<div dir="ltr"><div dir="ltr"><div class="gmail_default" style="font-family:tahoma,sans-serif">I've tracked the issue down to the fact that it is necessary to call</div><div class="gmail_default" style="font-family:tahoma,sans-serif">viewer.setReleaseContextAtEndOfFrameHint(false);</div><div class="gmail_default" style="font-family:tahoma,sans-serif">for the Oculus to work properly.</div><div class="gmail_default" style="font-family:tahoma,sans-serif"><br></div><div class="gmail_default" style="font-family:tahoma,sans-serif">Thanks,</div><div class="gmail_default" style="font-family:tahoma,sans-serif">Riccardo</div><div class="gmail_default" style="font-family:tahoma,sans-serif"><br></div></div></div><div dir="ltr"><div class="gmail_default" style="font-family:tahoma,sans-serif"><br></div></div><br><div class="gmail_quote"><div dir="ltr">On Wed, Oct 17, 2018 at 2:33 PM Robert Osfield <<a href="mailto:robert.osfield@gmail.com" target="_blank">robert.osfield@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">On Wed, 17 Oct 2018 at 12:17, Riccardo Corsi <<a href="mailto:riccardo.corsi@kairos3d.it" target="_blank">riccardo.corsi@kairos3d.it</a>> wrote:<br><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">the error I've reported is what I get with the env var already ON.<div style="font-family:tahoma,sans-serif">Unfortunately it doesn't add any more details.</div></div></blockquote><div><br></div><div>Try adding GL checks around any of the Oculus related code.</div><div><br></div><div>Robert.<br></div><div> </div><div> </div></div></div>
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