<div dir="ltr">we are very interested in hearing about the "GPU affinity" approach you are mentioning as you know</div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Mon, Jun 24, 2019 at 10:04 PM Chris Hanson <<a href="mailto:xenon@alphapixel.com">xenon@alphapixel.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">Can you just side-load the binary built on the personal machine onto the administered system and see what happens? The result, even if it's a failure, might be insightful.<div><br></div><div>I'm glad the process works. We need to document this build recipe because the utility of it is potentially very powerful for many users. </div><div><br></div><div>Now we just need to figure out binding to a particular GPU in multi-GPU systems, and it will be a serious breakthrough to be able to access multiple GPUs on Linux without the overhead of X!</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Fri, Jun 21, 2019 at 2:12 PM Roy Lichtenheldt <<a href="mailto:Roy.Lichtenheldt@dlr.de" target="_blank">Roy.Lichtenheldt@dlr.de</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Hi Nick,<br>
<br>
Thanks for the hint. After being unsuccessful on our administrated systems, I ported a small example to a self-administrated ubuntu machine --> few adaptions to the cmakeLists and it runs. I guess everything is running fine, as the viewer loop keeps running without showing the viewer on the screen (I ran the main.cpp from the repository in this thread).<br>
<br>
So my next task will be to figure out what is wrong in the administrated system and to try our simulation tool on the ubuntu one in order to see if it would also work.<br>
<br>
Thanks Again!<br>
<br>
Cheers,<br>
Roy<br>
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</blockquote></div><br clear="all"><div><br></div>-- <br><div dir="ltr" class="gmail-m_8511750107205818758gmail_signature"><div dir="ltr"><div><div dir="ltr"><div dir="ltr"><div style="text-align:center">Chris 'Xenon' Hanson, omo sanza lettere. Xenon@AlphaPixel.com <a href="http://www.alphapixel.com/" target="_blank">http://www.alphapixel.com/</a></div><div style="text-align:center">Training • Consulting • Contracting</div><div style="text-align:center">3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL</div><div style="text-align:center"><span style="font-size:12.8px">Legal/IP •</span><span style="font-size:12.8px"> </span><span style="font-size:12.8px">Forensics •</span><span style="font-size:12.8px"> </span>Imaging <span style="font-size:12.8px">•</span><span style="font-size:12.8px"> </span><span style="font-size:12.8px">UAVs </span><span style="font-size:12.8px">• GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android</span></div><div style="text-align:center"><a href="https://twitter.com/alphapixel" target="_blank">@alphapixel</a> <a href="http://facebook.com/alphapixel" target="_blank">facebook.com/alphapixel</a> (775) 623-PIXL [7495]<br></div></div></div></div></div></div>
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</blockquote></div><br clear="all"><div><br></div>-- <br><div dir="ltr" class="gmail_signature">trajce nikolov nick<br></div>