<div dir="ltr"><div>Hi James,</div>Just a guess,<div>could the 3.4.1 version be using <a href="https://github.com/libjpeg-turbo/libjpeg-turbo">jpeg-turbo</a> - while the other version uses libjpeg? </div><div>Laurens.</div></div><br><div class="gmail_quote"><div dir="ltr">On Wed, Jul 4, 2018 at 9:18 PM James Davis <<a href="mailto:davisjamesf@gmail.com">davisjamesf@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi,<br>
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The models I build and use are mainly jpeg UV textured obj files that have been osgconv'd into an ive. I have built OpenSceneGraph versions 3.6.0, 1 and 2, and they all display this issue on BOTH windows (10) and Linux (CentOS 7). Note that I also built the OSG 3.4.1<br>
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The issue is that I can open a model in osgviewer in 3.4.1 and the model loads in the window very, very fast. When I run osgviewer in 3.6.x, it is taking ~10 times longer to load the exact same model (somtimes 15+ seconds).<br>
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This is a major issue in the program I build that loads many, many different models.<br>
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Thanks for any help!<br>
James<br>
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<a href="http://forum.openscenegraph.org/viewtopic.php?p=74260#74260" rel="noreferrer" target="_blank">http://forum.openscenegraph.org/viewtopic.php?p=74260#74260</a><br>
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