<div dir="ltr">Basically, osgEarth is really good at doing fancy layering of data sources. VPB is a little trickier, but can do most of the same things (for elevation and raster data anyway).<div><br></div><div>I was thinking it might be easier to use osgEarth to turn your multiple layers of GeoTIFF images into a single elevation layer and a single imagery layer, and just feed that to VPB.</div><div><br></div><div>But, I think really, feeding the original data directly to VPB is better because it lets VPB use its own intelligence about the different layers' resolution.</div><div><br></div><div>So, do you know how to build a model using VPB with multiple input layers? Here's some info with a few sample command lines:</div><div><a href="http://alphapixel.com/wp-content/uploads/2015/04/OpenSceneGraph-OSG-Virtual-Planet-Builder-VPB-OSGDEM.pdf">http://alphapixel.com/wp-content/uploads/2015/04/OpenSceneGraph-OSG-Virtual-Planet-Builder-VPB-OSGDEM.pdf</a> </div><div><br></div><div> <br></div><div><br></div><div><br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Fri, Apr 26, 2019 at 3:15 PM Steven Jones <<a href="mailto:stevenj279@gmail.com">stevenj279@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Hi Scott,<br>
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Are you referring to a TMS dataset? Or something different? (All of my elevation and imagery files are tiled GeoTiffs.)<br>
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Thanks!<br>
<br>
Steven<br>
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<a href="http://forum.openscenegraph.org/viewtopic.php?p=75903#75903" rel="noreferrer" target="_blank">http://forum.openscenegraph.org/viewtopic.php?p=75903#75903</a><br>
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</blockquote></div><br clear="all"><div><br></div>-- <br><div dir="ltr" class="gmail_signature"><div dir="ltr"><div><div dir="ltr"><div dir="ltr"><div style="text-align:center">Chris 'Xenon' Hanson, omo sanza lettere. Xenon@AlphaPixel.com <a href="http://www.alphapixel.com/" target="_blank">http://www.alphapixel.com/</a></div><div style="text-align:center">Training • Consulting • Contracting</div><div style="text-align:center">3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL</div><div style="text-align:center"><span style="font-size:12.8px">Legal/IP •</span><span style="font-size:12.8px"> </span><span style="font-size:12.8px">Forensics •</span><span style="font-size:12.8px"> </span>Imaging <span style="font-size:12.8px">•</span><span style="font-size:12.8px"> </span><span style="font-size:12.8px">UAVs </span><span style="font-size:12.8px">• GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android</span></div><div style="text-align:center"><a href="https://twitter.com/alphapixel" target="_blank">@alphapixel</a> <a href="http://facebook.com/alphapixel" target="_blank">facebook.com/alphapixel</a> (775) 623-PIXL [7495]<br></div></div></div></div></div></div>