<div dir="ltr">Hi Bjorn,<div><br></div><div>the LightWave obj exporter can do the job with osgconv. We use this format for interchange amond Blender, 3ds, Modo etc</div><div><br></div><div>Nick</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Fri, Dec 8, 2017 at 10:49 AM, Björn Blissing <span dir="ltr"><<a href="mailto:bjorn.blissing@vti.se" target="_blank">bjorn.blissing@vti.se</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi,<br>
<br>
Sorry, if this is a basic question. I have tried to find the online, but all search results only give me export options from 3D studio.<br>
<br>
I need to export a model from native OSG format into a format that can be imported into 3D studio Max. There is no need for animations or textures. I just need the geometry. Are there any available export formats that can be used via osgconv?<br>
<br>
Regards,<br>
Björn<br>
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</blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature" data-smartmail="gmail_signature">trajce nikolov nick<br></div>
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