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When I try to attach a TextureBuffer texture to a camera via the
attach method I get the error:<br>
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"<span class="pl-s">Error:
FrameBufferAttachment::FrameBufferAttachment(Camera::Attachment&)
passed an unrecognised Texture type."</span><br>
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<span class="pl-en">FrameBufferAttachment</span>(Camera::Attachment&
attachment) has no case for a TextureBuffer. Is this just an
oversight, or am I missing something?<br>
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Thanks,<br>
Rob<br>
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