<div dir="ltr">Robert,<div>Indeed, that was exactly my workaround while you looked into the issue. So I'd say that will work. Thanks.</div><div><br clear="all"><div><div dir="ltr" class="gmail_signature" data-smartmail="gmail_signature"><div class="gmail_signature" data-smartmail="gmail_signature"><div dir="ltr"><div>Glenn Waldron</div></div></div></div></div><br></div></div><br><div class="gmail_quote"><div dir="ltr">On Mon, Sep 3, 2018 at 5:35 AM Robert Osfield <<a href="mailto:robert.osfield@gmail.com">robert.osfield@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">H Glenn,<br>
<br>
I don't have a test for the issue you've seen so have to implement<br>
what I think could resolve the issue and get this checked into OSG<br>
master, 3.6 and 3.6-TexStorage:<br>
<br>
    <a href="https://github.com/openscenegraph/OpenSceneGraph/commit/bcba3928e6be5d284b1611a0472fe5e24d184f67" rel="noreferrer" target="_blank">https://github.com/openscenegraph/OpenSceneGraph/commit/bcba3928e6be5d284b1611a0472fe5e24d184f67</a><br>
<br>
I simply added a detach of the StateSet from the Drawable/Geometry in<br>
the destructor prior to the call to releaseGLObjects().<br>
<br>
Could you test it out and let me know if it resolves the issue.<br>
<br>
Cheers,<br>
Robert.<br>
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</blockquote></div>