hi Chris,</p>
    <p>if you are looking for raytracing osg scenes in general and not
      OptiX specifically, you could also have a look at <a
        href="https://github.com/szellmann/visionaray">https://github.com/szellmann/visionaray</a><br>
      There is a visionaray plugin for OpenCOVER which is our
      OpenSceneGraph based renderer. You find it here: <a
        href="https://github.com/hlrs-vis/covise">https://github.com/hlrs-vis/covise</a></p>
    <p>Regards,<br>
       Uwe<br>
    </p>
    <div class="moz-cite-prefix">Am 03.08.2019 um 12:09 schrieb Raymond
      de Vries:<br>
    </div>
    <blockquote type="cite"
      cite="mid:9a2e0db5-0165-2b54-0460-bfabca400205@gmail.com">
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      Hi Chris,<br>
      <br>
      I am looking through old mail and saw your questions. I have seen
      the code and as far as I can remember it was not used for
      rendering. It was not open source.<br>
      <br>
      Send me a PM for more details if you like.<br>
      <br>
      Cheers<br>
      Raymond<br>
      <br>
      <br>
      <div class="moz-cite-prefix">On 7/12/2019 9:09 AM, Chris Hanson
        wrote:<br>
      </div>
      <blockquote type="cite"
cite="mid:CAGoufmb-PY7HiSiQdSqyEc4dtbKqYPauowhegnWqWc1XAcGKxA@mail.gmail.com">
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          While looking into using Nvidia RTX ray tracing of an OSG
          scene, I came across this document from 2012:
          <div><a
href="http://on-demand.gputechconf.com/gtc/2012/presentations/S0319-Advanced-Driver-Assistance-System-Testing-Using-OptiX.pdf"
              moz-do-not-send="true">http://on-demand.gputechconf.com/gtc/2012/presentations/S0319-Advanced-Driver-Assistance-System-Testing-Using-OptiX.pdf</a> </div>
          <div><br>
          </div>
          <div>It discusses using a plugin to convert an OSG scene to an
            OptiX scene, which is then rendered in OptiX.</div>
          <div><br>
          </div>
          <div>Has anyone ever seen or used this code? Was it open
            source? It may be dated, but it would be a starting point
            for new work.<br>
          </div>
          <div><br>
          </div>
          <div>With AMD getting into the ray tracing game, it would be
            nice to have a way to portably ray trace scenes on either
            NVidia or AMD (or Intel) GPUs, but I don't see anything
            stepping into that space yet. I saw the beginning of a
            Vulkan ray tracing library: </div>
          <div><a
href="https://www.phoronix.com/scan.php?page=news_item&px=vRt-Vulkan-Ray-Tracing"
              moz-do-not-send="true">https://www.phoronix.com/scan.php?page=news_item&px=vRt-Vulkan-Ray-Tracing</a> </div>
          <div><br>
          </div>
          <div> <br>
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            <div><br>
            </div>
            -- <br>
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                      <div style="text-align:center">Chris 'Xenon'
                        Hanson, omo sanza lettere. <a
                          class="moz-txt-link-abbreviated"
                          href="mailto:Xenon@AlphaPixel.com"
                          moz-do-not-send="true">Xenon@AlphaPixel.com</a>
                        <a href="http://www.alphapixel.com/"
                          target="_blank" moz-do-not-send="true">http://www.alphapixel.com/</a></div>
                      <div style="text-align:center">Training •
                        Consulting • Contracting</div>
                      <div style="text-align:center">3D • Scene Graphs
                        (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 •
                        OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 •
                        OpenCL</div>
                      <div style="text-align:center"><span
                          style="font-size:12.8000001907349px">Legal/IP
                          •</span><span
                          style="font-size:12.8000001907349px"> </span><span
                          style="font-size:12.8000001907349px">Forensics
                          •</span><span
                          style="font-size:12.8000001907349px"> </span>Imaging <span
                          style="font-size:12.8px">•</span><span
                          style="font-size:12.8px"> </span><span
                          style="font-size:12.8px">UAVs </span><span
                          style="font-size:12.8px">• GIS • GPS •
                          osgEarth • Terrain • Telemetry • Cryptography
                          • LIDAR • Embedded • Mobile • iPhone/iPad/iOS
                          • Android</span></div>
                      <div style="text-align:center"><a
                          href="https://twitter.com/alphapixel"
                          target="_blank" moz-do-not-send="true">@alphapixel</a>
                        <a href="http://facebook.com/alphapixel"
                          target="_blank" moz-do-not-send="true">facebook.com/alphapixel</a> (775)
                        623-PIXL [7495]<br>
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        <pre class="moz-quote-pre" wrap="">_______________________________________________
osg-users mailing list
<a class="moz-txt-link-abbreviated" href="mailto:osg-users@lists.openscenegraph.org" moz-do-not-send="true">osg-users@lists.openscenegraph.org</a>
<a class="moz-txt-link-freetext" href="http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org" moz-do-not-send="true">http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org</a>
</pre>
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      <br>
      <br>
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      <pre class="moz-quote-pre" wrap="">_______________________________________________
osg-users mailing list
<a class="moz-txt-link-abbreviated" href="mailto:osg-users@lists.openscenegraph.org">osg-users@lists.openscenegraph.org</a>
<a class="moz-txt-link-freetext" href="http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org">http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org</a>
</pre>
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    <pre class="moz-signature" cols="72">-- 

           \\\|/// *HLRS, High Performance Computing Center Stuttgart*
 _I_       ( o o )                *Visualization/VR*             _I_
(_@_)--oo0O--(_)--O0oo------------------------------------------(_@_)
 | | Dr.-Ing. Uwe Woessner  <a class="moz-txt-link-freetext" href="http://www.hlrs.de/people/woessner/">http://www.hlrs.de/people/woessner/</a>  | |
 | |       .ooo0                 mobile: +49-173-7028729         | |
 |_|       (   )  Oooo.         office: +49-711-6856-5790        |_|
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