<div dir="ltr">I guess I don't really know what would be different. It's not clear to me how you are using osgViewer, but you have all the source to osgTransparencyToolkit, you should be able to debug.<div><br></div><div>Perhaps run both versions under something like glTrace and compare them?</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Tue, Jun 25, 2019 at 8:21 AM Yu Jie <<a href="mailto:beingbad@163.com">beingbad@163.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Dear Chris Hanson,<br>
<br>
Thanks for your reply. I have study your libary "OSG Transparency Toolkit". it is really very great. it works well when i used osgViewer::Viewer to render my scene. But my problem is when I set my scene into osgViewer::View which i used in my application, the transparency effect is not good.<br>
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Is there anything need to be set for osgViewer::View? I think osgViewer::Viewer have set something defautly, so it works very well.<br>
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Thanks for your help!<br>
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... <br>
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Thank you!<br>
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Cheers,<br>
Yu<br>
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</blockquote></div><br clear="all"><div><br></div>-- <br><div dir="ltr" class="gmail_signature"><div dir="ltr"><div><div dir="ltr"><div dir="ltr"><div style="text-align:center">Chris 'Xenon' Hanson, omo sanza lettere. Xenon@AlphaPixel.com <a href="http://www.alphapixel.com/" target="_blank">http://www.alphapixel.com/</a></div><div style="text-align:center">Training • Consulting • Contracting</div><div style="text-align:center">3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL</div><div style="text-align:center"><span style="font-size:12.8px">Legal/IP •</span><span style="font-size:12.8px"> </span><span style="font-size:12.8px">Forensics •</span><span style="font-size:12.8px"> </span>Imaging <span style="font-size:12.8px">•</span><span style="font-size:12.8px"> </span><span style="font-size:12.8px">UAVs </span><span style="font-size:12.8px">• GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android</span></div><div style="text-align:center"><a href="https://twitter.com/alphapixel" target="_blank">@alphapixel</a> <a href="http://facebook.com/alphapixel" target="_blank">facebook.com/alphapixel</a> (775) 623-PIXL [7495]<br></div></div></div></div></div></div>