Group { name "Root" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::BasicAnimationManager { num_animations 6 osgAnimation::Animation { name "Idle_Head_Scratch.02" playmode LOOP weight 0 duration 2 starttime 0 num_channels 66 Vec3LinearChannel { name "scale" target "Foot_IK.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot_IK.L" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot_IK.L" Keyframes 51 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 0 0 key 1.6 -0 0 0 key 1.64 -0 0 0 key 1.68 -0 0 0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 -0 0 0 key 1.84 -0 0 0 key 1.88 -0 0 0 key 1.92 -0 0 0 key 1.96 -0 0 0 key 2 -0 0 0 } } Vec3LinearChannel { name "scale" target "Foot.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot.L" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot.L" Keyframes 51 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 0 0 key 1.6 -0 0 0 key 1.64 -0 0 0 key 1.68 -0 0 0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 -0 0 0 key 1.84 -0 0 0 key 1.88 -0 0 0 key 1.92 -0 0 0 key 1.96 -0 0 0 key 2 -0 0 0 } } Vec3LinearChannel { name "scale" target "Chest" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Chest" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 1e-05 -0.00024 1 key 0.08 0 2e-05 -0.00099 1 key 0.12 0 2e-05 -0.00228 1 key 0.16 0 1e-05 -0.00409 0.99999 key 0.2 0 1e-05 -0.00634 0.99998 key 0.24 0 -1e-05 -0.00885 0.99996 key 0.28 0 -2e-05 -0.01138 0.99994 key 0.32 0 -4e-05 -0.0137 0.99991 key 0.36 0 -5e-05 -0.0156 0.99988 key 0.4 0 -6e-05 -0.01701 0.99986 key 0.44 0 -6e-05 -0.01788 0.99984 key 0.48 0 -7e-05 -0.01848 0.99983 key 0.52 0 -7e-05 -0.01901 0.99982 key 0.56 0 -7e-05 -0.01948 0.99981 key 0.6 0 -8e-05 -0.01987 0.9998 key 0.64 0 -8e-05 -0.02019 0.9998 key 0.68 0 -8e-05 -0.02042 0.99979 key 0.72 0 -8e-05 -0.02059 0.99979 key 0.76 0 -8e-05 -0.02069 0.99979 key 0.8 0 -8e-05 -0.02075 0.99978 key 0.84 0 -8e-05 -0.02078 0.99978 key 0.88 0 -8e-05 -0.02079 0.99978 key 0.92 0 -8e-05 -0.02079 0.99978 key 0.96 0 -8e-05 -0.02079 0.99978 key 1 0 -8e-05 -0.02078 0.99978 key 1.04 0 -8e-05 -0.02075 0.99978 key 1.08 0 -8e-05 -0.02069 0.99979 key 1.12 0 -8e-05 -0.02059 0.99979 key 1.16 0 -8e-05 -0.02042 0.99979 key 1.2 0 -8e-05 -0.02019 0.9998 key 1.24 0 -7e-05 -0.01987 0.9998 key 1.28 0 -7e-05 -0.01948 0.99981 key 1.32 0 -7e-05 -0.01901 0.99982 key 1.36 0 -7e-05 -0.01848 0.99983 key 1.4 0 -6e-05 -0.01788 0.99984 key 1.44 0 -6e-05 -0.01715 0.99985 key 1.48 0 -5e-05 -0.0162 0.99987 key 1.52 0 -4e-05 -0.01505 0.99989 key 1.56 -0 -3e-05 -0.01372 0.99991 key 1.6 -0 -2e-05 -0.01223 0.99993 key 1.64 -0 -1e-05 -0.01063 0.99994 key 1.68 -0 0 -0.00896 0.99996 key 1.72 -0 1e-05 -0.00728 0.99997 key 1.76 -0 2e-05 -0.00564 0.99998 key 1.8 -0 3e-05 -0.0041 0.99999 key 1.84 -0 3e-05 -0.00274 1 key 1.88 -0 3e-05 -0.00159 1 key 1.92 -0 3e-05 -0.00073 1 key 1.96 -0 2e-05 -0.00019 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Chest" Keyframes 51 { key 0 0 -0 -0 key 0.04 0 -0 -0 key 0.08 0 -0 -0 key 0.12 0 -0 -0 key 0.16 0 -0 -0 key 0.2 0 -0 0 key 0.24 -0 -0 -0 key 0.28 0 -0 -0 key 0.32 -0 -0 -0 key 0.36 0 -0 -0 key 0.4 0 -0 -0 key 0.44 -0 -0 -0 key 0.48 -0 -0 -0 key 0.52 -0 -0 -0 key 0.56 -0 -0 -0 key 0.6 -0 -0 -0 key 0.64 -0 -0 -0 key 0.68 -0 -0 -0 key 0.72 -0 -0 -0 key 0.76 -0 -0 -0 key 0.8 -0 -0 -0 key 0.84 -0 -0 -0 key 0.88 -0 -0 -0 key 0.92 -0 -0 -0 key 0.96 -0 -0 -0 key 1 -0 -0 -0 key 1.04 -0 -0 -0 key 1.08 -0 -0 -0 key 1.12 -0 -0 -0 key 1.16 -0 -0 -0 key 1.2 -0 -0 -0 key 1.24 -0 -0 -0 key 1.28 -0 -0 -0 key 1.32 -0 -0 -0 key 1.36 -0 -0 -0 key 1.4 -0 -0 -0 key 1.44 -0 -0 -0 key 1.48 -0 -0 -0 key 1.52 -0 0 -0 key 1.56 0 0 -0 key 1.6 0 -0 -0 key 1.64 0 -0 -0 key 1.68 -0 -0 -0 key 1.72 -0 0 -0 key 1.76 -0 -0 -0 key 1.8 -0 -0 -0 key 1.84 -0 -0 -0 key 1.88 0 -0 -0 key 1.92 0 -0 -0 key 1.96 -0 -0 -0 key 2 0 -0 -0 } } Vec3LinearChannel { name "scale" target "Foot.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot.R" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot.R" Keyframes 51 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 key 1.4 0 0 0 key 1.44 0 0 0 key 1.48 0 0 0 key 1.52 0 0 0 key 1.56 0 0 0 key 1.6 0 0 0 key 1.64 0 0 0 key 1.68 0 0 0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 0 0 0 key 1.84 0 0 0 key 1.88 0 0 0 key 1.92 0 0 0 key 1.96 0 0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Foot_IK.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot_IK.R" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot_IK.R" Keyframes 51 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 key 1.4 0 0 0 key 1.44 0 0 0 key 1.48 0 0 0 key 1.52 0 0 0 key 1.56 0 0 0 key 1.6 0 0 0 key 1.64 0 0 0 key 1.68 0 0 0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 0 0 0 key 1.84 0 0 0 key 1.88 0 0 0 key 1.92 0 0 0 key 1.96 0 0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Head" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Head" Keyframes 51 { key 0 -0.00818 0 0 0.99997 key 0.04 -0.00818 0 -0 0.99997 key 0.08 -0.00818 -0 0 0.99997 key 0.12 -0.00764 6e-05 -0.00037 0.99997 key 0.16 -0.00593 0.00026 -0.00154 0.99998 key 0.2 -0.00299 0.00061 -0.00356 0.99999 key 0.24 0.00102 0.0011 -0.00633 0.99998 key 0.28 0.00566 0.00167 -0.00952 0.99994 key 0.32 0.01012 0.00223 -0.0126 0.99987 key 0.36 0.01364 0.00269 -0.01503 0.99979 key 0.4 0.01578 0.00298 -0.01651 0.99973 key 0.44 0.01648 0.0031 -0.01698 0.99972 key 0.48 0.01647 0.00314 -0.01598 0.99973 key 0.52 0.01647 0.00317 -0.01383 0.99976 key 0.56 0.01646 0.00318 -0.01283 0.99978 key 0.6 0.01646 0.00318 -0.01294 0.99978 key 0.64 0.01646 0.00317 -0.01335 0.99977 key 0.68 0.01647 0.00315 -0.01428 0.99976 key 0.72 0.01647 0.00312 -0.0161 0.99973 key 0.76 0.01648 0.00309 -0.01764 0.9997 key 0.8 0.01648 0.00308 -0.01819 0.99969 key 0.84 0.01648 0.00307 -0.01859 0.99969 key 0.88 0.01648 0.00306 -0.01874 0.99968 key 0.92 0.01648 0.00307 -0.0184 0.99969 key 0.96 0.01648 0.00308 -0.01786 0.9997 key 1 0.01648 0.00308 -0.01796 0.9997 key 1.04 0.01648 0.00308 -0.01805 0.9997 key 1.08 0.01648 0.00308 -0.01812 0.9997 key 1.12 0.01648 0.00308 -0.01816 0.99969 key 1.16 0.01648 0.00308 -0.01818 0.99969 key 1.2 0.01648 0.00308 -0.01817 0.99969 key 1.24 0.01648 0.00308 -0.01818 0.99969 key 1.28 0.01648 0.00307 -0.01822 0.99969 key 1.32 0.01648 0.00307 -0.01831 0.99969 key 1.36 0.01648 0.00307 -0.01844 0.99969 key 1.4 0.01649 0.00304 -0.02017 0.99966 key 1.44 0.01649 0.00301 -0.02147 0.99963 key 1.48 0.01649 0.003 -0.0221 0.99962 key 1.52 0.01649 0.00299 -0.02239 0.99961 key 1.56 0.01649 0.00299 -0.02248 0.99961 key 1.6 0.01603 0.00293 -0.02205 0.99962 key 1.64 0.0146 0.00276 -0.02074 0.99967 key 1.68 0.01218 0.00247 -0.01852 0.99975 key 1.72 0.00891 0.00208 -0.01553 0.99984 key 1.76 0.00513 0.00163 -0.01207 0.99991 key 1.8 0.00131 0.00117 -0.00859 0.99996 key 1.84 -0.00209 0.00075 -0.00548 0.99998 key 1.88 -0.0048 0.00042 -0.00302 0.99998 key 1.92 -0.00671 0.00019 -0.0013 0.99998 key 1.96 -0.00781 5e-05 -0.00031 0.99997 key 2 -0.00818 0 0 0.99997 } } Vec3LinearChannel { name "translate" target "Head" Keyframes 51 { key 0 0 0 0 key 0.04 0 -0 0 key 0.08 -0 -0 -0 key 0.12 -0 -0 -0 key 0.16 -0 -0 -0 key 0.2 -0 0 0 key 0.24 0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 0 key 0.36 -0 -0 0 key 0.4 0 -0 0 key 0.44 -0 -0 -0 key 0.48 -0 0 0 key 0.52 -0 -0 0 key 0.56 -0 -0 0 key 0.6 -0 0 0 key 0.64 -0 -0 0 key 0.68 0 -0 -0 key 0.72 -0 -0 0 key 0.76 -0 -0 -0 key 0.8 0 -0 0 key 0.84 -0 -0 -0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 -0 -0 key 1.04 -0 -0 0 key 1.08 -0 -0 -0 key 1.12 0 -0 0 key 1.16 -0 -0 0 key 1.2 0 -0 0 key 1.24 0 -0 0 key 1.28 -0 0 0 key 1.32 -0 -0 -0 key 1.36 -0 0 0 key 1.4 -0 -0 -0 key 1.44 -0 -0 0 key 1.48 -0 -0 0 key 1.52 0 -0 -0 key 1.56 -0 -0 0 key 1.6 0 0 0 key 1.64 0 -0 0 key 1.68 -0 -0 0 key 1.72 0 -0 0 key 1.76 -0 -0 0 key 1.8 -0 0 -0 key 1.84 -0 -0 0 key 1.88 -0 0 0 key 1.92 -0 -0 0 key 1.96 0 -0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Hand.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Hand.L" Keyframes 51 { key 0 0.0165 0.04384 -0.07358 0.99619 key 0.04 0.01514 0.00629 -0.07279 0.99721 key 0.08 0.01172 -0.083 -0.07003 0.99402 key 0.12 0.00697 -0.20182 -0.06455 0.97727 key 0.16 0.0015 -0.33191 -0.05602 0.94164 key 0.2 -0.00401 -0.45596 -0.04482 0.88886 key 0.24 -0.00893 -0.56117 -0.03182 0.82704 key 0.28 -0.0129 -0.64176 -0.01792 0.76659 key 0.32 -0.01576 -0.69752 -0.00365 0.71638 key 0.36 -0.0175 -0.73054 0.01096 0.68256 key 0.4 -0.01811 -0.7422 0.02631 0.66941 key 0.44 -0.00941 -0.74227 0.04747 0.66835 key 0.48 0.01517 -0.74022 0.077 0.66776 key 0.52 0.04673 -0.73606 0.10725 0.66673 key 0.56 0.0712 -0.7319 0.12828 0.66543 key 0.6 0.07985 -0.73026 0.1353 0.66486 key 0.64 0.0712 -0.73196 0.12572 0.66585 key 0.68 0.04673 -0.7361 0.09856 0.66803 key 0.72 0.01516 -0.73995 0.06344 0.66949 key 0.76 -0.00941 -0.74179 0.03603 0.66959 key 0.8 -0.01811 -0.7422 0.02631 0.66941 key 0.84 -0.00941 -0.74179 0.03603 0.66959 key 0.88 0.01516 -0.73995 0.06344 0.66949 key 0.92 0.04673 -0.7361 0.09856 0.66803 key 0.96 0.0712 -0.73196 0.12572 0.66585 key 1 0.07985 -0.73026 0.1353 0.66486 key 1.04 0.0712 -0.73196 0.12572 0.66585 key 1.08 0.04673 -0.7361 0.09856 0.66803 key 1.12 0.01516 -0.73995 0.06344 0.66949 key 1.16 -0.00941 -0.74179 0.03603 0.66959 key 1.2 -0.01811 -0.7422 0.02631 0.66941 key 1.24 -0.0094 -0.74224 0.036 0.6691 key 1.28 0.01512 -0.74146 0.06328 0.66784 key 1.32 0.04655 -0.73847 0.09819 0.66547 key 1.36 0.07097 -0.73399 0.12532 0.66371 key 1.4 0.07985 -0.73026 0.1353 0.66486 key 1.44 0.07954 -0.71898 0.13311 0.67751 key 1.48 0.07774 -0.68914 0.12485 0.70955 key 1.52 0.07413 -0.63765 0.1099 0.75883 key 1.56 0.06844 -0.56279 0.08817 0.81903 key 1.6 0.06079 -0.46761 0.06107 0.87973 key 1.64 0.05193 -0.3618 0.0317 0.93027 key 1.68 0.04305 -0.25856 0.00377 0.96503 key 1.72 0.0352 -0.16862 -0.02004 0.98485 key 1.76 0.02899 -0.09715 -0.03864 0.9941 key 1.8 0.02456 -0.04486 -0.05212 0.99733 key 1.84 0.02098 -0.00258 -0.06287 0.9978 key 1.88 0.01809 0.0289 -0.07061 0.99692 key 1.92 0.01685 0.04071 -0.07327 0.99634 key 1.96 0.01653 0.04343 -0.07369 0.9962 key 2 0.0165 0.04384 -0.07358 0.99619 } } Vec3LinearChannel { name "translate" target "Hand.L" Keyframes 51 { key 0 0 -0 0 key 0.04 -0 -0 0 key 0.08 -0 0 -0 key 0.12 -0 0 -0 key 0.16 -0 -0 -0 key 0.2 -0 0 0 key 0.24 0 0 -0 key 0.28 -0 0 0 key 0.32 0 0 -0 key 0.36 -0 0 -0 key 0.4 0 0 0 key 0.44 -0 0 0 key 0.48 0 -0 -0 key 0.52 -0 -0 -0 key 0.56 0 0 0 key 0.6 -0 0 0 key 0.64 -0 -0 0 key 0.68 0 0 -0 key 0.72 -0 0 -0 key 0.76 0 0 -0 key 0.8 -0 0 0 key 0.84 0 -0 0 key 0.88 0 -0 -0 key 0.92 -0 -0 0 key 0.96 0 -0 0 key 1 -0 -0 0 key 1.04 -0 -0 0 key 1.08 -0 -0 0 key 1.12 -0 0 0 key 1.16 0 0 0 key 1.2 0 -0 -0 key 1.24 -0 -0 0 key 1.28 0 0 -0 key 1.32 0 0 0 key 1.36 -0 0 -0 key 1.4 0 -0 0 key 1.44 -0 -0 0 key 1.48 0 -0 0 key 1.52 0 -0 0 key 1.56 0 -0 0 key 1.6 0 -0 -0 key 1.64 -0 -0 -0 key 1.68 -0 -0 0 key 1.72 0 -0 0 key 1.76 -0 0 0 key 1.8 -0 -0 -0 key 1.84 0 0 0 key 1.88 0 -0 0 key 1.92 -0 -0 -0 key 1.96 -0 -0 -0 key 2 0 0 -0 } } Vec3LinearChannel { name "scale" target "Spine" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Spine" Keyframes 51 { key 0 -0 0 0 1 key 0.04 0 -0 -0.00019 1 key 0.08 0 -0 -0.00041 1 key 0.12 0 -0 -0.00065 1 key 0.16 0 -0 -0.0009 1 key 0.2 0 -0 -0.00115 1 key 0.24 0 -1e-05 -0.00138 1 key 0.28 0 -1e-05 -0.00159 1 key 0.32 0 -1e-05 -0.00175 1 key 0.36 0 -1e-05 -0.00187 1 key 0.4 0 -1e-05 -0.00194 1 key 0.44 0 -1e-05 -0.00196 1 key 0.48 0 -1e-05 -0.00196 1 key 0.52 0 -1e-05 -0.00196 1 key 0.56 0 -1e-05 -0.00196 1 key 0.6 0 -1e-05 -0.00196 1 key 0.64 0 -1e-05 -0.00196 1 key 0.68 0 -1e-05 -0.00196 1 key 0.72 0 -1e-05 -0.00196 1 key 0.76 0 -1e-05 -0.00196 1 key 0.8 0 -1e-05 -0.00196 1 key 0.84 0 -1e-05 -0.00196 1 key 0.88 0 -1e-05 -0.00196 1 key 0.92 0 -1e-05 -0.00196 1 key 0.96 0 -1e-05 -0.00196 1 key 1 0 -1e-05 -0.00196 1 key 1.04 0 -1e-05 -0.00196 1 key 1.08 0 -1e-05 -0.00196 1 key 1.12 0 -1e-05 -0.00196 1 key 1.16 0 -1e-05 -0.00196 1 key 1.2 0 -1e-05 -0.00196 1 key 1.24 0 -1e-05 -0.00196 1 key 1.28 0 -1e-05 -0.00196 1 key 1.32 0 -1e-05 -0.00196 1 key 1.36 0 -1e-05 -0.00196 1 key 1.4 0 -1e-05 -0.00196 1 key 1.44 0 -1e-05 -0.00195 1 key 1.48 -0 -1e-05 -0.00191 1 key 1.52 0 -1e-05 -0.00185 1 key 1.56 0 -1e-05 -0.00176 1 key 1.6 0 -1e-05 -0.00165 1 key 1.64 0 -1e-05 -0.00151 1 key 1.68 0 -1e-05 -0.00135 1 key 1.72 0 -1e-05 -0.00118 1 key 1.76 0 -0 -0.001 1 key 1.8 -0 -0 -0.00081 1 key 1.84 0 -0 -0.00063 1 key 1.88 -0 -0 -0.00046 1 key 1.92 0 -0 -0.00029 1 key 1.96 0 -0 -0.00014 1 key 2 -0 0 0 1 } } Vec3LinearChannel { name "translate" target "Spine" Keyframes 51 { key 0 0 0 -0 key 0.04 0 0 -0 key 0.08 0 0 -0 key 0.12 0 0 -0 key 0.16 0 0 -0 key 0.2 0 0 -0 key 0.24 0 0 -0 key 0.28 0 0 -0 key 0.32 0 0 -0 key 0.36 0 0 -0 key 0.4 0 0 -0 key 0.44 0 0 -0 key 0.48 0 0 -0 key 0.52 0 0 -0 key 0.56 0 0 -0 key 0.6 0 0 -0 key 0.64 0 0 -0 key 0.68 0 0 -0 key 0.72 0 0 -0 key 0.76 0 0 -0 key 0.8 0 0 -0 key 0.84 0 0 -0 key 0.88 0 0 -0 key 0.92 0 0 -0 key 0.96 0 0 -0 key 1 0 0 -0 key 1.04 0 0 -0 key 1.08 0 0 -0 key 1.12 0 0 -0 key 1.16 0 0 -0 key 1.2 0 0 -0 key 1.24 0 0 -0 key 1.28 0 0 -0 key 1.32 0 0 -0 key 1.36 0 0 -0 key 1.4 0 0 -0 key 1.44 0 0 -0 key 1.48 0 0 -0 key 1.52 0 0 -0 key 1.56 0 0 -0 key 1.6 0 0 -0 key 1.64 0 0 -0 key 1.68 0 0 -0 key 1.72 0 0 -0 key 1.76 0 0 -0 key 1.8 0 0 -0 key 1.84 0 0 -0 key 1.88 0 0 -0 key 1.92 0 0 -0 key 1.96 0 0 -0 key 2 0 0 -0 } } Vec3LinearChannel { name "scale" target "Humerus.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1.00001 key 0.56 1 1 1.00001 key 0.6 1 1 1.00001 key 0.64 1 1 1.00001 key 0.68 1 1 1.00001 key 0.72 1 1 1.00001 key 0.76 1 1 1.00001 key 0.8 1 1 1.00001 key 0.84 1 1 1.00001 key 0.88 1 1 1.00001 key 0.92 1 1 1.00001 key 0.96 1 1 1.00001 key 1 1 1 1.00001 key 1.04 1 1 1.00001 key 1.08 1 1 1.00001 key 1.12 1 1 1.00001 key 1.16 1 1 1.00001 key 1.2 1 1 1.00001 key 1.24 1 1 1.00001 key 1.28 1 1 1.00001 key 1.32 1 1 1.00001 key 1.36 1 1 1.00001 key 1.4 1 1 1.00001 key 1.44 1 1 1.00001 key 1.48 1 1 1.00001 key 1.52 1 1 1.00001 key 1.56 1 1 1.00001 key 1.6 1 1 1.00001 key 1.64 1 1 1.00001 key 1.68 1 1 1.00001 key 1.72 1 1 1.00001 key 1.76 1 1 1.00001 key 1.8 1 1 1.00001 key 1.84 1 1 1.00001 key 1.88 1 1 1.00001 key 1.92 1 1 1.00001 key 1.96 1 1 1.00001 key 2 1 1 1.00001 } } QuatSphericalLinearChannel { name "quaternion" target "Humerus.R" Keyframes 51 { key 0 -0.03708 -0.06647 0.50117 0.86199 key 0.04 -0.03714 -0.06646 0.50113 0.86201 key 0.08 -0.03717 -0.06645 0.50111 0.86203 key 0.12 -0.0372 -0.06644 0.50109 0.86204 key 0.16 -0.03722 -0.06643 0.50107 0.86205 key 0.2 -0.03724 -0.06642 0.50106 0.86206 key 0.24 -0.03726 -0.06642 0.50104 0.86207 key 0.28 -0.03727 -0.06641 0.50103 0.86207 key 0.32 -0.03728 -0.0664 0.50102 0.86208 key 0.36 -0.03729 -0.06639 0.501 0.86209 key 0.4 -0.0373 -0.06638 0.50099 0.86209 key 0.44 -0.03731 -0.06638 0.50098 0.8621 key 0.48 -0.03732 -0.06637 0.50097 0.86211 key 0.52 -0.03733 -0.06636 0.50097 0.86211 key 0.56 -0.03733 -0.06635 0.50096 0.86212 key 0.6 -0.03734 -0.06635 0.50095 0.86212 key 0.64 -0.03734 -0.06634 0.50094 0.86213 key 0.68 -0.03735 -0.06633 0.50093 0.86213 key 0.72 -0.03735 -0.06633 0.50093 0.86213 key 0.76 -0.03736 -0.06632 0.50092 0.86214 key 0.8 -0.03736 -0.06632 0.50092 0.86214 key 0.84 -0.03736 -0.06631 0.50091 0.86215 key 0.88 -0.03736 -0.06631 0.50091 0.86215 key 0.92 -0.03736 -0.0663 0.5009 0.86215 key 0.96 -0.03737 -0.0663 0.5009 0.86215 key 1 -0.03737 -0.06629 0.50089 0.86216 key 1.04 -0.03737 -0.06629 0.50089 0.86216 key 1.08 -0.03737 -0.06628 0.50089 0.86216 key 1.12 -0.03736 -0.06628 0.50089 0.86216 key 1.16 -0.03736 -0.06628 0.50089 0.86216 key 1.2 -0.03736 -0.06627 0.50089 0.86216 key 1.24 -0.03736 -0.06627 0.50089 0.86216 key 1.28 -0.03735 -0.06627 0.50089 0.86216 key 1.32 -0.03735 -0.06627 0.50089 0.86216 key 1.36 -0.03735 -0.06627 0.50089 0.86216 key 1.4 -0.03734 -0.06627 0.50089 0.86216 key 1.44 -0.03734 -0.06627 0.50089 0.86216 key 1.48 -0.03733 -0.06627 0.5009 0.86216 key 1.52 -0.03732 -0.06627 0.5009 0.86215 key 1.56 -0.03731 -0.06628 0.50091 0.86215 key 1.6 -0.03731 -0.06628 0.50092 0.86215 key 1.64 -0.0373 -0.06628 0.50093 0.86214 key 1.68 -0.03728 -0.06629 0.50094 0.86214 key 1.72 -0.03727 -0.0663 0.50095 0.86213 key 1.76 -0.03726 -0.06631 0.50096 0.86212 key 1.8 -0.03724 -0.06632 0.50098 0.86211 key 1.84 -0.03722 -0.06633 0.501 0.8621 key 1.88 -0.0372 -0.06635 0.50103 0.86208 key 1.92 -0.03717 -0.06638 0.50106 0.86206 key 1.96 -0.03714 -0.06641 0.5011 0.86204 key 2 -0.03708 -0.06647 0.50117 0.86199 } } Vec3LinearChannel { name "translate" target "Humerus.R" Keyframes 51 { key 0 0 -0 0 key 0.04 -0 -0 0 key 0.08 -0 -0 -0 key 0.12 0 -0 -0 key 0.16 -0 -0 0 key 0.2 0 -0 -0 key 0.24 -0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 0 key 0.36 -0 -0 0 key 0.4 -0 -0 0 key 0.44 -0 -0 -0 key 0.48 0 -0 0 key 0.52 -0 -0 0 key 0.56 -0 -0 0 key 0.6 0 -0 0 key 0.64 -0 -0 0 key 0.68 -0 -0 -0 key 0.72 -0 -0 0 key 0.76 -0 -0 -0 key 0.8 -0 -0 0 key 0.84 0 -0 -0 key 0.88 -0 -0 0 key 0.92 0 -0 0 key 0.96 -0 -0 0 key 1 0 -0 -0 key 1.04 -0 -0 0 key 1.08 -0 -0 -0 key 1.12 -0 -0 0 key 1.16 -0 -0 0 key 1.2 0 -0 0 key 1.24 -0 -0 0 key 1.28 0 -0 0 key 1.32 -0 -0 0 key 1.36 0 -0 0 key 1.4 -0 -0 -0 key 1.44 -0 -0 -0 key 1.48 0 -0 0 key 1.52 -0 -0 -0 key 1.56 -0 -0 0 key 1.6 -0 -0 0 key 1.64 -0 -0 -0 key 1.68 -0 -0 0 key 1.72 -0 -0 -0 key 1.76 0 -0 -0 key 1.8 0 -0 0 key 1.84 0 -0 0 key 1.88 0 -0 0 key 1.92 0 -0 0 key 1.96 0 -0 0 key 2 0 -0 0 } } Vec3LinearChannel { name "scale" target "Footroll.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Footroll.L" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Footroll.L" Keyframes 51 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 0 0 key 1.6 -0 0 0 key 1.64 -0 0 0 key 1.68 -0 0 0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 -0 0 0 key 1.84 -0 0 0 key 1.88 -0 0 0 key 1.92 -0 0 0 key 1.96 -0 0 0 key 2 -0 0 0 } } Vec3LinearChannel { name "scale" target "Footroll.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Footroll.R" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Footroll.R" Keyframes 51 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 key 1.4 0 0 0 key 1.44 0 0 0 key 1.48 0 0 0 key 1.52 0 0 0 key 1.56 0 0 0 key 1.6 0 0 0 key 1.64 0 0 0 key 1.68 0 0 0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 0 0 0 key 1.84 0 0 0 key 1.88 0 0 0 key 1.92 0 0 0 key 1.96 0 0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Humerus.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Humerus.L" Keyframes 51 { key 0 -0.03545 0.0598 -0.5178 0.85268 key 0.04 -0.04219 0.03123 -0.51769 0.85395 key 0.08 -0.06884 -0.08733 -0.50945 0.85328 key 0.12 -0.10975 -0.29771 -0.46196 0.8282 key 0.16 -0.12408 -0.42324 -0.39518 0.8058 key 0.2 -0.10105 -0.49023 -0.31742 0.80542 key 0.24 -0.0297 -0.54826 -0.2027 0.81082 key 0.28 0.07699 -0.58336 -0.06371 0.80604 key 0.32 0.18149 -0.58965 0.0617 0.78458 key 0.36 0.24931 -0.58228 0.14001 0.76104 key 0.4 0.27104 -0.57932 0.16465 0.75087 key 0.44 0.26416 -0.58194 0.15818 0.75269 key 0.48 0.24572 -0.5845 0.14052 0.76042 key 0.52 0.222 -0.58604 0.11783 0.77032 key 0.56 0.20341 -0.58642 0.1001 0.77764 key 0.6 0.19678 -0.58639 0.09379 0.78015 key 0.64 0.20348 -0.58603 0.10013 0.7779 key 0.68 0.22226 -0.58474 0.11798 0.77121 key 0.72 0.24616 -0.58247 0.14079 0.76178 key 0.76 0.26456 -0.58022 0.15842 0.75383 key 0.8 0.27104 -0.57932 0.16465 0.75088 key 0.84 0.26496 -0.58019 0.15882 0.75363 key 0.88 0.24771 -0.58238 0.1423 0.76107 key 0.92 0.22532 -0.58466 0.12094 0.76992 key 0.96 0.20773 -0.58601 0.10423 0.77626 key 1 0.20146 -0.5864 0.09829 0.77839 key 1.04 0.20773 -0.58601 0.10423 0.77626 key 1.08 0.22532 -0.58466 0.12094 0.76992 key 1.12 0.24771 -0.58238 0.1423 0.76107 key 1.16 0.26496 -0.58019 0.15882 0.75363 key 1.2 0.27104 -0.57932 0.16465 0.75087 key 1.24 0.26496 -0.58019 0.15882 0.75363 key 1.28 0.24821 -0.58241 0.14276 0.76079 key 1.32 0.22605 -0.58479 0.1216 0.76951 key 1.36 0.20816 -0.58598 0.10464 0.77611 key 1.4 0.19968 -0.58626 0.09678 0.77914 key 1.44 0.1964 -0.58596 0.08534 0.78153 key 1.48 0.1896 -0.5847 0.05678 0.78673 key 1.52 0.17384 -0.5712 0.00491 0.80218 key 1.56 0.15141 -0.53125 -0.06546 0.831 key 1.6 0.12134 -0.46037 -0.15296 0.86599 key 1.64 0.08515 -0.3609 -0.24864 0.89481 key 1.68 0.04802 -0.24803 -0.33689 0.90702 key 1.72 0.01635 -0.14384 -0.40492 0.90282 key 1.76 -0.00611 -0.06382 -0.44972 0.89087 key 1.8 -0.01891 -0.01254 -0.47497 0.87971 key 1.84 -0.02695 0.02303 -0.49212 0.86981 key 1.88 -0.03288 0.04807 -0.50663 0.86019 key 1.92 -0.03508 0.05695 -0.51404 0.85515 key 1.96 -0.03551 0.05908 -0.51686 0.85329 key 2 -0.03545 0.0598 -0.5178 0.85268 } } Vec3LinearChannel { name "translate" target "Humerus.L" Keyframes 51 { key 0 -0 -0 0 key 0.04 -0 -0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 -0 0 key 0.36 -0 -0 0 key 0.4 -0 -0 0 key 0.44 -0 -0 0 key 0.48 -0 -0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 -0 0 key 0.72 -0 -0 0 key 0.76 -0 -0 0 key 0.8 -0 -0 0 key 0.84 -0 -0 0 key 0.88 -0 -0 0 key 0.92 -0 -0 0 key 0.96 -0 -0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 -0 0 key 1.12 -0 -0 0 key 1.16 -0 -0 0 key 1.2 -0 -0 0 key 1.24 -0 -0 0 key 1.28 -0 0 0 key 1.32 -0 -0 0 key 1.36 -0 -0 0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 0 0 key 1.6 -0 0 0 key 1.64 -0 0 0 key 1.68 -0 -0 0 key 1.72 -0 0 0 key 1.76 -0 -0 0 key 1.8 -0 -0 0 key 1.84 -0 -0 0 key 1.88 -0 -0 0 key 1.92 -0 -0 0 key 1.96 -0 -0 0 key 2 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Hand.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Hand.R" Keyframes 51 { key 0 0.02506 -0.04337 0.08084 0.99547 key 0.04 0.02504 -0.0434 0.08085 0.99547 key 0.08 0.02509 -0.04341 0.08084 0.99547 key 0.12 0.02517 -0.04342 0.08082 0.99546 key 0.16 0.02525 -0.04342 0.0808 0.99546 key 0.2 0.02534 -0.04342 0.08078 0.99546 key 0.24 0.02543 -0.04342 0.08076 0.99546 key 0.28 0.02552 -0.04341 0.08074 0.99546 key 0.32 0.02562 -0.04341 0.08071 0.99546 key 0.36 0.02571 -0.04341 0.08069 0.99546 key 0.4 0.02581 -0.0434 0.08067 0.99546 key 0.44 0.0259 -0.0434 0.08064 0.99546 key 0.48 0.026 -0.04339 0.08062 0.99546 key 0.52 0.02609 -0.04338 0.0806 0.99546 key 0.56 0.02618 -0.04338 0.08058 0.99546 key 0.6 0.02627 -0.04337 0.08056 0.99546 key 0.64 0.02636 -0.04337 0.08053 0.99546 key 0.68 0.02645 -0.04336 0.08051 0.99546 key 0.72 0.02654 -0.04335 0.08049 0.99546 key 0.76 0.02662 -0.04335 0.08047 0.99546 key 0.8 0.02671 -0.04334 0.08045 0.99546 key 0.84 0.02679 -0.04333 0.08043 0.99546 key 0.88 0.02686 -0.04332 0.08042 0.99546 key 0.92 0.02694 -0.04332 0.0804 0.99546 key 0.96 0.02701 -0.04331 0.08038 0.99546 key 1 0.02707 -0.0433 0.08036 0.99546 key 1.04 0.02714 -0.0433 0.08035 0.99546 key 1.08 0.0272 -0.04329 0.08034 0.99546 key 1.12 0.02725 -0.04329 0.08032 0.99546 key 1.16 0.02731 -0.04328 0.08031 0.99546 key 1.2 0.02735 -0.04327 0.0803 0.99546 key 1.24 0.02739 -0.04327 0.08029 0.99546 key 1.28 0.02743 -0.04326 0.08028 0.99546 key 1.32 0.02746 -0.04326 0.08027 0.99546 key 1.36 0.02748 -0.04325 0.08027 0.99546 key 1.4 0.0275 -0.04325 0.08026 0.99546 key 1.44 0.02751 -0.04325 0.08026 0.99546 key 1.48 0.02751 -0.04324 0.08026 0.99546 key 1.52 0.0275 -0.04324 0.08026 0.99546 key 1.56 0.02747 -0.04324 0.08027 0.99546 key 1.6 0.02744 -0.04324 0.08028 0.99546 key 1.64 0.02739 -0.04324 0.08029 0.99546 key 1.68 0.02733 -0.04324 0.0803 0.99546 key 1.72 0.02724 -0.04324 0.08032 0.99546 key 1.76 0.02713 -0.04325 0.08035 0.99546 key 1.8 0.02699 -0.04325 0.08038 0.99546 key 1.84 0.02681 -0.04326 0.08043 0.99546 key 1.88 0.02658 -0.04327 0.08048 0.99546 key 1.92 0.02627 -0.04329 0.08055 0.99546 key 1.96 0.02583 -0.04332 0.08066 0.99546 key 2 0.02506 -0.04337 0.08084 0.99547 } } Vec3LinearChannel { name "translate" target "Hand.R" Keyframes 51 { key 0 -0 -0 0 key 0.04 -0 -0 -0 key 0.08 0 -0 -0 key 0.12 0 -0 -0 key 0.16 -0 -0 0 key 0.2 -0 -0 -0 key 0.24 -0 0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 -0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 -0 0 key 0.48 -0 0 0 key 0.52 -0 -0 -0 key 0.56 -0 -0 -0 key 0.6 -0 0 0 key 0.64 -0 -0 -0 key 0.68 0 0 0 key 0.72 0 -0 -0 key 0.76 -0 -0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 0 0 0 key 1 -0 0 0 key 1.04 0 -0 -0 key 1.08 -0 -0 0 key 1.12 -0 -0 -0 key 1.16 -0 0 0 key 1.2 0 -0 0 key 1.24 0 0 -0 key 1.28 0 -0 0 key 1.32 -0 0 0 key 1.36 0 -0 -0 key 1.4 -0 -0 -0 key 1.44 -0 0 -0 key 1.48 0 0 0 key 1.52 0 -0 -0 key 1.56 -0 0 0 key 1.6 -0 0 -0 key 1.64 0 0 0 key 1.68 -0 0 0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 -0 -0 -0 key 1.84 -0 0 0 key 1.88 0 -0 -0 key 1.92 -0 -0 0 key 1.96 -0 0 0 key 2 -0 -0 -0 } } Vec3LinearChannel { name "scale" target "Shin.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Shin.L" Keyframes 51 { key 0 -0.15751 0 -0 0.98752 key 0.04 -0.15751 0 -0 0.98752 key 0.08 -0.15751 0 -0 0.98752 key 0.12 -0.15751 0 -0 0.98752 key 0.16 -0.15751 0 -0 0.98752 key 0.2 -0.15751 0 -0 0.98752 key 0.24 -0.15751 0 -0 0.98752 key 0.28 -0.15751 0 -0 0.98752 key 0.32 -0.15751 0 -0 0.98752 key 0.36 -0.15751 0 -0 0.98752 key 0.4 -0.15751 0 -0 0.98752 key 0.44 -0.15751 0 -0 0.98752 key 0.48 -0.15751 0 -0 0.98752 key 0.52 -0.15751 0 -0 0.98752 key 0.56 -0.15751 0 -0 0.98752 key 0.6 -0.15751 0 -0 0.98752 key 0.64 -0.15751 0 -0 0.98752 key 0.68 -0.15751 0 -0 0.98752 key 0.72 -0.15751 0 -0 0.98752 key 0.76 -0.15751 0 -0 0.98752 key 0.8 -0.15751 0 -0 0.98752 key 0.84 -0.15751 0 -0 0.98752 key 0.88 -0.15751 0 -0 0.98752 key 0.92 -0.15751 0 -0 0.98752 key 0.96 -0.15751 0 -0 0.98752 key 1 -0.15751 0 -0 0.98752 key 1.04 -0.15751 0 -0 0.98752 key 1.08 -0.15751 0 -0 0.98752 key 1.12 -0.15751 0 -0 0.98752 key 1.16 -0.15751 0 -0 0.98752 key 1.2 -0.15751 0 -0 0.98752 key 1.24 -0.15751 0 -0 0.98752 key 1.28 -0.15751 0 -0 0.98752 key 1.32 -0.15751 0 -0 0.98752 key 1.36 -0.15751 0 -0 0.98752 key 1.4 -0.15751 0 -0 0.98752 key 1.44 -0.15751 0 -0 0.98752 key 1.48 -0.15751 0 -0 0.98752 key 1.52 -0.15751 0 -0 0.98752 key 1.56 -0.15751 0 -0 0.98752 key 1.6 -0.15751 0 -0 0.98752 key 1.64 -0.15751 0 -0 0.98752 key 1.68 -0.15751 0 -0 0.98752 key 1.72 -0.15751 0 -0 0.98752 key 1.76 -0.15751 0 -0 0.98752 key 1.8 -0.15751 0 -0 0.98752 key 1.84 -0.15751 0 -0 0.98752 key 1.88 -0.15751 0 -0 0.98752 key 1.92 -0.15751 0 -0 0.98752 key 1.96 -0.15751 0 -0 0.98752 key 2 -0.15751 0 -0 0.98752 } } Vec3LinearChannel { name "translate" target "Shin.L" Keyframes 51 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 key 1.4 0 0 0 key 1.44 0 0 0 key 1.48 0 0 0 key 1.52 0 0 0 key 1.56 0 0 0 key 1.6 0 0 0 key 1.64 0 0 0 key 1.68 0 0 0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 0 0 0 key 1.84 0 0 0 key 1.88 0 0 0 key 1.92 0 0 0 key 1.96 0 0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Thigh.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Thigh.L" Keyframes 51 { key 0 0.11149 -0 0 0.99377 key 0.04 0.11149 -0 0 0.99377 key 0.08 0.11149 -0 0 0.99377 key 0.12 0.11149 -0 0 0.99377 key 0.16 0.11149 -0 0 0.99377 key 0.2 0.11149 -0 0 0.99377 key 0.24 0.11149 -0 0 0.99377 key 0.28 0.11149 -0 0 0.99377 key 0.32 0.11149 -0 0 0.99377 key 0.36 0.11149 -0 0 0.99377 key 0.4 0.11149 -0 0 0.99377 key 0.44 0.11149 -0 0 0.99377 key 0.48 0.11149 -0 0 0.99377 key 0.52 0.11149 -0 0 0.99377 key 0.56 0.11149 -0 0 0.99377 key 0.6 0.11149 -0 0 0.99377 key 0.64 0.11149 -0 0 0.99377 key 0.68 0.11149 -0 0 0.99377 key 0.72 0.11149 -0 0 0.99377 key 0.76 0.11149 -0 0 0.99377 key 0.8 0.11149 -0 0 0.99377 key 0.84 0.11149 -0 0 0.99377 key 0.88 0.11149 -0 0 0.99377 key 0.92 0.11149 -0 0 0.99377 key 0.96 0.11149 -0 0 0.99377 key 1 0.11149 -0 0 0.99377 key 1.04 0.11149 -0 0 0.99377 key 1.08 0.11149 -0 0 0.99377 key 1.12 0.11149 -0 0 0.99377 key 1.16 0.11149 -0 0 0.99377 key 1.2 0.11149 -0 0 0.99377 key 1.24 0.11149 -0 0 0.99377 key 1.28 0.11149 -0 0 0.99377 key 1.32 0.11149 -0 0 0.99377 key 1.36 0.11149 -0 0 0.99377 key 1.4 0.11149 -0 0 0.99377 key 1.44 0.11149 -0 0 0.99377 key 1.48 0.11149 -0 0 0.99377 key 1.52 0.11149 -0 0 0.99377 key 1.56 0.11149 -0 0 0.99377 key 1.6 0.11149 -0 0 0.99377 key 1.64 0.11149 -0 0 0.99377 key 1.68 0.11149 -0 0 0.99377 key 1.72 0.11149 -0 0 0.99377 key 1.76 0.11149 -0 0 0.99377 key 1.8 0.11149 -0 0 0.99377 key 1.84 0.11149 -0 0 0.99377 key 1.88 0.11149 -0 0 0.99377 key 1.92 0.11149 -0 0 0.99377 key 1.96 0.11149 -0 0 0.99377 key 2 0.11149 -0 0 0.99377 } } Vec3LinearChannel { name "translate" target "Thigh.L" Keyframes 51 { key 0 0 -0 -0 key 0.04 0 -0 -0 key 0.08 0 -0 -0 key 0.12 0 -0 -0 key 0.16 0 -0 -0 key 0.2 0 -0 -0 key 0.24 0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 -0 key 0.36 0 -0 -0 key 0.4 0 -0 -0 key 0.44 0 -0 -0 key 0.48 0 -0 -0 key 0.52 0 -0 -0 key 0.56 0 -0 -0 key 0.6 0 -0 -0 key 0.64 0 -0 -0 key 0.68 0 -0 -0 key 0.72 0 -0 -0 key 0.76 0 -0 -0 key 0.8 0 -0 -0 key 0.84 0 -0 -0 key 0.88 0 -0 -0 key 0.92 0 -0 -0 key 0.96 0 -0 -0 key 1 0 -0 -0 key 1.04 0 -0 -0 key 1.08 0 -0 -0 key 1.12 0 -0 -0 key 1.16 0 -0 -0 key 1.2 0 -0 -0 key 1.24 0 -0 -0 key 1.28 0 -0 -0 key 1.32 0 -0 -0 key 1.36 0 -0 -0 key 1.4 0 -0 -0 key 1.44 0 -0 -0 key 1.48 0 -0 -0 key 1.52 0 -0 -0 key 1.56 0 -0 -0 key 1.6 0 -0 -0 key 1.64 0 -0 -0 key 1.68 0 -0 -0 key 1.72 0 -0 -0 key 1.76 0 -0 -0 key 1.8 0 -0 -0 key 1.84 0 -0 -0 key 1.88 0 -0 -0 key 1.92 0 -0 -0 key 1.96 0 -0 -0 key 2 0 -0 -0 } } Vec3LinearChannel { name "scale" target "KneeTarget.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "KneeTarget.R" Keyframes 51 { key 0 0 0 -0 1 key 0.04 0 0 -0 1 key 0.08 0 0 -0 1 key 0.12 0 0 -0 1 key 0.16 0 0 -0 1 key 0.2 0 0 -0 1 key 0.24 0 0 -0 1 key 0.28 0 0 -0 1 key 0.32 0 0 -0 1 key 0.36 0 0 -0 1 key 0.4 0 0 -0 1 key 0.44 0 0 -0 1 key 0.48 0 0 -0 1 key 0.52 0 0 -0 1 key 0.56 0 0 -0 1 key 0.6 0 0 -0 1 key 0.64 0 0 -0 1 key 0.68 0 0 -0 1 key 0.72 0 0 -0 1 key 0.76 0 0 -0 1 key 0.8 0 0 -0 1 key 0.84 0 0 -0 1 key 0.88 0 0 -0 1 key 0.92 0 0 -0 1 key 0.96 0 0 -0 1 key 1 0 0 -0 1 key 1.04 0 0 -0 1 key 1.08 0 0 -0 1 key 1.12 0 0 -0 1 key 1.16 0 0 -0 1 key 1.2 0 0 -0 1 key 1.24 0 0 -0 1 key 1.28 0 0 -0 1 key 1.32 0 0 -0 1 key 1.36 0 0 -0 1 key 1.4 0 0 -0 1 key 1.44 0 0 -0 1 key 1.48 0 0 -0 1 key 1.52 0 0 -0 1 key 1.56 0 0 -0 1 key 1.6 0 0 -0 1 key 1.64 0 0 -0 1 key 1.68 0 0 -0 1 key 1.72 0 0 -0 1 key 1.76 0 0 -0 1 key 1.8 0 0 -0 1 key 1.84 0 0 -0 1 key 1.88 0 0 -0 1 key 1.92 0 0 -0 1 key 1.96 0 0 -0 1 key 2 0 0 -0 1 } } Vec3LinearChannel { name "translate" target "KneeTarget.R" Keyframes 51 { key 0 0 -0 0 key 0.04 0 -0 0 key 0.08 0 -0 0 key 0.12 0 -0 0 key 0.16 0 -0 0 key 0.2 0 -0 0 key 0.24 0 -0 0 key 0.28 0 -0 0 key 0.32 0 -0 0 key 0.36 0 -0 0 key 0.4 0 -0 0 key 0.44 0 -0 0 key 0.48 0 -0 0 key 0.52 0 -0 0 key 0.56 0 -0 0 key 0.6 0 -0 0 key 0.64 0 -0 0 key 0.68 0 -0 0 key 0.72 0 -0 0 key 0.76 0 -0 0 key 0.8 0 -0 0 key 0.84 0 -0 0 key 0.88 0 -0 0 key 0.92 0 -0 0 key 0.96 0 -0 0 key 1 0 -0 0 key 1.04 0 -0 0 key 1.08 0 -0 0 key 1.12 0 -0 0 key 1.16 0 -0 0 key 1.2 0 -0 0 key 1.24 0 -0 0 key 1.28 0 -0 0 key 1.32 0 -0 0 key 1.36 0 -0 0 key 1.4 0 -0 0 key 1.44 0 -0 0 key 1.48 0 -0 0 key 1.52 0 -0 0 key 1.56 0 -0 0 key 1.6 0 -0 0 key 1.64 0 -0 0 key 1.68 0 -0 0 key 1.72 0 -0 0 key 1.76 0 -0 0 key 1.8 0 -0 0 key 1.84 0 -0 0 key 1.88 0 -0 0 key 1.92 0 -0 0 key 1.96 0 -0 0 key 2 0 -0 0 } } Vec3LinearChannel { name "scale" target "Forearm.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Forearm.L" Keyframes 51 { key 0 0.21311 0 0 0.97703 key 0.04 0.24241 0 0 0.97017 key 0.08 0.37007 0 0 0.929 key 0.12 0.47478 0 -0 0.8801 key 0.16 0.47278 0 -0 0.88118 key 0.2 0.46683 0 0 0.88435 key 0.24 0.45772 0 0 0.8891 key 0.28 0.44734 0 0 0.89437 key 0.32 0.43813 0 -0 0.89891 key 0.36 0.43207 0 -0 0.90184 key 0.4 0.43002 0 -0 0.90282 key 0.44 0.4398 0 -0 0.8981 key 0.48 0.46712 0 -0 0.88419 key 0.52 0.50159 0 -0 0.8651 key 0.56 0.52787 0 -0 0.84932 key 0.6 0.53707 0 -0 0.84354 key 0.64 0.52787 0 -0 0.84932 key 0.68 0.50159 0 -0 0.8651 key 0.72 0.46712 0 -0 0.88419 key 0.76 0.4398 0 -0 0.8981 key 0.8 0.43002 0 -0 0.90282 key 0.84 0.43906 0 -0 0.89846 key 0.88 0.46435 0 -0 0.88565 key 0.92 0.4963 0 -0 0.86815 key 0.96 0.5207 0 -0 0.85374 key 1 0.52925 0 0 0.84847 key 1.04 0.5207 0 -0 0.85374 key 1.08 0.4963 0 0 0.86815 key 1.12 0.46435 0 -0 0.88565 key 1.16 0.43906 0 -0 0.89846 key 1.2 0.43002 0 -0 0.90282 key 1.24 0.43935 0 -0 0.89832 key 1.28 0.46541 0 -0 0.8851 key 1.32 0.49832 -0 0 0.86699 key 1.36 0.52344 0 -0 0.85206 key 1.4 0.53224 0 -0 0.84659 key 1.44 0.52794 0 0 0.84928 key 1.48 0.51468 -0 -0 0.85738 key 1.52 0.49227 0 0 0.87044 key 1.56 0.4614 0 -0 0.88719 key 1.6 0.42405 -0 -0 0.90564 key 1.64 0.38353 0 0 0.92353 key 1.68 0.34368 0 0 0.93909 key 1.72 0.30789 -0 -0 0.95142 key 1.76 0.27843 0 0 0.96046 key 1.8 0.25636 -0 0 0.96658 key 1.84 0.23774 0 0 0.97133 key 1.88 0.22218 -0 -0 0.97501 key 1.92 0.21519 0 0 0.97657 key 1.96 0.21326 -0 -0 0.977 key 2 0.21311 0 0 0.97703 } } Vec3LinearChannel { name "translate" target "Forearm.L" Keyframes 51 { key 0 -0 0 -0 key 0.04 -0 0 -0 key 0.08 0 0 -0 key 0.12 -0 0 -0 key 0.16 -0 0 0 key 0.2 -0 -0 -0 key 0.24 -0 0 0 key 0.28 -0 -0 -0 key 0.32 -0 0 -0 key 0.36 -0 -0 -0 key 0.4 -0 0 0 key 0.44 -0 0 -0 key 0.48 -0 -0 -0 key 0.52 0 -0 -0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 0 -0 0 key 0.68 -0 0 0 key 0.72 0 -0 -0 key 0.76 -0 -0 0 key 0.8 -0 -0 -0 key 0.84 -0 0 -0 key 0.88 -0 0 0 key 0.92 -0 -0 -0 key 0.96 -0 -0 0 key 1 -0 -0 0 key 1.04 -0 0 -0 key 1.08 -0 -0 0 key 1.12 -0 -0 0 key 1.16 -0 0 -0 key 1.2 0 0 -0 key 1.24 -0 0 0 key 1.28 -0 -0 -0 key 1.32 -0 -0 0 key 1.36 -0 0 -0 key 1.4 -0 0 -0 key 1.44 -0 -0 -0 key 1.48 -0 -0 0 key 1.52 -0 0 -0 key 1.56 -0 -0 -0 key 1.6 -0 0 0 key 1.64 0 0 -0 key 1.68 -0 -0 0 key 1.72 -0 -0 -0 key 1.76 -0 -0 0 key 1.8 0 -0 0 key 1.84 0 0 0 key 1.88 -0 0 0 key 1.92 -0 -0 0 key 1.96 -0 0 0 key 2 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Forearm.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Forearm.R" Keyframes 51 { key 0 0.20637 0 0 0.97847 key 0.04 0.20638 0 0 0.97847 key 0.08 0.20639 0 0 0.97847 key 0.12 0.20639 -0 0 0.97847 key 0.16 0.20639 -0 0 0.97847 key 0.2 0.20639 -0 0 0.97847 key 0.24 0.20639 -0 -0 0.97847 key 0.28 0.20639 -0 -0 0.97847 key 0.32 0.20639 -0 0 0.97847 key 0.36 0.20639 -0 0 0.97847 key 0.4 0.20639 -0 -0 0.97847 key 0.44 0.20639 -0 0 0.97847 key 0.48 0.20639 0 -0 0.97847 key 0.52 0.20639 -0 -0 0.97847 key 0.56 0.20639 -0 -0 0.97847 key 0.6 0.20639 -0 0 0.97847 key 0.64 0.20639 0 0 0.97847 key 0.68 0.20639 0 0 0.97847 key 0.72 0.20639 0 0 0.97847 key 0.76 0.20639 -0 -0 0.97847 key 0.8 0.20639 -0 -0 0.97847 key 0.84 0.20639 -0 -0 0.97847 key 0.88 0.20638 0 0 0.97847 key 0.92 0.20638 -0 -0 0.97847 key 0.96 0.20638 -0 0 0.97847 key 1 0.20638 0 0 0.97847 key 1.04 0.20638 -0 0 0.97847 key 1.08 0.20638 0 0 0.97847 key 1.12 0.20638 -0 -0 0.97847 key 1.16 0.20638 -0 -0 0.97847 key 1.2 0.20638 0 -0 0.97847 key 1.24 0.20637 -0 -0 0.97847 key 1.28 0.20637 -0 0 0.97847 key 1.32 0.20637 -0 0 0.97847 key 1.36 0.20637 0 0 0.97847 key 1.4 0.20637 0 0 0.97847 key 1.44 0.20637 -0 -0 0.97847 key 1.48 0.20637 -0 -0 0.97847 key 1.52 0.20637 -0 -0 0.97847 key 1.56 0.20637 -0 -0 0.97847 key 1.6 0.20637 0 0 0.97847 key 1.64 0.20637 -0 0 0.97847 key 1.68 0.20637 -0 0 0.97847 key 1.72 0.20637 -0 -0 0.97848 key 1.76 0.20636 -0 -0 0.97848 key 1.8 0.20636 0 -0 0.97848 key 1.84 0.20636 -0 -0 0.97848 key 1.88 0.20637 -0 0 0.97848 key 1.92 0.20637 0 -0 0.97847 key 1.96 0.20637 0 -0 0.97847 key 2 0.20637 0 -0 0.97847 } } Vec3LinearChannel { name "translate" target "Forearm.R" Keyframes 51 { key 0 0 0 0 key 0.04 0 -0 -0 key 0.08 0 0 -0 key 0.12 -0 0 -0 key 0.16 0 -0 0 key 0.2 0 -0 -0 key 0.24 -0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 -0 key 0.36 -0 0 -0 key 0.4 -0 -0 -0 key 0.44 0 -0 -0 key 0.48 0 0 0 key 0.52 0 0 -0 key 0.56 -0 0 0 key 0.6 0 0 -0 key 0.64 0 -0 -0 key 0.68 0 -0 -0 key 0.72 0 0 -0 key 0.76 0 -0 -0 key 0.8 -0 0 0 key 0.84 0 0 0 key 0.88 0 -0 0 key 0.92 0 0 -0 key 0.96 0 -0 -0 key 1 -0 0 0 key 1.04 -0 0 -0 key 1.08 0 -0 -0 key 1.12 -0 0 0 key 1.16 0 -0 -0 key 1.2 0 -0 -0 key 1.24 -0 -0 0 key 1.28 -0 0 0 key 1.32 0 0 -0 key 1.36 -0 0 -0 key 1.4 -0 -0 0 key 1.44 -0 -0 0 key 1.48 -0 0 0 key 1.52 0 -0 -0 key 1.56 0 -0 0 key 1.6 0 -0 -0 key 1.64 0 0 0 key 1.68 -0 0 -0 key 1.72 0 -0 -0 key 1.76 -0 0 -0 key 1.8 -0 0 -0 key 1.84 -0 -0 -0 key 1.88 0 -0 0 key 1.92 -0 -0 0 key 1.96 0 -0 -0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Pelvis" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Pelvis" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Pelvis" Keyframes 51 { key 0 0 -0.01508 -0.02848 key 0.04 0 -0.01508 -0.02848 key 0.08 0 -0.01508 -0.02848 key 0.12 0 -0.01508 -0.02848 key 0.16 0 -0.01508 -0.02848 key 0.2 0 -0.01508 -0.02848 key 0.24 0 -0.01508 -0.02848 key 0.28 0 -0.01508 -0.02848 key 0.32 0 -0.01508 -0.02848 key 0.36 0 -0.01508 -0.02848 key 0.4 0 -0.01508 -0.02848 key 0.44 0 -0.01508 -0.02848 key 0.48 0 -0.01508 -0.02848 key 0.52 0 -0.01508 -0.02848 key 0.56 0 -0.01508 -0.02848 key 0.6 0 -0.01508 -0.02848 key 0.64 0 -0.01508 -0.02848 key 0.68 0 -0.01508 -0.02848 key 0.72 0 -0.01508 -0.02848 key 0.76 0 -0.01508 -0.02848 key 0.8 0 -0.01508 -0.02848 key 0.84 0 -0.01508 -0.02848 key 0.88 0 -0.01508 -0.02848 key 0.92 0 -0.01508 -0.02848 key 0.96 0 -0.01508 -0.02848 key 1 0 -0.01508 -0.02848 key 1.04 0 -0.01508 -0.02848 key 1.08 0 -0.01508 -0.02848 key 1.12 0 -0.01508 -0.02848 key 1.16 0 -0.01508 -0.02848 key 1.2 0 -0.01508 -0.02848 key 1.24 0 -0.01508 -0.02848 key 1.28 0 -0.01508 -0.02848 key 1.32 0 -0.01508 -0.02848 key 1.36 0 -0.01508 -0.02848 key 1.4 0 -0.01508 -0.02848 key 1.44 0 -0.01508 -0.02848 key 1.48 0 -0.01508 -0.02848 key 1.52 0 -0.01508 -0.02848 key 1.56 0 -0.01508 -0.02848 key 1.6 0 -0.01508 -0.02848 key 1.64 0 -0.01508 -0.02848 key 1.68 0 -0.01508 -0.02848 key 1.72 0 -0.01508 -0.02848 key 1.76 0 -0.01508 -0.02848 key 1.8 0 -0.01508 -0.02848 key 1.84 0 -0.01508 -0.02848 key 1.88 0 -0.01508 -0.02848 key 1.92 0 -0.01508 -0.02848 key 1.96 0 -0.01508 -0.02848 key 2 0 -0.01508 -0.02848 } } Vec3LinearChannel { name "scale" target "KneeTarget.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "KneeTarget.L" Keyframes 51 { key 0 0 -0 0 1 key 0.04 0 -0 0 1 key 0.08 0 -0 0 1 key 0.12 0 -0 0 1 key 0.16 0 -0 0 1 key 0.2 0 -0 0 1 key 0.24 0 -0 0 1 key 0.28 0 -0 0 1 key 0.32 0 -0 0 1 key 0.36 0 -0 0 1 key 0.4 0 -0 0 1 key 0.44 0 -0 0 1 key 0.48 0 -0 0 1 key 0.52 0 -0 0 1 key 0.56 0 -0 0 1 key 0.6 0 -0 0 1 key 0.64 0 -0 0 1 key 0.68 0 -0 0 1 key 0.72 0 -0 0 1 key 0.76 0 -0 0 1 key 0.8 0 -0 0 1 key 0.84 0 -0 0 1 key 0.88 0 -0 0 1 key 0.92 0 -0 0 1 key 0.96 0 -0 0 1 key 1 0 -0 0 1 key 1.04 0 -0 0 1 key 1.08 0 -0 0 1 key 1.12 0 -0 0 1 key 1.16 0 -0 0 1 key 1.2 0 -0 0 1 key 1.24 0 -0 0 1 key 1.28 0 -0 0 1 key 1.32 0 -0 0 1 key 1.36 0 -0 0 1 key 1.4 0 -0 0 1 key 1.44 0 -0 0 1 key 1.48 0 -0 0 1 key 1.52 0 -0 0 1 key 1.56 0 -0 0 1 key 1.6 0 -0 0 1 key 1.64 0 -0 0 1 key 1.68 0 -0 0 1 key 1.72 0 -0 0 1 key 1.76 0 -0 0 1 key 1.8 0 -0 0 1 key 1.84 0 -0 0 1 key 1.88 0 -0 0 1 key 1.92 0 -0 0 1 key 1.96 0 -0 0 1 key 2 0 -0 0 1 } } Vec3LinearChannel { name "translate" target "KneeTarget.L" Keyframes 51 { key 0 -0 -0 0 key 0.04 -0 -0 0 key 0.08 -0 -0 0 key 0.12 -0 -0 0 key 0.16 -0 -0 0 key 0.2 -0 -0 0 key 0.24 -0 -0 0 key 0.28 -0 -0 0 key 0.32 -0 -0 0 key 0.36 -0 -0 0 key 0.4 -0 -0 0 key 0.44 -0 -0 0 key 0.48 -0 -0 0 key 0.52 -0 -0 0 key 0.56 -0 -0 0 key 0.6 -0 -0 0 key 0.64 -0 -0 0 key 0.68 -0 -0 0 key 0.72 -0 -0 0 key 0.76 -0 -0 0 key 0.8 -0 -0 0 key 0.84 -0 -0 0 key 0.88 -0 -0 0 key 0.92 -0 -0 0 key 0.96 -0 -0 0 key 1 -0 -0 0 key 1.04 -0 -0 0 key 1.08 -0 -0 0 key 1.12 -0 -0 0 key 1.16 -0 -0 0 key 1.2 -0 -0 0 key 1.24 -0 -0 0 key 1.28 -0 -0 0 key 1.32 -0 -0 0 key 1.36 -0 -0 0 key 1.4 -0 -0 0 key 1.44 -0 -0 0 key 1.48 -0 -0 0 key 1.52 -0 -0 0 key 1.56 -0 -0 0 key 1.6 -0 -0 0 key 1.64 -0 -0 0 key 1.68 -0 -0 0 key 1.72 -0 -0 0 key 1.76 -0 -0 0 key 1.8 -0 -0 0 key 1.84 -0 -0 0 key 1.88 -0 -0 0 key 1.92 -0 -0 0 key 1.96 -0 -0 0 key 2 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Shin.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Shin.R" Keyframes 51 { key 0 -0.15751 0 0 0.98752 key 0.04 -0.15751 0 0 0.98752 key 0.08 -0.15751 0 0 0.98752 key 0.12 -0.15751 0 0 0.98752 key 0.16 -0.15751 0 0 0.98752 key 0.2 -0.15751 0 0 0.98752 key 0.24 -0.15751 0 0 0.98752 key 0.28 -0.15751 0 0 0.98752 key 0.32 -0.15751 0 0 0.98752 key 0.36 -0.15751 0 0 0.98752 key 0.4 -0.15751 0 0 0.98752 key 0.44 -0.15751 0 0 0.98752 key 0.48 -0.15751 0 0 0.98752 key 0.52 -0.15751 0 0 0.98752 key 0.56 -0.15751 0 0 0.98752 key 0.6 -0.15751 0 0 0.98752 key 0.64 -0.15751 0 0 0.98752 key 0.68 -0.15751 0 0 0.98752 key 0.72 -0.15751 0 0 0.98752 key 0.76 -0.15751 0 0 0.98752 key 0.8 -0.15751 0 0 0.98752 key 0.84 -0.15751 0 0 0.98752 key 0.88 -0.15751 0 0 0.98752 key 0.92 -0.15751 0 0 0.98752 key 0.96 -0.15751 0 0 0.98752 key 1 -0.15751 0 0 0.98752 key 1.04 -0.15751 0 0 0.98752 key 1.08 -0.15751 0 0 0.98752 key 1.12 -0.15751 0 0 0.98752 key 1.16 -0.15751 0 0 0.98752 key 1.2 -0.15751 0 0 0.98752 key 1.24 -0.15751 0 0 0.98752 key 1.28 -0.15751 0 0 0.98752 key 1.32 -0.15751 0 0 0.98752 key 1.36 -0.15751 0 0 0.98752 key 1.4 -0.15751 0 0 0.98752 key 1.44 -0.15751 0 0 0.98752 key 1.48 -0.15751 0 0 0.98752 key 1.52 -0.15751 0 0 0.98752 key 1.56 -0.15751 0 0 0.98752 key 1.6 -0.15751 0 0 0.98752 key 1.64 -0.15751 0 0 0.98752 key 1.68 -0.15751 0 0 0.98752 key 1.72 -0.15751 0 0 0.98752 key 1.76 -0.15751 0 0 0.98752 key 1.8 -0.15751 0 0 0.98752 key 1.84 -0.15751 0 0 0.98752 key 1.88 -0.15751 0 0 0.98752 key 1.92 -0.15751 0 0 0.98752 key 1.96 -0.15751 0 0 0.98752 key 2 -0.15751 0 0 0.98752 } } Vec3LinearChannel { name "translate" target "Shin.R" Keyframes 51 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 0 0 key 1.6 -0 0 0 key 1.64 -0 0 0 key 1.68 -0 0 0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 -0 0 0 key 1.84 -0 0 0 key 1.88 -0 0 0 key 1.92 -0 0 0 key 1.96 -0 0 0 key 2 -0 0 0 } } Vec3LinearChannel { name "scale" target "Thigh.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Thigh.R" Keyframes 51 { key 0 0.11149 0 -0 0.99377 key 0.04 0.11149 0 -0 0.99377 key 0.08 0.11149 0 -0 0.99377 key 0.12 0.11149 0 -0 0.99377 key 0.16 0.11149 0 -0 0.99377 key 0.2 0.11149 0 -0 0.99377 key 0.24 0.11149 0 -0 0.99377 key 0.28 0.11149 0 -0 0.99377 key 0.32 0.11149 0 -0 0.99377 key 0.36 0.11149 0 -0 0.99377 key 0.4 0.11149 0 -0 0.99377 key 0.44 0.11149 0 -0 0.99377 key 0.48 0.11149 0 -0 0.99377 key 0.52 0.11149 0 -0 0.99377 key 0.56 0.11149 0 -0 0.99377 key 0.6 0.11149 0 -0 0.99377 key 0.64 0.11149 0 -0 0.99377 key 0.68 0.11149 0 -0 0.99377 key 0.72 0.11149 0 -0 0.99377 key 0.76 0.11149 0 -0 0.99377 key 0.8 0.11149 0 -0 0.99377 key 0.84 0.11149 0 -0 0.99377 key 0.88 0.11149 0 -0 0.99377 key 0.92 0.11149 0 -0 0.99377 key 0.96 0.11149 0 -0 0.99377 key 1 0.11149 0 -0 0.99377 key 1.04 0.11149 0 -0 0.99377 key 1.08 0.11149 0 -0 0.99377 key 1.12 0.11149 0 -0 0.99377 key 1.16 0.11149 0 -0 0.99377 key 1.2 0.11149 0 -0 0.99377 key 1.24 0.11149 0 -0 0.99377 key 1.28 0.11149 0 -0 0.99377 key 1.32 0.11149 0 -0 0.99377 key 1.36 0.11149 0 -0 0.99377 key 1.4 0.11149 0 -0 0.99377 key 1.44 0.11149 0 -0 0.99377 key 1.48 0.11149 0 -0 0.99377 key 1.52 0.11149 0 -0 0.99377 key 1.56 0.11149 0 -0 0.99377 key 1.6 0.11149 0 -0 0.99377 key 1.64 0.11149 0 -0 0.99377 key 1.68 0.11149 0 -0 0.99377 key 1.72 0.11149 0 -0 0.99377 key 1.76 0.11149 0 -0 0.99377 key 1.8 0.11149 0 -0 0.99377 key 1.84 0.11149 0 -0 0.99377 key 1.88 0.11149 0 -0 0.99377 key 1.92 0.11149 0 -0 0.99377 key 1.96 0.11149 0 -0 0.99377 key 2 0.11149 0 -0 0.99377 } } Vec3LinearChannel { name "translate" target "Thigh.R" Keyframes 51 { key 0 -0 -0 -0 key 0.04 -0 -0 -0 key 0.08 -0 -0 -0 key 0.12 -0 -0 -0 key 0.16 -0 -0 -0 key 0.2 -0 -0 -0 key 0.24 -0 -0 -0 key 0.28 -0 -0 -0 key 0.32 -0 -0 -0 key 0.36 -0 -0 -0 key 0.4 -0 -0 -0 key 0.44 -0 -0 -0 key 0.48 -0 -0 -0 key 0.52 -0 -0 -0 key 0.56 -0 -0 -0 key 0.6 -0 -0 -0 key 0.64 -0 -0 -0 key 0.68 -0 -0 -0 key 0.72 -0 -0 -0 key 0.76 -0 -0 -0 key 0.8 -0 -0 -0 key 0.84 -0 -0 -0 key 0.88 -0 -0 -0 key 0.92 -0 -0 -0 key 0.96 -0 -0 -0 key 1 -0 -0 -0 key 1.04 -0 -0 -0 key 1.08 -0 -0 -0 key 1.12 -0 -0 -0 key 1.16 -0 -0 -0 key 1.2 -0 -0 -0 key 1.24 -0 -0 -0 key 1.28 -0 -0 -0 key 1.32 -0 -0 -0 key 1.36 -0 -0 -0 key 1.4 -0 -0 -0 key 1.44 -0 -0 -0 key 1.48 -0 -0 -0 key 1.52 -0 -0 -0 key 1.56 -0 -0 -0 key 1.6 -0 -0 -0 key 1.64 -0 -0 -0 key 1.68 -0 -0 -0 key 1.72 -0 -0 -0 key 1.76 -0 -0 -0 key 1.8 -0 -0 -0 key 1.84 -0 -0 -0 key 1.88 -0 -0 -0 key 1.92 -0 -0 -0 key 1.96 -0 -0 -0 key 2 -0 -0 -0 } } } osgAnimation::Animation { name "Idle_Nose_Scratch.02" playmode LOOP weight 0 duration 1 starttime 0 num_channels 66 Vec3LinearChannel { name "scale" target "Foot_IK.L" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot_IK.L" Keyframes 26 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot_IK.L" Keyframes 26 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 } } Vec3LinearChannel { name "scale" target "Foot.L" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot.L" Keyframes 26 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot.L" Keyframes 26 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 } } Vec3LinearChannel { name "scale" target "Chest" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Chest" Keyframes 26 { key 0 0 0 0 1 key 0.04 0.00113 -0.00074 -3e-05 1 key 0.08 0.00473 -0.00309 -0.00011 0.99998 key 0.12 0.01053 -0.00686 -0.00023 0.99992 key 0.16 0.01781 -0.01156 -0.00039 0.99977 key 0.2 0.02542 -0.01639 -0.00055 0.99954 key 0.24 0.03213 -0.02054 -0.00068 0.99927 key 0.28 0.03711 -0.02347 -0.00078 0.99904 key 0.32 0.03998 -0.02492 -0.00083 0.99889 key 0.36 0.04156 -0.02556 -0.00084 0.99881 key 0.4 0.04266 -0.026 -0.00086 0.99875 key 0.44 0.04324 -0.02623 -0.00086 0.99872 key 0.48 0.04342 -0.0263 -0.00087 0.99871 key 0.52 0.04345 -0.02631 -0.00087 0.99871 key 0.56 0.04342 -0.0263 -0.00087 0.99871 key 0.6 0.04324 -0.02623 -0.00086 0.99872 key 0.64 0.04266 -0.026 -0.00086 0.99875 key 0.68 0.04156 -0.02556 -0.00084 0.99881 key 0.72 0.03998 -0.02492 -0.00083 0.99889 key 0.76 0.03672 -0.02324 -0.00077 0.99905 key 0.8 0.03064 -0.01966 -0.00065 0.99934 key 0.84 0.02246 -0.01463 -0.00048 0.99964 key 0.88 0.01369 -0.00911 -0.0003 0.99986 key 0.92 0.00624 -0.0043 -0.00014 0.99997 key 0.96 0.00149 -0.00114 -3e-05 1 key 1 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Chest" Keyframes 26 { key 0 0 -0 -0 key 0.04 0 -0 -0 key 0.08 0 -0 -0 key 0.12 0 -0 -0 key 0.16 0 -0 -0 key 0.2 0 -0 -0 key 0.24 0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 -0 key 0.36 0 -0 -0 key 0.4 0 -0 -0 key 0.44 0 -0 -0 key 0.48 0 -0 -0 key 0.52 0 -0 -0 key 0.56 0 -0 -0 key 0.6 0 -0 -0 key 0.64 0 -0 -0 key 0.68 0 -0 -0 key 0.72 0 -0 -0 key 0.76 0 -0 -0 key 0.8 0 -0 -0 key 0.84 0 -0 -0 key 0.88 0 -0 -0 key 0.92 0 -0 -0 key 0.96 0 -0 -0 key 1 0 -0 -0 } } Vec3LinearChannel { name "scale" target "Foot.R" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot.R" Keyframes 26 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot.R" Keyframes 26 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 } } Vec3LinearChannel { name "scale" target "Foot_IK.R" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot_IK.R" Keyframes 26 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot_IK.R" Keyframes 26 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 } } Vec3LinearChannel { name "scale" target "Head" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Head" Keyframes 26 { key 0 -0.00818 0 0 0.99997 key 0.04 0.001 -0.00088 -0.00098 1 key 0.08 0.02347 -0.00363 -0.00327 0.99971 key 0.12 0.05023 -0.00889 -0.0058 0.99868 key 0.16 0.07367 -0.01691 -0.00769 0.99711 key 0.2 0.08878 -0.02763 -0.00839 0.99563 key 0.24 0.09515 -0.04936 -0.00773 0.99421 key 0.28 0.09654 -0.06456 -0.00707 0.99321 key 0.32 0.09816 -0.06533 -0.00708 0.993 key 0.36 0.09952 -0.06591 -0.00712 0.99282 key 0.4 0.10053 -0.06628 -0.00718 0.9927 key 0.44 0.10115 -0.06645 -0.00724 0.99262 key 0.48 0.10144 -0.06651 -0.00728 0.99259 key 0.52 0.10151 -0.06652 -0.00729 0.99258 key 0.56 0.1015 -0.06651 -0.00728 0.99258 key 0.6 0.10135 -0.06645 -0.00724 0.9926 key 0.64 0.10089 -0.06627 -0.00718 0.99266 key 0.68 0.09995 -0.0659 -0.00713 0.99278 key 0.72 0.09847 -0.06532 -0.00709 0.99297 key 0.76 0.09654 -0.06456 -0.00707 0.99321 key 0.8 0.09435 -0.05619 -0.00707 0.99393 key 0.84 0.0883 -0.03677 -0.00707 0.99539 key 0.88 0.07441 -0.02082 -0.00706 0.99699 key 0.92 0.04543 -0.01021 -0.00537 0.9989 key 0.96 0.00754 -0.00241 -0.00173 0.99997 key 1 -0.00818 0 0 0.99997 } } Vec3LinearChannel { name "translate" target "Head" Keyframes 26 { key 0 0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 -0 key 0.12 0 -0 -0 key 0.16 -0 -0 -0 key 0.2 0 -0 -0 key 0.24 -0 0 -0 key 0.28 0 -0 0 key 0.32 -0 0 0 key 0.36 0 -0 -0 key 0.4 -0 0 0 key 0.44 -0 0 -0 key 0.48 -0 0 -0 key 0.52 -0 -0 0 key 0.56 0 0 -0 key 0.6 -0 -0 -0 key 0.64 0 -0 0 key 0.68 0 -0 -0 key 0.72 -0 0 0 key 0.76 0 -0 0 key 0.8 0 -0 -0 key 0.84 0 -0 -0 key 0.88 -0 -0 -0 key 0.92 0 -0 -0 key 0.96 -0 -0 -0 key 1 0 0 0 } } Vec3LinearChannel { name "scale" target "Hand.L" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Hand.L" Keyframes 26 { key 0 0.0165 0.04384 -0.07358 0.99619 key 0.04 0.0165 0.04384 -0.07358 0.99619 key 0.08 0.0165 0.04384 -0.07358 0.99619 key 0.12 0.0165 0.04384 -0.07358 0.99619 key 0.16 0.0165 0.04384 -0.07358 0.99619 key 0.2 0.0165 0.04384 -0.07358 0.99619 key 0.24 0.0165 0.04384 -0.07358 0.99619 key 0.28 0.0165 0.04384 -0.07358 0.99619 key 0.32 0.0165 0.04384 -0.07358 0.99619 key 0.36 0.0165 0.04384 -0.07358 0.99619 key 0.4 0.0165 0.04384 -0.07358 0.99619 key 0.44 0.0165 0.04384 -0.07358 0.99619 key 0.48 0.0165 0.04384 -0.07358 0.99619 key 0.52 0.0165 0.04384 -0.07358 0.99619 key 0.56 0.0165 0.04384 -0.07358 0.99619 key 0.6 0.0165 0.04384 -0.07358 0.99619 key 0.64 0.0165 0.04384 -0.07358 0.99619 key 0.68 0.0165 0.04384 -0.07358 0.99619 key 0.72 0.0165 0.04384 -0.07358 0.99619 key 0.76 0.0165 0.04384 -0.07358 0.99619 key 0.8 0.0165 0.04384 -0.07358 0.99619 key 0.84 0.0165 0.04384 -0.07358 0.99619 key 0.88 0.0165 0.04384 -0.07358 0.99619 key 0.92 0.0165 0.04384 -0.07358 0.99619 key 0.96 0.0165 0.04384 -0.07358 0.99619 key 1 0.0165 0.04384 -0.07358 0.99619 } } Vec3LinearChannel { name "translate" target "Hand.L" Keyframes 26 { key 0 0 -0 -0 key 0.04 -0 -0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 -0 0 -0 key 0.2 0 -0 0 key 0.24 0 -0 -0 key 0.28 -0 -0 0 key 0.32 0 -0 0 key 0.36 -0 0 0 key 0.4 0 0 -0 key 0.44 -0 0 0 key 0.48 0 -0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 -0 -0 key 0.64 0 -0 -0 key 0.68 0 0 0 key 0.72 0 -0 0 key 0.76 0 -0 0 key 0.8 -0 -0 -0 key 0.84 0 0 -0 key 0.88 -0 -0 0 key 0.92 -0 -0 -0 key 0.96 -0 -0 0 key 1 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Spine" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Spine" Keyframes 26 { key 0 -0 0 0 1 key 0.04 -0 0 0 1 key 0.08 -0 0 0 1 key 0.12 -0 0 0 1 key 0.16 -0 0 0 1 key 0.2 -0 0 0 1 key 0.24 -0 0 0 1 key 0.28 -0 0 0 1 key 0.32 -0 0 0 1 key 0.36 -0 0 0 1 key 0.4 -0 0 0 1 key 0.44 -0 0 0 1 key 0.48 -0 0 0 1 key 0.52 -0 0 0 1 key 0.56 -0 0 0 1 key 0.6 -0 0 0 1 key 0.64 -0 0 0 1 key 0.68 -0 0 0 1 key 0.72 -0 0 0 1 key 0.76 -0 0 0 1 key 0.8 -0 0 0 1 key 0.84 -0 0 0 1 key 0.88 -0 0 0 1 key 0.92 -0 0 0 1 key 0.96 -0 0 0 1 key 1 -0 0 0 1 } } Vec3LinearChannel { name "translate" target "Spine" Keyframes 26 { key 0 0 0 -0 key 0.04 0 0 -0 key 0.08 0 0 -0 key 0.12 0 0 -0 key 0.16 0 0 -0 key 0.2 0 0 -0 key 0.24 0 0 -0 key 0.28 0 0 -0 key 0.32 0 0 -0 key 0.36 0 0 -0 key 0.4 0 0 -0 key 0.44 0 0 -0 key 0.48 0 0 -0 key 0.52 0 0 -0 key 0.56 0 0 -0 key 0.6 0 0 -0 key 0.64 0 0 -0 key 0.68 0 0 -0 key 0.72 0 0 -0 key 0.76 0 0 -0 key 0.8 0 0 -0 key 0.84 0 0 -0 key 0.88 0 0 -0 key 0.92 0 0 -0 key 0.96 0 0 -0 key 1 0 0 -0 } } Vec3LinearChannel { name "scale" target "Humerus.R" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Humerus.R" Keyframes 26 { key 0 -0.03708 -0.06647 0.50117 0.86199 key 0.04 -0.02302 -0.05296 0.5025 0.86265 key 0.08 0.01947 -0.01333 0.50579 0.86233 key 0.12 0.09006 0.05233 0.50741 0.85538 key 0.16 0.1818 0.13786 0.50196 0.83426 key 0.2 0.27865 0.22861 0.48601 0.79617 key 0.24 0.36213 0.30727 0.46224 0.74885 key 0.28 0.4216 0.36359 0.43773 0.70601 key 0.32 0.45587 0.39614 0.41858 0.67827 key 0.36 0.4677 0.40732 0.40765 0.6702 key 0.4 0.46442 0.40157 0.40045 0.68022 key 0.44 0.45509 0.38728 0.39397 0.69835 key 0.48 0.45048 0.38039 0.39164 0.7064 key 0.52 0.45475 0.38698 0.3956 0.69782 key 0.56 0.46365 0.40091 0.40388 0.6791 key 0.6 0.4677 0.40732 0.40765 0.6702 key 0.64 0.46674 0.40609 0.40343 0.67416 key 0.68 0.46147 0.39814 0.39479 0.6875 key 0.72 0.4505 0.38039 0.39163 0.70638 key 0.76 0.4216 0.34572 0.40137 0.73596 key 0.8 0.35785 0.28241 0.42591 0.78153 key 0.84 0.25959 0.19151 0.45717 0.82882 key 0.88 0.14486 0.08941 0.48268 0.85909 key 0.92 0.04535 0.00308 0.49592 0.86718 key 0.96 -0.01692 -0.04987 0.50026 0.86427 key 1 -0.03708 -0.06647 0.50117 0.86199 } } Vec3LinearChannel { name "translate" target "Humerus.R" Keyframes 26 { key 0 0 -0 0 key 0.04 -0 -0 0 key 0.08 -0 -0 0 key 0.12 -0 -0 0 key 0.16 -0 -0 0 key 0.2 -0 -0 0 key 0.24 -0 -0 0 key 0.28 -0 -0 0 key 0.32 -0 -0 0 key 0.36 -0 -0 0 key 0.4 -0 -0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 -0 0 key 0.6 -0 -0 0 key 0.64 -0 -0 0 key 0.68 -0 -0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 -0 key 0.88 -0 -0 -0 key 0.92 -0 -0 0 key 0.96 -0 -0 0 key 1 0 -0 0 } } Vec3LinearChannel { name "scale" target "Footroll.L" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Footroll.L" Keyframes 26 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Footroll.L" Keyframes 26 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 } } Vec3LinearChannel { name "scale" target "Footroll.R" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Footroll.R" Keyframes 26 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Footroll.R" Keyframes 26 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 } } Vec3LinearChannel { name "scale" target "Humerus.L" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Humerus.L" Keyframes 26 { key 0 -0.03545 0.0598 -0.5178 0.85268 key 0.04 -0.03545 0.0598 -0.5178 0.85268 key 0.08 -0.03545 0.0598 -0.5178 0.85268 key 0.12 -0.03545 0.0598 -0.5178 0.85268 key 0.16 -0.03545 0.0598 -0.5178 0.85268 key 0.2 -0.03545 0.0598 -0.5178 0.85268 key 0.24 -0.03545 0.0598 -0.5178 0.85268 key 0.28 -0.03545 0.0598 -0.5178 0.85268 key 0.32 -0.03545 0.0598 -0.5178 0.85268 key 0.36 -0.03545 0.0598 -0.5178 0.85268 key 0.4 -0.03545 0.0598 -0.5178 0.85268 key 0.44 -0.03545 0.0598 -0.5178 0.85268 key 0.48 -0.03545 0.0598 -0.5178 0.85268 key 0.52 -0.03545 0.0598 -0.5178 0.85268 key 0.56 -0.03545 0.0598 -0.5178 0.85268 key 0.6 -0.03545 0.0598 -0.5178 0.85268 key 0.64 -0.03545 0.0598 -0.5178 0.85268 key 0.68 -0.03545 0.0598 -0.5178 0.85268 key 0.72 -0.03545 0.0598 -0.5178 0.85268 key 0.76 -0.03545 0.0598 -0.5178 0.85268 key 0.8 -0.03545 0.0598 -0.5178 0.85268 key 0.84 -0.03545 0.0598 -0.5178 0.85268 key 0.88 -0.03545 0.0598 -0.5178 0.85268 key 0.92 -0.03545 0.0598 -0.5178 0.85268 key 0.96 -0.03545 0.0598 -0.5178 0.85268 key 1 -0.03545 0.0598 -0.5178 0.85268 } } Vec3LinearChannel { name "translate" target "Humerus.L" Keyframes 26 { key 0 -0 -0 0 key 0.04 -0 -0 0 key 0.08 -0 -0 -0 key 0.12 -0 -0 -0 key 0.16 -0 -0 -0 key 0.2 0 -0 -0 key 0.24 -0 -0 0 key 0.28 0 -0 0 key 0.32 -0 -0 0 key 0.36 0 -0 -0 key 0.4 -0 -0 0 key 0.44 -0 -0 0 key 0.48 -0 -0 -0 key 0.52 0 -0 -0 key 0.56 -0 -0 -0 key 0.6 0 -0 0 key 0.64 0 -0 0 key 0.68 0 -0 0 key 0.72 -0 -0 0 key 0.76 0 -0 0 key 0.8 0 -0 -0 key 0.84 0 0 -0 key 0.88 0 -0 -0 key 0.92 -0 -0 -0 key 0.96 0 -0 -0 key 1 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Hand.R" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Hand.R" Keyframes 26 { key 0 0.02506 -0.04337 0.08084 0.99547 key 0.04 0.03342 0.04914 0.06164 0.99633 key 0.08 0.04037 0.16258 0.04107 0.98501 key 0.12 0.04583 0.28936 0.01929 0.95593 key 0.16 0.05024 0.4149 -0.00304 0.90847 key 0.2 0.05471 0.52332 -0.02512 0.85 key 0.24 0.06067 0.60534 -0.04669 0.79228 key 0.28 0.0693 0.66012 -0.06819 0.74485 key 0.32 0.08135 0.69144 -0.09045 0.71212 key 0.36 0.09725 0.70354 -0.11436 0.69462 key 0.4 0.12617 0.70146 -0.1472 0.68583 key 0.44 0.16285 0.69099 -0.1824 0.68025 key 0.48 0.17774 0.68536 -0.19577 0.6785 key 0.52 0.15849 0.69062 -0.17632 0.68325 key 0.56 0.11684 0.70003 -0.13419 0.6916 key 0.6 0.09725 0.70354 -0.11436 0.69462 key 0.64 0.11653 0.70196 -0.13383 0.68976 key 0.68 0.15761 0.69481 -0.17534 0.67945 key 0.72 0.17774 0.68536 -0.19577 0.6785 key 0.76 0.17666 0.6644 -0.19143 0.70051 key 0.8 0.16825 0.61211 -0.17195 0.75329 key 0.84 0.14998 0.51847 -0.13404 0.8311 key 0.88 0.12102 0.38206 -0.07898 0.91277 key 0.92 0.08578 0.22341 -0.01696 0.97079 key 0.96 0.05208 0.07506 0.0386 0.99507 key 1 0.02506 -0.04337 0.08084 0.99547 } } Vec3LinearChannel { name "translate" target "Hand.R" Keyframes 26 { key 0 -0 0 0 key 0.04 -0 -0 0 key 0.08 -0 0 -0 key 0.12 0 -0 0 key 0.16 0 -0 -0 key 0.2 0 -0 -0 key 0.24 -0 -0 0 key 0.28 -0 0 0 key 0.32 0 -0 -0 key 0.36 -0 0 0 key 0.4 -0 0 -0 key 0.44 -0 0 -0 key 0.48 -0 -0 -0 key 0.52 0 -0 -0 key 0.56 -0 0 0 key 0.6 0 -0 0 key 0.64 -0 0 0 key 0.68 -0 -0 -0 key 0.72 0 -0 -0 key 0.76 0 -0 0 key 0.8 0 0 0 key 0.84 0 -0 -0 key 0.88 -0 -0 0 key 0.92 0 -0 0 key 0.96 0 0 -0 key 1 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Shin.L" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Shin.L" Keyframes 26 { key 0 -0.1575 -0 -0 0.98752 key 0.04 -0.1575 -0 -0 0.98752 key 0.08 -0.1575 -0 -0 0.98752 key 0.12 -0.1575 -0 -0 0.98752 key 0.16 -0.1575 -0 -0 0.98752 key 0.2 -0.1575 -0 -0 0.98752 key 0.24 -0.1575 -0 -0 0.98752 key 0.28 -0.1575 -0 -0 0.98752 key 0.32 -0.1575 -0 -0 0.98752 key 0.36 -0.1575 -0 -0 0.98752 key 0.4 -0.1575 -0 -0 0.98752 key 0.44 -0.1575 -0 -0 0.98752 key 0.48 -0.1575 -0 -0 0.98752 key 0.52 -0.1575 -0 -0 0.98752 key 0.56 -0.1575 -0 -0 0.98752 key 0.6 -0.1575 -0 -0 0.98752 key 0.64 -0.1575 -0 -0 0.98752 key 0.68 -0.1575 -0 -0 0.98752 key 0.72 -0.1575 -0 -0 0.98752 key 0.76 -0.1575 -0 -0 0.98752 key 0.8 -0.1575 -0 -0 0.98752 key 0.84 -0.1575 -0 -0 0.98752 key 0.88 -0.1575 -0 -0 0.98752 key 0.92 -0.1575 -0 -0 0.98752 key 0.96 -0.1575 -0 -0 0.98752 key 1 -0.1575 -0 -0 0.98752 } } Vec3LinearChannel { name "translate" target "Shin.L" Keyframes 26 { key 0 0 0 -0 key 0.04 0 0 -0 key 0.08 0 0 -0 key 0.12 0 0 -0 key 0.16 0 0 -0 key 0.2 0 0 -0 key 0.24 0 0 -0 key 0.28 0 0 -0 key 0.32 0 0 -0 key 0.36 0 0 -0 key 0.4 0 0 -0 key 0.44 0 0 -0 key 0.48 0 0 -0 key 0.52 0 0 -0 key 0.56 0 0 -0 key 0.6 0 0 -0 key 0.64 0 0 -0 key 0.68 0 0 -0 key 0.72 0 0 -0 key 0.76 0 0 -0 key 0.8 0 0 -0 key 0.84 0 0 -0 key 0.88 0 0 -0 key 0.92 0 0 -0 key 0.96 0 0 -0 key 1 0 0 -0 } } Vec3LinearChannel { name "scale" target "Thigh.L" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Thigh.L" Keyframes 26 { key 0 0.11149 -0 0 0.99377 key 0.04 0.11149 -0 0 0.99377 key 0.08 0.11149 -0 0 0.99377 key 0.12 0.11149 -0 0 0.99377 key 0.16 0.11149 -0 0 0.99377 key 0.2 0.11149 -0 0 0.99377 key 0.24 0.11149 -0 0 0.99377 key 0.28 0.11149 -0 0 0.99377 key 0.32 0.11149 -0 0 0.99377 key 0.36 0.11149 -0 0 0.99377 key 0.4 0.11149 -0 0 0.99377 key 0.44 0.11149 -0 0 0.99377 key 0.48 0.11149 -0 0 0.99377 key 0.52 0.11149 -0 0 0.99377 key 0.56 0.11149 -0 0 0.99377 key 0.6 0.11149 -0 0 0.99377 key 0.64 0.11149 -0 0 0.99377 key 0.68 0.11149 -0 0 0.99377 key 0.72 0.11149 -0 0 0.99377 key 0.76 0.11149 -0 0 0.99377 key 0.8 0.11149 -0 0 0.99377 key 0.84 0.11149 -0 0 0.99377 key 0.88 0.11149 -0 0 0.99377 key 0.92 0.11149 -0 0 0.99377 key 0.96 0.11149 -0 0 0.99377 key 1 0.11149 -0 0 0.99377 } } Vec3LinearChannel { name "translate" target "Thigh.L" Keyframes 26 { key 0 0 -0 -0 key 0.04 0 -0 -0 key 0.08 0 -0 -0 key 0.12 0 -0 -0 key 0.16 0 -0 -0 key 0.2 0 -0 -0 key 0.24 0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 -0 key 0.36 0 -0 -0 key 0.4 0 -0 -0 key 0.44 0 -0 -0 key 0.48 0 -0 -0 key 0.52 0 -0 -0 key 0.56 0 -0 -0 key 0.6 0 -0 -0 key 0.64 0 -0 -0 key 0.68 0 -0 -0 key 0.72 0 -0 -0 key 0.76 0 -0 -0 key 0.8 0 -0 -0 key 0.84 0 -0 -0 key 0.88 0 -0 -0 key 0.92 0 -0 -0 key 0.96 0 -0 -0 key 1 0 -0 -0 } } Vec3LinearChannel { name "scale" target "KneeTarget.R" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "KneeTarget.R" Keyframes 26 { key 0 0 0 -0 1 key 0.04 0 0 -0 1 key 0.08 0 0 -0 1 key 0.12 0 0 -0 1 key 0.16 0 0 -0 1 key 0.2 0 0 -0 1 key 0.24 0 0 -0 1 key 0.28 0 0 -0 1 key 0.32 0 0 -0 1 key 0.36 0 0 -0 1 key 0.4 0 0 -0 1 key 0.44 0 0 -0 1 key 0.48 0 0 -0 1 key 0.52 0 0 -0 1 key 0.56 0 0 -0 1 key 0.6 0 0 -0 1 key 0.64 0 0 -0 1 key 0.68 0 0 -0 1 key 0.72 0 0 -0 1 key 0.76 0 0 -0 1 key 0.8 0 0 -0 1 key 0.84 0 0 -0 1 key 0.88 0 0 -0 1 key 0.92 0 0 -0 1 key 0.96 0 0 -0 1 key 1 0 0 -0 1 } } Vec3LinearChannel { name "translate" target "KneeTarget.R" Keyframes 26 { key 0 0 -0 0 key 0.04 0 -0 0 key 0.08 0 -0 0 key 0.12 0 -0 0 key 0.16 0 -0 0 key 0.2 0 -0 0 key 0.24 0 -0 0 key 0.28 0 -0 0 key 0.32 0 -0 0 key 0.36 0 -0 0 key 0.4 0 -0 0 key 0.44 0 -0 0 key 0.48 0 -0 0 key 0.52 0 -0 0 key 0.56 0 -0 0 key 0.6 0 -0 0 key 0.64 0 -0 0 key 0.68 0 -0 0 key 0.72 0 -0 0 key 0.76 0 -0 0 key 0.8 0 -0 0 key 0.84 0 -0 0 key 0.88 0 -0 0 key 0.92 0 -0 0 key 0.96 0 -0 0 key 1 0 -0 0 } } Vec3LinearChannel { name "scale" target "Forearm.L" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Forearm.L" Keyframes 26 { key 0 0.21311 0 -0 0.97703 key 0.04 0.21311 -0 0 0.97703 key 0.08 0.21311 0 0 0.97703 key 0.12 0.21311 0 0 0.97703 key 0.16 0.21311 0 -0 0.97703 key 0.2 0.21311 0 0 0.97703 key 0.24 0.21311 0 0 0.97703 key 0.28 0.21311 -0 -0 0.97703 key 0.32 0.21311 0 0 0.97703 key 0.36 0.21311 -0 0 0.97703 key 0.4 0.21311 -0 -0 0.97703 key 0.44 0.21311 0 0 0.97703 key 0.48 0.21311 -0 -0 0.97703 key 0.52 0.21311 0 0 0.97703 key 0.56 0.21311 0 0 0.97703 key 0.6 0.21311 -0 0 0.97703 key 0.64 0.21311 -0 0 0.97703 key 0.68 0.21311 -0 0 0.97703 key 0.72 0.21311 -0 -0 0.97703 key 0.76 0.21311 0 0 0.97703 key 0.8 0.21311 -0 -0 0.97703 key 0.84 0.21311 -0 -0 0.97703 key 0.88 0.21311 0 -0 0.97703 key 0.92 0.21311 0 -0 0.97703 key 0.96 0.21311 0 0 0.97703 key 1 0.21311 0 0 0.97703 } } Vec3LinearChannel { name "translate" target "Forearm.L" Keyframes 26 { key 0 -0 0 -0 key 0.04 0 -0 -0 key 0.08 -0 -0 0 key 0.12 -0 -0 0 key 0.16 0 0 0 key 0.2 -0 -0 -0 key 0.24 -0 -0 -0 key 0.28 -0 -0 0 key 0.32 0 0 -0 key 0.36 0 0 0 key 0.4 0 -0 -0 key 0.44 0 0 -0 key 0.48 -0 0 0 key 0.52 -0 -0 0 key 0.56 0 0 0 key 0.6 0 -0 0 key 0.64 0 0 0 key 0.68 -0 -0 -0 key 0.72 0 0 -0 key 0.76 -0 0 -0 key 0.8 -0 0 0 key 0.84 -0 0 -0 key 0.88 -0 -0 0 key 0.92 -0 0 -0 key 0.96 -0 0 0 key 1 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Forearm.R" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Forearm.R" Keyframes 26 { key 0 0.20637 0 -0 0.97847 key 0.04 0.2534 -0 -0 0.96736 key 0.08 0.30487 -0 0 0.95239 key 0.12 0.35891 -0 0 0.93337 key 0.16 0.41257 -0 -0 0.91092 key 0.2 0.46249 -0 0 0.88662 key 0.24 0.50584 0 0 0.86263 key 0.28 0.54116 -0 0 0.84092 key 0.32 0.56841 -0 -0 0.82275 key 0.36 0.58836 -0 0 0.8086 key 0.4 0.60174 0 0 0.79869 key 0.44 0.60735 0 0 0.79443 key 0.48 0.60807 0 0 0.79388 key 0.52 0.60334 -0 0 0.79748 key 0.56 0.59316 0 0 0.80509 key 0.6 0.58836 -0 0 0.8086 key 0.64 0.59314 0 0 0.8051 key 0.68 0.6033 0 0 0.79751 key 0.72 0.60801 0 0 0.79393 key 0.76 0.59819 0 0 0.80136 key 0.8 0.56669 0 -0 0.82393 key 0.84 0.51199 0 0 0.85899 key 0.88 0.43767 0 0 0.89914 key 0.92 0.35416 0 0 0.93518 key 0.96 0.27416 0 0 0.96168 key 1 0.20637 0 -0 0.97847 } } Vec3LinearChannel { name "translate" target "Forearm.R" Keyframes 26 { key 0 0 -0 -0 key 0.04 -0 0 0 key 0.08 0 0 -0 key 0.12 -0 0 -0 key 0.16 0 -0 0 key 0.2 0 0 -0 key 0.24 0 -0 -0 key 0.28 0 0 0 key 0.32 0 -0 -0 key 0.36 0 0 0 key 0.4 0 -0 0 key 0.44 0 -0 -0 key 0.48 0 -0 -0 key 0.52 -0 -0 -0 key 0.56 -0 0 -0 key 0.6 0 0 0 key 0.64 0 0 -0 key 0.68 0 -0 -0 key 0.72 -0 0 -0 key 0.76 0 0 0 key 0.8 0 -0 0 key 0.84 0 -0 -0 key 0.88 0 -0 0 key 0.92 -0 -0 -0 key 0.96 0 0 0 key 1 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Pelvis" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Pelvis" Keyframes 26 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Pelvis" Keyframes 26 { key 0 0 -0.01508 -0.02848 key 0.04 0 -0.01508 -0.02848 key 0.08 0 -0.01508 -0.02848 key 0.12 0 -0.01508 -0.02848 key 0.16 0 -0.01508 -0.02848 key 0.2 0 -0.01508 -0.02848 key 0.24 0 -0.01508 -0.02848 key 0.28 0 -0.01508 -0.02848 key 0.32 0 -0.01508 -0.02848 key 0.36 0 -0.01508 -0.02848 key 0.4 0 -0.01508 -0.02848 key 0.44 0 -0.01508 -0.02848 key 0.48 0 -0.01508 -0.02848 key 0.52 0 -0.01508 -0.02848 key 0.56 0 -0.01508 -0.02848 key 0.6 0 -0.01508 -0.02848 key 0.64 0 -0.01508 -0.02848 key 0.68 0 -0.01508 -0.02848 key 0.72 0 -0.01508 -0.02848 key 0.76 0 -0.01508 -0.02848 key 0.8 0 -0.01508 -0.02848 key 0.84 0 -0.01508 -0.02848 key 0.88 0 -0.01508 -0.02848 key 0.92 0 -0.01508 -0.02848 key 0.96 0 -0.01508 -0.02848 key 1 0 -0.01508 -0.02848 } } Vec3LinearChannel { name "scale" target "KneeTarget.L" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "KneeTarget.L" Keyframes 26 { key 0 0 -0 0 1 key 0.04 0 -0 0 1 key 0.08 0 -0 0 1 key 0.12 0 -0 0 1 key 0.16 0 -0 0 1 key 0.2 0 -0 0 1 key 0.24 0 -0 0 1 key 0.28 0 -0 0 1 key 0.32 0 -0 0 1 key 0.36 0 -0 0 1 key 0.4 0 -0 0 1 key 0.44 0 -0 0 1 key 0.48 0 -0 0 1 key 0.52 0 -0 0 1 key 0.56 0 -0 0 1 key 0.6 0 -0 0 1 key 0.64 0 -0 0 1 key 0.68 0 -0 0 1 key 0.72 0 -0 0 1 key 0.76 0 -0 0 1 key 0.8 0 -0 0 1 key 0.84 0 -0 0 1 key 0.88 0 -0 0 1 key 0.92 0 -0 0 1 key 0.96 0 -0 0 1 key 1 0 -0 0 1 } } Vec3LinearChannel { name "translate" target "KneeTarget.L" Keyframes 26 { key 0 -0 -0 0 key 0.04 -0 -0 0 key 0.08 -0 -0 0 key 0.12 -0 -0 0 key 0.16 -0 -0 0 key 0.2 -0 -0 0 key 0.24 -0 -0 0 key 0.28 -0 -0 0 key 0.32 -0 -0 0 key 0.36 -0 -0 0 key 0.4 -0 -0 0 key 0.44 -0 -0 0 key 0.48 -0 -0 0 key 0.52 -0 -0 0 key 0.56 -0 -0 0 key 0.6 -0 -0 0 key 0.64 -0 -0 0 key 0.68 -0 -0 0 key 0.72 -0 -0 0 key 0.76 -0 -0 0 key 0.8 -0 -0 0 key 0.84 -0 -0 0 key 0.88 -0 -0 0 key 0.92 -0 -0 0 key 0.96 -0 -0 0 key 1 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Shin.R" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Shin.R" Keyframes 26 { key 0 -0.1575 -0 0 0.98752 key 0.04 -0.1575 -0 0 0.98752 key 0.08 -0.1575 -0 0 0.98752 key 0.12 -0.1575 -0 0 0.98752 key 0.16 -0.1575 -0 0 0.98752 key 0.2 -0.1575 -0 0 0.98752 key 0.24 -0.1575 -0 0 0.98752 key 0.28 -0.1575 -0 0 0.98752 key 0.32 -0.1575 -0 0 0.98752 key 0.36 -0.1575 -0 0 0.98752 key 0.4 -0.1575 -0 0 0.98752 key 0.44 -0.1575 -0 0 0.98752 key 0.48 -0.1575 -0 0 0.98752 key 0.52 -0.1575 -0 0 0.98752 key 0.56 -0.1575 -0 0 0.98752 key 0.6 -0.1575 -0 0 0.98752 key 0.64 -0.1575 -0 0 0.98752 key 0.68 -0.1575 -0 0 0.98752 key 0.72 -0.1575 -0 0 0.98752 key 0.76 -0.1575 -0 0 0.98752 key 0.8 -0.1575 -0 0 0.98752 key 0.84 -0.1575 -0 0 0.98752 key 0.88 -0.1575 -0 0 0.98752 key 0.92 -0.1575 -0 0 0.98752 key 0.96 -0.1575 -0 0 0.98752 key 1 -0.1575 -0 0 0.98752 } } Vec3LinearChannel { name "translate" target "Shin.R" Keyframes 26 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 } } Vec3LinearChannel { name "scale" target "Thigh.R" Keyframes 26 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Thigh.R" Keyframes 26 { key 0 0.11149 0 -0 0.99377 key 0.04 0.11149 0 -0 0.99377 key 0.08 0.11149 0 -0 0.99377 key 0.12 0.11149 0 -0 0.99377 key 0.16 0.11149 0 -0 0.99377 key 0.2 0.11149 0 -0 0.99377 key 0.24 0.11149 0 -0 0.99377 key 0.28 0.11149 0 -0 0.99377 key 0.32 0.11149 0 -0 0.99377 key 0.36 0.11149 0 -0 0.99377 key 0.4 0.11149 0 -0 0.99377 key 0.44 0.11149 0 -0 0.99377 key 0.48 0.11149 0 -0 0.99377 key 0.52 0.11149 0 -0 0.99377 key 0.56 0.11149 0 -0 0.99377 key 0.6 0.11149 0 -0 0.99377 key 0.64 0.11149 0 -0 0.99377 key 0.68 0.11149 0 -0 0.99377 key 0.72 0.11149 0 -0 0.99377 key 0.76 0.11149 0 -0 0.99377 key 0.8 0.11149 0 -0 0.99377 key 0.84 0.11149 0 -0 0.99377 key 0.88 0.11149 0 -0 0.99377 key 0.92 0.11149 0 -0 0.99377 key 0.96 0.11149 0 -0 0.99377 key 1 0.11149 0 -0 0.99377 } } Vec3LinearChannel { name "translate" target "Thigh.R" Keyframes 26 { key 0 -0 -0 -0 key 0.04 -0 -0 -0 key 0.08 -0 -0 -0 key 0.12 -0 -0 -0 key 0.16 -0 -0 -0 key 0.2 -0 -0 -0 key 0.24 -0 -0 -0 key 0.28 -0 -0 -0 key 0.32 -0 -0 -0 key 0.36 -0 -0 -0 key 0.4 -0 -0 -0 key 0.44 -0 -0 -0 key 0.48 -0 -0 -0 key 0.52 -0 -0 -0 key 0.56 -0 -0 -0 key 0.6 -0 -0 -0 key 0.64 -0 -0 -0 key 0.68 -0 -0 -0 key 0.72 -0 -0 -0 key 0.76 -0 -0 -0 key 0.8 -0 -0 -0 key 0.84 -0 -0 -0 key 0.88 -0 -0 -0 key 0.92 -0 -0 -0 key 0.96 -0 -0 -0 key 1 -0 -0 -0 } } } osgAnimation::Animation { name "Idle_Nose_Scratch.01" playmode LOOP weight 0 duration 1.36 starttime 0 num_channels 66 Vec3LinearChannel { name "scale" target "Foot_IK.L" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot_IK.L" Keyframes 35 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot_IK.L" Keyframes 35 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 } } Vec3LinearChannel { name "scale" target "Foot.L" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot.L" Keyframes 35 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot.L" Keyframes 35 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 } } Vec3LinearChannel { name "scale" target "Chest" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Chest" Keyframes 35 { key 0 0 0 0 1 key 0.04 1e-05 -0.0001 0 1 key 0.08 4e-05 -0.00045 0 1 key 0.12 0.0001 -0.00111 1e-05 1 key 0.16 0.00018 -0.0021 2e-05 1 key 0.2 0.0003 -0.00348 3e-05 0.99999 key 0.24 0.00043 -0.00524 4e-05 0.99999 key 0.28 0.00058 -0.00729 5e-05 0.99997 key 0.32 0.00072 -0.00946 7e-05 0.99995 key 0.36 0.00085 -0.01154 8e-05 0.99993 key 0.4 0.00093 -0.01335 9e-05 0.99991 key 0.44 0.00098 -0.01484 9e-05 0.99989 key 0.48 0.001 -0.016 9e-05 0.99987 key 0.52 0.001 -0.01701 9e-05 0.99985 key 0.56 0.001 -0.01799 9e-05 0.99984 key 0.6 0.001 -0.01886 9e-05 0.99982 key 0.64 0.001 -0.01949 9e-05 0.99981 key 0.68 0.001 -0.01985 9e-05 0.9998 key 0.72 0.001 -0.01996 9e-05 0.9998 key 0.76 0.001 -0.01979 9e-05 0.9998 key 0.8 0.001 -0.01923 9e-05 0.99981 key 0.84 0.001 -0.0183 9e-05 0.99983 key 0.88 0.001 -0.01716 9e-05 0.99985 key 0.92 0.001 -0.016 9e-05 0.99987 key 0.96 0.00098 -0.01464 9e-05 0.99989 key 1 0.0009 -0.01273 9e-05 0.99992 key 1.04 0.00077 -0.01027 7e-05 0.99995 key 1.08 0.00059 -0.00753 6e-05 0.99997 key 1.12 0.00041 -0.00505 4e-05 0.99999 key 1.16 0.00026 -0.00314 3e-05 1 key 1.2 0.00015 -0.00179 2e-05 1 key 1.24 8e-05 -0.0009 1e-05 1 key 1.28 3e-05 -0.00035 0 1 key 1.32 1e-05 -7e-05 0 1 key 1.36 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Chest" Keyframes 35 { key 0 0 -0 -0 key 0.04 0 -0 -0 key 0.08 0 -0 -0 key 0.12 0 -0 -0 key 0.16 0 -0 -0 key 0.2 0 -0 -0 key 0.24 0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 -0 key 0.36 0 -0 -0 key 0.4 0 -0 -0 key 0.44 0 -0 -0 key 0.48 0 -0 -0 key 0.52 0 -0 -0 key 0.56 0 -0 -0 key 0.6 0 -0 -0 key 0.64 0 -0 -0 key 0.68 0 -0 -0 key 0.72 0 -0 -0 key 0.76 0 -0 -0 key 0.8 0 -0 -0 key 0.84 0 -0 -0 key 0.88 0 -0 -0 key 0.92 0 -0 -0 key 0.96 0 -0 -0 key 1 0 -0 -0 key 1.04 0 -0 -0 key 1.08 0 -0 -0 key 1.12 0 -0 -0 key 1.16 0 -0 -0 key 1.2 0 -0 -0 key 1.24 0 -0 -0 key 1.28 0 -0 -0 key 1.32 0 -0 -0 key 1.36 0 -0 -0 } } Vec3LinearChannel { name "scale" target "Foot.R" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot.R" Keyframes 35 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot.R" Keyframes 35 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 } } Vec3LinearChannel { name "scale" target "Foot_IK.R" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot_IK.R" Keyframes 35 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot_IK.R" Keyframes 35 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 } } Vec3LinearChannel { name "scale" target "Head" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Head" Keyframes 35 { key 0 -0.00818 0 0 0.99997 key 0.04 -0.00702 -0.00022 6e-05 0.99998 key 0.08 -0.0027 -0.00104 0.00027 1 key 0.12 0.00718 -0.00308 0.00078 0.99997 key 0.16 0.0273 -0.00808 0.00191 0.99959 key 0.2 0.04702 -0.01591 0.00337 0.99876 key 0.24 0.05745 -0.0247 0.00463 0.99803 key 0.28 0.06722 -0.03642 0.00621 0.99705 key 0.32 0.07448 -0.04747 0.00785 0.99606 key 0.36 0.07906 -0.05838 0.00964 0.99511 key 0.4 0.08113 -0.06891 0.01152 0.99425 key 0.44 0.08282 -0.07481 0.01286 0.99367 key 0.48 0.085 -0.07563 0.01365 0.99341 key 0.52 0.08698 -0.07201 0.01401 0.99351 key 0.56 0.08841 -0.06703 0.01406 0.99373 key 0.6 0.08922 -0.06442 0.01408 0.99383 key 0.64 0.08979 -0.06446 0.01416 0.99377 key 0.68 0.09033 -0.06617 0.01428 0.99361 key 0.72 0.09076 -0.06923 0.01439 0.99336 key 0.76 0.09092 -0.07298 0.01445 0.99307 key 0.8 0.09069 -0.07652 0.0144 0.99283 key 0.84 0.08998 -0.07885 0.01419 0.99272 key 0.88 0.08873 -0.07922 0.01379 0.9928 key 0.92 0.087 -0.07724 0.01322 0.99312 key 0.96 0.08483 -0.07285 0.01247 0.99365 key 1 0.08266 -0.06445 0.01145 0.99443 key 1.04 0.07634 -0.04879 0.00955 0.99584 key 1.08 0.06167 -0.02493 0.00634 0.99777 key 1.12 0.0377 -0.01 0.00439 0.99923 key 1.16 0.01842 -0.00298 0.00264 0.99982 key 1.2 0.00416 -0.00058 0.00125 0.99999 key 1.24 -0.00272 -6e-05 0.00056 1 key 1.28 -0.00614 3e-05 0.00021 0.99998 key 1.32 -0.00773 2e-05 5e-05 0.99997 key 1.36 -0.00818 0 0 0.99997 } } Vec3LinearChannel { name "translate" target "Head" Keyframes 35 { key 0 0 0 0 key 0.04 -0 0 0 key 0.08 0 0 0 key 0.12 -0 0 0 key 0.16 0 -0 0 key 0.2 -0 -0 -0 key 0.24 -0 -0 -0 key 0.28 -0 -0 -0 key 0.32 -0 -0 -0 key 0.36 0 -0 -0 key 0.4 -0 -0 -0 key 0.44 0 0 -0 key 0.48 -0 0 -0 key 0.52 -0 0 0 key 0.56 0 -0 -0 key 0.6 0 -0 -0 key 0.64 0 -0 -0 key 0.68 -0 -0 0 key 0.72 0 -0 0 key 0.76 -0 -0 -0 key 0.8 0 0 0 key 0.84 0 -0 -0 key 0.88 0 -0 0 key 0.92 -0 0 -0 key 0.96 0 -0 0 key 1 -0 -0 -0 key 1.04 0 0 0 key 1.08 -0 -0 -0 key 1.12 0 0 -0 key 1.16 0 -0 0 key 1.2 -0 0 -0 key 1.24 -0 -0 0 key 1.28 -0 -0 0 key 1.32 0 -0 0 key 1.36 0 0 0 } } Vec3LinearChannel { name "scale" target "Hand.L" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Hand.L" Keyframes 35 { key 0 0.0165 0.04384 -0.07358 0.99619 key 0.04 0.0165 0.04384 -0.07358 0.99619 key 0.08 0.0165 0.04384 -0.07358 0.99619 key 0.12 0.0165 0.04384 -0.07358 0.99619 key 0.16 0.0165 0.04384 -0.07358 0.99619 key 0.2 0.0165 0.04384 -0.07358 0.99619 key 0.24 0.0165 0.04384 -0.07358 0.99619 key 0.28 0.0165 0.04384 -0.07358 0.99619 key 0.32 0.0165 0.04384 -0.07358 0.99619 key 0.36 0.0165 0.04384 -0.07358 0.99619 key 0.4 0.0165 0.04384 -0.07358 0.99619 key 0.44 0.0165 0.04384 -0.07358 0.99619 key 0.48 0.0165 0.04384 -0.07358 0.99619 key 0.52 0.0165 0.04384 -0.07358 0.99619 key 0.56 0.0165 0.04384 -0.07358 0.99619 key 0.6 0.0165 0.04384 -0.07358 0.99619 key 0.64 0.0165 0.04384 -0.07358 0.99619 key 0.68 0.0165 0.04384 -0.07358 0.99619 key 0.72 0.0165 0.04384 -0.07358 0.99619 key 0.76 0.0165 0.04384 -0.07358 0.99619 key 0.8 0.0165 0.04384 -0.07358 0.99619 key 0.84 0.0165 0.04384 -0.07358 0.99619 key 0.88 0.0165 0.04384 -0.07358 0.99619 key 0.92 0.0165 0.04384 -0.07358 0.99619 key 0.96 0.0165 0.04384 -0.07358 0.99619 key 1 0.0165 0.04384 -0.07358 0.99619 key 1.04 0.0165 0.04384 -0.07358 0.99619 key 1.08 0.0165 0.04384 -0.07358 0.99619 key 1.12 0.0165 0.04384 -0.07358 0.99619 key 1.16 0.0165 0.04384 -0.07358 0.99619 key 1.2 0.0165 0.04384 -0.07358 0.99619 key 1.24 0.0165 0.04384 -0.07358 0.99619 key 1.28 0.0165 0.04384 -0.07358 0.99619 key 1.32 0.0165 0.04384 -0.07358 0.99619 key 1.36 0.0165 0.04384 -0.07358 0.99619 } } Vec3LinearChannel { name "translate" target "Hand.L" Keyframes 35 { key 0 0 0 0 key 0.04 0 -0 -0 key 0.08 -0 -0 -0 key 0.12 0 0 -0 key 0.16 -0 0 0 key 0.2 0 -0 0 key 0.24 0 -0 0 key 0.28 0 0 -0 key 0.32 -0 0 0 key 0.36 0 -0 0 key 0.4 -0 0 0 key 0.44 -0 -0 -0 key 0.48 0 -0 -0 key 0.52 0 -0 0 key 0.56 -0 -0 -0 key 0.6 -0 -0 0 key 0.64 0 0 0 key 0.68 -0 -0 0 key 0.72 -0 0 -0 key 0.76 0 0 0 key 0.8 -0 0 0 key 0.84 -0 -0 -0 key 0.88 0 -0 -0 key 0.92 0 -0 0 key 0.96 0 -0 -0 key 1 0 0 -0 key 1.04 0 0 0 key 1.08 -0 -0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 -0 0 key 1.24 0 -0 0 key 1.28 0 0 0 key 1.32 -0 0 -0 key 1.36 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Spine" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Spine" Keyframes 35 { key 0 -0 0 0 1 key 0.04 -0 0 0 1 key 0.08 -0 0 0 1 key 0.12 -0 0 0 1 key 0.16 -0 0 0 1 key 0.2 -0 0 0 1 key 0.24 -0 0 0 1 key 0.28 -0 0 0 1 key 0.32 -0 0 0 1 key 0.36 -0 0 0 1 key 0.4 -0 0 0 1 key 0.44 -0 0 0 1 key 0.48 -0 0 0 1 key 0.52 -0 0 0 1 key 0.56 -0 0 0 1 key 0.6 -0 0 0 1 key 0.64 -0 0 0 1 key 0.68 -0 0 0 1 key 0.72 -0 0 0 1 key 0.76 -0 0 0 1 key 0.8 -0 0 0 1 key 0.84 -0 0 0 1 key 0.88 -0 0 0 1 key 0.92 -0 0 0 1 key 0.96 -0 0 0 1 key 1 -0 0 0 1 key 1.04 -0 0 0 1 key 1.08 -0 0 0 1 key 1.12 -0 0 0 1 key 1.16 -0 0 0 1 key 1.2 -0 0 0 1 key 1.24 -0 0 0 1 key 1.28 -0 0 0 1 key 1.32 -0 0 0 1 key 1.36 -0 0 0 1 } } Vec3LinearChannel { name "translate" target "Spine" Keyframes 35 { key 0 0 0 -0 key 0.04 0 0 -0 key 0.08 0 0 -0 key 0.12 0 0 -0 key 0.16 0 0 -0 key 0.2 0 0 -0 key 0.24 0 0 -0 key 0.28 0 0 -0 key 0.32 0 0 -0 key 0.36 0 0 -0 key 0.4 0 0 -0 key 0.44 0 0 -0 key 0.48 0 0 -0 key 0.52 0 0 -0 key 0.56 0 0 -0 key 0.6 0 0 -0 key 0.64 0 0 -0 key 0.68 0 0 -0 key 0.72 0 0 -0 key 0.76 0 0 -0 key 0.8 0 0 -0 key 0.84 0 0 -0 key 0.88 0 0 -0 key 0.92 0 0 -0 key 0.96 0 0 -0 key 1 0 0 -0 key 1.04 0 0 -0 key 1.08 0 0 -0 key 1.12 0 0 -0 key 1.16 0 0 -0 key 1.2 0 0 -0 key 1.24 0 0 -0 key 1.28 0 0 -0 key 1.32 0 0 -0 key 1.36 0 0 -0 } } Vec3LinearChannel { name "scale" target "Humerus.R" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Humerus.R" Keyframes 35 { key 0 -0.03708 -0.06647 0.50117 0.86199 key 0.04 -0.02052 -0.05393 0.49972 0.86427 key 0.08 0.00672 -0.0632 0.49792 0.86489 key 0.12 0.05858 -0.07866 0.49198 0.86507 key 0.16 0.15942 -0.08736 0.47127 0.86305 key 0.2 0.20336 -0.0113 0.46783 0.86003 key 0.24 0.23618 0.04713 0.46035 0.85444 key 0.28 0.26358 0.0967 0.44926 0.84814 key 0.32 0.29521 0.15232 0.42475 0.84216 key 0.36 0.33661 0.23476 0.37274 0.83226 key 0.4 0.37934 0.32356 0.30085 0.81296 key 0.44 0.40822 0.35538 0.26422 0.79828 key 0.48 0.42802 0.34829 0.25649 0.79354 key 0.52 0.44248 0.33381 0.25269 0.79305 key 0.56 0.44989 0.32002 0.25199 0.79479 key 0.6 0.45172 0.31482 0.25216 0.79577 key 0.64 0.44261 0.32296 0.25586 0.79645 key 0.68 0.42285 0.34022 0.26364 0.79746 key 0.72 0.41351 0.34819 0.26721 0.79773 key 0.76 0.42113 0.34741 0.2594 0.79666 key 0.8 0.44114 0.34284 0.23911 0.79415 key 0.84 0.46177 0.33168 0.21926 0.79289 key 0.88 0.4717 0.31449 0.2126 0.79586 key 0.92 0.47371 0.27688 0.2191 0.8068 key 0.96 0.46617 0.20279 0.24016 0.82697 key 1 0.4382 0.11028 0.27821 0.8476 key 1.04 0.38956 0.02725 0.3273 0.86045 key 1.08 0.24878 -0.04613 0.40871 0.87689 key 1.12 0.14912 -0.04866 0.4532 0.8775 key 1.16 0.06556 -0.04921 0.47857 0.87421 key 1.2 0.01072 -0.04965 0.48908 0.87076 key 1.24 -0.01688 -0.05172 0.49431 0.86758 key 1.28 -0.03247 -0.06187 0.49943 0.86353 key 1.32 -0.03631 -0.06558 0.50082 0.8623 key 1.36 -0.03708 -0.06647 0.50117 0.86199 } } Vec3LinearChannel { name "translate" target "Humerus.R" Keyframes 35 { key 0 0 -0 0 key 0.04 0 -0 0 key 0.08 0 -0 0 key 0.12 0 -0 0 key 0.16 -0 -0 0 key 0.2 0 -0 -0 key 0.24 0 0 -0 key 0.28 -0 0 -0 key 0.32 0 0 -0 key 0.36 -0 0 -0 key 0.4 -0 -0 0 key 0.44 -0 -0 0 key 0.48 -0 -0 0 key 0.52 -0 -0 0 key 0.56 -0 -0 0 key 0.6 -0 -0 0 key 0.64 -0 -0 0 key 0.68 -0 -0 0 key 0.72 -0 -0 0 key 0.76 -0 -0 0 key 0.8 -0 -0 0 key 0.84 -0 -0 0 key 0.88 -0 -0 0 key 0.92 -0 -0 0 key 0.96 -0 -0 0 key 1 -0 -0 0 key 1.04 -0 -0 0 key 1.08 -0 -0 0 key 1.12 -0 -0 0 key 1.16 -0 -0 0 key 1.2 -0 -0 0 key 1.24 -0 -0 0 key 1.28 0 -0 0 key 1.32 0 -0 -0 key 1.36 0 -0 0 } } Vec3LinearChannel { name "scale" target "Footroll.L" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Footroll.L" Keyframes 35 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Footroll.L" Keyframes 35 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 } } Vec3LinearChannel { name "scale" target "Footroll.R" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Footroll.R" Keyframes 35 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Footroll.R" Keyframes 35 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 } } Vec3LinearChannel { name "scale" target "Humerus.L" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Humerus.L" Keyframes 35 { key 0 -0.03545 0.0598 -0.5178 0.85268 key 0.04 -0.03545 0.0598 -0.5178 0.85268 key 0.08 -0.03545 0.0598 -0.5178 0.85268 key 0.12 -0.03545 0.0598 -0.5178 0.85268 key 0.16 -0.03545 0.0598 -0.5178 0.85268 key 0.2 -0.03545 0.0598 -0.5178 0.85268 key 0.24 -0.03545 0.0598 -0.5178 0.85268 key 0.28 -0.03545 0.0598 -0.5178 0.85268 key 0.32 -0.03545 0.0598 -0.5178 0.85268 key 0.36 -0.03545 0.0598 -0.5178 0.85268 key 0.4 -0.03545 0.0598 -0.5178 0.85268 key 0.44 -0.03545 0.0598 -0.5178 0.85268 key 0.48 -0.03545 0.0598 -0.5178 0.85268 key 0.52 -0.03545 0.0598 -0.5178 0.85268 key 0.56 -0.03545 0.0598 -0.5178 0.85268 key 0.6 -0.03545 0.0598 -0.5178 0.85268 key 0.64 -0.03545 0.0598 -0.5178 0.85268 key 0.68 -0.03545 0.0598 -0.5178 0.85268 key 0.72 -0.03545 0.0598 -0.5178 0.85268 key 0.76 -0.03545 0.0598 -0.5178 0.85268 key 0.8 -0.03545 0.0598 -0.5178 0.85268 key 0.84 -0.03545 0.0598 -0.5178 0.85268 key 0.88 -0.03545 0.0598 -0.5178 0.85268 key 0.92 -0.03545 0.0598 -0.5178 0.85268 key 0.96 -0.03545 0.0598 -0.5178 0.85268 key 1 -0.03545 0.0598 -0.5178 0.85268 key 1.04 -0.03545 0.0598 -0.5178 0.85268 key 1.08 -0.03545 0.0598 -0.5178 0.85268 key 1.12 -0.03545 0.0598 -0.5178 0.85268 key 1.16 -0.03545 0.0598 -0.5178 0.85268 key 1.2 -0.03545 0.0598 -0.5178 0.85268 key 1.24 -0.03545 0.0598 -0.5178 0.85268 key 1.28 -0.03545 0.0598 -0.5178 0.85268 key 1.32 -0.03545 0.0598 -0.5178 0.85268 key 1.36 -0.03545 0.0598 -0.5178 0.85268 } } Vec3LinearChannel { name "translate" target "Humerus.L" Keyframes 35 { key 0 -0 -0 0 key 0.04 -0 -0 0 key 0.08 -0 -0 0 key 0.12 -0 -0 0 key 0.16 0 -0 0 key 0.2 -0 -0 0 key 0.24 -0 -0 0 key 0.28 0 -0 -0 key 0.32 -0 -0 -0 key 0.36 0 -0 -0 key 0.4 0 -0 -0 key 0.44 -0 -0 -0 key 0.48 -0 -0 -0 key 0.52 -0 -0 0 key 0.56 0 -0 -0 key 0.6 0 -0 0 key 0.64 -0 -0 -0 key 0.68 0 0 0 key 0.72 -0 -0 -0 key 0.76 0 -0 0 key 0.8 -0 -0 0 key 0.84 -0 -0 -0 key 0.88 0 -0 0 key 0.92 -0 -0 -0 key 0.96 -0 -0 -0 key 1 0 -0 -0 key 1.04 -0 -0 0 key 1.08 0 -0 -0 key 1.12 -0 -0 -0 key 1.16 -0 -0 0 key 1.2 -0 -0 0 key 1.24 0 -0 0 key 1.28 0 -0 0 key 1.32 -0 -0 -0 key 1.36 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Hand.R" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Hand.R" Keyframes 35 { key 0 0.02506 -0.04337 0.08084 0.99547 key 0.04 0.02494 -0.03927 0.07968 0.99573 key 0.08 0.0247 -0.02455 0.07537 0.99655 key 0.12 0.02413 0.00609 0.06605 0.99751 key 0.16 0.02261 0.06057 0.0484 0.99673 key 0.2 0.01882 0.13974 0.01983 0.98981 key 0.24 0.01233 0.21221 -0.01158 0.97708 key 0.28 0.00494 0.25305 -0.03559 0.96679 key 0.32 -0.00751 0.27584 -0.05703 0.95948 key 0.36 -0.02724 0.28991 -0.08116 0.95322 key 0.4 -0.04459 0.29708 -0.10608 0.94789 key 0.44 -0.05098 0.30235 -0.12951 0.94298 key 0.48 -0.01854 0.3079 -0.15579 0.93839 key 0.52 0.06724 0.31107 -0.18503 0.92977 key 0.56 0.15234 0.31036 -0.20531 0.9156 key 0.6 0.18423 0.31001 -0.21148 0.90842 key 0.64 0.12847 0.31254 -0.1929 0.9212 key 0.68 0.00691 0.3129 -0.1506 0.93775 key 0.72 -0.04962 0.31224 -0.13004 0.93975 key 0.76 -0.01611 0.31966 -0.14069 0.93689 key 0.8 0.07232 0.33425 -0.16809 0.92455 key 0.84 0.16016 0.34529 -0.19402 0.90415 key 0.88 0.19311 0.34859 -0.20341 0.89433 key 0.92 0.19084 0.34286 -0.19916 0.89798 key 0.96 0.18307 0.32336 -0.18473 0.90983 key 1 0.16827 0.28661 -0.15765 0.92989 key 1.04 0.14596 0.23202 -0.11766 0.95447 key 1.08 0.11879 0.16676 -0.0702 0.97629 key 1.12 0.09196 0.10357 -0.02458 0.99006 key 1.16 0.06936 0.05146 0.01284 0.99618 key 1.2 0.05216 0.01264 0.0406 0.99773 key 1.24 0.03992 -0.01423 0.0598 0.99731 key 1.28 0.03182 -0.03131 0.07202 0.9964 key 1.32 0.02708 -0.04052 0.07868 0.99571 key 1.36 0.02506 -0.04337 0.08084 0.99547 } } Vec3LinearChannel { name "translate" target "Hand.R" Keyframes 35 { key 0 -0 -0 0 key 0.04 -0 0 -0 key 0.08 -0 -0 0 key 0.12 0 -0 -0 key 0.16 -0 0 0 key 0.2 0 -0 0 key 0.24 0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 0 0 key 0.36 0 -0 0 key 0.4 0 -0 0 key 0.44 -0 -0 0 key 0.48 0 -0 0 key 0.52 -0 -0 0 key 0.56 -0 0 0 key 0.6 0 -0 -0 key 0.64 0 0 -0 key 0.68 0 0 -0 key 0.72 -0 -0 0 key 0.76 0 0 0 key 0.8 -0 -0 -0 key 0.84 -0 0 -0 key 0.88 -0 -0 0 key 0.92 0 0 -0 key 0.96 -0 0 0 key 1 0 -0 0 key 1.04 0 -0 0 key 1.08 -0 0 -0 key 1.12 -0 0 0 key 1.16 -0 -0 -0 key 1.2 0 0 -0 key 1.24 0 -0 -0 key 1.28 0 -0 -0 key 1.32 -0 -0 -0 key 1.36 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Shin.L" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Shin.L" Keyframes 35 { key 0 -0.1575 -0 -0 0.98752 key 0.04 -0.1575 -0 -0 0.98752 key 0.08 -0.1575 -0 -0 0.98752 key 0.12 -0.1575 -0 -0 0.98752 key 0.16 -0.1575 -0 -0 0.98752 key 0.2 -0.1575 -0 -0 0.98752 key 0.24 -0.1575 -0 -0 0.98752 key 0.28 -0.1575 -0 -0 0.98752 key 0.32 -0.1575 -0 -0 0.98752 key 0.36 -0.1575 -0 -0 0.98752 key 0.4 -0.1575 -0 -0 0.98752 key 0.44 -0.1575 -0 -0 0.98752 key 0.48 -0.1575 -0 -0 0.98752 key 0.52 -0.1575 -0 -0 0.98752 key 0.56 -0.1575 -0 -0 0.98752 key 0.6 -0.1575 -0 -0 0.98752 key 0.64 -0.1575 -0 -0 0.98752 key 0.68 -0.1575 -0 -0 0.98752 key 0.72 -0.1575 -0 -0 0.98752 key 0.76 -0.1575 -0 -0 0.98752 key 0.8 -0.1575 -0 -0 0.98752 key 0.84 -0.1575 -0 -0 0.98752 key 0.88 -0.1575 -0 -0 0.98752 key 0.92 -0.1575 -0 -0 0.98752 key 0.96 -0.1575 -0 -0 0.98752 key 1 -0.1575 -0 -0 0.98752 key 1.04 -0.1575 -0 -0 0.98752 key 1.08 -0.1575 -0 -0 0.98752 key 1.12 -0.1575 -0 -0 0.98752 key 1.16 -0.1575 -0 -0 0.98752 key 1.2 -0.1575 -0 -0 0.98752 key 1.24 -0.1575 -0 -0 0.98752 key 1.28 -0.1575 -0 -0 0.98752 key 1.32 -0.1575 -0 -0 0.98752 key 1.36 -0.1575 -0 -0 0.98752 } } Vec3LinearChannel { name "translate" target "Shin.L" Keyframes 35 { key 0 0 0 -0 key 0.04 0 0 -0 key 0.08 0 0 -0 key 0.12 0 0 -0 key 0.16 0 0 -0 key 0.2 0 0 -0 key 0.24 0 0 -0 key 0.28 0 0 -0 key 0.32 0 0 -0 key 0.36 0 0 -0 key 0.4 0 0 -0 key 0.44 0 0 -0 key 0.48 0 0 -0 key 0.52 0 0 -0 key 0.56 0 0 -0 key 0.6 0 0 -0 key 0.64 0 0 -0 key 0.68 0 0 -0 key 0.72 0 0 -0 key 0.76 0 0 -0 key 0.8 0 0 -0 key 0.84 0 0 -0 key 0.88 0 0 -0 key 0.92 0 0 -0 key 0.96 0 0 -0 key 1 0 0 -0 key 1.04 0 0 -0 key 1.08 0 0 -0 key 1.12 0 0 -0 key 1.16 0 0 -0 key 1.2 0 0 -0 key 1.24 0 0 -0 key 1.28 0 0 -0 key 1.32 0 0 -0 key 1.36 0 0 -0 } } Vec3LinearChannel { name "scale" target "Thigh.L" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Thigh.L" Keyframes 35 { key 0 0.11149 -0 0 0.99377 key 0.04 0.11149 -0 0 0.99377 key 0.08 0.11149 -0 0 0.99377 key 0.12 0.11149 -0 0 0.99377 key 0.16 0.11149 -0 0 0.99377 key 0.2 0.11149 -0 0 0.99377 key 0.24 0.11149 -0 0 0.99377 key 0.28 0.11149 -0 0 0.99377 key 0.32 0.11149 -0 0 0.99377 key 0.36 0.11149 -0 0 0.99377 key 0.4 0.11149 -0 0 0.99377 key 0.44 0.11149 -0 0 0.99377 key 0.48 0.11149 -0 0 0.99377 key 0.52 0.11149 -0 0 0.99377 key 0.56 0.11149 -0 0 0.99377 key 0.6 0.11149 -0 0 0.99377 key 0.64 0.11149 -0 0 0.99377 key 0.68 0.11149 -0 0 0.99377 key 0.72 0.11149 -0 0 0.99377 key 0.76 0.11149 -0 0 0.99377 key 0.8 0.11149 -0 0 0.99377 key 0.84 0.11149 -0 0 0.99377 key 0.88 0.11149 -0 0 0.99377 key 0.92 0.11149 -0 0 0.99377 key 0.96 0.11149 -0 0 0.99377 key 1 0.11149 -0 0 0.99377 key 1.04 0.11149 -0 0 0.99377 key 1.08 0.11149 -0 0 0.99377 key 1.12 0.11149 -0 0 0.99377 key 1.16 0.11149 -0 0 0.99377 key 1.2 0.11149 -0 0 0.99377 key 1.24 0.11149 -0 0 0.99377 key 1.28 0.11149 -0 0 0.99377 key 1.32 0.11149 -0 0 0.99377 key 1.36 0.11149 -0 0 0.99377 } } Vec3LinearChannel { name "translate" target "Thigh.L" Keyframes 35 { key 0 0 -0 -0 key 0.04 0 -0 -0 key 0.08 0 -0 -0 key 0.12 0 -0 -0 key 0.16 0 -0 -0 key 0.2 0 -0 -0 key 0.24 0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 -0 key 0.36 0 -0 -0 key 0.4 0 -0 -0 key 0.44 0 -0 -0 key 0.48 0 -0 -0 key 0.52 0 -0 -0 key 0.56 0 -0 -0 key 0.6 0 -0 -0 key 0.64 0 -0 -0 key 0.68 0 -0 -0 key 0.72 0 -0 -0 key 0.76 0 -0 -0 key 0.8 0 -0 -0 key 0.84 0 -0 -0 key 0.88 0 -0 -0 key 0.92 0 -0 -0 key 0.96 0 -0 -0 key 1 0 -0 -0 key 1.04 0 -0 -0 key 1.08 0 -0 -0 key 1.12 0 -0 -0 key 1.16 0 -0 -0 key 1.2 0 -0 -0 key 1.24 0 -0 -0 key 1.28 0 -0 -0 key 1.32 0 -0 -0 key 1.36 0 -0 -0 } } Vec3LinearChannel { name "scale" target "KneeTarget.R" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "KneeTarget.R" Keyframes 35 { key 0 0 0 -0 1 key 0.04 0 0 -0 1 key 0.08 0 0 -0 1 key 0.12 0 0 -0 1 key 0.16 0 0 -0 1 key 0.2 0 0 -0 1 key 0.24 0 0 -0 1 key 0.28 0 0 -0 1 key 0.32 0 0 -0 1 key 0.36 0 0 -0 1 key 0.4 0 0 -0 1 key 0.44 0 0 -0 1 key 0.48 0 0 -0 1 key 0.52 0 0 -0 1 key 0.56 0 0 -0 1 key 0.6 0 0 -0 1 key 0.64 0 0 -0 1 key 0.68 0 0 -0 1 key 0.72 0 0 -0 1 key 0.76 0 0 -0 1 key 0.8 0 0 -0 1 key 0.84 0 0 -0 1 key 0.88 0 0 -0 1 key 0.92 0 0 -0 1 key 0.96 0 0 -0 1 key 1 0 0 -0 1 key 1.04 0 0 -0 1 key 1.08 0 0 -0 1 key 1.12 0 0 -0 1 key 1.16 0 0 -0 1 key 1.2 0 0 -0 1 key 1.24 0 0 -0 1 key 1.28 0 0 -0 1 key 1.32 0 0 -0 1 key 1.36 0 0 -0 1 } } Vec3LinearChannel { name "translate" target "KneeTarget.R" Keyframes 35 { key 0 0 -0 0 key 0.04 0 -0 0 key 0.08 0 -0 0 key 0.12 0 -0 0 key 0.16 0 -0 0 key 0.2 0 -0 0 key 0.24 0 -0 0 key 0.28 0 -0 0 key 0.32 0 -0 0 key 0.36 0 -0 0 key 0.4 0 -0 0 key 0.44 0 -0 0 key 0.48 0 -0 0 key 0.52 0 -0 0 key 0.56 0 -0 0 key 0.6 0 -0 0 key 0.64 0 -0 0 key 0.68 0 -0 0 key 0.72 0 -0 0 key 0.76 0 -0 0 key 0.8 0 -0 0 key 0.84 0 -0 0 key 0.88 0 -0 0 key 0.92 0 -0 0 key 0.96 0 -0 0 key 1 0 -0 0 key 1.04 0 -0 0 key 1.08 0 -0 0 key 1.12 0 -0 0 key 1.16 0 -0 0 key 1.2 0 -0 0 key 1.24 0 -0 0 key 1.28 0 -0 0 key 1.32 0 -0 0 key 1.36 0 -0 0 } } Vec3LinearChannel { name "scale" target "Forearm.L" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Forearm.L" Keyframes 35 { key 0 0.21311 -0 -0 0.97703 key 0.04 0.21311 0 0 0.97703 key 0.08 0.21311 -0 -0 0.97703 key 0.12 0.21311 0 0 0.97703 key 0.16 0.21311 -0 0 0.97703 key 0.2 0.21311 -0 -0 0.97703 key 0.24 0.21311 0 0 0.97703 key 0.28 0.21311 0 0 0.97703 key 0.32 0.21311 -0 -0 0.97703 key 0.36 0.21311 0 -0 0.97703 key 0.4 0.21311 0 0 0.97703 key 0.44 0.21311 0 0 0.97703 key 0.48 0.21311 0 0 0.97703 key 0.52 0.21311 0 0 0.97703 key 0.56 0.21311 0 0 0.97703 key 0.6 0.21311 0 0 0.97703 key 0.64 0.21311 0 0 0.97703 key 0.68 0.21311 0 0 0.97703 key 0.72 0.21311 -0 0 0.97703 key 0.76 0.21311 0 -0 0.97703 key 0.8 0.21311 0 0 0.97703 key 0.84 0.21311 0 0 0.97703 key 0.88 0.21311 0 0 0.97703 key 0.92 0.21311 0 -0 0.97703 key 0.96 0.21311 0 0 0.97703 key 1 0.21311 -0 -0 0.97703 key 1.04 0.21311 0 0 0.97703 key 1.08 0.21311 0 -0 0.97703 key 1.12 0.21311 0 -0 0.97703 key 1.16 0.21311 -0 -0 0.97703 key 1.2 0.21311 0 0 0.97703 key 1.24 0.21311 0 0 0.97703 key 1.28 0.21311 0 0 0.97703 key 1.32 0.21311 0 0 0.97703 key 1.36 0.21311 0 -0 0.97703 } } Vec3LinearChannel { name "translate" target "Forearm.L" Keyframes 35 { key 0 -0 0 -0 key 0.04 -0 0 -0 key 0.08 -0 -0 -0 key 0.12 0 0 -0 key 0.16 -0 -0 -0 key 0.2 -0 -0 -0 key 0.24 -0 -0 -0 key 0.28 -0 -0 0 key 0.32 -0 -0 -0 key 0.36 0 0 0 key 0.4 0 -0 -0 key 0.44 -0 -0 0 key 0.48 0 0 0 key 0.52 -0 0 -0 key 0.56 -0 -0 0 key 0.6 0 -0 0 key 0.64 0 0 -0 key 0.68 0 0 0 key 0.72 -0 0 0 key 0.76 0 -0 0 key 0.8 -0 0 0 key 0.84 0 -0 -0 key 0.88 -0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 -0 -0 -0 key 1.04 -0 -0 -0 key 1.08 0 0 -0 key 1.12 0 0 0 key 1.16 -0 0 0 key 1.2 0 0 0 key 1.24 0 -0 0 key 1.28 -0 -0 0 key 1.32 0 -0 -0 key 1.36 -0 0 0 } } Vec3LinearChannel { name "scale" target "Forearm.R" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Forearm.R" Keyframes 35 { key 0 0.20637 0 0 0.97847 key 0.04 0.21101 -0 0 0.97748 key 0.08 0.22752 -0 -0 0.97377 key 0.12 0.26184 -0 0 0.96511 key 0.16 0.32273 -0 0 0.94649 key 0.2 0.41103 -0 0 0.91162 key 0.24 0.49266 -0 0 0.87022 key 0.28 0.54142 -0 0 0.84075 key 0.32 0.57705 -0 0 0.81671 key 0.36 0.61074 -0 -0 0.79183 key 0.4 0.63311 -0 -0 0.77406 key 0.44 0.6401 -0 0 0.7683 key 0.48 0.63978 -0 -0 0.76856 key 0.52 0.63895 -0 -0 0.76925 key 0.56 0.63813 0 -0 0.76993 key 0.6 0.63781 -0 -0 0.77019 key 0.64 0.6397 -0 -0 0.76863 key 0.68 0.64372 -0 -0 0.76526 key 0.72 0.6456 -0 0 0.76368 key 0.76 0.64503 -0 -0 0.76416 key 0.8 0.64171 0 -0 0.76695 key 0.84 0.63343 -0 0 0.7738 key 0.88 0.6202 -0 -0 0.78444 key 0.92 0.60027 -0 0 0.7998 key 0.96 0.56899 0 -0 0.82235 key 1 0.52387 -0 -0 0.8518 key 1.04 0.46558 -0 -0 0.88501 key 1.08 0.40128 0 -0 0.91595 key 1.12 0.34167 0 -0 0.93982 key 1.16 0.29342 0 -0 0.95598 key 1.2 0.25771 0 -0 0.96622 key 1.24 0.23302 -0 -0 0.97247 key 1.28 0.21735 0 -0 0.97609 key 1.32 0.20893 0 -0 0.97793 key 1.36 0.20637 0 0 0.97847 } } Vec3LinearChannel { name "translate" target "Forearm.R" Keyframes 35 { key 0 -0 0 -0 key 0.04 0 -0 -0 key 0.08 -0 0 -0 key 0.12 -0 0 0 key 0.16 0 0 0 key 0.2 0 0 -0 key 0.24 -0 0 -0 key 0.28 0 0 -0 key 0.32 -0 -0 -0 key 0.36 -0 0 -0 key 0.4 0 -0 -0 key 0.44 -0 -0 0 key 0.48 0 -0 0 key 0.52 0 -0 0 key 0.56 0 0 -0 key 0.6 0 -0 0 key 0.64 0 0 -0 key 0.68 -0 -0 0 key 0.72 -0 0 -0 key 0.76 0 0 0 key 0.8 -0 -0 -0 key 0.84 0 -0 -0 key 0.88 0 -0 0 key 0.92 0 -0 0 key 0.96 -0 -0 -0 key 1 -0 0 -0 key 1.04 -0 0 -0 key 1.08 -0 0 -0 key 1.12 -0 0 0 key 1.16 -0 -0 -0 key 1.2 -0 0 -0 key 1.24 0 -0 -0 key 1.28 0 -0 0 key 1.32 0 -0 0 key 1.36 -0 0 0 } } Vec3LinearChannel { name "scale" target "Pelvis" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Pelvis" Keyframes 35 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Pelvis" Keyframes 35 { key 0 0 -0.01508 -0.02848 key 0.04 0 -0.01508 -0.02848 key 0.08 0 -0.01508 -0.02848 key 0.12 0 -0.01508 -0.02848 key 0.16 0 -0.01508 -0.02848 key 0.2 0 -0.01508 -0.02848 key 0.24 0 -0.01508 -0.02848 key 0.28 0 -0.01508 -0.02848 key 0.32 0 -0.01508 -0.02848 key 0.36 0 -0.01508 -0.02848 key 0.4 0 -0.01508 -0.02848 key 0.44 0 -0.01508 -0.02848 key 0.48 0 -0.01508 -0.02848 key 0.52 0 -0.01508 -0.02848 key 0.56 0 -0.01508 -0.02848 key 0.6 0 -0.01508 -0.02848 key 0.64 0 -0.01508 -0.02848 key 0.68 0 -0.01508 -0.02848 key 0.72 0 -0.01508 -0.02848 key 0.76 0 -0.01508 -0.02848 key 0.8 0 -0.01508 -0.02848 key 0.84 0 -0.01508 -0.02848 key 0.88 0 -0.01508 -0.02848 key 0.92 0 -0.01508 -0.02848 key 0.96 0 -0.01508 -0.02848 key 1 0 -0.01508 -0.02848 key 1.04 0 -0.01508 -0.02848 key 1.08 0 -0.01508 -0.02848 key 1.12 0 -0.01508 -0.02848 key 1.16 0 -0.01508 -0.02848 key 1.2 0 -0.01508 -0.02848 key 1.24 0 -0.01508 -0.02848 key 1.28 0 -0.01508 -0.02848 key 1.32 0 -0.01508 -0.02848 key 1.36 0 -0.01508 -0.02848 } } Vec3LinearChannel { name "scale" target "KneeTarget.L" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "KneeTarget.L" Keyframes 35 { key 0 0 -0 0 1 key 0.04 0 -0 0 1 key 0.08 0 -0 0 1 key 0.12 0 -0 0 1 key 0.16 0 -0 0 1 key 0.2 0 -0 0 1 key 0.24 0 -0 0 1 key 0.28 0 -0 0 1 key 0.32 0 -0 0 1 key 0.36 0 -0 0 1 key 0.4 0 -0 0 1 key 0.44 0 -0 0 1 key 0.48 0 -0 0 1 key 0.52 0 -0 0 1 key 0.56 0 -0 0 1 key 0.6 0 -0 0 1 key 0.64 0 -0 0 1 key 0.68 0 -0 0 1 key 0.72 0 -0 0 1 key 0.76 0 -0 0 1 key 0.8 0 -0 0 1 key 0.84 0 -0 0 1 key 0.88 0 -0 0 1 key 0.92 0 -0 0 1 key 0.96 0 -0 0 1 key 1 0 -0 0 1 key 1.04 0 -0 0 1 key 1.08 0 -0 0 1 key 1.12 0 -0 0 1 key 1.16 0 -0 0 1 key 1.2 0 -0 0 1 key 1.24 0 -0 0 1 key 1.28 0 -0 0 1 key 1.32 0 -0 0 1 key 1.36 0 -0 0 1 } } Vec3LinearChannel { name "translate" target "KneeTarget.L" Keyframes 35 { key 0 -0 -0 0 key 0.04 -0 -0 0 key 0.08 -0 -0 0 key 0.12 -0 -0 0 key 0.16 -0 -0 0 key 0.2 -0 -0 0 key 0.24 -0 -0 0 key 0.28 -0 -0 0 key 0.32 -0 -0 0 key 0.36 -0 -0 0 key 0.4 -0 -0 0 key 0.44 -0 -0 0 key 0.48 -0 -0 0 key 0.52 -0 -0 0 key 0.56 -0 -0 0 key 0.6 -0 -0 0 key 0.64 -0 -0 0 key 0.68 -0 -0 0 key 0.72 -0 -0 0 key 0.76 -0 -0 0 key 0.8 -0 -0 0 key 0.84 -0 -0 0 key 0.88 -0 -0 0 key 0.92 -0 -0 0 key 0.96 -0 -0 0 key 1 -0 -0 0 key 1.04 -0 -0 0 key 1.08 -0 -0 0 key 1.12 -0 -0 0 key 1.16 -0 -0 0 key 1.2 -0 -0 0 key 1.24 -0 -0 0 key 1.28 -0 -0 0 key 1.32 -0 -0 0 key 1.36 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Shin.R" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Shin.R" Keyframes 35 { key 0 -0.1575 -0 0 0.98752 key 0.04 -0.1575 -0 0 0.98752 key 0.08 -0.1575 -0 0 0.98752 key 0.12 -0.1575 -0 0 0.98752 key 0.16 -0.1575 -0 0 0.98752 key 0.2 -0.1575 -0 0 0.98752 key 0.24 -0.1575 -0 0 0.98752 key 0.28 -0.1575 -0 0 0.98752 key 0.32 -0.1575 -0 0 0.98752 key 0.36 -0.1575 -0 0 0.98752 key 0.4 -0.1575 -0 0 0.98752 key 0.44 -0.1575 -0 0 0.98752 key 0.48 -0.1575 -0 0 0.98752 key 0.52 -0.1575 -0 0 0.98752 key 0.56 -0.1575 -0 0 0.98752 key 0.6 -0.1575 -0 0 0.98752 key 0.64 -0.1575 -0 0 0.98752 key 0.68 -0.1575 -0 0 0.98752 key 0.72 -0.1575 -0 0 0.98752 key 0.76 -0.1575 -0 0 0.98752 key 0.8 -0.1575 -0 0 0.98752 key 0.84 -0.1575 -0 0 0.98752 key 0.88 -0.1575 -0 0 0.98752 key 0.92 -0.1575 -0 0 0.98752 key 0.96 -0.1575 -0 0 0.98752 key 1 -0.1575 -0 0 0.98752 key 1.04 -0.1575 -0 0 0.98752 key 1.08 -0.1575 -0 0 0.98752 key 1.12 -0.1575 -0 0 0.98752 key 1.16 -0.1575 -0 0 0.98752 key 1.2 -0.1575 -0 0 0.98752 key 1.24 -0.1575 -0 0 0.98752 key 1.28 -0.1575 -0 0 0.98752 key 1.32 -0.1575 -0 0 0.98752 key 1.36 -0.1575 -0 0 0.98752 } } Vec3LinearChannel { name "translate" target "Shin.R" Keyframes 35 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 } } Vec3LinearChannel { name "scale" target "Thigh.R" Keyframes 35 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Thigh.R" Keyframes 35 { key 0 0.11149 0 -0 0.99377 key 0.04 0.11149 0 -0 0.99377 key 0.08 0.11149 0 -0 0.99377 key 0.12 0.11149 0 -0 0.99377 key 0.16 0.11149 0 -0 0.99377 key 0.2 0.11149 0 -0 0.99377 key 0.24 0.11149 0 -0 0.99377 key 0.28 0.11149 0 -0 0.99377 key 0.32 0.11149 0 -0 0.99377 key 0.36 0.11149 0 -0 0.99377 key 0.4 0.11149 0 -0 0.99377 key 0.44 0.11149 0 -0 0.99377 key 0.48 0.11149 0 -0 0.99377 key 0.52 0.11149 0 -0 0.99377 key 0.56 0.11149 0 -0 0.99377 key 0.6 0.11149 0 -0 0.99377 key 0.64 0.11149 0 -0 0.99377 key 0.68 0.11149 0 -0 0.99377 key 0.72 0.11149 0 -0 0.99377 key 0.76 0.11149 0 -0 0.99377 key 0.8 0.11149 0 -0 0.99377 key 0.84 0.11149 0 -0 0.99377 key 0.88 0.11149 0 -0 0.99377 key 0.92 0.11149 0 -0 0.99377 key 0.96 0.11149 0 -0 0.99377 key 1 0.11149 0 -0 0.99377 key 1.04 0.11149 0 -0 0.99377 key 1.08 0.11149 0 -0 0.99377 key 1.12 0.11149 0 -0 0.99377 key 1.16 0.11149 0 -0 0.99377 key 1.2 0.11149 0 -0 0.99377 key 1.24 0.11149 0 -0 0.99377 key 1.28 0.11149 0 -0 0.99377 key 1.32 0.11149 0 -0 0.99377 key 1.36 0.11149 0 -0 0.99377 } } Vec3LinearChannel { name "translate" target "Thigh.R" Keyframes 35 { key 0 -0 -0 -0 key 0.04 -0 -0 -0 key 0.08 -0 -0 -0 key 0.12 -0 -0 -0 key 0.16 -0 -0 -0 key 0.2 -0 -0 -0 key 0.24 -0 -0 -0 key 0.28 -0 -0 -0 key 0.32 -0 -0 -0 key 0.36 -0 -0 -0 key 0.4 -0 -0 -0 key 0.44 -0 -0 -0 key 0.48 -0 -0 -0 key 0.52 -0 -0 -0 key 0.56 -0 -0 -0 key 0.6 -0 -0 -0 key 0.64 -0 -0 -0 key 0.68 -0 -0 -0 key 0.72 -0 -0 -0 key 0.76 -0 -0 -0 key 0.8 -0 -0 -0 key 0.84 -0 -0 -0 key 0.88 -0 -0 -0 key 0.92 -0 -0 -0 key 0.96 -0 -0 -0 key 1 -0 -0 -0 key 1.04 -0 -0 -0 key 1.08 -0 -0 -0 key 1.12 -0 -0 -0 key 1.16 -0 -0 -0 key 1.2 -0 -0 -0 key 1.24 -0 -0 -0 key 1.28 -0 -0 -0 key 1.32 -0 -0 -0 key 1.36 -0 -0 -0 } } } osgAnimation::Animation { name "Idle_Head_Scratch.01" playmode LOOP weight 0 duration 2 starttime 0 num_channels 66 Vec3LinearChannel { name "scale" target "Foot_IK.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot_IK.L" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot_IK.L" Keyframes 51 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 0 0 key 1.6 -0 0 0 key 1.64 -0 0 0 key 1.68 -0 0 0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 -0 0 0 key 1.84 -0 0 0 key 1.88 -0 0 0 key 1.92 -0 0 0 key 1.96 -0 0 0 key 2 -0 0 0 } } Vec3LinearChannel { name "scale" target "Foot.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot.L" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot.L" Keyframes 51 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 0 0 key 1.6 -0 0 0 key 1.64 -0 0 0 key 1.68 -0 0 0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 -0 0 0 key 1.84 -0 0 0 key 1.88 -0 0 0 key 1.92 -0 0 0 key 1.96 -0 0 0 key 2 -0 0 0 } } Vec3LinearChannel { name "scale" target "Chest" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Chest" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 1e-05 -0.00024 1 key 0.08 0 2e-05 -0.00099 1 key 0.12 0 2e-05 -0.00228 1 key 0.16 0 1e-05 -0.00409 0.99999 key 0.2 0 1e-05 -0.00634 0.99998 key 0.24 0 -1e-05 -0.00885 0.99996 key 0.28 0 -2e-05 -0.01138 0.99994 key 0.32 0 -4e-05 -0.0137 0.99991 key 0.36 0 -5e-05 -0.0156 0.99988 key 0.4 0 -6e-05 -0.01701 0.99986 key 0.44 0 -6e-05 -0.01788 0.99984 key 0.48 0 -7e-05 -0.01848 0.99983 key 0.52 0 -7e-05 -0.01901 0.99982 key 0.56 0 -7e-05 -0.01948 0.99981 key 0.6 0 -8e-05 -0.01987 0.9998 key 0.64 0 -8e-05 -0.02019 0.9998 key 0.68 0 -8e-05 -0.02042 0.99979 key 0.72 0 -8e-05 -0.02059 0.99979 key 0.76 0 -8e-05 -0.02069 0.99979 key 0.8 0 -8e-05 -0.02075 0.99978 key 0.84 0 -8e-05 -0.02078 0.99978 key 0.88 0 -8e-05 -0.02079 0.99978 key 0.92 0 -8e-05 -0.02079 0.99978 key 0.96 0 -8e-05 -0.02079 0.99978 key 1 0 -8e-05 -0.02078 0.99978 key 1.04 0 -8e-05 -0.02075 0.99978 key 1.08 0 -8e-05 -0.02069 0.99979 key 1.12 0 -8e-05 -0.02059 0.99979 key 1.16 0 -8e-05 -0.02042 0.99979 key 1.2 0 -8e-05 -0.02019 0.9998 key 1.24 0 -7e-05 -0.01987 0.9998 key 1.28 0 -7e-05 -0.01948 0.99981 key 1.32 0 -7e-05 -0.01901 0.99982 key 1.36 0 -7e-05 -0.01848 0.99983 key 1.4 0 -6e-05 -0.01788 0.99984 key 1.44 0 -6e-05 -0.01715 0.99985 key 1.48 0 -5e-05 -0.0162 0.99987 key 1.52 0 -4e-05 -0.01505 0.99989 key 1.56 -0 -3e-05 -0.01372 0.99991 key 1.6 -0 -2e-05 -0.01223 0.99993 key 1.64 -0 -1e-05 -0.01063 0.99994 key 1.68 -0 0 -0.00896 0.99996 key 1.72 -0 1e-05 -0.00728 0.99997 key 1.76 -0 2e-05 -0.00564 0.99998 key 1.8 -0 3e-05 -0.0041 0.99999 key 1.84 -0 3e-05 -0.00274 1 key 1.88 -0 3e-05 -0.00159 1 key 1.92 -0 3e-05 -0.00073 1 key 1.96 -0 2e-05 -0.00019 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Chest" Keyframes 51 { key 0 0 -0 -0 key 0.04 0 -0 -0 key 0.08 0 -0 -0 key 0.12 0 -0 -0 key 0.16 0 -0 -0 key 0.2 0 -0 0 key 0.24 -0 -0 -0 key 0.28 0 -0 -0 key 0.32 -0 -0 -0 key 0.36 0 -0 -0 key 0.4 0 -0 -0 key 0.44 -0 -0 -0 key 0.48 -0 -0 -0 key 0.52 -0 -0 -0 key 0.56 -0 -0 -0 key 0.6 -0 -0 -0 key 0.64 -0 -0 -0 key 0.68 -0 -0 -0 key 0.72 -0 -0 -0 key 0.76 -0 -0 -0 key 0.8 -0 -0 -0 key 0.84 -0 -0 -0 key 0.88 -0 -0 -0 key 0.92 -0 -0 -0 key 0.96 -0 -0 -0 key 1 -0 -0 -0 key 1.04 -0 -0 -0 key 1.08 -0 -0 -0 key 1.12 -0 -0 -0 key 1.16 -0 -0 -0 key 1.2 -0 -0 -0 key 1.24 -0 -0 -0 key 1.28 -0 -0 -0 key 1.32 -0 -0 -0 key 1.36 -0 -0 -0 key 1.4 -0 -0 -0 key 1.44 -0 -0 -0 key 1.48 -0 -0 -0 key 1.52 -0 0 -0 key 1.56 0 0 -0 key 1.6 0 -0 -0 key 1.64 0 -0 -0 key 1.68 -0 -0 -0 key 1.72 -0 0 -0 key 1.76 -0 -0 -0 key 1.8 -0 -0 -0 key 1.84 -0 -0 -0 key 1.88 0 -0 -0 key 1.92 0 -0 -0 key 1.96 -0 -0 -0 key 2 0 -0 -0 } } Vec3LinearChannel { name "scale" target "Foot.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot.R" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot.R" Keyframes 51 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 key 1.4 0 0 0 key 1.44 0 0 0 key 1.48 0 0 0 key 1.52 0 0 0 key 1.56 0 0 0 key 1.6 0 0 0 key 1.64 0 0 0 key 1.68 0 0 0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 0 0 0 key 1.84 0 0 0 key 1.88 0 0 0 key 1.92 0 0 0 key 1.96 0 0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Foot_IK.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot_IK.R" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot_IK.R" Keyframes 51 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 key 1.4 0 0 0 key 1.44 0 0 0 key 1.48 0 0 0 key 1.52 0 0 0 key 1.56 0 0 0 key 1.6 0 0 0 key 1.64 0 0 0 key 1.68 0 0 0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 0 0 0 key 1.84 0 0 0 key 1.88 0 0 0 key 1.92 0 0 0 key 1.96 0 0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Head" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Head" Keyframes 51 { key 0 -0.00818 0 0 0.99997 key 0.04 -0.00818 0 -0 0.99997 key 0.08 -0.00818 -0 0 0.99997 key 0.12 -0.00716 0.00011 -0.00093 0.99997 key 0.16 -0.00388 0.0005 -0.00391 0.99998 key 0.2 0.0019 0.0012 -0.00917 0.99996 key 0.24 0.01012 0.0022 -0.01665 0.99981 key 0.28 0.02012 0.00341 -0.02576 0.99946 key 0.32 0.0306 0.00469 -0.03531 0.9989 key 0.36 0.04013 0.00584 -0.04399 0.99821 key 0.4 0.04776 0.00677 -0.05094 0.99754 key 0.44 0.05318 0.00743 -0.05587 0.99699 key 0.48 0.05573 0.00783 -0.05657 0.99681 key 0.52 0.0565 0.00807 -0.05486 0.99686 key 0.56 0.05682 0.0082 -0.05388 0.9969 key 0.6 0.05707 0.00827 -0.05417 0.99687 key 0.64 0.05716 0.00828 -0.05485 0.99682 key 0.68 0.05719 0.00829 -0.0556 0.99678 key 0.72 0.05724 0.00831 -0.05615 0.99675 key 0.76 0.05737 0.00835 -0.05635 0.99673 key 0.8 0.05763 0.00844 -0.05597 0.99673 key 0.84 0.05806 0.00858 -0.05488 0.99677 key 0.88 0.05852 0.00872 -0.05346 0.99682 key 0.92 0.05884 0.00883 -0.05238 0.99685 key 0.96 0.05895 0.00886 -0.052 0.99687 key 1 0.05905 0.00887 -0.05207 0.99686 key 1.04 0.05936 0.00889 -0.05229 0.99683 key 1.08 0.05986 0.00892 -0.05266 0.99678 key 1.12 0.06054 0.00895 -0.05321 0.99671 key 1.16 0.06133 0.00899 -0.05392 0.99662 key 1.2 0.06214 0.00901 -0.05478 0.99652 key 1.24 0.0628 0.009 -0.05572 0.99643 key 1.28 0.06316 0.00896 -0.05667 0.99635 key 1.32 0.06304 0.00885 -0.05755 0.99631 key 1.36 0.06235 0.00869 -0.05828 0.99631 key 1.4 0.06106 0.00847 -0.05881 0.99636 key 1.44 0.05922 0.0082 -0.05912 0.99646 key 1.48 0.05687 0.00788 -0.05923 0.99659 key 1.52 0.05372 0.00747 -0.05847 0.99681 key 1.56 0.04944 0.00694 -0.05615 0.99717 key 1.6 0.04408 0.00628 -0.05231 0.99764 key 1.64 0.03778 0.00551 -0.04708 0.99816 key 1.68 0.03078 0.00467 -0.0407 0.99869 key 1.72 0.02341 0.00378 -0.03356 0.99916 key 1.76 0.01608 0.00291 -0.02614 0.99952 key 1.8 0.0092 0.00208 -0.01894 0.99978 key 1.84 0.00316 0.00136 -0.01248 0.99992 key 1.88 -0.00173 0.00078 -0.00713 0.99997 key 1.92 -0.0053 0.00035 -0.00319 0.99998 key 1.96 -0.00745 9e-05 -0.00079 0.99997 key 2 -0.00818 0 0 0.99997 } } Vec3LinearChannel { name "translate" target "Head" Keyframes 51 { key 0 0 0 0 key 0.04 0 -0 0 key 0.08 -0 -0 -0 key 0.12 -0 -0 -0 key 0.16 -0 -0 -0 key 0.2 -0 0 0 key 0.24 0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 0 key 0.36 -0 -0 0 key 0.4 0 -0 0 key 0.44 -0 -0 -0 key 0.48 -0 0 0 key 0.52 -0 -0 0 key 0.56 -0 -0 0 key 0.6 -0 0 0 key 0.64 -0 -0 0 key 0.68 0 -0 -0 key 0.72 -0 -0 0 key 0.76 -0 -0 -0 key 0.8 0 -0 0 key 0.84 -0 -0 -0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 -0 -0 key 1.04 -0 -0 0 key 1.08 -0 -0 -0 key 1.12 0 -0 0 key 1.16 -0 -0 0 key 1.2 0 -0 0 key 1.24 0 -0 0 key 1.28 -0 0 0 key 1.32 -0 -0 -0 key 1.36 -0 0 0 key 1.4 -0 -0 -0 key 1.44 -0 -0 0 key 1.48 -0 -0 0 key 1.52 0 -0 -0 key 1.56 -0 -0 0 key 1.6 0 0 0 key 1.64 0 -0 0 key 1.68 -0 -0 0 key 1.72 0 -0 0 key 1.76 -0 -0 0 key 1.8 -0 0 -0 key 1.84 -0 -0 0 key 1.88 -0 0 0 key 1.92 -0 -0 0 key 1.96 0 -0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Hand.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Hand.L" Keyframes 51 { key 0 0.0165 0.04384 -0.07358 0.99619 key 0.04 0.01621 0.00635 -0.07134 0.9973 key 0.08 0.01533 -0.0828 -0.06517 0.99431 key 0.12 0.01395 -0.20148 -0.05525 0.97783 key 0.16 0.01214 -0.33147 -0.04197 0.94245 key 0.2 0.01011 -0.45543 -0.0264 0.88982 key 0.24 0.00811 -0.56056 -0.0099 0.82802 key 0.28 0.00637 -0.64102 0.00642 0.76747 key 0.32 0.00504 -0.69661 0.02203 0.71709 key 0.36 0.0042 -0.72943 0.03695 0.68304 key 0.4 0.0039 -0.74089 0.05158 0.66963 key 0.44 0.01066 -0.7407 0.06959 0.66814 key 0.48 0.02972 -0.73858 0.09257 0.66712 key 0.52 0.05416 -0.73493 0.11505 0.66612 key 0.56 0.07313 -0.73155 0.13029 0.66521 key 0.6 0.07985 -0.73026 0.1353 0.66486 key 0.64 0.07534 -0.73116 0.13035 0.66539 key 0.68 0.06261 -0.73351 0.11635 0.66671 key 0.72 0.04622 -0.73615 0.09831 0.66805 key 0.76 0.03345 -0.73789 0.08423 0.66881 key 0.8 0.02891 -0.73845 0.07922 0.66902 key 0.84 0.03345 -0.73789 0.08423 0.66881 key 0.88 0.04622 -0.73615 0.09831 0.66805 key 0.92 0.06261 -0.73351 0.11635 0.66671 key 0.96 0.07534 -0.73116 0.13035 0.66539 key 1 0.07985 -0.73026 0.1353 0.66486 key 1.04 0.07314 -0.73151 0.12794 0.66571 key 1.08 0.05418 -0.73468 0.1071 0.66771 key 1.12 0.02973 -0.73797 0.08015 0.66939 key 1.16 0.01067 -0.74001 0.05909 0.66991 key 1.2 0.0039 -0.74089 0.05158 0.66963 key 1.24 0.00426 -0.7414 0.05195 0.66904 key 1.28 0.00735 -0.74189 0.05525 0.6682 key 1.32 0.01485 -0.74204 0.06326 0.6672 key 1.36 0.04997 -0.73887 0.10197 0.66422 key 1.4 0.07985 -0.73026 0.1353 0.66486 key 1.44 0.07998 -0.71518 0.1339 0.68132 key 1.48 0.07845 -0.68213 0.12616 0.71598 key 1.52 0.07488 -0.62805 0.11138 0.76651 key 1.56 0.06905 -0.55166 0.08956 0.82637 key 1.6 0.06118 -0.45662 0.06227 0.88537 key 1.64 0.05212 -0.3528 0.03275 0.93367 key 1.68 0.04312 -0.25265 0.0047 0.96658 key 1.72 0.03522 -0.16576 -0.01929 0.98535 key 1.76 0.02899 -0.0964 -0.03819 0.99419 key 1.8 0.02456 -0.04486 -0.05212 0.99733 key 1.84 0.02098 -0.00258 -0.06326 0.99777 key 1.88 0.01808 0.0289 -0.07101 0.99689 key 1.92 0.01685 0.04071 -0.07346 0.99632 key 1.96 0.01653 0.04343 -0.07373 0.99619 key 2 0.0165 0.04384 -0.07358 0.99619 } } Vec3LinearChannel { name "translate" target "Hand.L" Keyframes 51 { key 0 0 -0 0 key 0.04 0 0 0 key 0.08 0 0 -0 key 0.12 0 -0 -0 key 0.16 0 0 0 key 0.2 -0 -0 -0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 0 -0 -0 key 0.36 0 -0 0 key 0.4 -0 -0 -0 key 0.44 0 0 0 key 0.48 0 -0 -0 key 0.52 0 -0 -0 key 0.56 -0 -0 0 key 0.6 0 -0 0 key 0.64 -0 0 0 key 0.68 -0 -0 -0 key 0.72 0 0 -0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 0 0 0 key 0.88 -0 0 -0 key 0.92 -0 0 -0 key 0.96 -0 -0 0 key 1 0 -0 -0 key 1.04 -0 0 0 key 1.08 0 -0 0 key 1.12 -0 0 0 key 1.16 0 0 -0 key 1.2 -0 0 0 key 1.24 -0 0 -0 key 1.28 -0 -0 -0 key 1.32 -0 0 -0 key 1.36 0 -0 -0 key 1.4 -0 -0 0 key 1.44 -0 -0 0 key 1.48 -0 0 -0 key 1.52 0 -0 -0 key 1.56 0 -0 -0 key 1.6 0 -0 0 key 1.64 -0 -0 -0 key 1.68 -0 -0 -0 key 1.72 0 -0 0 key 1.76 -0 -0 -0 key 1.8 -0 -0 -0 key 1.84 -0 -0 -0 key 1.88 0 -0 0 key 1.92 0 0 0 key 1.96 -0 -0 -0 key 2 0 0 -0 } } Vec3LinearChannel { name "scale" target "Spine" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Spine" Keyframes 51 { key 0 -0 0 0 1 key 0.04 0 -0 -0.00019 1 key 0.08 0 -0 -0.00041 1 key 0.12 0 -0 -0.00065 1 key 0.16 0 -0 -0.0009 1 key 0.2 0 -0 -0.00115 1 key 0.24 0 -1e-05 -0.00138 1 key 0.28 0 -1e-05 -0.00159 1 key 0.32 0 -1e-05 -0.00175 1 key 0.36 0 -1e-05 -0.00187 1 key 0.4 0 -1e-05 -0.00194 1 key 0.44 0 -1e-05 -0.00196 1 key 0.48 0 -1e-05 -0.00196 1 key 0.52 0 -1e-05 -0.00196 1 key 0.56 0 -1e-05 -0.00196 1 key 0.6 0 -1e-05 -0.00196 1 key 0.64 0 -1e-05 -0.00196 1 key 0.68 0 -1e-05 -0.00196 1 key 0.72 0 -1e-05 -0.00196 1 key 0.76 0 -1e-05 -0.00196 1 key 0.8 0 -1e-05 -0.00196 1 key 0.84 0 -1e-05 -0.00196 1 key 0.88 0 -1e-05 -0.00196 1 key 0.92 0 -1e-05 -0.00196 1 key 0.96 0 -1e-05 -0.00196 1 key 1 0 -1e-05 -0.00196 1 key 1.04 0 -1e-05 -0.00196 1 key 1.08 0 -1e-05 -0.00196 1 key 1.12 0 -1e-05 -0.00196 1 key 1.16 0 -1e-05 -0.00196 1 key 1.2 0 -1e-05 -0.00196 1 key 1.24 0 -1e-05 -0.00196 1 key 1.28 0 -1e-05 -0.00196 1 key 1.32 0 -1e-05 -0.00196 1 key 1.36 0 -1e-05 -0.00196 1 key 1.4 0 -1e-05 -0.00196 1 key 1.44 0 -1e-05 -0.00195 1 key 1.48 -0 -1e-05 -0.00191 1 key 1.52 0 -1e-05 -0.00185 1 key 1.56 0 -1e-05 -0.00176 1 key 1.6 0 -1e-05 -0.00165 1 key 1.64 0 -1e-05 -0.00151 1 key 1.68 0 -1e-05 -0.00135 1 key 1.72 0 -1e-05 -0.00118 1 key 1.76 0 -0 -0.001 1 key 1.8 -0 -0 -0.00081 1 key 1.84 0 -0 -0.00063 1 key 1.88 -0 -0 -0.00046 1 key 1.92 0 -0 -0.00029 1 key 1.96 0 -0 -0.00014 1 key 2 -0 0 0 1 } } Vec3LinearChannel { name "translate" target "Spine" Keyframes 51 { key 0 0 0 -0 key 0.04 0 0 -0 key 0.08 0 0 -0 key 0.12 0 0 -0 key 0.16 0 0 -0 key 0.2 0 0 -0 key 0.24 0 0 -0 key 0.28 0 0 -0 key 0.32 0 0 -0 key 0.36 0 0 -0 key 0.4 0 0 -0 key 0.44 0 0 -0 key 0.48 0 0 -0 key 0.52 0 0 -0 key 0.56 0 0 -0 key 0.6 0 0 -0 key 0.64 0 0 -0 key 0.68 0 0 -0 key 0.72 0 0 -0 key 0.76 0 0 -0 key 0.8 0 0 -0 key 0.84 0 0 -0 key 0.88 0 0 -0 key 0.92 0 0 -0 key 0.96 0 0 -0 key 1 0 0 -0 key 1.04 0 0 -0 key 1.08 0 0 -0 key 1.12 0 0 -0 key 1.16 0 0 -0 key 1.2 0 0 -0 key 1.24 0 0 -0 key 1.28 0 0 -0 key 1.32 0 0 -0 key 1.36 0 0 -0 key 1.4 0 0 -0 key 1.44 0 0 -0 key 1.48 0 0 -0 key 1.52 0 0 -0 key 1.56 0 0 -0 key 1.6 0 0 -0 key 1.64 0 0 -0 key 1.68 0 0 -0 key 1.72 0 0 -0 key 1.76 0 0 -0 key 1.8 0 0 -0 key 1.84 0 0 -0 key 1.88 0 0 -0 key 1.92 0 0 -0 key 1.96 0 0 -0 key 2 0 0 -0 } } Vec3LinearChannel { name "scale" target "Humerus.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Humerus.R" Keyframes 51 { key 0 -0.03708 -0.06647 0.50117 0.86199 key 0.04 -0.03714 -0.06646 0.50113 0.86201 key 0.08 -0.03717 -0.06645 0.50111 0.86203 key 0.12 -0.0372 -0.06644 0.50109 0.86204 key 0.16 -0.03722 -0.06643 0.50107 0.86205 key 0.2 -0.03724 -0.06642 0.50106 0.86206 key 0.24 -0.03726 -0.06642 0.50104 0.86207 key 0.28 -0.03727 -0.06641 0.50103 0.86207 key 0.32 -0.03728 -0.0664 0.50102 0.86208 key 0.36 -0.03729 -0.06639 0.501 0.86209 key 0.4 -0.0373 -0.06638 0.50099 0.86209 key 0.44 -0.03731 -0.06638 0.50098 0.8621 key 0.48 -0.03732 -0.06637 0.50097 0.86211 key 0.52 -0.03733 -0.06636 0.50097 0.86211 key 0.56 -0.03733 -0.06635 0.50096 0.86212 key 0.6 -0.03734 -0.06635 0.50095 0.86212 key 0.64 -0.03734 -0.06634 0.50094 0.86213 key 0.68 -0.03735 -0.06633 0.50093 0.86213 key 0.72 -0.03735 -0.06633 0.50093 0.86213 key 0.76 -0.03736 -0.06632 0.50092 0.86214 key 0.8 -0.03736 -0.06632 0.50092 0.86214 key 0.84 -0.03736 -0.06631 0.50091 0.86215 key 0.88 -0.03736 -0.06631 0.50091 0.86215 key 0.92 -0.03736 -0.0663 0.5009 0.86215 key 0.96 -0.03737 -0.0663 0.5009 0.86215 key 1 -0.03737 -0.06629 0.50089 0.86216 key 1.04 -0.03737 -0.06629 0.50089 0.86216 key 1.08 -0.03737 -0.06628 0.50089 0.86216 key 1.12 -0.03736 -0.06628 0.50089 0.86216 key 1.16 -0.03736 -0.06628 0.50089 0.86216 key 1.2 -0.03736 -0.06627 0.50089 0.86216 key 1.24 -0.03736 -0.06627 0.50089 0.86216 key 1.28 -0.03735 -0.06627 0.50089 0.86216 key 1.32 -0.03735 -0.06627 0.50089 0.86216 key 1.36 -0.03735 -0.06627 0.50089 0.86216 key 1.4 -0.03734 -0.06627 0.50089 0.86216 key 1.44 -0.03734 -0.06627 0.50089 0.86216 key 1.48 -0.03733 -0.06627 0.5009 0.86216 key 1.52 -0.03732 -0.06627 0.5009 0.86215 key 1.56 -0.03731 -0.06628 0.50091 0.86215 key 1.6 -0.03731 -0.06628 0.50092 0.86215 key 1.64 -0.0373 -0.06628 0.50093 0.86214 key 1.68 -0.03728 -0.06629 0.50094 0.86214 key 1.72 -0.03727 -0.0663 0.50095 0.86213 key 1.76 -0.03726 -0.06631 0.50096 0.86212 key 1.8 -0.03724 -0.06632 0.50098 0.86211 key 1.84 -0.03722 -0.06633 0.501 0.8621 key 1.88 -0.0372 -0.06635 0.50103 0.86208 key 1.92 -0.03717 -0.06638 0.50106 0.86206 key 1.96 -0.03714 -0.06641 0.5011 0.86204 key 2 -0.03708 -0.06647 0.50117 0.86199 } } Vec3LinearChannel { name "translate" target "Humerus.R" Keyframes 51 { key 0 0 -0 0 key 0.04 -0 -0 0 key 0.08 -0 -0 -0 key 0.12 0 -0 -0 key 0.16 -0 -0 0 key 0.2 0 -0 -0 key 0.24 -0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 0 key 0.36 -0 -0 0 key 0.4 -0 -0 0 key 0.44 -0 -0 -0 key 0.48 0 -0 0 key 0.52 -0 -0 0 key 0.56 -0 -0 0 key 0.6 0 -0 0 key 0.64 -0 -0 0 key 0.68 -0 -0 -0 key 0.72 -0 -0 0 key 0.76 -0 -0 -0 key 0.8 -0 -0 0 key 0.84 0 -0 -0 key 0.88 -0 -0 0 key 0.92 0 -0 0 key 0.96 -0 -0 0 key 1 0 -0 -0 key 1.04 -0 -0 0 key 1.08 -0 -0 -0 key 1.12 -0 -0 0 key 1.16 -0 -0 0 key 1.2 0 -0 0 key 1.24 -0 -0 0 key 1.28 0 -0 0 key 1.32 -0 -0 0 key 1.36 0 -0 0 key 1.4 -0 -0 -0 key 1.44 -0 -0 -0 key 1.48 0 -0 0 key 1.52 -0 -0 -0 key 1.56 -0 -0 0 key 1.6 -0 -0 0 key 1.64 -0 -0 -0 key 1.68 -0 -0 0 key 1.72 -0 -0 -0 key 1.76 0 -0 -0 key 1.8 0 -0 0 key 1.84 0 -0 0 key 1.88 0 -0 0 key 1.92 0 -0 0 key 1.96 0 -0 0 key 2 0 -0 0 } } Vec3LinearChannel { name "scale" target "Footroll.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Footroll.L" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Footroll.L" Keyframes 51 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 0 0 key 1.6 -0 0 0 key 1.64 -0 0 0 key 1.68 -0 0 0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 -0 0 0 key 1.84 -0 0 0 key 1.88 -0 0 0 key 1.92 -0 0 0 key 1.96 -0 0 0 key 2 -0 0 0 } } Vec3LinearChannel { name "scale" target "Footroll.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Footroll.R" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Footroll.R" Keyframes 51 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 key 1.4 0 0 0 key 1.44 0 0 0 key 1.48 0 0 0 key 1.52 0 0 0 key 1.56 0 0 0 key 1.6 0 0 0 key 1.64 0 0 0 key 1.68 0 0 0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 0 0 0 key 1.84 0 0 0 key 1.88 0 0 0 key 1.92 0 0 0 key 1.96 0 0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Humerus.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Humerus.L" Keyframes 51 { key 0 -0.03545 0.0598 -0.5178 0.85268 key 0.04 -0.04174 0.03132 -0.5161 0.85494 key 0.08 -0.06387 -0.07202 -0.50497 0.85775 key 0.12 -0.10167 -0.26435 -0.46359 0.83956 key 0.16 -0.12408 -0.42324 -0.39518 0.8058 key 0.2 -0.10495 -0.48975 -0.32355 0.80277 key 0.24 -0.04775 -0.54575 -0.22204 0.80658 key 0.28 0.03673 -0.58115 -0.10248 0.80648 key 0.32 0.12063 -0.59209 0.00534 0.79678 key 0.36 0.1769 -0.58934 0.07421 0.78478 key 0.4 0.19568 -0.58663 0.0965 0.77992 key 0.44 0.18891 -0.58654 0.08988 0.78244 key 0.48 0.16973 -0.58598 0.07116 0.78915 key 0.52 0.1449 -0.5846 0.04703 0.79689 key 0.56 0.12545 -0.58302 0.02822 0.80222 key 0.6 0.11853 -0.58236 0.02155 0.80396 key 0.64 0.12634 -0.58309 0.02908 0.802 key 0.68 0.1483 -0.58479 0.05033 0.79593 key 0.72 0.17632 -0.58613 0.07757 0.78699 key 0.76 0.19792 -0.58652 0.09868 0.77916 key 0.8 0.20553 -0.58652 0.10614 0.7762 key 0.84 0.19792 -0.58652 0.09868 0.77916 key 0.88 0.17632 -0.58613 0.07757 0.78699 key 0.92 0.1483 -0.58479 0.05033 0.79593 key 0.96 0.12634 -0.58309 0.02908 0.802 key 1 0.11853 -0.58236 0.02155 0.80396 key 1.04 0.12545 -0.58302 0.02822 0.80222 key 1.08 0.1449 -0.5846 0.04704 0.79689 key 1.12 0.16973 -0.58598 0.07117 0.78915 key 1.16 0.18891 -0.58653 0.08988 0.78244 key 1.2 0.19568 -0.58663 0.0965 0.77992 key 1.24 0.18855 -0.58679 0.09237 0.78204 key 1.28 0.16727 -0.58681 0.07831 0.78838 key 1.32 0.13671 -0.58547 0.05373 0.79727 key 1.36 0.10678 -0.58198 0.02198 0.80586 key 1.4 0.08516 -0.57667 -0.01208 0.81244 key 1.44 0.06956 -0.56394 -0.04947 0.82139 key 1.48 0.05541 -0.53638 -0.09415 0.83687 key 1.52 0.04254 -0.49222 -0.14624 0.85704 key 1.56 0.03085 -0.43092 -0.20438 0.8784 key 1.6 0.02028 -0.35506 -0.26513 0.89623 key 1.64 0.01081 -0.27124 -0.32355 0.90644 key 1.68 0.00237 -0.18854 -0.37508 0.90761 key 1.72 -0.00522 -0.11514 -0.4173 0.90143 key 1.76 -0.01223 -0.05595 -0.45014 0.89112 key 1.8 -0.01891 -0.01254 -0.47497 0.87971 key 1.84 -0.02568 0.02175 -0.49525 0.8681 key 1.88 -0.03158 0.04672 -0.50978 0.85845 key 1.92 -0.03448 0.05631 -0.5155 0.85434 key 1.96 -0.03537 0.05893 -0.51719 0.85311 key 2 -0.03545 0.0598 -0.5178 0.85268 } } Vec3LinearChannel { name "translate" target "Humerus.L" Keyframes 51 { key 0 -0 -0 0 key 0.04 -0 -0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 0 0 key 1.6 -0 0 0 key 1.64 -0 0 0 key 1.68 -0 -0 0 key 1.72 -0 0 0 key 1.76 -0 -0 0 key 1.8 -0 -0 0 key 1.84 -0 -0 0 key 1.88 -0 -0 0 key 1.92 -0 -0 0 key 1.96 -0 -0 0 key 2 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Hand.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Hand.R" Keyframes 51 { key 0 0.02506 -0.04337 0.08084 0.99547 key 0.04 0.02504 -0.0434 0.08085 0.99547 key 0.08 0.02509 -0.04341 0.08084 0.99547 key 0.12 0.02517 -0.04342 0.08082 0.99546 key 0.16 0.02525 -0.04342 0.0808 0.99546 key 0.2 0.02534 -0.04342 0.08078 0.99546 key 0.24 0.02543 -0.04342 0.08076 0.99546 key 0.28 0.02552 -0.04341 0.08074 0.99546 key 0.32 0.02562 -0.04341 0.08071 0.99546 key 0.36 0.02571 -0.04341 0.08069 0.99546 key 0.4 0.02581 -0.0434 0.08067 0.99546 key 0.44 0.0259 -0.0434 0.08064 0.99546 key 0.48 0.026 -0.04339 0.08062 0.99546 key 0.52 0.02609 -0.04338 0.0806 0.99546 key 0.56 0.02618 -0.04338 0.08058 0.99546 key 0.6 0.02627 -0.04337 0.08056 0.99546 key 0.64 0.02636 -0.04337 0.08053 0.99546 key 0.68 0.02645 -0.04336 0.08051 0.99546 key 0.72 0.02654 -0.04335 0.08049 0.99546 key 0.76 0.02662 -0.04335 0.08047 0.99546 key 0.8 0.02671 -0.04334 0.08045 0.99546 key 0.84 0.02679 -0.04333 0.08043 0.99546 key 0.88 0.02686 -0.04332 0.08042 0.99546 key 0.92 0.02694 -0.04332 0.0804 0.99546 key 0.96 0.02701 -0.04331 0.08038 0.99546 key 1 0.02707 -0.0433 0.08036 0.99546 key 1.04 0.02714 -0.0433 0.08035 0.99546 key 1.08 0.0272 -0.04329 0.08034 0.99546 key 1.12 0.02725 -0.04329 0.08032 0.99546 key 1.16 0.02731 -0.04328 0.08031 0.99546 key 1.2 0.02735 -0.04327 0.0803 0.99546 key 1.24 0.02739 -0.04327 0.08029 0.99546 key 1.28 0.02743 -0.04326 0.08028 0.99546 key 1.32 0.02746 -0.04326 0.08027 0.99546 key 1.36 0.02748 -0.04325 0.08027 0.99546 key 1.4 0.0275 -0.04325 0.08026 0.99546 key 1.44 0.02751 -0.04325 0.08026 0.99546 key 1.48 0.02751 -0.04324 0.08026 0.99546 key 1.52 0.0275 -0.04324 0.08026 0.99546 key 1.56 0.02747 -0.04324 0.08027 0.99546 key 1.6 0.02744 -0.04324 0.08028 0.99546 key 1.64 0.02739 -0.04324 0.08029 0.99546 key 1.68 0.02733 -0.04324 0.0803 0.99546 key 1.72 0.02724 -0.04324 0.08032 0.99546 key 1.76 0.02713 -0.04325 0.08035 0.99546 key 1.8 0.02699 -0.04325 0.08038 0.99546 key 1.84 0.02681 -0.04326 0.08043 0.99546 key 1.88 0.02658 -0.04327 0.08048 0.99546 key 1.92 0.02627 -0.04329 0.08055 0.99546 key 1.96 0.02583 -0.04332 0.08066 0.99546 key 2 0.02506 -0.04337 0.08084 0.99547 } } Vec3LinearChannel { name "translate" target "Hand.R" Keyframes 51 { key 0 0 -0 -0 key 0.04 0 -0 0 key 0.08 0 -0 -0 key 0.12 0 -0 -0 key 0.16 -0 -0 -0 key 0.2 0 -0 0 key 0.24 0 -0 -0 key 0.28 0 -0 0 key 0.32 -0 -0 0 key 0.36 0 0 -0 key 0.4 0 0 0 key 0.44 -0 -0 0 key 0.48 -0 -0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 -0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 -0 0 key 0.76 -0 0 0 key 0.8 0 -0 -0 key 0.84 -0 -0 -0 key 0.88 0 -0 -0 key 0.92 0 -0 -0 key 0.96 -0 -0 -0 key 1 -0 0 0 key 1.04 -0 -0 -0 key 1.08 0 0 0 key 1.12 0 -0 -0 key 1.16 0 -0 -0 key 1.2 0 -0 0 key 1.24 0 -0 -0 key 1.28 0 -0 0 key 1.32 0 -0 -0 key 1.36 -0 0 -0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 -0 key 1.52 0 -0 0 key 1.56 0 -0 -0 key 1.6 0 0 0 key 1.64 0 -0 0 key 1.68 0 -0 0 key 1.72 -0 -0 0 key 1.76 0 0 0 key 1.8 0 -0 0 key 1.84 -0 -0 -0 key 1.88 0 -0 -0 key 1.92 0 0 0 key 1.96 0 0 0 key 2 -0 -0 -0 } } Vec3LinearChannel { name "scale" target "Shin.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Shin.L" Keyframes 51 { key 0 -0.15751 0 -0 0.98752 key 0.04 -0.15751 0 -0 0.98752 key 0.08 -0.15751 0 -0 0.98752 key 0.12 -0.15751 0 -0 0.98752 key 0.16 -0.15751 -0 -0 0.98752 key 0.2 -0.15751 -0 -0 0.98752 key 0.24 -0.15751 0 -0 0.98752 key 0.28 -0.15751 0 -0 0.98752 key 0.32 -0.15751 0 -0 0.98752 key 0.36 -0.15751 0 -0 0.98752 key 0.4 -0.15751 0 -0 0.98752 key 0.44 -0.15751 0 -0 0.98752 key 0.48 -0.15751 0 -0 0.98752 key 0.52 -0.15751 0 -0 0.98752 key 0.56 -0.15751 0 -0 0.98752 key 0.6 -0.15751 0 -0 0.98752 key 0.64 -0.15751 0 -0 0.98752 key 0.68 -0.15751 0 -0 0.98752 key 0.72 -0.15751 0 -0 0.98752 key 0.76 -0.15751 0 -0 0.98752 key 0.8 -0.15751 0 -0 0.98752 key 0.84 -0.15751 0 -0 0.98752 key 0.88 -0.15751 0 -0 0.98752 key 0.92 -0.15751 0 -0 0.98752 key 0.96 -0.15751 0 -0 0.98752 key 1 -0.15751 0 -0 0.98752 key 1.04 -0.15751 0 -0 0.98752 key 1.08 -0.15751 0 -0 0.98752 key 1.12 -0.15751 0 -0 0.98752 key 1.16 -0.15751 0 -0 0.98752 key 1.2 -0.15751 0 -0 0.98752 key 1.24 -0.15751 0 -0 0.98752 key 1.28 -0.15751 0 -0 0.98752 key 1.32 -0.15751 0 -0 0.98752 key 1.36 -0.15751 0 -0 0.98752 key 1.4 -0.15751 0 -0 0.98752 key 1.44 -0.15751 0 -0 0.98752 key 1.48 -0.15751 0 -0 0.98752 key 1.52 -0.15751 0 -0 0.98752 key 1.56 -0.15751 0 -0 0.98752 key 1.6 -0.15751 0 -0 0.98752 key 1.64 -0.15751 0 -0 0.98752 key 1.68 -0.15751 0 -0 0.98752 key 1.72 -0.15751 0 -0 0.98752 key 1.76 -0.15751 0 -0 0.98752 key 1.8 -0.15751 0 -0 0.98752 key 1.84 -0.15751 0 -0 0.98752 key 1.88 -0.15751 0 -0 0.98752 key 1.92 -0.15751 0 -0 0.98752 key 1.96 -0.15751 0 -0 0.98752 key 2 -0.15751 0 -0 0.98752 } } Vec3LinearChannel { name "translate" target "Shin.L" Keyframes 51 { key 0 0 0 -0 key 0.04 0 0 -0 key 0.08 0 0 -0 key 0.12 0 0 -0 key 0.16 0 0 0 key 0.2 0 0 -0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 key 1.4 0 0 0 key 1.44 0 0 0 key 1.48 0 0 0 key 1.52 0 0 0 key 1.56 0 0 0 key 1.6 0 0 0 key 1.64 0 0 0 key 1.68 0 0 0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 0 0 0 key 1.84 0 0 0 key 1.88 0 0 0 key 1.92 0 0 0 key 1.96 0 0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Thigh.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Thigh.L" Keyframes 51 { key 0 0.11149 -0 0 0.99377 key 0.04 0.11149 -0 0 0.99376 key 0.08 0.11149 -0 0 0.99377 key 0.12 0.11149 -0 0 0.99377 key 0.16 0.11149 -0 0 0.99377 key 0.2 0.11149 -0 0 0.99377 key 0.24 0.11149 -0 0 0.99377 key 0.28 0.11149 -0 0 0.99377 key 0.32 0.11149 -0 0 0.99377 key 0.36 0.11149 -0 0 0.99377 key 0.4 0.11149 -0 0 0.99377 key 0.44 0.11149 -0 0 0.99377 key 0.48 0.11149 -0 0 0.99377 key 0.52 0.11149 -0 0 0.99377 key 0.56 0.11149 -0 0 0.99377 key 0.6 0.11149 -0 0 0.99377 key 0.64 0.11149 -0 0 0.99377 key 0.68 0.11149 -0 0 0.99377 key 0.72 0.11149 -0 0 0.99377 key 0.76 0.11149 -0 0 0.99377 key 0.8 0.11149 -0 0 0.99377 key 0.84 0.11149 -0 0 0.99377 key 0.88 0.11149 -0 0 0.99377 key 0.92 0.11149 -0 0 0.99377 key 0.96 0.11149 -0 0 0.99377 key 1 0.11149 -0 0 0.99377 key 1.04 0.11149 -0 0 0.99377 key 1.08 0.11149 -0 0 0.99377 key 1.12 0.11149 -0 0 0.99377 key 1.16 0.11149 -0 0 0.99377 key 1.2 0.11149 -0 0 0.99377 key 1.24 0.11149 -0 0 0.99377 key 1.28 0.11149 -0 0 0.99377 key 1.32 0.11149 -0 0 0.99377 key 1.36 0.11149 -0 0 0.99377 key 1.4 0.11149 -0 0 0.99377 key 1.44 0.11149 -0 0 0.99377 key 1.48 0.11149 -0 0 0.99377 key 1.52 0.11149 -0 0 0.99377 key 1.56 0.11149 -0 0 0.99377 key 1.6 0.11149 -0 0 0.99377 key 1.64 0.11149 -0 0 0.99377 key 1.68 0.11149 -0 0 0.99377 key 1.72 0.11149 -0 0 0.99377 key 1.76 0.11149 -0 0 0.99377 key 1.8 0.11149 -0 0 0.99377 key 1.84 0.11149 -0 0 0.99377 key 1.88 0.11149 -0 0 0.99377 key 1.92 0.11149 -0 0 0.99377 key 1.96 0.11149 -0 0 0.99377 key 2 0.11149 -0 0 0.99377 } } Vec3LinearChannel { name "translate" target "Thigh.L" Keyframes 51 { key 0 0 -0 -0 key 0.04 0 -0 -0 key 0.08 0 -0 -0 key 0.12 0 -0 -0 key 0.16 0 -0 -0 key 0.2 0 -0 -0 key 0.24 0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 -0 key 0.36 0 -0 -0 key 0.4 0 -0 -0 key 0.44 0 -0 -0 key 0.48 0 -0 -0 key 0.52 0 -0 -0 key 0.56 0 -0 -0 key 0.6 0 -0 -0 key 0.64 0 -0 -0 key 0.68 0 -0 -0 key 0.72 0 -0 -0 key 0.76 0 -0 -0 key 0.8 0 -0 -0 key 0.84 0 -0 -0 key 0.88 0 -0 -0 key 0.92 0 -0 -0 key 0.96 0 -0 -0 key 1 0 -0 -0 key 1.04 0 -0 -0 key 1.08 0 -0 -0 key 1.12 0 -0 -0 key 1.16 0 -0 -0 key 1.2 0 -0 -0 key 1.24 0 -0 -0 key 1.28 0 -0 -0 key 1.32 0 -0 -0 key 1.36 0 -0 -0 key 1.4 0 -0 -0 key 1.44 0 -0 -0 key 1.48 0 -0 -0 key 1.52 0 -0 -0 key 1.56 0 -0 -0 key 1.6 0 -0 -0 key 1.64 0 -0 -0 key 1.68 0 -0 -0 key 1.72 0 -0 -0 key 1.76 0 -0 -0 key 1.8 0 -0 -0 key 1.84 0 -0 -0 key 1.88 0 -0 -0 key 1.92 0 -0 -0 key 1.96 0 -0 -0 key 2 0 -0 -0 } } Vec3LinearChannel { name "scale" target "KneeTarget.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "KneeTarget.R" Keyframes 51 { key 0 0 0 -0 1 key 0.04 0 0 -0 1 key 0.08 0 0 -0 1 key 0.12 0 0 -0 1 key 0.16 0 0 -0 1 key 0.2 0 0 -0 1 key 0.24 0 0 -0 1 key 0.28 0 0 -0 1 key 0.32 0 0 -0 1 key 0.36 0 0 -0 1 key 0.4 0 0 -0 1 key 0.44 0 0 -0 1 key 0.48 0 0 -0 1 key 0.52 0 0 -0 1 key 0.56 0 0 -0 1 key 0.6 0 0 -0 1 key 0.64 0 0 -0 1 key 0.68 0 0 -0 1 key 0.72 0 0 -0 1 key 0.76 0 0 -0 1 key 0.8 0 0 -0 1 key 0.84 0 0 -0 1 key 0.88 0 0 -0 1 key 0.92 0 0 -0 1 key 0.96 0 0 -0 1 key 1 0 0 -0 1 key 1.04 0 0 -0 1 key 1.08 0 0 -0 1 key 1.12 0 0 -0 1 key 1.16 0 0 -0 1 key 1.2 0 0 -0 1 key 1.24 0 0 -0 1 key 1.28 0 0 -0 1 key 1.32 0 0 -0 1 key 1.36 0 0 -0 1 key 1.4 0 0 -0 1 key 1.44 0 0 -0 1 key 1.48 0 0 -0 1 key 1.52 0 0 -0 1 key 1.56 0 0 -0 1 key 1.6 0 0 -0 1 key 1.64 0 0 -0 1 key 1.68 0 0 -0 1 key 1.72 0 0 -0 1 key 1.76 0 0 -0 1 key 1.8 0 0 -0 1 key 1.84 0 0 -0 1 key 1.88 0 0 -0 1 key 1.92 0 0 -0 1 key 1.96 0 0 -0 1 key 2 0 0 -0 1 } } Vec3LinearChannel { name "translate" target "KneeTarget.R" Keyframes 51 { key 0 0 -0 0 key 0.04 0 -0 0 key 0.08 0 -0 0 key 0.12 0 -0 0 key 0.16 0 -0 0 key 0.2 0 -0 0 key 0.24 0 -0 0 key 0.28 0 -0 0 key 0.32 0 -0 0 key 0.36 0 -0 0 key 0.4 0 -0 0 key 0.44 0 -0 0 key 0.48 0 -0 0 key 0.52 0 -0 0 key 0.56 0 -0 0 key 0.6 0 -0 0 key 0.64 0 -0 0 key 0.68 0 -0 0 key 0.72 0 -0 0 key 0.76 0 -0 0 key 0.8 0 -0 0 key 0.84 0 -0 0 key 0.88 0 -0 0 key 0.92 0 -0 0 key 0.96 0 -0 0 key 1 0 -0 0 key 1.04 0 -0 0 key 1.08 0 -0 0 key 1.12 0 -0 0 key 1.16 0 -0 0 key 1.2 0 -0 0 key 1.24 0 -0 0 key 1.28 0 -0 0 key 1.32 0 -0 0 key 1.36 0 -0 0 key 1.4 0 -0 0 key 1.44 0 -0 0 key 1.48 0 -0 0 key 1.52 0 -0 0 key 1.56 0 -0 0 key 1.6 0 -0 0 key 1.64 0 -0 0 key 1.68 0 -0 0 key 1.72 0 -0 0 key 1.76 0 -0 0 key 1.8 0 -0 0 key 1.84 0 -0 0 key 1.88 0 -0 0 key 1.92 0 -0 0 key 1.96 0 -0 0 key 2 0 -0 0 } } Vec3LinearChannel { name "scale" target "Forearm.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Forearm.L" Keyframes 51 { key 0 0.21311 0 0 0.97703 key 0.04 0.25717 0 -0 0.96637 key 0.08 0.40686 0 -0 0.91349 key 0.12 0.47478 -0 -0 0.8801 key 0.16 0.48464 0 -0 0.87471 key 0.2 0.48984 0 0 0.87181 key 0.24 0.49138 0 0 0.87094 key 0.28 0.49151 0 0 0.87087 key 0.32 0.49305 0 0 0.87 key 0.36 0.49822 0 0 0.86705 key 0.4 0.50792 0 0 0.8614 key 0.44 0.5255 0 0 0.8508 key 0.48 0.5521 0 0 0.83378 key 0.52 0.58011 0 0 0.81454 key 0.56 0.59982 -0 0 0.80013 key 0.6 0.60645 -0 0 0.79512 key 0.64 0.59618 0 -0 0.80285 key 0.68 0.56663 0 -0 0.82397 key 0.72 0.52755 0 -0 0.84953 key 0.76 0.49635 -0 -0 0.86812 key 0.8 0.48515 -0 0 0.87443 key 0.84 0.49635 -0 0 0.86812 key 0.88 0.52755 0 0 0.84953 key 0.92 0.56663 0 0 0.82397 key 0.96 0.59618 -0 -0 0.80285 key 1 0.60645 -0 -0 0.79512 key 1.04 0.59804 0 0 0.80147 key 1.08 0.57393 -0 -0 0.8189 key 1.12 0.54221 0 -0 0.84024 key 1.16 0.51698 0 0 0.856 key 1.2 0.50792 0 0 0.8614 key 1.24 0.52089 0 -0 0.85362 key 1.28 0.55688 0 -0 0.83059 key 1.32 0.60169 0 -0 0.79873 key 1.36 0.63526 0 -0 0.7723 key 1.4 0.64686 0 -0 0.76261 key 1.44 0.6412 0 -0 0.76738 key 1.48 0.62357 0 -0 0.78177 key 1.52 0.59324 0 -0 0.80503 key 1.56 0.55049 0 -0 0.83484 key 1.6 0.4976 0 -0 0.86741 key 1.64 0.43919 -0 0 0.89839 key 1.68 0.38129 -0 -0 0.92446 key 1.72 0.32941 -0 -0 0.94419 key 1.76 0.28723 -0 0 0.95786 key 1.8 0.25636 -0 0 0.96658 key 1.84 0.23263 0 0 0.97256 key 1.88 0.21701 -0 0 0.97617 key 1.92 0.21281 0 -0 0.97709 key 1.96 0.21272 -0 -0 0.97711 key 2 0.21311 0 0 0.97703 } } Vec3LinearChannel { name "translate" target "Forearm.L" Keyframes 51 { key 0 -0 0 -0 key 0.04 -0 0 -0 key 0.08 0 0 -0 key 0.12 -0 -0 0 key 0.16 -0 0 0 key 0.2 -0 -0 0 key 0.24 -0 -0 -0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 -0 -0 key 0.44 -0 -0 -0 key 0.48 -0 -0 -0 key 0.52 0 0 -0 key 0.56 -0 -0 -0 key 0.6 -0 -0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 -0 0 key 0.76 -0 -0 -0 key 0.8 -0 -0 0 key 0.84 -0 -0 -0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 0 0 -0 key 1 -0 -0 -0 key 1.04 -0 0 0 key 1.08 0 0 0 key 1.12 -0 -0 -0 key 1.16 -0 0 -0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 -0 -0 key 1.36 -0 -0 0 key 1.4 -0 -0 -0 key 1.44 -0 -0 -0 key 1.48 -0 -0 0 key 1.52 -0 0 0 key 1.56 -0 -0 0 key 1.6 -0 -0 0 key 1.64 -0 -0 -0 key 1.68 -0 -0 0 key 1.72 0 0 0 key 1.76 -0 0 0 key 1.8 0 -0 0 key 1.84 0 0 0 key 1.88 -0 -0 0 key 1.92 -0 0 0 key 1.96 -0 0 0 key 2 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Forearm.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Forearm.R" Keyframes 51 { key 0 0.20637 0 -0 0.97847 key 0.04 0.20638 0 0 0.97847 key 0.08 0.20639 -0 -0 0.97847 key 0.12 0.20639 0 0 0.97847 key 0.16 0.20639 0 -0 0.97847 key 0.2 0.20639 0 0 0.97847 key 0.24 0.20639 0 0 0.97847 key 0.28 0.20639 -0 0 0.97847 key 0.32 0.20639 -0 0 0.97847 key 0.36 0.20639 -0 0 0.97847 key 0.4 0.20639 -0 -0 0.97847 key 0.44 0.20639 -0 -0 0.97847 key 0.48 0.20639 -0 -0 0.97847 key 0.52 0.20639 -0 -0 0.97847 key 0.56 0.20639 -0 -0 0.97847 key 0.6 0.20639 -0 0 0.97847 key 0.64 0.20639 0 0 0.97847 key 0.68 0.20639 -0 -0 0.97847 key 0.72 0.20639 0 -0 0.97847 key 0.76 0.20639 0 0 0.97847 key 0.8 0.20639 -0 -0 0.97847 key 0.84 0.20639 -0 0 0.97847 key 0.88 0.20638 -0 0 0.97847 key 0.92 0.20638 -0 0 0.97847 key 0.96 0.20638 0 0 0.97847 key 1 0.20638 -0 -0 0.97847 key 1.04 0.20638 0 0 0.97847 key 1.08 0.20638 -0 0 0.97847 key 1.12 0.20638 -0 0 0.97847 key 1.16 0.20638 -0 0 0.97847 key 1.2 0.20638 -0 -0 0.97847 key 1.24 0.20637 -0 0 0.97847 key 1.28 0.20637 -0 -0 0.97847 key 1.32 0.20637 -0 -0 0.97847 key 1.36 0.20637 0 0 0.97847 key 1.4 0.20637 -0 0 0.97847 key 1.44 0.20637 0 0 0.97847 key 1.48 0.20637 -0 0 0.97847 key 1.52 0.20637 -0 -0 0.97847 key 1.56 0.20637 -0 -0 0.97847 key 1.6 0.20637 -0 -0 0.97847 key 1.64 0.20637 0 0 0.97847 key 1.68 0.20637 0 0 0.97847 key 1.72 0.20636 -0 -0 0.97848 key 1.76 0.20636 -0 -0 0.97848 key 1.8 0.20636 0 0 0.97848 key 1.84 0.20636 -0 0 0.97848 key 1.88 0.20637 0 -0 0.97848 key 1.92 0.20637 0 -0 0.97847 key 1.96 0.20637 0 -0 0.97847 key 2 0.20637 0 0 0.97847 } } Vec3LinearChannel { name "translate" target "Forearm.R" Keyframes 51 { key 0 0 -0 -0 key 0.04 0 0 -0 key 0.08 0 -0 -0 key 0.12 0 -0 -0 key 0.16 0 -0 -0 key 0.2 0 -0 -0 key 0.24 0 -0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 0 0 0 key 0.4 0 -0 0 key 0.44 0 0 -0 key 0.48 0 -0 0 key 0.52 0 0 -0 key 0.56 0 -0 0 key 0.6 0 -0 0 key 0.64 0 -0 -0 key 0.68 0 -0 -0 key 0.72 -0 -0 0 key 0.76 0 0 -0 key 0.8 0 -0 -0 key 0.84 -0 -0 0 key 0.88 0 -0 0 key 0.92 0 -0 0 key 0.96 0 0 0 key 1 0 -0 0 key 1.04 0 -0 -0 key 1.08 0 0 0 key 1.12 0 -0 -0 key 1.16 0 -0 0 key 1.2 0 0 0 key 1.24 -0 0 -0 key 1.28 -0 0 0 key 1.32 0 -0 -0 key 1.36 -0 0 0 key 1.4 0 0 0 key 1.44 0 0 -0 key 1.48 0 0 -0 key 1.52 0 -0 0 key 1.56 0 -0 0 key 1.6 -0 -0 -0 key 1.64 0 -0 -0 key 1.68 -0 0 -0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 0 0 0 key 1.84 0 -0 -0 key 1.88 0 0 0 key 1.92 0 -0 0 key 1.96 0 0 -0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Pelvis" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Pelvis" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Pelvis" Keyframes 51 { key 0 0 -0.01508 -0.02848 key 0.04 0 -0.01508 -0.02848 key 0.08 0 -0.01508 -0.02848 key 0.12 0 -0.01508 -0.02848 key 0.16 0 -0.01508 -0.02848 key 0.2 0 -0.01508 -0.02848 key 0.24 0 -0.01508 -0.02848 key 0.28 0 -0.01508 -0.02848 key 0.32 0 -0.01508 -0.02848 key 0.36 0 -0.01508 -0.02848 key 0.4 0 -0.01508 -0.02848 key 0.44 0 -0.01508 -0.02848 key 0.48 0 -0.01508 -0.02848 key 0.52 0 -0.01508 -0.02848 key 0.56 0 -0.01508 -0.02848 key 0.6 0 -0.01508 -0.02848 key 0.64 0 -0.01508 -0.02848 key 0.68 0 -0.01508 -0.02848 key 0.72 0 -0.01508 -0.02848 key 0.76 0 -0.01508 -0.02848 key 0.8 0 -0.01508 -0.02848 key 0.84 0 -0.01508 -0.02848 key 0.88 0 -0.01508 -0.02848 key 0.92 0 -0.01508 -0.02848 key 0.96 0 -0.01508 -0.02848 key 1 0 -0.01508 -0.02848 key 1.04 0 -0.01508 -0.02848 key 1.08 0 -0.01508 -0.02848 key 1.12 0 -0.01508 -0.02848 key 1.16 0 -0.01508 -0.02848 key 1.2 0 -0.01508 -0.02848 key 1.24 0 -0.01508 -0.02848 key 1.28 0 -0.01508 -0.02848 key 1.32 0 -0.01508 -0.02848 key 1.36 0 -0.01508 -0.02848 key 1.4 0 -0.01508 -0.02848 key 1.44 0 -0.01508 -0.02848 key 1.48 0 -0.01508 -0.02848 key 1.52 0 -0.01508 -0.02848 key 1.56 0 -0.01508 -0.02848 key 1.6 0 -0.01508 -0.02848 key 1.64 0 -0.01508 -0.02848 key 1.68 0 -0.01508 -0.02848 key 1.72 0 -0.01508 -0.02848 key 1.76 0 -0.01508 -0.02848 key 1.8 0 -0.01508 -0.02848 key 1.84 0 -0.01508 -0.02848 key 1.88 0 -0.01508 -0.02848 key 1.92 0 -0.01508 -0.02848 key 1.96 0 -0.01508 -0.02848 key 2 0 -0.01508 -0.02848 } } Vec3LinearChannel { name "scale" target "KneeTarget.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "KneeTarget.L" Keyframes 51 { key 0 0 -0 0 1 key 0.04 0 -0 0 1 key 0.08 0 -0 0 1 key 0.12 0 -0 0 1 key 0.16 0 -0 0 1 key 0.2 0 -0 0 1 key 0.24 0 -0 0 1 key 0.28 0 -0 0 1 key 0.32 0 -0 0 1 key 0.36 0 -0 0 1 key 0.4 0 -0 0 1 key 0.44 0 -0 0 1 key 0.48 0 -0 0 1 key 0.52 0 -0 0 1 key 0.56 0 -0 0 1 key 0.6 0 -0 0 1 key 0.64 0 -0 0 1 key 0.68 0 -0 0 1 key 0.72 0 -0 0 1 key 0.76 0 -0 0 1 key 0.8 0 -0 0 1 key 0.84 0 -0 0 1 key 0.88 0 -0 0 1 key 0.92 0 -0 0 1 key 0.96 0 -0 0 1 key 1 0 -0 0 1 key 1.04 0 -0 0 1 key 1.08 0 -0 0 1 key 1.12 0 -0 0 1 key 1.16 0 -0 0 1 key 1.2 0 -0 0 1 key 1.24 0 -0 0 1 key 1.28 0 -0 0 1 key 1.32 0 -0 0 1 key 1.36 0 -0 0 1 key 1.4 0 -0 0 1 key 1.44 0 -0 0 1 key 1.48 0 -0 0 1 key 1.52 0 -0 0 1 key 1.56 0 -0 0 1 key 1.6 0 -0 0 1 key 1.64 0 -0 0 1 key 1.68 0 -0 0 1 key 1.72 0 -0 0 1 key 1.76 0 -0 0 1 key 1.8 0 -0 0 1 key 1.84 0 -0 0 1 key 1.88 0 -0 0 1 key 1.92 0 -0 0 1 key 1.96 0 -0 0 1 key 2 0 -0 0 1 } } Vec3LinearChannel { name "translate" target "KneeTarget.L" Keyframes 51 { key 0 -0 -0 0 key 0.04 -0 -0 0 key 0.08 -0 -0 0 key 0.12 -0 -0 0 key 0.16 -0 -0 0 key 0.2 -0 -0 0 key 0.24 -0 -0 0 key 0.28 -0 -0 0 key 0.32 -0 -0 0 key 0.36 -0 -0 0 key 0.4 -0 -0 0 key 0.44 -0 -0 0 key 0.48 -0 -0 0 key 0.52 -0 -0 0 key 0.56 -0 -0 0 key 0.6 -0 -0 0 key 0.64 -0 -0 0 key 0.68 -0 -0 0 key 0.72 -0 -0 0 key 0.76 -0 -0 0 key 0.8 -0 -0 0 key 0.84 -0 -0 0 key 0.88 -0 -0 0 key 0.92 -0 -0 0 key 0.96 -0 -0 0 key 1 -0 -0 0 key 1.04 -0 -0 0 key 1.08 -0 -0 0 key 1.12 -0 -0 0 key 1.16 -0 -0 0 key 1.2 -0 -0 0 key 1.24 -0 -0 0 key 1.28 -0 -0 0 key 1.32 -0 -0 0 key 1.36 -0 -0 0 key 1.4 -0 -0 0 key 1.44 -0 -0 0 key 1.48 -0 -0 0 key 1.52 -0 -0 0 key 1.56 -0 -0 0 key 1.6 -0 -0 0 key 1.64 -0 -0 0 key 1.68 -0 -0 0 key 1.72 -0 -0 0 key 1.76 -0 -0 0 key 1.8 -0 -0 0 key 1.84 -0 -0 0 key 1.88 -0 -0 0 key 1.92 -0 -0 0 key 1.96 -0 -0 0 key 2 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Shin.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Shin.R" Keyframes 51 { key 0 -0.15751 -0 0 0.98752 key 0.04 -0.15751 -0 0 0.98752 key 0.08 -0.15751 -0 0 0.98752 key 0.12 -0.15751 -0 0 0.98752 key 0.16 -0.15751 0 0 0.98752 key 0.2 -0.15751 0 0 0.98752 key 0.24 -0.15751 -0 0 0.98752 key 0.28 -0.15751 0 0 0.98752 key 0.32 -0.15751 0 0 0.98752 key 0.36 -0.15751 0 0 0.98752 key 0.4 -0.15751 0 0 0.98752 key 0.44 -0.15751 0 0 0.98752 key 0.48 -0.15751 0 0 0.98752 key 0.52 -0.15751 0 0 0.98752 key 0.56 -0.15751 0 0 0.98752 key 0.6 -0.15751 0 0 0.98752 key 0.64 -0.15751 0 0 0.98752 key 0.68 -0.15751 0 0 0.98752 key 0.72 -0.15751 0 0 0.98752 key 0.76 -0.15751 0 0 0.98752 key 0.8 -0.15751 0 0 0.98752 key 0.84 -0.15751 0 0 0.98752 key 0.88 -0.15751 0 0 0.98752 key 0.92 -0.15751 0 0 0.98752 key 0.96 -0.15751 0 0 0.98752 key 1 -0.15751 0 0 0.98752 key 1.04 -0.15751 0 0 0.98752 key 1.08 -0.15751 0 0 0.98752 key 1.12 -0.15751 0 0 0.98752 key 1.16 -0.15751 0 0 0.98752 key 1.2 -0.15751 0 0 0.98752 key 1.24 -0.15751 0 0 0.98752 key 1.28 -0.15751 0 0 0.98752 key 1.32 -0.15751 0 0 0.98752 key 1.36 -0.15751 0 0 0.98752 key 1.4 -0.15751 0 0 0.98752 key 1.44 -0.15751 0 0 0.98752 key 1.48 -0.15751 0 0 0.98752 key 1.52 -0.15751 0 0 0.98752 key 1.56 -0.15751 0 0 0.98752 key 1.6 -0.15751 0 0 0.98752 key 1.64 -0.15751 0 0 0.98752 key 1.68 -0.15751 0 0 0.98752 key 1.72 -0.15751 0 0 0.98752 key 1.76 -0.15751 0 0 0.98752 key 1.8 -0.15751 0 0 0.98752 key 1.84 -0.15751 0 0 0.98752 key 1.88 -0.15751 0 0 0.98752 key 1.92 -0.15751 0 0 0.98752 key 1.96 -0.15751 0 0 0.98752 key 2 -0.15751 0 0 0.98752 } } Vec3LinearChannel { name "translate" target "Shin.R" Keyframes 51 { key 0 -0 0 -0 key 0.04 -0 0 -0 key 0.08 -0 0 -0 key 0.12 -0 0 -0 key 0.16 -0 0 0 key 0.2 -0 0 -0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 0 0 key 1.6 -0 0 0 key 1.64 -0 0 0 key 1.68 -0 0 0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 -0 0 0 key 1.84 -0 0 0 key 1.88 -0 0 0 key 1.92 -0 0 0 key 1.96 -0 0 0 key 2 -0 0 0 } } Vec3LinearChannel { name "scale" target "Thigh.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Thigh.R" Keyframes 51 { key 0 0.11149 0 -0 0.99377 key 0.04 0.11149 0 -0 0.99376 key 0.08 0.11149 0 -0 0.99377 key 0.12 0.11149 0 -0 0.99377 key 0.16 0.11149 0 -0 0.99377 key 0.2 0.11149 0 -0 0.99377 key 0.24 0.11149 0 -0 0.99377 key 0.28 0.11149 0 -0 0.99377 key 0.32 0.11149 0 -0 0.99377 key 0.36 0.11149 0 -0 0.99377 key 0.4 0.11149 0 -0 0.99377 key 0.44 0.11149 0 -0 0.99377 key 0.48 0.11149 0 -0 0.99377 key 0.52 0.11149 0 -0 0.99377 key 0.56 0.11149 0 -0 0.99377 key 0.6 0.11149 0 -0 0.99377 key 0.64 0.11149 0 -0 0.99377 key 0.68 0.11149 0 -0 0.99377 key 0.72 0.11149 0 -0 0.99377 key 0.76 0.11149 0 -0 0.99377 key 0.8 0.11149 0 -0 0.99377 key 0.84 0.11149 0 -0 0.99377 key 0.88 0.11149 0 -0 0.99377 key 0.92 0.11149 0 -0 0.99377 key 0.96 0.11149 0 -0 0.99377 key 1 0.11149 0 -0 0.99377 key 1.04 0.11149 0 -0 0.99377 key 1.08 0.11149 0 -0 0.99377 key 1.12 0.11149 0 -0 0.99377 key 1.16 0.11149 0 -0 0.99377 key 1.2 0.11149 0 -0 0.99377 key 1.24 0.11149 0 -0 0.99377 key 1.28 0.11149 0 -0 0.99377 key 1.32 0.11149 0 -0 0.99377 key 1.36 0.11149 0 -0 0.99377 key 1.4 0.11149 0 -0 0.99377 key 1.44 0.11149 0 -0 0.99377 key 1.48 0.11149 0 -0 0.99377 key 1.52 0.11149 0 -0 0.99377 key 1.56 0.11149 0 -0 0.99377 key 1.6 0.11149 0 -0 0.99377 key 1.64 0.11149 0 -0 0.99377 key 1.68 0.11149 0 -0 0.99377 key 1.72 0.11149 0 -0 0.99377 key 1.76 0.11149 0 -0 0.99377 key 1.8 0.11149 0 -0 0.99377 key 1.84 0.11149 0 -0 0.99377 key 1.88 0.11149 0 -0 0.99377 key 1.92 0.11149 0 -0 0.99377 key 1.96 0.11149 0 -0 0.99377 key 2 0.11149 0 -0 0.99377 } } Vec3LinearChannel { name "translate" target "Thigh.R" Keyframes 51 { key 0 -0 -0 -0 key 0.04 -0 -0 -0 key 0.08 -0 -0 -0 key 0.12 -0 -0 -0 key 0.16 -0 -0 -0 key 0.2 -0 -0 -0 key 0.24 -0 -0 -0 key 0.28 -0 -0 -0 key 0.32 -0 -0 -0 key 0.36 -0 -0 -0 key 0.4 -0 -0 -0 key 0.44 -0 -0 -0 key 0.48 -0 -0 -0 key 0.52 -0 -0 -0 key 0.56 -0 -0 -0 key 0.6 -0 -0 -0 key 0.64 -0 -0 -0 key 0.68 -0 -0 -0 key 0.72 -0 -0 -0 key 0.76 -0 -0 -0 key 0.8 -0 -0 -0 key 0.84 -0 -0 -0 key 0.88 -0 -0 -0 key 0.92 -0 -0 -0 key 0.96 -0 -0 -0 key 1 -0 -0 -0 key 1.04 -0 -0 -0 key 1.08 -0 -0 -0 key 1.12 -0 -0 -0 key 1.16 -0 -0 -0 key 1.2 -0 -0 -0 key 1.24 -0 -0 -0 key 1.28 -0 -0 -0 key 1.32 -0 -0 -0 key 1.36 -0 -0 -0 key 1.4 -0 -0 -0 key 1.44 -0 -0 -0 key 1.48 -0 -0 -0 key 1.52 -0 -0 -0 key 1.56 -0 -0 -0 key 1.6 -0 -0 -0 key 1.64 -0 -0 -0 key 1.68 -0 -0 -0 key 1.72 -0 -0 -0 key 1.76 -0 -0 -0 key 1.8 -0 -0 -0 key 1.84 -0 -0 -0 key 1.88 -0 -0 -0 key 1.92 -0 -0 -0 key 1.96 -0 -0 -0 key 2 -0 -0 -0 } } } osgAnimation::Animation { name "Idle_Main" playmode LOOP weight 0 duration 2 starttime 0 num_channels 66 Vec3LinearChannel { name "scale" target "Foot_IK.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot_IK.L" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot_IK.L" Keyframes 51 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 0 0 key 1.6 -0 0 0 key 1.64 -0 0 0 key 1.68 -0 0 0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 -0 0 0 key 1.84 -0 0 0 key 1.88 -0 0 0 key 1.92 -0 0 0 key 1.96 -0 0 0 key 2 -0 0 0 } } Vec3LinearChannel { name "scale" target "Foot.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot.L" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot.L" Keyframes 51 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 0 0 key 1.6 -0 0 0 key 1.64 -0 0 0 key 1.68 -0 0 0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 -0 0 0 key 1.84 -0 0 0 key 1.88 -0 0 0 key 1.92 -0 0 0 key 1.96 -0 0 0 key 2 -0 0 0 } } Vec3LinearChannel { name "scale" target "Chest" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Chest" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Chest" Keyframes 51 { key 0 0 -0 -0 key 0.04 0 -0 -0 key 0.08 0 -0 -0 key 0.12 0 -0 -0 key 0.16 0 -0 -0 key 0.2 0 -0 -0 key 0.24 0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 -0 key 0.36 0 -0 -0 key 0.4 0 -0 -0 key 0.44 0 -0 -0 key 0.48 0 -0 -0 key 0.52 0 -0 -0 key 0.56 0 -0 -0 key 0.6 0 0 -0 key 0.64 0 0 -0 key 0.68 0 0 -0 key 0.72 0 0 -0 key 0.76 0 -0 -0 key 0.8 0 -0 -0 key 0.84 0 -0 -0 key 0.88 0 -0 -0 key 0.92 0 -0 -0 key 0.96 0 0 -0 key 1 0 -0 -0 key 1.04 0 -0 -0 key 1.08 0 0 -0 key 1.12 0 -0 -0 key 1.16 0 -0 -0 key 1.2 0 -0 -0 key 1.24 0 -0 -0 key 1.28 0 0 -0 key 1.32 0 -0 -0 key 1.36 0 -0 -0 key 1.4 -0 -0 -0 key 1.44 0 -0 -0 key 1.48 0 -0 -0 key 1.52 0 -0 -0 key 1.56 0 -0 -0 key 1.6 0 -0 -0 key 1.64 -0 -0 -0 key 1.68 0 -0 -0 key 1.72 0 -0 -0 key 1.76 0 -0 -0 key 1.8 0 0 -0 key 1.84 0 -0 -0 key 1.88 0 -0 -0 key 1.92 0 -0 -0 key 1.96 0 0 -0 key 2 0 -0 -0 } } Vec3LinearChannel { name "scale" target "Foot.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot.R" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot.R" Keyframes 51 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 key 1.4 0 0 0 key 1.44 0 0 0 key 1.48 0 0 0 key 1.52 0 0 0 key 1.56 0 0 0 key 1.6 0 0 0 key 1.64 0 0 0 key 1.68 0 0 0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 0 0 0 key 1.84 0 0 0 key 1.88 0 0 0 key 1.92 0 0 0 key 1.96 0 0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Foot_IK.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Foot_IK.R" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Foot_IK.R" Keyframes 51 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 key 1.4 0 0 0 key 1.44 0 0 0 key 1.48 0 0 0 key 1.52 0 0 0 key 1.56 0 0 0 key 1.6 0 0 0 key 1.64 0 0 0 key 1.68 0 0 0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 0 0 0 key 1.84 0 0 0 key 1.88 0 0 0 key 1.92 0 0 0 key 1.96 0 0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Head" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Head" Keyframes 51 { key 0 -0.00818 0 0 0.99997 key 0.04 -0.00856 0 0 0.99996 key 0.08 -0.00909 0 0 0.99996 key 0.12 -0.00972 0 0 0.99995 key 0.16 -0.01031 0 0 0.99995 key 0.2 -0.01077 0 0 0.99994 key 0.24 -0.0111 0 0 0.99994 key 0.28 -0.01132 0 0 0.99994 key 0.32 -0.01147 0 0 0.99993 key 0.36 -0.01155 0 0 0.99993 key 0.4 -0.0116 0 0 0.99993 key 0.44 -0.0116 0 0 0.99993 key 0.48 -0.01155 0 0 0.99993 key 0.52 -0.01143 0 0 0.99993 key 0.56 -0.01122 0 0 0.99994 key 0.6 -0.01093 0 0 0.99994 key 0.64 -0.01056 0 0 0.99994 key 0.68 -0.01013 0 0 0.99995 key 0.72 -0.00962 0 0 0.99995 key 0.76 -0.00906 0 0 0.99996 key 0.8 -0.00846 0 0 0.99996 key 0.84 -0.00782 0 0 0.99997 key 0.88 -0.00716 0 0 0.99997 key 0.92 -0.0065 0 0 0.99998 key 0.96 -0.00584 0 0 0.99998 key 1 -0.00521 0 0 0.99999 key 1.04 -0.00462 -0 -0 0.99999 key 1.08 -0.00407 -0 -0 0.99999 key 1.12 -0.00358 -0 -0 0.99999 key 1.16 -0.00314 -0 -0 1 key 1.2 -0.00278 -0 -0 1 key 1.24 -0.00247 -0 -0 1 key 1.28 -0.00224 -0 -0 1 key 1.32 -0.00208 -0 -0 1 key 1.36 -0.00198 -0 -0 1 key 1.4 -0.00194 -0 -0 1 key 1.44 -0.00196 -0 -0 1 key 1.48 -0.00202 -0 -0 1 key 1.52 -0.00211 -0 -0 1 key 1.56 -0.00227 -0 -0 1 key 1.6 -0.00248 -0 -0 1 key 1.64 -0.00278 -0 -0 1 key 1.68 -0.00318 -0 -0 0.99999 key 1.72 -0.00369 -0 -0 0.99999 key 1.76 -0.00433 -0 -0 0.99999 key 1.8 -0.00508 -0 -0 0.99999 key 1.84 -0.00587 -0 -0 0.99998 key 1.88 -0.00661 0 0 0.99998 key 1.92 -0.00725 0 0 0.99997 key 1.96 -0.00777 0 0 0.99997 key 2 -0.00818 0 0 0.99997 } } Vec3LinearChannel { name "translate" target "Head" Keyframes 51 { key 0 0 0 0 key 0.04 0 -0 -0 key 0.08 0 0 0 key 0.12 0 -0 -0 key 0.16 0 0 0 key 0.2 -0 0 0 key 0.24 0 -0 -0 key 0.28 -0 -0 -0 key 0.32 0 -0 -0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 -0 key 0.48 -0 -0 0 key 0.52 -0 -0 -0 key 0.56 -0 0 -0 key 0.6 -0 -0 -0 key 0.64 0 -0 -0 key 0.68 0 -0 0 key 0.72 -0 0 -0 key 0.76 0 0 0 key 0.8 0 -0 0 key 0.84 0 0 0 key 0.88 0 -0 -0 key 0.92 -0 -0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 -0 0 key 1.12 0 -0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 -0 key 1.32 0 -0 -0 key 1.36 0 -0 -0 key 1.4 0 -0 -0 key 1.44 0 0 -0 key 1.48 0 -0 -0 key 1.52 0 -0 -0 key 1.56 0 -0 -0 key 1.6 0 -0 -0 key 1.64 0 0 -0 key 1.68 0 -0 -0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 0 0 0 key 1.84 0 -0 -0 key 1.88 0 0 0 key 1.92 0 -0 0 key 1.96 0 -0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Hand.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Hand.L" Keyframes 51 { key 0 0.0165 0.04384 -0.07358 0.99619 key 0.04 0.01604 0.04513 -0.0737 0.99613 key 0.08 0.01557 0.04643 -0.07381 0.99607 key 0.12 0.01532 0.04713 -0.07388 0.99603 key 0.16 0.0152 0.0475 -0.07392 0.99602 key 0.2 0.01515 0.04767 -0.07395 0.99601 key 0.24 0.01514 0.04771 -0.07396 0.996 key 0.28 0.0152 0.04755 -0.07396 0.99601 key 0.32 0.01537 0.04708 -0.07392 0.99603 key 0.36 0.01564 0.04631 -0.07384 0.99607 key 0.4 0.01601 0.04524 -0.07373 0.99612 key 0.44 0.01649 0.04387 -0.07359 0.99619 key 0.48 0.01706 0.04223 -0.07341 0.99626 key 0.52 0.01771 0.04034 -0.0732 0.99634 key 0.56 0.01843 0.03823 -0.07297 0.99643 key 0.6 0.01922 0.03594 -0.07272 0.99652 key 0.64 0.02005 0.03353 -0.07245 0.99661 key 0.68 0.0209 0.03104 -0.07217 0.99669 key 0.72 0.02176 0.02853 -0.07189 0.99677 key 0.76 0.02261 0.02606 -0.07161 0.99684 key 0.8 0.02342 0.02368 -0.07134 0.9969 key 0.84 0.02419 0.02143 -0.07108 0.99695 key 0.88 0.0249 0.01935 -0.07085 0.99699 key 0.92 0.02554 0.01748 -0.07063 0.99702 key 0.96 0.0261 0.01584 -0.07045 0.99705 key 1 0.02658 0.01444 -0.07029 0.99707 key 1.04 0.02697 0.0133 -0.07016 0.99708 key 1.08 0.02727 0.01241 -0.07005 0.99709 key 1.12 0.02748 0.01179 -0.06998 0.9971 key 1.16 0.02761 0.01142 -0.06994 0.9971 key 1.2 0.02765 0.01129 -0.06992 0.99711 key 1.24 0.02762 0.01137 -0.06993 0.9971 key 1.28 0.02754 0.01163 -0.06996 0.9971 key 1.32 0.02738 0.01208 -0.07001 0.9971 key 1.36 0.02715 0.01275 -0.07009 0.99709 key 1.4 0.02685 0.01365 -0.07019 0.99708 key 1.44 0.02645 0.01481 -0.07033 0.99706 key 1.48 0.02596 0.01624 -0.07049 0.99704 key 1.52 0.02538 0.01796 -0.07069 0.99701 key 1.56 0.02469 0.01996 -0.07091 0.99698 key 1.6 0.02392 0.02222 -0.07117 0.99693 key 1.64 0.02307 0.0247 -0.07145 0.99687 key 1.68 0.02217 0.02732 -0.07175 0.9968 key 1.72 0.02126 0.02998 -0.07205 0.99672 key 1.76 0.02037 0.03258 -0.07234 0.99664 key 1.8 0.01952 0.03505 -0.07262 0.99655 key 1.84 0.01875 0.03731 -0.07287 0.99647 key 1.88 0.01805 0.03933 -0.07309 0.99639 key 1.92 0.01745 0.04109 -0.07328 0.99631 key 1.96 0.01693 0.04259 -0.07345 0.99625 key 2 0.0165 0.04384 -0.07358 0.99619 } } Vec3LinearChannel { name "translate" target "Hand.L" Keyframes 51 { key 0 0 0 0 key 0.04 0 -0 0 key 0.08 0 -0 0 key 0.12 -0 -0 0 key 0.16 0 -0 0 key 0.2 0 -0 -0 key 0.24 0 -0 0 key 0.28 0 0 0 key 0.32 0 -0 0 key 0.36 -0 -0 -0 key 0.4 0 -0 -0 key 0.44 0 -0 0 key 0.48 -0 0 -0 key 0.52 0 0 0 key 0.56 -0 -0 0 key 0.6 -0 -0 -0 key 0.64 0 -0 0 key 0.68 0 -0 0 key 0.72 0 -0 0 key 0.76 0 -0 0 key 0.8 0 0 0 key 0.84 0 0 -0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 -0 0 -0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 -0 -0 -0 key 1.2 0 0 -0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 -0 -0 0 key 1.36 0 -0 0 key 1.4 0 -0 0 key 1.44 -0 0 0 key 1.48 -0 -0 -0 key 1.52 0 0 -0 key 1.56 0 0 0 key 1.6 0 0 0 key 1.64 0 -0 -0 key 1.68 0 0 0 key 1.72 0 -0 0 key 1.76 0 -0 0 key 1.8 -0 0 -0 key 1.84 -0 -0 0 key 1.88 -0 0 -0 key 1.92 0 -0 -0 key 1.96 -0 -0 -0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Spine" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Spine" Keyframes 51 { key 0 -0 0 0 1 key 0.04 -0 0 0 1 key 0.08 -0 0 0 1 key 0.12 -0 0 0 1 key 0.16 -0 0 0 1 key 0.2 -0 0 6e-05 1 key 0.24 -0 0 0.00024 1 key 0.28 0 0 0.00051 1 key 0.32 -0 0 0.00085 1 key 0.36 0 1e-05 0.00119 1 key 0.4 -0 1e-05 0.00147 1 key 0.44 0 1e-05 0.00164 1 key 0.48 -0 1e-05 0.0017 1 key 0.52 0 1e-05 0.00169 1 key 0.56 0 1e-05 0.00164 1 key 0.6 0 1e-05 0.00156 1 key 0.64 0 1e-05 0.00145 1 key 0.68 -0 1e-05 0.00131 1 key 0.72 0 0 0.00114 1 key 0.76 0 0 0.00096 1 key 0.8 -0 0 0.00076 1 key 0.84 -0 0 0.00056 1 key 0.88 0 0 0.00036 1 key 0.92 0 0 0.00017 1 key 0.96 -0 0 0 1 key 1 0 -0 -0.00018 1 key 1.04 0 -0 -0.00039 1 key 1.08 0 -0 -0.00062 1 key 1.12 -0 -0 -0.00088 1 key 1.16 -0 -0 -0.00115 1 key 1.2 0 -1e-05 -0.00142 1 key 1.24 -0 -1e-05 -0.00169 1 key 1.28 0 -1e-05 -0.00195 1 key 1.32 -0 -1e-05 -0.00217 1 key 1.36 0 -1e-05 -0.00236 1 key 1.4 0 -1e-05 -0.00251 1 key 1.44 0 -1e-05 -0.00262 1 key 1.48 0 -1e-05 -0.00268 1 key 1.52 -0 -1e-05 -0.0027 1 key 1.56 0 -1e-05 -0.00261 1 key 1.6 0 -1e-05 -0.00233 1 key 1.64 0 -1e-05 -0.00189 1 key 1.68 0 -1e-05 -0.00135 1 key 1.72 -0 -0 -0.00081 1 key 1.76 0 -0 -0.00037 1 key 1.8 -0 -0 -9e-05 1 key 1.84 -0 0 0 1 key 1.88 -0 0 0 1 key 1.92 -0 0 0 1 key 1.96 -0 0 0 1 key 2 -0 0 0 1 } } Vec3LinearChannel { name "translate" target "Spine" Keyframes 51 { key 0 0 0 -0 key 0.04 0 -0 -0 key 0.08 0 -0 0 key 0.12 0 0 0 key 0.16 0 -0 0 key 0.2 0 -0 0 key 0.24 -0 -0 0 key 0.28 0 0 -0 key 0.32 -0 -0 0 key 0.36 -0 0 -0 key 0.4 0 -0 -0 key 0.44 -0 0 -0 key 0.48 -0 -0 0 key 0.52 -0 -0 0 key 0.56 0 -0 -0 key 0.6 -0 -0 0 key 0.64 -0 0 -0 key 0.68 -0 -0 0 key 0.72 0 0 -0 key 0.76 0 -0 -0 key 0.8 -0 -0 0 key 0.84 0 0 -0 key 0.88 0 -0 0 key 0.92 0 0 0 key 0.96 0 -0 0 key 1 0 0 -0 key 1.04 -0 -0 0 key 1.08 -0 -0 0 key 1.12 -0 0 -0 key 1.16 0 0 0 key 1.2 -0 0 0 key 1.24 0 -0 -0 key 1.28 -0 -0 0 key 1.32 0 -0 0 key 1.36 -0 0 -0 key 1.4 -0 -0 -0 key 1.44 0 0 0 key 1.48 -0 -0 0 key 1.52 -0 -0 0 key 1.56 -0 -0 0 key 1.6 0 -0 -0 key 1.64 0 -0 0 key 1.68 0 -0 0 key 1.72 0 -0 -0 key 1.76 -0 -0 -0 key 1.8 -0 0 0 key 1.84 0 0 0 key 1.88 0 -0 0 key 1.92 0 -0 -0 key 1.96 0 -0 0 key 2 0 0 -0 } } Vec3LinearChannel { name "scale" target "Humerus.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Humerus.R" Keyframes 51 { key 0 -0.03708 -0.06647 0.50117 0.86199 key 0.04 -0.03646 -0.06517 0.49998 0.86281 key 0.08 -0.03554 -0.06323 0.49819 0.86403 key 0.12 -0.03471 -0.06146 0.49656 0.86513 key 0.16 -0.03412 -0.06023 0.49543 0.86589 key 0.2 -0.03374 -0.05942 0.49469 0.86638 key 0.24 -0.0335 -0.05891 0.49421 0.8667 key 0.28 -0.03335 -0.0586 0.49392 0.86689 key 0.32 -0.03327 -0.05844 0.49377 0.86699 key 0.36 -0.03325 -0.05839 0.49372 0.86702 key 0.4 -0.03329 -0.05848 0.4938 0.86697 key 0.44 -0.03342 -0.05876 0.49406 0.8668 key 0.48 -0.03365 -0.05923 0.49449 0.86651 key 0.52 -0.03397 -0.05991 0.49512 0.86609 key 0.56 -0.03438 -0.06078 0.49593 0.86555 key 0.6 -0.0349 -0.06187 0.49693 0.86488 key 0.64 -0.0355 -0.06315 0.49811 0.86408 key 0.68 -0.0362 -0.06461 0.49946 0.86317 key 0.72 -0.03697 -0.06623 0.50095 0.86214 key 0.76 -0.0378 -0.06799 0.50257 0.86103 key 0.8 -0.03868 -0.06984 0.50426 0.85985 key 0.84 -0.03958 -0.07173 0.506 0.85864 key 0.88 -0.04048 -0.07363 0.50773 0.85741 key 0.92 -0.04135 -0.07548 0.50941 0.85621 key 0.96 -0.04219 -0.07723 0.511 0.85506 key 1 -0.04295 -0.07885 0.51247 0.854 key 1.04 -0.04365 -0.08031 0.51379 0.85303 key 1.08 -0.04425 -0.08158 0.51495 0.85218 key 1.12 -0.04476 -0.08266 0.51592 0.85146 key 1.16 -0.04518 -0.08353 0.51671 0.85088 key 1.2 -0.0455 -0.08421 0.51731 0.85043 key 1.24 -0.04572 -0.08468 0.51774 0.85011 key 1.28 -0.04585 -0.08495 0.51799 0.84992 key 1.32 -0.04589 -0.08504 0.51807 0.84986 key 1.36 -0.04587 -0.085 0.51802 0.8499 key 1.4 -0.0458 -0.08484 0.51789 0.85 key 1.44 -0.04567 -0.08457 0.51764 0.85018 key 1.48 -0.04547 -0.08415 0.51727 0.85046 key 1.52 -0.0452 -0.08357 0.51674 0.85085 key 1.56 -0.04482 -0.08278 0.51603 0.85138 key 1.6 -0.04434 -0.08176 0.51511 0.85206 key 1.64 -0.04372 -0.08047 0.51394 0.85293 key 1.68 -0.04297 -0.07888 0.5125 0.85398 key 1.72 -0.04208 -0.07701 0.5108 0.85521 key 1.76 -0.0411 -0.07494 0.50892 0.85656 key 1.8 -0.04009 -0.07281 0.50698 0.85794 key 1.84 -0.03912 -0.07077 0.50512 0.85925 key 1.88 -0.03825 -0.06894 0.50344 0.86043 key 1.92 -0.0375 -0.06736 0.50199 0.86143 key 1.96 -0.03687 -0.06603 0.50076 0.86227 key 2 -0.03708 -0.06647 0.50117 0.86199 } } Vec3LinearChannel { name "translate" target "Humerus.R" Keyframes 51 { key 0 0 -0 0 key 0.04 -0 -0 -0 key 0.08 0 -0 0 key 0.12 -0 -0 -0 key 0.16 0 -0 0 key 0.2 -0 -0 0 key 0.24 -0 -0 -0 key 0.28 -0 -0 -0 key 0.32 -0 -0 -0 key 0.36 -0 -0 0 key 0.4 0 -0 0 key 0.44 -0 -0 -0 key 0.48 -0 -0 0 key 0.52 -0 -0 -0 key 0.56 0 -0 -0 key 0.6 -0 -0 -0 key 0.64 -0 -0 -0 key 0.68 -0 -0 -0 key 0.72 0 -0 -0 key 0.76 -0 -0 0 key 0.8 -0 -0 -0 key 0.84 0 -0 0 key 0.88 -0 -0 -0 key 0.92 -0 -0 0 key 0.96 0 -0 0 key 1 -0 -0 0 key 1.04 -0 -0 0 key 1.08 -0 -0 -0 key 1.12 -0 -0 0 key 1.16 0 -0 0 key 1.2 -0 -0 -0 key 1.24 0 -0 0 key 1.28 -0 -0 -0 key 1.32 -0 -0 -0 key 1.36 -0 -0 -0 key 1.4 -0 -0 -0 key 1.44 0 -0 -0 key 1.48 -0 -0 -0 key 1.52 -0 -0 -0 key 1.56 -0 -0 -0 key 1.6 -0 -0 -0 key 1.64 0 -0 -0 key 1.68 -0 -0 -0 key 1.72 -0 -0 0 key 1.76 0 -0 0 key 1.8 0 -0 0 key 1.84 -0 -0 -0 key 1.88 0 -0 0 key 1.92 -0 -0 0 key 1.96 -0 -0 -0 key 2 0 -0 0 } } Vec3LinearChannel { name "scale" target "Footroll.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Footroll.L" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Footroll.L" Keyframes 51 { key 0 -0 0 0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 0 0 key 0.2 -0 0 0 key 0.24 -0 0 0 key 0.28 -0 0 0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 0 0 key 0.68 -0 0 0 key 0.72 -0 0 0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 0 0 key 0.88 -0 0 0 key 0.92 -0 0 0 key 0.96 -0 0 0 key 1 -0 0 0 key 1.04 -0 0 0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 key 1.4 -0 0 0 key 1.44 -0 0 0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 0 0 key 1.6 -0 0 0 key 1.64 -0 0 0 key 1.68 -0 0 0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 -0 0 0 key 1.84 -0 0 0 key 1.88 -0 0 0 key 1.92 -0 0 0 key 1.96 -0 0 0 key 2 -0 0 0 } } Vec3LinearChannel { name "scale" target "Footroll.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Footroll.R" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 0 0 1 key 0.24 0 0 0 1 key 0.28 0 0 0 1 key 0.32 0 0 0 1 key 0.36 0 0 0 1 key 0.4 0 0 0 1 key 0.44 0 0 0 1 key 0.48 0 0 0 1 key 0.52 0 0 0 1 key 0.56 0 0 0 1 key 0.6 0 0 0 1 key 0.64 0 0 0 1 key 0.68 0 0 0 1 key 0.72 0 0 0 1 key 0.76 0 0 0 1 key 0.8 0 0 0 1 key 0.84 0 0 0 1 key 0.88 0 0 0 1 key 0.92 0 0 0 1 key 0.96 0 0 0 1 key 1 0 0 0 1 key 1.04 0 0 0 1 key 1.08 0 0 0 1 key 1.12 0 0 0 1 key 1.16 0 0 0 1 key 1.2 0 0 0 1 key 1.24 0 0 0 1 key 1.28 0 0 0 1 key 1.32 0 0 0 1 key 1.36 0 0 0 1 key 1.4 0 0 0 1 key 1.44 0 0 0 1 key 1.48 0 0 0 1 key 1.52 0 0 0 1 key 1.56 0 0 0 1 key 1.6 0 0 0 1 key 1.64 0 0 0 1 key 1.68 0 0 0 1 key 1.72 0 0 0 1 key 1.76 0 0 0 1 key 1.8 0 0 0 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Footroll.R" Keyframes 51 { key 0 0 0 0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 0 0 key 0.2 0 0 0 key 0.24 0 0 0 key 0.28 0 0 0 key 0.32 0 0 0 key 0.36 0 0 0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 0 0 key 0.6 0 0 0 key 0.64 0 0 0 key 0.68 0 0 0 key 0.72 0 0 0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 0 0 key 0.88 0 0 0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 0 0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 0 0 key 1.36 0 0 0 key 1.4 0 0 0 key 1.44 0 0 0 key 1.48 0 0 0 key 1.52 0 0 0 key 1.56 0 0 0 key 1.6 0 0 0 key 1.64 0 0 0 key 1.68 0 0 0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 0 0 0 key 1.84 0 0 0 key 1.88 0 0 0 key 1.92 0 0 0 key 1.96 0 0 0 key 2 0 0 0 } } Vec3LinearChannel { name "scale" target "Humerus.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Humerus.L" Keyframes 51 { key 0 -0.03545 0.0598 -0.5178 0.85268 key 0.04 -0.03507 0.0588 -0.51706 0.85321 key 0.08 -0.03473 0.05787 -0.51637 0.8537 key 0.12 -0.03454 0.05738 -0.51601 0.85396 key 0.16 -0.03445 0.05712 -0.51581 0.8541 key 0.2 -0.0344 0.05699 -0.51572 0.85417 key 0.24 -0.03439 0.05696 -0.5157 0.85418 key 0.28 -0.03442 0.05704 -0.51576 0.85414 key 0.32 -0.03451 0.05729 -0.51594 0.85401 key 0.36 -0.03467 0.05771 -0.51625 0.85379 key 0.4 -0.03489 0.05831 -0.51669 0.85347 key 0.44 -0.03518 0.05909 -0.51727 0.85306 key 0.48 -0.03554 0.06004 -0.51798 0.85254 key 0.52 -0.03596 0.06118 -0.51881 0.85194 key 0.56 -0.03645 0.06248 -0.51977 0.85124 key 0.6 -0.03698 0.06391 -0.52082 0.85046 key 0.64 -0.03756 0.06547 -0.52196 0.84962 key 0.68 -0.03817 0.06711 -0.52316 0.84873 key 0.72 -0.0388 0.06879 -0.52439 0.84781 key 0.76 -0.03942 0.07047 -0.52561 0.84688 key 0.8 -0.04003 0.07211 -0.5268 0.84598 key 0.84 -0.04061 0.07366 -0.52793 0.84511 key 0.88 -0.04115 0.0751 -0.52897 0.84431 key 0.92 -0.04163 0.07639 -0.5299 0.84358 key 0.96 -0.04205 0.07752 -0.53072 0.84295 key 1 -0.0424 0.07847 -0.53141 0.84241 key 1.04 -0.04269 0.07925 -0.53197 0.84197 key 1.08 -0.04291 0.07985 -0.53239 0.84163 key 1.12 -0.04307 0.08026 -0.53269 0.84139 key 1.16 -0.04316 0.08051 -0.53287 0.84125 key 1.2 -0.04319 0.08059 -0.53293 0.84121 key 1.24 -0.04317 0.08054 -0.53289 0.84124 key 1.28 -0.04311 0.08038 -0.53277 0.84133 key 1.32 -0.043 0.08009 -0.53257 0.84149 key 1.36 -0.04285 0.07967 -0.53227 0.84173 key 1.4 -0.04264 0.07911 -0.53186 0.84205 key 1.44 -0.04237 0.07838 -0.53134 0.84246 key 1.48 -0.04203 0.07748 -0.53069 0.84297 key 1.52 -0.04163 0.07639 -0.52991 0.84358 key 1.56 -0.04116 0.07513 -0.52899 0.84429 key 1.6 -0.04062 0.0737 -0.52796 0.84509 key 1.64 -0.04004 0.07213 -0.52682 0.84597 key 1.68 -0.03942 0.07047 -0.52561 0.84689 key 1.72 -0.03879 0.06877 -0.52438 0.84782 key 1.76 -0.03817 0.0671 -0.52316 0.84873 key 1.8 -0.03758 0.06552 -0.522 0.84959 key 1.84 -0.03704 0.06407 -0.52094 0.85038 key 1.88 -0.03655 0.06276 -0.51998 0.85109 key 1.92 -0.03612 0.06162 -0.51913 0.8517 key 1.96 -0.03576 0.06063 -0.51841 0.85223 key 2 -0.03545 0.0598 -0.5178 0.85268 } } Vec3LinearChannel { name "translate" target "Humerus.L" Keyframes 51 { key 0 -0 -0 0 key 0.04 0 -0 -0 key 0.08 -0 -0 0 key 0.12 0 -0 -0 key 0.16 -0 -0 0 key 0.2 0 -0 0 key 0.24 0 -0 -0 key 0.28 0 -0 -0 key 0.32 0 -0 -0 key 0.36 0 -0 0 key 0.4 -0 -0 0 key 0.44 0 -0 -0 key 0.48 0 -0 0 key 0.52 0 -0 -0 key 0.56 -0 -0 -0 key 0.6 0 -0 -0 key 0.64 0 -0 -0 key 0.68 0 -0 -0 key 0.72 -0 -0 -0 key 0.76 0 -0 0 key 0.8 0 -0 -0 key 0.84 -0 -0 0 key 0.88 0 -0 -0 key 0.92 0 -0 0 key 0.96 -0 -0 0 key 1 0 -0 0 key 1.04 0 -0 0 key 1.08 0 -0 -0 key 1.12 0 -0 0 key 1.16 -0 -0 0 key 1.2 0 -0 -0 key 1.24 -0 -0 0 key 1.28 0 -0 -0 key 1.32 0 -0 -0 key 1.36 0 -0 -0 key 1.4 0 -0 -0 key 1.44 -0 -0 -0 key 1.48 0 -0 -0 key 1.52 0 -0 -0 key 1.56 0 -0 -0 key 1.6 0 -0 -0 key 1.64 -0 -0 -0 key 1.68 0 -0 -0 key 1.72 0 -0 0 key 1.76 -0 -0 0 key 1.8 -0 -0 0 key 1.84 0 -0 -0 key 1.88 -0 -0 0 key 1.92 0 -0 0 key 1.96 0 -0 -0 key 2 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Hand.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Hand.R" Keyframes 51 { key 0 0.02506 -0.04337 0.08084 0.99547 key 0.04 0.02441 -0.04505 0.08063 0.99543 key 0.08 0.02344 -0.04758 0.08028 0.99536 key 0.12 0.02255 -0.04987 0.07997 0.99529 key 0.16 0.02194 -0.05146 0.07977 0.99524 key 0.2 0.02155 -0.05249 0.07966 0.99521 key 0.24 0.0213 -0.05315 0.0796 0.99518 key 0.28 0.02116 -0.05354 0.07958 0.99516 key 0.32 0.02109 -0.05374 0.0796 0.99515 key 0.36 0.02108 -0.05379 0.07964 0.99515 key 0.4 0.02118 -0.05357 0.0797 0.99515 key 0.44 0.02143 -0.05293 0.0798 0.99517 key 0.48 0.02183 -0.05189 0.07993 0.99521 key 0.52 0.02236 -0.05048 0.08009 0.99526 key 0.56 0.02302 -0.04873 0.08027 0.99531 key 0.6 0.0238 -0.04669 0.08048 0.99538 key 0.64 0.02466 -0.0444 0.0807 0.99544 key 0.68 0.0256 -0.04191 0.08094 0.99551 key 0.72 0.0266 -0.03927 0.08119 0.99557 key 0.76 0.02762 -0.03654 0.08144 0.99562 key 0.8 0.02866 -0.03378 0.0817 0.99567 key 0.84 0.02969 -0.03104 0.08194 0.99571 key 0.88 0.03069 -0.02837 0.08218 0.99574 key 0.92 0.03165 -0.02581 0.08241 0.99576 key 0.96 0.03255 -0.02341 0.08262 0.99577 key 1 0.03338 -0.02119 0.08281 0.99578 key 1.04 0.03413 -0.01919 0.08299 0.99578 key 1.08 0.03479 -0.01743 0.08314 0.99578 key 1.12 0.03535 -0.01592 0.08327 0.99577 key 1.16 0.03582 -0.01467 0.08337 0.99577 key 1.2 0.03618 -0.0137 0.08345 0.99576 key 1.24 0.03644 -0.01301 0.08351 0.99576 key 1.28 0.0366 -0.01259 0.08355 0.99575 key 1.32 0.03665 -0.01245 0.08356 0.99575 key 1.36 0.03662 -0.01254 0.08355 0.99575 key 1.4 0.03652 -0.0128 0.08353 0.99575 key 1.44 0.03635 -0.01327 0.08349 0.99576 key 1.48 0.03608 -0.01398 0.08343 0.99576 key 1.52 0.0357 -0.01499 0.08335 0.99577 key 1.56 0.0352 -0.01633 0.08324 0.99577 key 1.6 0.03455 -0.01808 0.08309 0.99578 key 1.64 0.03373 -0.02028 0.0829 0.99578 key 1.68 0.03272 -0.02296 0.08267 0.99577 key 1.72 0.03155 -0.0261 0.0824 0.99576 key 1.76 0.03025 -0.02956 0.0821 0.99573 key 1.8 0.02893 -0.03308 0.08179 0.99568 key 1.84 0.02768 -0.0364 0.08149 0.99562 key 1.88 0.02657 -0.03935 0.08122 0.99556 key 1.92 0.02563 -0.04185 0.08099 0.99551 key 1.96 0.02485 -0.04391 0.08079 0.99545 key 2 0.02506 -0.04337 0.08084 0.99547 } } Vec3LinearChannel { name "translate" target "Hand.R" Keyframes 51 { key 0 0 -0 -0 key 0.04 0 -0 0 key 0.08 0 0 -0 key 0.12 0 -0 -0 key 0.16 0 -0 -0 key 0.2 -0 -0 -0 key 0.24 -0 -0 -0 key 0.28 -0 -0 -0 key 0.32 -0 0 -0 key 0.36 0 -0 0 key 0.4 -0 -0 0 key 0.44 0 -0 -0 key 0.48 -0 0 0 key 0.52 -0 -0 -0 key 0.56 -0 -0 -0 key 0.6 -0 -0 -0 key 0.64 -0 -0 -0 key 0.68 0 -0 -0 key 0.72 0 -0 -0 key 0.76 -0 -0 0 key 0.8 -0 -0 -0 key 0.84 0 -0 0 key 0.88 -0 -0 -0 key 0.92 -0 -0 0 key 0.96 -0 0 0 key 1 0 0 0 key 1.04 -0 0 0 key 1.08 0 -0 -0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 -0 -0 -0 key 1.24 0 -0 0 key 1.28 -0 -0 0 key 1.32 -0 0 0 key 1.36 -0 0 0 key 1.4 0 -0 0 key 1.44 -0 -0 0 key 1.48 0 -0 0 key 1.52 -0 -0 0 key 1.56 -0 0 0 key 1.6 -0 -0 -0 key 1.64 0 -0 -0 key 1.68 -0 -0 0 key 1.72 -0 -0 0 key 1.76 -0 -0 -0 key 1.8 0 -0 0 key 1.84 -0 0 -0 key 1.88 0 -0 -0 key 1.92 -0 0 -0 key 1.96 0 0 0 key 2 0 -0 -0 } } Vec3LinearChannel { name "scale" target "Shin.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Shin.L" Keyframes 51 { key 0 -0.15751 0 -0 0.98752 key 0.04 -0.1546 0 -0 0.98798 key 0.08 -0.15153 0 -0 0.98845 key 0.12 -0.14833 0 -0 0.98894 key 0.16 -0.14494 -0 -0 0.98944 key 0.2 -0.14146 0 -0 0.98994 key 0.24 -0.13776 0 -0 0.99047 key 0.28 -0.13388 -0 -0 0.991 key 0.32 -0.12991 -0 -0 0.99153 key 0.36 -0.12599 0 -0 0.99203 key 0.4 -0.12221 0 -0 0.9925 key 0.44 -0.11867 0 -0 0.99293 key 0.48 -0.11542 0 -0 0.99332 key 0.52 -0.11242 0 -0 0.99366 key 0.56 -0.10966 -0 -0 0.99397 key 0.6 -0.10716 -0 -0 0.99424 key 0.64 -0.10485 0 -0 0.99449 key 0.68 -0.10294 0 -0 0.99469 key 0.72 -0.10133 0 -0 0.99485 key 0.76 -0.10003 0 -0 0.99498 key 0.8 -0.09901 -0 -0 0.99509 key 0.84 -0.09829 0 -0 0.99516 key 0.88 -0.09783 -0 -0 0.9952 key 0.92 -0.09763 0 -0 0.99522 key 0.96 -0.09768 0 -0 0.99522 key 1 -0.09796 -0 -0 0.99519 key 1.04 -0.0985 -0 -0 0.99514 key 1.08 -0.09929 -0 -0 0.99506 key 1.12 -0.10033 0 -0 0.99495 key 1.16 -0.10164 -0 -0 0.99482 key 1.2 -0.1032 -0 -0 0.99466 key 1.24 -0.105 -0 -0 0.99447 key 1.28 -0.10715 0 -0 0.99424 key 1.32 -0.1094 0 -0 0.994 key 1.36 -0.11186 0 -0 0.99372 key 1.4 -0.11449 0 -0 0.99342 key 1.44 -0.11728 0 -0 0.9931 key 1.48 -0.1202 -0 -0 0.99275 key 1.52 -0.12322 -0 -0 0.99238 key 1.56 -0.12622 -0 -0 0.992 key 1.6 -0.12905 0 -0 0.99164 key 1.64 -0.13172 -0 -0 0.99129 key 1.68 -0.13429 -0 -0 0.99094 key 1.72 -0.13687 -0 -0 0.99059 key 1.76 -0.13955 0 -0 0.99021 key 1.8 -0.14242 0 -0 0.98981 key 1.84 -0.14551 0 -0 0.98936 key 1.88 -0.14876 -0 -0 0.98887 key 1.92 -0.1518 -0 -0 0.98841 key 1.96 -0.15472 0 -0 0.98796 key 2 -0.1575 -0 -0 0.98752 } } Vec3LinearChannel { name "translate" target "Shin.L" Keyframes 51 { key 0 0 0 0 key 0.04 0 -0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 -0 0 key 0.2 0 0 -0 key 0.24 0 0 0 key 0.28 0 0 -0 key 0.32 0 -0 0 key 0.36 0 -0 0 key 0.4 0 -0 0 key 0.44 0 0 -0 key 0.48 0 0 -0 key 0.52 0 -0 0 key 0.56 0 -0 0 key 0.6 0 -0 0 key 0.64 0 -0 0 key 0.68 0 -0 0 key 0.72 0 0 -0 key 0.76 0 0 -0 key 0.8 0 0 -0 key 0.84 0 -0 0 key 0.88 0 0 -0 key 0.92 0 -0 0 key 0.96 0 -0 -0 key 1 0 -0 0 key 1.04 0 0 -0 key 1.08 -0 0 -0 key 1.12 0 0 -0 key 1.16 -0 0 -0 key 1.2 0 -0 0 key 1.24 0 -0 0 key 1.28 0 0 -0 key 1.32 0 -0 -0 key 1.36 -0 -0 0 key 1.4 0 0 -0 key 1.44 0 0 -0 key 1.48 -0 0 -0 key 1.52 -0 0 0 key 1.56 0 0 -0 key 1.6 0 0 -0 key 1.64 0 0 -0 key 1.68 0 0 -0 key 1.72 -0 0 -0 key 1.76 0 -0 -0 key 1.8 0 -0 0 key 1.84 0 -0 0 key 1.88 0 0 -0 key 1.92 0 0 -0 key 1.96 0 0 -0 key 2 0 0 -0 } } Vec3LinearChannel { name "scale" target "Thigh.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Thigh.L" Keyframes 51 { key 0 0.11149 -0 0 0.99377 key 0.04 0.11015 4e-05 -0.00011 0.99392 key 0.08 0.10873 8e-05 -0.00024 0.99407 key 0.12 0.10725 0.00015 -0.00044 0.99423 key 0.16 0.10568 0.00021 -0.00064 0.9944 key 0.2 0.10409 0.00029 -0.00088 0.99457 key 0.24 0.10241 0.0004 -0.00127 0.99474 key 0.28 0.10066 0.00055 -0.00178 0.99492 key 0.32 0.09887 0.00071 -0.00235 0.9951 key 0.36 0.09709 0.00087 -0.00289 0.99527 key 0.4 0.09536 0.00099 -0.00332 0.99544 key 0.44 0.09372 0.00107 -0.00359 0.99559 key 0.48 0.09218 0.0011 -0.00368 0.99574 key 0.52 0.09074 0.0011 -0.00365 0.99587 key 0.56 0.0894 0.00107 -0.00355 0.99599 key 0.6 0.08815 0.00102 -0.00337 0.9961 key 0.64 0.08698 0.00095 -0.00312 0.9962 key 0.68 0.08598 0.00086 -0.00281 0.99629 key 0.72 0.08511 0.00074 -0.00243 0.99637 key 0.76 0.08437 0.00062 -0.00202 0.99643 key 0.8 0.08378 0.00049 -0.00159 0.99648 key 0.84 0.08332 0.00036 -0.00116 0.99652 key 0.88 0.08299 0.00023 -0.00074 0.99655 key 0.92 0.0828 0.00011 -0.00035 0.99657 key 0.96 0.08274 -0 -0 0.99657 key 1 0.0828 -0.00011 0.00036 0.99657 key 1.04 0.08297 -0.00024 0.00077 0.99655 key 1.08 0.08325 -0.00037 0.00123 0.99653 key 1.12 0.08365 -0.00052 0.00171 0.99649 key 1.16 0.08418 -0.00067 0.00223 0.99645 key 1.2 0.08482 -0.00083 0.00275 0.99639 key 1.24 0.08559 -0.00098 0.00325 0.99632 key 1.28 0.08653 -0.00111 0.00373 0.99624 key 1.32 0.08753 -0.00123 0.00415 0.99615 key 1.36 0.08864 -0.00133 0.0045 0.99605 key 1.4 0.08985 -0.00141 0.00478 0.99594 key 1.44 0.09115 -0.00146 0.00498 0.99582 key 1.48 0.09252 -0.00149 0.00509 0.9957 key 1.52 0.09396 -0.00149 0.00513 0.99556 key 1.56 0.09541 -0.00145 0.005 0.99542 key 1.6 0.09682 -0.00133 0.0046 0.99529 key 1.64 0.09819 -0.00115 0.00396 0.99516 key 1.68 0.09954 -0.00093 0.00316 0.99503 key 1.72 0.1009 -0.0007 0.00233 0.99489 key 1.76 0.10233 -0.0005 0.0016 0.99475 key 1.8 0.10383 -0.00035 0.00106 0.99459 key 1.84 0.10541 -0.00025 0.00076 0.99443 key 1.88 0.10707 -0.00017 0.00052 0.99425 key 1.92 0.10862 -9e-05 0.00028 0.99408 key 1.96 0.11009 -4e-05 0.00013 0.99392 key 2 0.11149 -0 0 0.99377 } } Vec3LinearChannel { name "translate" target "Thigh.L" Keyframes 51 { key 0 0 -0 -0 key 0.04 0 0 0 key 0.08 0 0 0 key 0.12 0 0 0 key 0.16 0 -0 -0 key 0.2 0 0 0 key 0.24 0 -0 0 key 0.28 0 -0 -0 key 0.32 0 0 0 key 0.36 0 -0 -0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 0 0 0 key 0.52 0 0 0 key 0.56 0 -0 -0 key 0.6 0 0 0 key 0.64 0 -0 -0 key 0.68 0 0 0 key 0.72 0 -0 -0 key 0.76 0 0 0 key 0.8 0 0 0 key 0.84 0 -0 0 key 0.88 0 0 0 key 0.92 0 -0 -0 key 0.96 0 -0 -0 key 1 0 -0 -0 key 1.04 0 0 0 key 1.08 0 0 0 key 1.12 0 0 0 key 1.16 0 -0 -0 key 1.2 0 0 0 key 1.24 0 0 0 key 1.28 0 0 0 key 1.32 0 -0 -0 key 1.36 0 -0 -0 key 1.4 0 0 0 key 1.44 0 -0 -0 key 1.48 0 0 0 key 1.52 0 0 0 key 1.56 0 -0 -0 key 1.6 0 0 0 key 1.64 0 0 -0 key 1.68 0 0 0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 -0 -0 -0 key 1.84 0 -0 -0 key 1.88 0 0 0 key 1.92 0 0 0 key 1.96 0 -0 -0 key 2 0 -0 -0 } } Vec3LinearChannel { name "scale" target "KneeTarget.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "KneeTarget.R" Keyframes 51 { key 0 0 0 -0 1 key 0.04 0 0 -0 1 key 0.08 0 0 -0 1 key 0.12 0 0 -0 1 key 0.16 0 0 -0 1 key 0.2 0 0 -0 1 key 0.24 0 0 -0 1 key 0.28 0 0 -0 1 key 0.32 0 0 -0 1 key 0.36 0 0 -0 1 key 0.4 0 0 -0 1 key 0.44 0 0 -0 1 key 0.48 0 0 -0 1 key 0.52 0 0 -0 1 key 0.56 0 0 -0 1 key 0.6 0 0 -0 1 key 0.64 0 0 -0 1 key 0.68 0 0 -0 1 key 0.72 0 0 -0 1 key 0.76 0 0 -0 1 key 0.8 0 0 -0 1 key 0.84 0 0 -0 1 key 0.88 0 0 -0 1 key 0.92 0 0 -0 1 key 0.96 0 0 -0 1 key 1 0 0 -0 1 key 1.04 0 0 -0 1 key 1.08 0 0 -0 1 key 1.12 0 0 -0 1 key 1.16 0 0 -0 1 key 1.2 0 0 -0 1 key 1.24 0 0 -0 1 key 1.28 0 0 -0 1 key 1.32 0 0 -0 1 key 1.36 0 0 -0 1 key 1.4 0 0 -0 1 key 1.44 0 0 -0 1 key 1.48 0 0 -0 1 key 1.52 0 0 -0 1 key 1.56 0 0 -0 1 key 1.6 0 0 -0 1 key 1.64 0 0 -0 1 key 1.68 0 0 -0 1 key 1.72 0 0 -0 1 key 1.76 0 0 -0 1 key 1.8 0 0 -0 1 key 1.84 0 0 -0 1 key 1.88 0 0 -0 1 key 1.92 0 0 -0 1 key 1.96 0 0 -0 1 key 2 0 0 -0 1 } } Vec3LinearChannel { name "translate" target "KneeTarget.R" Keyframes 51 { key 0 0 -0 0 key 0.04 0 -0 0 key 0.08 0 -0 0 key 0.12 0 -0 0 key 0.16 0 -0 0 key 0.2 0 -0 0 key 0.24 0 -0 0 key 0.28 0 -0 0 key 0.32 0 -0 0 key 0.36 0 -0 0 key 0.4 0 -0 0 key 0.44 0 -0 0 key 0.48 0 -0 0 key 0.52 0 -0 0 key 0.56 0 -0 0 key 0.6 0 -0 0 key 0.64 0 -0 0 key 0.68 0 -0 0 key 0.72 0 -0 0 key 0.76 0 -0 0 key 0.8 0 -0 0 key 0.84 0 -0 0 key 0.88 0 -0 0 key 0.92 0 -0 0 key 0.96 0 -0 0 key 1 0 -0 0 key 1.04 0 -0 0 key 1.08 0 -0 0 key 1.12 0 -0 0 key 1.16 0 -0 0 key 1.2 0 -0 0 key 1.24 0 -0 0 key 1.28 0 -0 0 key 1.32 0 -0 0 key 1.36 0 -0 0 key 1.4 0 -0 0 key 1.44 0 -0 0 key 1.48 0 -0 0 key 1.52 0 -0 0 key 1.56 0 -0 0 key 1.6 0 -0 0 key 1.64 0 -0 0 key 1.68 0 -0 0 key 1.72 0 -0 0 key 1.76 0 -0 0 key 1.8 0 -0 0 key 1.84 0 -0 0 key 1.88 0 -0 0 key 1.92 0 -0 0 key 1.96 0 -0 0 key 2 0 -0 0 } } Vec3LinearChannel { name "scale" target "Forearm.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Forearm.L" Keyframes 51 { key 0 0.21311 -0 -0 0.97703 key 0.04 0.21398 -0 0 0.97684 key 0.08 0.21486 0 0 0.97664 key 0.12 0.21534 0 0 0.97654 key 0.16 0.21559 0 0 0.97648 key 0.2 0.21572 0 0 0.97646 key 0.24 0.21576 0 0 0.97645 key 0.28 0.21566 0 0 0.97647 key 0.32 0.21534 0 0 0.97654 key 0.36 0.21482 0 0 0.97665 key 0.4 0.21408 0 0 0.97682 key 0.44 0.21313 0 0 0.97702 key 0.48 0.21199 -0 0 0.97727 key 0.52 0.21067 0 -0 0.97756 key 0.56 0.2092 0 -0 0.97787 key 0.6 0.20761 0 -0 0.97821 key 0.64 0.20592 -0 0 0.97857 key 0.68 0.20418 -0 0 0.97893 key 0.72 0.20243 0 0 0.9793 key 0.76 0.2007 0 0 0.97965 key 0.8 0.19904 0 0 0.97999 key 0.84 0.19746 0 0 0.98031 key 0.88 0.19601 -0 -0 0.9806 key 0.92 0.1947 -0 -0 0.98086 key 0.96 0.19354 -0 -0 0.98109 key 1 0.19256 -0 -0 0.98128 key 1.04 0.19176 0 -0 0.98144 key 1.08 0.19114 0 -0 0.98156 key 1.12 0.1907 -0 -0 0.98165 key 1.16 0.19044 -0 -0 0.9817 key 1.2 0.19035 -0 -0 0.98172 key 1.24 0.19041 -0 -0 0.9817 key 1.28 0.19059 -0 -0 0.98167 key 1.32 0.19091 -0 -0 0.98161 key 1.36 0.19137 -0 -0 0.98152 key 1.4 0.19201 0 -0 0.98139 key 1.44 0.19282 -0 -0 0.98123 key 1.48 0.19382 0 0 0.98104 key 1.52 0.19503 0 -0 0.9808 key 1.56 0.19643 -0 -0 0.98052 key 1.6 0.19801 0 0 0.9802 key 1.64 0.19975 0 -0 0.97985 key 1.68 0.20158 0 0 0.97947 key 1.72 0.20344 0 0 0.97909 key 1.76 0.20526 0 0 0.97871 key 1.8 0.20698 0 0 0.97834 key 1.84 0.20856 0 -0 0.97801 key 1.88 0.20997 -0 -0 0.97771 key 1.92 0.21119 0 0 0.97744 key 1.96 0.21224 0 -0 0.97722 key 2 0.21311 -0 -0 0.97703 } } Vec3LinearChannel { name "translate" target "Forearm.L" Keyframes 51 { key 0 -0 0 -0 key 0.04 0 0 0 key 0.08 0 0 -0 key 0.12 -0 -0 -0 key 0.16 -0 -0 -0 key 0.2 -0 -0 -0 key 0.24 0 0 -0 key 0.28 -0 -0 -0 key 0.32 0 0 -0 key 0.36 -0 0 0 key 0.4 0 -0 0 key 0.44 -0 0 0 key 0.48 -0 -0 -0 key 0.52 -0 0 -0 key 0.56 0 0 -0 key 0.6 -0 0 0 key 0.64 0 0 -0 key 0.68 0 -0 -0 key 0.72 0 0 0 key 0.76 -0 -0 0 key 0.8 -0 0 0 key 0.84 0 0 0 key 0.88 -0 -0 -0 key 0.92 0 0 0 key 0.96 0 0 0 key 1 0 0 0 key 1.04 -0 0 0 key 1.08 -0 -0 0 key 1.12 0 0 0 key 1.16 -0 0 -0 key 1.2 0 -0 0 key 1.24 -0 0 0 key 1.28 0 0 0 key 1.32 -0 0 0 key 1.36 0 0 0 key 1.4 -0 -0 -0 key 1.44 -0 -0 0 key 1.48 0 0 0 key 1.52 -0 0 0 key 1.56 -0 -0 -0 key 1.6 0 0 0 key 1.64 -0 0 0 key 1.68 0 0 0 key 1.72 0 0 -0 key 1.76 0 0 -0 key 1.8 0 0 -0 key 1.84 0 0 -0 key 1.88 -0 0 0 key 1.92 0 0 -0 key 1.96 -0 0 -0 key 2 -0 0 -0 } } Vec3LinearChannel { name "scale" target "Forearm.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Forearm.R" Keyframes 51 { key 0 0.20637 0 -0 0.97847 key 0.04 0.20675 -0 -0 0.97839 key 0.08 0.20731 -0 -0 0.97828 key 0.12 0.20781 -0 -0 0.97817 key 0.16 0.20817 0 -0 0.97809 key 0.2 0.20842 -0 -0 0.97804 key 0.24 0.20859 0 0 0.978 key 0.28 0.2087 -0 0 0.97798 key 0.32 0.20877 -0 -0 0.97796 key 0.36 0.20882 0 0 0.97796 key 0.4 0.20879 -0 0 0.97796 key 0.44 0.20866 -0 0 0.97799 key 0.48 0.20842 -0 -0 0.97804 key 0.52 0.20808 -0 -0 0.97811 key 0.56 0.20766 -0 -0 0.9782 key 0.6 0.20716 -0 -0 0.97831 key 0.64 0.2066 -0 -0 0.97843 key 0.68 0.20598 0 -0 0.97856 key 0.72 0.20532 -0 -0 0.97869 key 0.76 0.20464 -0 -0 0.97884 key 0.8 0.20395 -0 0 0.97898 key 0.84 0.20326 -0 -0 0.97912 key 0.88 0.20259 -0 -0 0.97926 key 0.92 0.20194 0 0 0.9794 key 0.96 0.20134 0 -0 0.97952 key 1 0.20078 0 0 0.97964 key 1.04 0.20027 0 0 0.97974 key 1.08 0.19982 -0 -0 0.97983 key 1.12 0.19944 -0 0 0.97991 key 1.16 0.19912 0 -0 0.97997 key 1.2 0.19888 -0 -0 0.98002 key 1.24 0.1987 -0 -0 0.98006 key 1.28 0.19859 0 -0 0.98008 key 1.32 0.19856 -0 -0 0.98009 key 1.36 0.19858 -0 -0 0.98008 key 1.4 0.19865 0 -0 0.98007 key 1.44 0.19877 -0 -0 0.98005 key 1.48 0.19895 0 -0 0.98001 key 1.52 0.1992 0 -0 0.97996 key 1.56 0.19955 0 -0 0.97989 key 1.6 0.19999 0 0 0.9798 key 1.64 0.20055 0 -0 0.97968 key 1.68 0.20124 -0 -0 0.97954 key 1.72 0.20203 0 -0 0.97938 key 1.76 0.20291 0 0 0.9792 key 1.8 0.2038 -0 0 0.97901 key 1.84 0.20463 -0 -0 0.97884 key 1.88 0.20537 0 0 0.97868 key 1.92 0.206 0 -0 0.97855 key 1.96 0.20651 -0 -0 0.97844 key 2 0.20637 0 -0 0.97847 } } Vec3LinearChannel { name "translate" target "Forearm.R" Keyframes 51 { key 0 0 -0 -0 key 0.04 0 -0 0 key 0.08 0 0 -0 key 0.12 0 -0 0 key 0.16 -0 -0 -0 key 0.2 0 0 -0 key 0.24 0 -0 0 key 0.28 -0 0 -0 key 0.32 0 -0 0 key 0.36 -0 0 -0 key 0.4 0 0 0 key 0.44 0 0 0 key 0.48 -0 -0 0 key 0.52 -0 -0 -0 key 0.56 0 -0 0 key 0.6 0 -0 0 key 0.64 0 -0 -0 key 0.68 0 -0 -0 key 0.72 -0 0 0 key 0.76 0 -0 -0 key 0.8 0 -0 0 key 0.84 -0 -0 0 key 0.88 0 0 -0 key 0.92 0 0 -0 key 0.96 0 0 0 key 1 0 0 -0 key 1.04 0 0 -0 key 1.08 -0 0 0 key 1.12 -0 0 0 key 1.16 -0 0 0 key 1.2 0 -0 0 key 1.24 -0 -0 0 key 1.28 -0 0 0 key 1.32 -0 -0 0 key 1.36 0 0 0 key 1.4 -0 -0 0 key 1.44 0 -0 0 key 1.48 -0 -0 0 key 1.52 -0 -0 0 key 1.56 -0 0 -0 key 1.6 0 -0 0 key 1.64 0 -0 -0 key 1.68 -0 -0 0 key 1.72 0 0 0 key 1.76 0 0 0 key 1.8 0 -0 0 key 1.84 0 -0 0 key 1.88 0 -0 -0 key 1.92 0 -0 -0 key 1.96 0 0 -0 key 2 0 -0 -0 } } Vec3LinearChannel { name "scale" target "Pelvis" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Pelvis" Keyframes 51 { key 0 0 0 0 1 key 0.04 0 0 0 1 key 0.08 0 0 0 1 key 0.12 0 0 0 1 key 0.16 0 0 0 1 key 0.2 0 -0 6e-05 1 key 0.24 0 -0 0.00024 1 key 0.28 -0 -1e-05 0.00051 1 key 0.32 0 -1e-05 0.00085 1 key 0.36 0 -2e-05 0.00119 1 key 0.4 0 -2e-05 0.00147 1 key 0.44 0 -2e-05 0.00164 1 key 0.48 0 -2e-05 0.0017 1 key 0.52 0 -2e-05 0.00169 1 key 0.56 0 -2e-05 0.00164 1 key 0.6 -0 -2e-05 0.00156 1 key 0.64 0 -2e-05 0.00145 1 key 0.68 -0 -2e-05 0.00131 1 key 0.72 0 -1e-05 0.00114 1 key 0.76 0 -1e-05 0.00096 1 key 0.8 0 -1e-05 0.00076 1 key 0.84 0 -1e-05 0.00056 1 key 0.88 0 -0 0.00036 1 key 0.92 0 -0 0.00017 1 key 0.96 0 0 0 1 key 1 0 0 -0.00018 1 key 1.04 -0 1e-05 -0.00039 1 key 1.08 0 1e-05 -0.00062 1 key 1.12 0 1e-05 -0.00088 1 key 1.16 0 1e-05 -0.00115 1 key 1.2 0 2e-05 -0.00142 1 key 1.24 0 2e-05 -0.00169 1 key 1.28 0 3e-05 -0.00195 1 key 1.32 0 3e-05 -0.00217 1 key 1.36 0 3e-05 -0.00236 1 key 1.4 -0 3e-05 -0.00251 1 key 1.44 -0 3e-05 -0.00262 1 key 1.48 0 3e-05 -0.00268 1 key 1.52 0 4e-05 -0.0027 1 key 1.56 0 3e-05 -0.00261 1 key 1.6 -0 3e-05 -0.00233 1 key 1.64 0 2e-05 -0.00189 1 key 1.68 0 2e-05 -0.00135 1 key 1.72 0 1e-05 -0.00081 1 key 1.76 -0 0 -0.00037 1 key 1.8 0 0 -9e-05 1 key 1.84 0 0 0 1 key 1.88 0 0 0 1 key 1.92 0 0 0 1 key 1.96 0 0 0 1 key 2 0 0 0 1 } } Vec3LinearChannel { name "translate" target "Pelvis" Keyframes 51 { key 0 0 -0.01508 -0.02848 key 0.04 -9e-05 -0.01486 -0.02852 key 0.08 -0.00021 -0.01462 -0.02857 key 0.12 -0.00037 -0.01437 -0.02861 key 0.16 -0.00054 -0.01411 -0.02866 key 0.2 -0.00068 -0.01384 -0.02873 key 0.24 -0.00083 -0.01355 -0.0288 key 0.28 -0.00098 -0.01326 -0.02889 key 0.32 -0.00111 -0.01296 -0.02898 key 0.36 -0.00122 -0.01266 -0.02905 key 0.4 -0.0013 -0.01236 -0.02911 key 0.44 -0.00135 -0.01207 -0.02915 key 0.48 -0.00136 -0.01178 -0.02916 key 0.52 -0.00135 -0.01151 -0.02915 key 0.56 -0.00131 -0.01125 -0.02913 key 0.6 -0.00124 -0.01101 -0.02909 key 0.64 -0.00114 -0.01079 -0.02903 key 0.68 -0.00102 -0.0106 -0.02896 key 0.72 -0.00088 -0.01043 -0.02887 key 0.76 -0.00072 -0.01029 -0.02878 key 0.8 -0.00056 -0.01018 -0.02869 key 0.84 -0.0004 -0.01009 -0.0286 key 0.88 -0.00026 -0.01003 -0.02851 key 0.92 -0.00012 -0.00999 -0.02844 key 0.96 0 -0.00998 -0.02837 key 1 0.00012 -0.00999 -0.02831 key 1.04 0.00025 -0.01002 -0.02824 key 1.08 0.00039 -0.01007 -0.02816 key 1.12 0.00054 -0.01015 -0.02809 key 1.16 0.0007 -0.01025 -0.02801 key 1.2 0.00086 -0.01037 -0.02793 key 1.24 0.00101 -0.01051 -0.02785 key 1.28 0.00115 -0.01067 -0.02779 key 1.32 0.00127 -0.01086 -0.02773 key 1.36 0.00137 -0.01106 -0.02768 key 1.4 0.00146 -0.01129 -0.02764 key 1.44 0.00151 -0.01153 -0.02761 key 1.48 0.00155 -0.01178 -0.02759 key 1.52 0.00156 -0.01205 -0.02759 key 1.56 0.00154 -0.01232 -0.0276 key 1.6 0.00149 -0.01259 -0.02765 key 1.64 0.0014 -0.01287 -0.02772 key 1.68 0.00128 -0.01315 -0.02782 key 1.72 0.00113 -0.01342 -0.02793 key 1.76 0.00097 -0.01368 -0.02804 key 1.8 0.0008 -0.01394 -0.02814 key 1.84 0.00064 -0.01419 -0.02822 key 1.88 0.00044 -0.01443 -0.0283 key 1.92 0.00024 -0.01466 -0.02837 key 1.96 0.00011 -0.01487 -0.02843 key 2 0 -0.01508 -0.02848 } } Vec3LinearChannel { name "scale" target "KneeTarget.L" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "KneeTarget.L" Keyframes 51 { key 0 0 -0 0 1 key 0.04 0 -0 0 1 key 0.08 0 -0 0 1 key 0.12 0 -0 0 1 key 0.16 0 -0 0 1 key 0.2 0 -0 0 1 key 0.24 0 -0 0 1 key 0.28 0 -0 0 1 key 0.32 0 -0 0 1 key 0.36 0 -0 0 1 key 0.4 0 -0 0 1 key 0.44 0 -0 0 1 key 0.48 0 -0 0 1 key 0.52 0 -0 0 1 key 0.56 0 -0 0 1 key 0.6 0 -0 0 1 key 0.64 0 -0 0 1 key 0.68 0 -0 0 1 key 0.72 0 -0 0 1 key 0.76 0 -0 0 1 key 0.8 0 -0 0 1 key 0.84 0 -0 0 1 key 0.88 0 -0 0 1 key 0.92 0 -0 0 1 key 0.96 0 -0 0 1 key 1 0 -0 0 1 key 1.04 0 -0 0 1 key 1.08 0 -0 0 1 key 1.12 0 -0 0 1 key 1.16 0 -0 0 1 key 1.2 0 -0 0 1 key 1.24 0 -0 0 1 key 1.28 0 -0 0 1 key 1.32 0 -0 0 1 key 1.36 0 -0 0 1 key 1.4 0 -0 0 1 key 1.44 0 -0 0 1 key 1.48 0 -0 0 1 key 1.52 0 -0 0 1 key 1.56 0 -0 0 1 key 1.6 0 -0 0 1 key 1.64 0 -0 0 1 key 1.68 0 -0 0 1 key 1.72 0 -0 0 1 key 1.76 0 -0 0 1 key 1.8 0 -0 0 1 key 1.84 0 -0 0 1 key 1.88 0 -0 0 1 key 1.92 0 -0 0 1 key 1.96 0 -0 0 1 key 2 0 -0 0 1 } } Vec3LinearChannel { name "translate" target "KneeTarget.L" Keyframes 51 { key 0 -0 -0 0 key 0.04 -0 -0 0 key 0.08 -0 -0 0 key 0.12 -0 -0 0 key 0.16 -0 -0 0 key 0.2 -0 -0 0 key 0.24 -0 -0 0 key 0.28 -0 -0 0 key 0.32 -0 -0 0 key 0.36 -0 -0 0 key 0.4 -0 -0 0 key 0.44 -0 -0 0 key 0.48 -0 -0 0 key 0.52 -0 -0 0 key 0.56 -0 -0 0 key 0.6 -0 -0 0 key 0.64 -0 -0 0 key 0.68 -0 -0 0 key 0.72 -0 -0 0 key 0.76 -0 -0 0 key 0.8 -0 -0 0 key 0.84 -0 -0 0 key 0.88 -0 -0 0 key 0.92 -0 -0 0 key 0.96 -0 -0 0 key 1 -0 -0 0 key 1.04 -0 -0 0 key 1.08 -0 -0 0 key 1.12 -0 -0 0 key 1.16 -0 -0 0 key 1.2 -0 -0 0 key 1.24 -0 -0 0 key 1.28 -0 -0 0 key 1.32 -0 -0 0 key 1.36 -0 -0 0 key 1.4 -0 -0 0 key 1.44 -0 -0 0 key 1.48 -0 -0 0 key 1.52 -0 -0 0 key 1.56 -0 -0 0 key 1.6 -0 -0 0 key 1.64 -0 -0 0 key 1.68 -0 -0 0 key 1.72 -0 -0 0 key 1.76 -0 -0 0 key 1.8 -0 -0 0 key 1.84 -0 -0 0 key 1.88 -0 -0 0 key 1.92 -0 -0 0 key 1.96 -0 -0 0 key 2 -0 -0 0 } } Vec3LinearChannel { name "scale" target "Shin.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Shin.R" Keyframes 51 { key 0 -0.15751 0 0 0.98752 key 0.04 -0.1546 0 0 0.98798 key 0.08 -0.15153 -0 0 0.98845 key 0.12 -0.14834 -0 0 0.98894 key 0.16 -0.14494 -0 0 0.98944 key 0.2 -0.14165 -0 0 0.98992 key 0.24 -0.13849 0 0 0.99036 key 0.28 -0.13545 0 0 0.99078 key 0.32 -0.13248 -0 0 0.99119 key 0.36 -0.12951 -0 0 0.99158 key 0.4 -0.12649 0 0 0.99197 key 0.44 -0.1234 0 0 0.99236 key 0.48 -0.12024 0 0 0.99274 key 0.52 -0.11715 0 0 0.99311 key 0.56 -0.11421 -0 0 0.99346 key 0.6 -0.11145 0 0 0.99377 key 0.64 -0.10889 -0 0 0.99405 key 0.68 -0.10656 0 0 0.99431 key 0.72 -0.10438 -0 0 0.99454 key 0.76 -0.10256 0 0 0.99473 key 0.8 -0.10101 -0 0 0.99489 key 0.84 -0.09975 0 0 0.99501 key 0.88 -0.09877 0 0 0.99511 key 0.92 -0.09809 -0 0 0.99518 key 0.96 -0.09768 -0 0 0.99522 key 1 -0.09749 -0 0 0.99524 key 1.04 -0.09748 -0 0 0.99524 key 1.08 -0.09766 0 0 0.99522 key 1.12 -0.09803 -0 0 0.99518 key 1.16 -0.09862 -0 0 0.99513 key 1.2 -0.09944 -0 0 0.99504 key 1.24 -0.1005 -0 0 0.99494 key 1.28 -0.10183 -0 0 0.9948 key 1.32 -0.10343 0 0 0.99464 key 1.36 -0.10541 -0 0 0.99443 key 1.4 -0.10757 -0 0 0.9942 key 1.44 -0.10998 0 0 0.99393 key 1.48 -0.11263 0 0 0.99364 key 1.52 -0.1155 -0 0 0.99331 key 1.56 -0.11867 -0 0 0.99293 key 1.6 -0.12221 -0 0 0.9925 key 1.64 -0.1261 0 0 0.99202 key 1.68 -0.1302 -0 0 0.99149 key 1.72 -0.13436 -0 0 0.99093 key 1.76 -0.13838 0 0 0.99038 key 1.8 -0.14213 0 0 0.98985 key 1.84 -0.14551 -0 0 0.98936 key 1.88 -0.14876 -0 0 0.98887 key 1.92 -0.1518 -0 0 0.98841 key 1.96 -0.15472 -0 0 0.98796 key 2 -0.1575 -0 0 0.98752 } } Vec3LinearChannel { name "translate" target "Shin.R" Keyframes 51 { key 0 -0 0 0 key 0.04 -0 -0 0 key 0.08 -0 0 0 key 0.12 -0 0 -0 key 0.16 -0 -0 0 key 0.2 -0 -0 0 key 0.24 -0 0 0 key 0.28 -0 0 -0 key 0.32 -0 0 0 key 0.36 -0 0 0 key 0.4 -0 0 0 key 0.44 -0 0 -0 key 0.48 -0 -0 -0 key 0.52 -0 0 -0 key 0.56 0 0 -0 key 0.6 -0 0 -0 key 0.64 -0 0 0 key 0.68 -0 -0 0 key 0.72 -0 -0 0 key 0.76 -0 0 -0 key 0.8 -0 0 -0 key 0.84 -0 -0 0 key 0.88 0 0 -0 key 0.92 -0 -0 0 key 0.96 -0 0 -0 key 1 -0 -0 0 key 1.04 -0 -0 -0 key 1.08 -0 0 0 key 1.12 -0 0 -0 key 1.16 -0 0 -0 key 1.2 0 0 -0 key 1.24 -0 -0 0 key 1.28 -0 0 -0 key 1.32 -0 0 -0 key 1.36 -0 -0 0 key 1.4 -0 0 -0 key 1.44 -0 0 0 key 1.48 -0 0 -0 key 1.52 -0 0 -0 key 1.56 -0 0 -0 key 1.6 -0 0 0 key 1.64 -0 0 -0 key 1.68 -0 -0 0 key 1.72 -0 0 0 key 1.76 -0 0 -0 key 1.8 0 -0 0 key 1.84 -0 0 0 key 1.88 -0 0 -0 key 1.92 -0 0 -0 key 1.96 -0 0 -0 key 2 -0 0 0 } } Vec3LinearChannel { name "scale" target "Thigh.R" Keyframes 51 { key 0 1 1 1 key 0.04 1 1 1 key 0.08 1 1 1 key 0.12 1 1 1 key 0.16 1 1 1 key 0.2 1 1 1 key 0.24 1 1 1 key 0.28 1 1 1 key 0.32 1 1 1 key 0.36 1 1 1 key 0.4 1 1 1 key 0.44 1 1 1 key 0.48 1 1 1 key 0.52 1 1 1 key 0.56 1 1 1 key 0.6 1 1 1 key 0.64 1 1 1 key 0.68 1 1 1 key 0.72 1 1 1 key 0.76 1 1 1 key 0.8 1 1 1 key 0.84 1 1 1 key 0.88 1 1 1 key 0.92 1 1 1 key 0.96 1 1 1 key 1 1 1 1 key 1.04 1 1 1 key 1.08 1 1 1 key 1.12 1 1 1 key 1.16 1 1 1 key 1.2 1 1 1 key 1.24 1 1 1 key 1.28 1 1 1 key 1.32 1 1 1 key 1.36 1 1 1 key 1.4 1 1 1 key 1.44 1 1 1 key 1.48 1 1 1 key 1.52 1 1 1 key 1.56 1 1 1 key 1.6 1 1 1 key 1.64 1 1 1 key 1.68 1 1 1 key 1.72 1 1 1 key 1.76 1 1 1 key 1.8 1 1 1 key 1.84 1 1 1 key 1.88 1 1 1 key 1.92 1 1 1 key 1.96 1 1 1 key 2 1 1 1 } } QuatSphericalLinearChannel { name "quaternion" target "Thigh.R" Keyframes 51 { key 0 0.11149 0 -0 0.99377 key 0.04 0.11015 4e-05 -0.00011 0.99392 key 0.08 0.10873 8e-05 -0.00024 0.99407 key 0.12 0.10725 0.00015 -0.00044 0.99423 key 0.16 0.10568 0.00021 -0.00064 0.9944 key 0.2 0.10418 0.00029 -0.00088 0.99456 key 0.24 0.10277 0.0004 -0.00127 0.9947 key 0.28 0.10142 0.00055 -0.00178 0.99484 key 0.32 0.10011 0.00071 -0.00235 0.99497 key 0.36 0.09878 0.00086 -0.00289 0.9951 key 0.4 0.09741 0.00098 -0.00332 0.99524 key 0.44 0.09598 0.00106 -0.00359 0.99538 key 0.48 0.09449 0.00109 -0.00368 0.99552 key 0.52 0.093 0.00109 -0.00365 0.99566 key 0.56 0.09157 0.00106 -0.00355 0.99579 key 0.6 0.0902 0.00101 -0.00337 0.99592 key 0.64 0.08891 0.00094 -0.00312 0.99603 key 0.68 0.08771 0.00085 -0.0028 0.99614 key 0.72 0.08656 0.00074 -0.00243 0.99624 key 0.76 0.08558 0.00062 -0.00202 0.99633 key 0.8 0.08473 0.00049 -0.00159 0.9964 key 0.84 0.08401 0.00035 -0.00116 0.99646 key 0.88 0.08344 0.00023 -0.00074 0.99651 key 0.92 0.08302 0.00011 -0.00035 0.99655 key 0.96 0.08274 0 0 0.99657 key 1 0.08258 -0.00011 0.00036 0.99658 key 1.04 0.08248 -0.00024 0.00077 0.99659 key 1.08 0.08247 -0.00037 0.00123 0.99659 key 1.12 0.08255 -0.00052 0.00172 0.99659 key 1.16 0.08273 -0.00068 0.00223 0.99657 key 1.2 0.08303 -0.00083 0.00275 0.99654 key 1.24 0.08344 -0.00098 0.00325 0.99651 key 1.28 0.08399 -0.00112 0.00373 0.99646 key 1.32 0.08467 -0.00125 0.00415 0.9964 key 1.36 0.08556 -0.00135 0.0045 0.99632 key 1.4 0.08653 -0.00143 0.00478 0.99624 key 1.44 0.08765 -0.00148 0.00498 0.99614 key 1.48 0.0889 -0.00151 0.00509 0.99603 key 1.52 0.09026 -0.00151 0.00513 0.9959 key 1.56 0.09179 -0.00146 0.005 0.99577 key 1.6 0.09354 -0.00135 0.0046 0.9956 key 1.64 0.09549 -0.00116 0.00396 0.99542 key 1.68 0.09757 -0.00094 0.00316 0.99522 key 1.72 0.0997 -0.00071 0.00233 0.99501 key 1.76 0.10177 -0.0005 0.0016 0.99481 key 1.8 0.10369 -0.00035 0.00106 0.99461 key 1.84 0.10542 -0.00025 0.00076 0.99443 key 1.88 0.10707 -0.00017 0.00052 0.99425 key 1.92 0.10862 -9e-05 0.00028 0.99408 key 1.96 0.11009 -4e-05 0.00013 0.99392 key 2 0.11149 0 -0 0.99377 } } Vec3LinearChannel { name "translate" target "Thigh.R" Keyframes 51 { key 0 -0 -0 -0 key 0.04 -0 0 0 key 0.08 -0 0 0 key 0.12 -0 0 0 key 0.16 -0 -0 -0 key 0.2 -0 0 0 key 0.24 -0 -0 0 key 0.28 -0 -0 -0 key 0.32 -0 0 0 key 0.36 -0 -0 -0 key 0.4 -0 0 0 key 0.44 -0 0 0 key 0.48 -0 0 0 key 0.52 -0 0 0 key 0.56 -0 0 0 key 0.6 -0 0 0 key 0.64 -0 -0 -0 key 0.68 -0 0 0 key 0.72 -0 -0 -0 key 0.76 -0 0 0 key 0.8 -0 0 0 key 0.84 -0 -0 -0 key 0.88 -0 0 0 key 0.92 -0 -0 -0 key 0.96 -0 -0 -0 key 1 -0 -0 -0 key 1.04 -0 0 0 key 1.08 -0 0 -0 key 1.12 -0 0 0 key 1.16 -0 -0 0 key 1.2 -0 0 0 key 1.24 -0 0 0 key 1.28 -0 0 0 key 1.32 -0 -0 -0 key 1.36 -0 -0 -0 key 1.4 -0 0 0 key 1.44 -0 -0 -0 key 1.48 -0 0 0 key 1.52 -0 0 0 key 1.56 -0 -0 -0 key 1.6 -0 0 0 key 1.64 -0 -0 -0 key 1.68 -0 0 0 key 1.72 -0 0 0 key 1.76 -0 0 0 key 1.8 -0 -0 -0 key 1.84 -0 -0 -0 key 1.88 -0 0 0 key 1.92 -0 0 0 key 1.96 -0 -0 -0 key 2 -0 -0 -0 } } } osgAnimation::Animation { name "MatIpo_ipo" playmode LOOP weight 0 duration 4.32 starttime 0 num_channels 1 Vec4LinearChannel { name "diffuse" target "Head" Keyframes 109 { key 0 0.69 0.81 0.57 0.90253 key 0.04 0.69027 0.81017 0.56966 0.90236 key 0.08 0.69109 0.81067 0.56863 0.90185 key 0.12 0.69246 0.81151 0.5669 0.901 key 0.16 0.69439 0.81269 0.56448 0.89981 key 0.2 0.69687 0.81421 0.56136 0.89827 key 0.24 0.69991 0.81607 0.55753 0.89639 key 0.28 0.7035 0.81828 0.55302 0.89416 key 0.32 0.70765 0.82082 0.54781 0.89158 key 0.36 0.71233 0.82369 0.54191 0.88866 key 0.4 0.71756 0.82689 0.53534 0.88539 key 0.44 0.7233 0.83041 0.52812 0.88177 key 0.48 0.72956 0.83424 0.52025 0.87781 key 0.52 0.7363 0.83838 0.51177 0.8735 key 0.56 0.74352 0.8428 0.50269 0.86884 key 0.6 0.75119 0.8475 0.49305 0.86384 key 0.64 0.75927 0.85246 0.48288 0.85849 key 0.68 0.76775 0.85765 0.47222 0.85281 key 0.72 0.77658 0.86307 0.46111 0.84678 key 0.76 0.78574 0.86868 0.4496 0.84041 key 0.8 0.79517 0.87446 0.43773 0.83371 key 0.84 0.80484 0.88039 0.42556 0.82668 key 0.88 0.81471 0.88644 0.41316 0.81932 key 0.92 0.82472 0.89257 0.40056 0.81163 key 0.96 0.83484 0.89877 0.38784 0.80363 key 1 0.845 0.905 0.37506 0.7953 key 1.04 0.85516 0.91123 0.36228 0.78666 key 1.08 0.86527 0.91743 0.34956 0.77772 key 1.12 0.87529 0.92356 0.33697 0.76848 key 1.16 0.88516 0.92961 0.32456 0.75894 key 1.2 0.89483 0.93554 0.3124 0.74911 key 1.24 0.90426 0.94132 0.30053 0.739 key 1.28 0.91342 0.94693 0.28902 0.72862 key 1.32 0.92225 0.95235 0.27791 0.71797 key 1.36 0.93073 0.95754 0.26725 0.70707 key 1.4 0.93881 0.9625 0.25708 0.69591 key 1.44 0.94648 0.9672 0.24744 0.68452 key 1.48 0.9537 0.97162 0.23836 0.67289 key 1.52 0.96044 0.97576 0.22987 0.66105 key 1.56 0.9667 0.97959 0.22201 0.649 key 1.6 0.97244 0.98311 0.21478 0.63674 key 1.64 0.97767 0.98631 0.20822 0.6243 key 1.68 0.98235 0.98918 0.20232 0.61169 key 1.72 0.9865 0.99172 0.19711 0.59891 key 1.76 0.99009 0.99393 0.19259 0.58598 key 1.8 0.99313 0.99579 0.18877 0.57291 key 1.84 0.99561 0.99731 0.18565 0.55971 key 1.88 0.99754 0.99849 0.18322 0.54641 key 1.92 0.99891 0.99933 0.1815 0.533 key 1.96 0.99973 0.99983 0.18047 0.51951 key 2 1 1 0.18013 0.50595 key 2.04 1 1 0.18013 0.49233 key 2.08 1 1 0.18013 0.47866 key 2.12 1 1 0.18013 0.46497 key 2.16 1 1 0.18013 0.45127 key 2.2 1 1 0.18013 0.43756 key 2.24 1 1 0.18013 0.42387 key 2.28 1 1 0.18013 0.4102 key 2.32 1 1 0.18013 0.39658 key 2.36 1 1 0.18013 0.38302 key 2.4 1 1 0.18013 0.36953 key 2.44 1 1 0.18013 0.35612 key 2.48 1 1 0.18013 0.34282 key 2.52 1 1 0.18013 0.32962 key 2.56 1 1 0.18013 0.31655 key 2.6 1 1 0.18013 0.30362 key 2.64 1 1 0.18013 0.29084 key 2.68 1 1 0.18013 0.27823 key 2.72 1 1 0.18013 0.26579 key 2.76 1 1 0.18013 0.25354 key 2.8 1 1 0.18013 0.24148 key 2.84 1 1 0.18013 0.22964 key 2.88 1 1 0.18013 0.21801 key 2.92 1 1 0.18013 0.20662 key 2.96 1 1 0.18013 0.19546 key 3 1 1 0.18013 0.18456 key 3.04 1 1 0.18013 0.17391 key 3.08 1 1 0.18013 0.16353 key 3.12 1 1 0.18013 0.15342 key 3.16 1 1 0.18013 0.14359 key 3.2 1 1 0.18013 0.13405 key 3.24 1 1 0.18013 0.12481 key 3.28 1 1 0.18013 0.11587 key 3.32 1 1 0.18013 0.10723 key 3.36 1 1 0.18013 0.09891 key 3.4 1 1 0.18013 0.0909 key 3.44 1 1 0.18013 0.08321 key 3.48 1 1 0.18013 0.07585 key 3.52 1 1 0.18013 0.06882 key 3.56 1 1 0.18013 0.06212 key 3.6 1 1 0.18013 0.05575 key 3.64 1 1 0.18013 0.04973 key 3.68 1 1 0.18013 0.04404 key 3.72 1 1 0.18013 0.03869 key 3.76 1 1 0.18013 0.03369 key 3.8 1 1 0.18013 0.02904 key 3.84 1 1 0.18013 0.02473 key 3.88 1 1 0.18013 0.02076 key 3.92 1 1 0.18013 0.01714 key 3.96 1 1 0.18013 0.01387 key 4 1 1 0.18013 0.01095 key 4.04 1 1 0.18013 0.00837 key 4.08 1 1 0.18013 0.00615 key 4.12 1 1 0.18013 0.00426 key 4.16 1 1 0.18013 0.00272 key 4.2 1 1 0.18013 0.00153 key 4.24 1 1 0.18013 0.00068 key 4.28 1 1 0.18013 0.00017 key 4.32 1 1 0.18013 0 } } } } } num_children 10 MatrixTransform { name "GZM_Foot" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 0.11982 0 -0 0 0 -0.11982 0 0 0 -0 -0.11982 0 0.06347 0.01427 0.05596 1 } num_children 1 Geode { name "GeodeGZM_Foot" nodeMask 0xffffffff cullingActive TRUE num_drawables 0 } } MatrixTransform { name "GZM_Head" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 0.44709 0 0 0 0 0 0.44709 0 0 -0.44709 0 0 0 0.01452 0.90818 1 } num_children 1 Geode { name "GeodeGZM_Head" nodeMask 0xffffffff cullingActive TRUE num_drawables 0 } } MatrixTransform { name "GZM_Footroll" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 0.1782 0 -0 0 0 -0.1782 0 0 -0 -0 -0.1782 0 0.06348 0.03684 0 1 } num_children 1 Geode { name "GeodeGZM_Footroll" nodeMask 0xffffffff cullingActive TRUE num_drawables 0 } } MatrixTransform { name "GZM_Target" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 0.04293 0 0 0 0 0 0.04293 0 0 -0.04293 0 0 -0.00032 -0.60534 0.00556 1 } num_children 1 Geode { name "GeodeGZM_Target" nodeMask 0xffffffff cullingActive TRUE num_drawables 0 } } MatrixTransform { name "GZM_Hand" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 0.18901 0 0 0 0 0 0.18901 0 0 -0.18901 0 0 0.94165 0.01621 0.40525 1 } num_children 1 Geode { name "GeodeGZM_Hand" nodeMask 0xffffffff cullingActive TRUE num_drawables 0 } } MatrixTransform { name "GZM_Arm" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 0.18901 0 0 0 0 0 0.18901 0 0 -0.18901 0 0 1.03275 0.01621 0.88229 1 } num_children 1 Geode { name "GeodeGZM_Arm" nodeMask 0xffffffff cullingActive TRUE num_drawables 0 } } MatrixTransform { name "GZM_Chest" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 0.22776 0 -0 0 0 0 0.22776 0 0 -0.22776 0 0 0 0.01621 0.66743 1 } num_children 1 Geode { name "GeodeGZM_Chest" nodeMask 0xffffffff cullingActive TRUE num_drawables 0 } } MatrixTransform { name "GZM_Spine" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 0.11321 0 -0 0 0 0 0.11321 0 0 -0.11321 0 0 0.00345 0.01589 0.55477 1 } num_children 1 Geode { name "GeodeGZM_Spine" nodeMask 0xffffffff cullingActive TRUE num_drawables 0 } } MatrixTransform { name "GZM_Pelvis" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 0.14629 0 0 0 0 0 -0.14629 0 -0 0.14629 0 0 0 0.01917 0.54687 1 } num_children 1 Geode { name "GeodeGZM_Pelvis" nodeMask 0xffffffff cullingActive TRUE num_drawables 0 } } osgAnimation::Skeleton { name "Rig" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateSkeleton { } } Matrix { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 19 osgAnimation::Bone { DataVariance DYNAMIC name "Foot.L" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Foot.L" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 0 -0 0 0 -1 0 0 -0 0 -1 0 0.06347 0.01427 0.05596 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 0 -0 0 0 -1 0 0 -0 0 -1 0 0.06347 0.01427 0.05596 1 } InvBindMatrixInSkeletonSpace { 1 -0 -0 -0 -0 -1 -0 0 -0 -0 -1 0 -0.06347 0.01427 0.05596 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 osgAnimation::Bone { DataVariance DYNAMIC name "Footroll.L" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Footroll.L" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 0 -0 0 0 1 0 0 0 0 1 0 1e-05 -0.02257 0.05596 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 0 -0 0 0 1 0 0 0 0 1 0 1e-05 -0.02257 0.05596 1 } InvBindMatrixInSkeletonSpace { 1 -0 0 -0 -0 -1 -0 0 0 -0 -1 -0 -0.06348 0.03684 0 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 osgAnimation::Bone { DataVariance DYNAMIC name "Foot_IK.L" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Foot_IK.L" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 0 0 0 0 1 0 0 -0 0 1 0 -1e-05 0.02257 -0.05596 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 0 0 0 0 1 0 0 -0 0 1 0 -1e-05 0.02257 -0.05596 1 } InvBindMatrixInSkeletonSpace { 1 -0 -0 -0 -0 -1 -0 0 -0 -0 -1 0 -0.06347 0.01427 0.05596 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 osgAnimation::Bone { DataVariance DYNAMIC name "KneeTarget.L" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "KneeTarget.L" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { -1 -0 0 0 -0 -0 -1 0 0 -1 0 0 0 0.51493 0.05305 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { -1 -0 0 0 -0 -0 -1 0 0 -1 0 0 0 0.51493 0.05305 1 } InvBindMatrixInSkeletonSpace { -1 0 0 -0 0 0 1 0 -0 1 -0 0 0.06347 -0.00291 0.50066 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } } } } } osgAnimation::Bone { DataVariance DYNAMIC name "Foot.R" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Foot.R" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 0 0 0 0 -1 0 0 0 0 -1 0 -0.06347 0.01427 0.05596 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 0 0 0 0 -1 0 0 0 0 -1 0 -0.06347 0.01427 0.05596 1 } InvBindMatrixInSkeletonSpace { 1 -0 0 -0 0 -1 -0 0 0 -0 -1 -0 0.06347 0.01427 0.05596 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 osgAnimation::Bone { DataVariance DYNAMIC name "Footroll.R" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Footroll.R" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 0 0 0 0 1 0 0 -0 0 1 0 -1e-05 -0.02257 0.05596 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 0 0 0 0 1 0 0 -0 0 1 0 -1e-05 -0.02257 0.05596 1 } InvBindMatrixInSkeletonSpace { 1 -0 -0 -0 -0 -1 -0 0 -0 -0 -1 0 0.06348 0.03684 0 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 osgAnimation::Bone { DataVariance DYNAMIC name "Foot_IK.R" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Foot_IK.R" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 0 -0 0 0 1 0 0 0 0 1 0 1e-05 0.02257 -0.05596 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 0 -0 0 0 1 0 0 0 0 1 0 1e-05 0.02257 -0.05596 1 } InvBindMatrixInSkeletonSpace { 1 -0 0 -0 0 -1 -0 0 0 -0 -1 -0 0.06347 0.01427 0.05596 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 osgAnimation::Bone { DataVariance DYNAMIC name "KneeTarget.R" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "KneeTarget.R" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { -1 0 -0 0 0 -0 -1 0 -0 -1 0 0 -0 0.51493 0.05305 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { -1 0 -0 0 0 -0 -1 0 -0 -1 0 0 -0 0.51493 0.05305 1 } InvBindMatrixInSkeletonSpace { -1 -0 -0 0 -0 0 1 0 0 1 -0 -0 -0.06347 -0.00291 0.50066 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } } } } } osgAnimation::Bone { DataVariance DYNAMIC name "Pelvis" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Pelvis" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 0 0 0 0 -0.01298 -0.99992 0 0 0.99992 -0.01298 0 0 0.01672 0.54897 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 0 0 0 0 -0.01298 -0.99992 0 0 0.99992 -0.01298 0 0 0.01672 0.54897 1 } InvBindMatrixInSkeletonSpace { 1 -0 0 -0 -0 -0.01298 0.99992 0 0 -0.99992 -0.01298 -0 -0 0.54914 -0.0096 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 4 osgAnimation::Bone { DataVariance DYNAMIC name "Spine" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Spine" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 0 0 0 0 -0.99985 -0.01731 0 0 0.01731 -0.99985 0 0 0 -0 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 0 0 0 0 -0.99985 -0.01731 0 0 0.01731 -0.99985 0 0 0 -0 1 } InvBindMatrixInSkeletonSpace { 1 -0 0 -0 -0 -0.00433 -0.99999 0 0 0.99999 -0.00433 -0 -0 -0.54889 0.0191 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 osgAnimation::Bone { DataVariance DYNAMIC name "Chest" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Chest" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 0 0 0 0 1 0.00252 0 0 -0.00252 1 0 0 0.11846 0 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 0 0 0 0 1 0.00252 0 0 -0.00252 1 0 0 0.11846 0 1 } InvBindMatrixInSkeletonSpace { 1 -0 0 -0 -0 -0.00685 -0.99998 0 0 0.99998 -0.00685 -0 -0 -0.6673 0.02078 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 3 osgAnimation::Bone { DataVariance DYNAMIC name "Humerus.L" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Humerus.L" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 0 -0.99998 0.00685 0 1 0 -0 0 0 0.00685 0.99998 0 0.06221 0.16185 0.00083 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 0 -0.99998 0.00685 0 1 0 -0 0 0 0.00685 0.99998 0 0.06221 0.16185 0.00083 1 } InvBindMatrixInSkeletonSpace { 0 1 0 -0 0 0 -1 0 -1 0 -0 -0 0.82927 -0.06222 0.01427 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 osgAnimation::Bone { DataVariance DYNAMIC name "Forearm.L" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Forearm.L" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 -0 0 0 0 1 0 0 -0 -0 1 0 -0 0.19992 0 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 -0 0 0 0 1 0 0 -0 -0 1 0 -0 0.19992 0 1 } InvBindMatrixInSkeletonSpace { -0 1 -0 -0 -0 -0 -1 0 -1 -0 0 -0 0.82927 -0.26214 0.01427 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 osgAnimation::Bone { DataVariance DYNAMIC name "Hand.L" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Hand.L" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 0 -0 -1 0 -0 1 -0 0 1 0 0 0 -0 0.18773 0 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 0 -0 -1 0 -0 1 -0 0 1 0 0 0 -0 0.18773 0 1 } InvBindMatrixInSkeletonSpace { -0 1 0 -0 1 0 -0 0 -0 0 -1 0 -0.01427 -0.44987 0.82927 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } } } } osgAnimation::Bone { DataVariance DYNAMIC name "Humerus.R" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Humerus.R" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 0 0.99998 -0.00685 0 -1 0 -0 0 -0 0.00685 0.99998 0 -0.06221 0.16185 0.00083 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 0 0.99998 -0.00685 0 -1 0 -0 0 -0 0.00685 0.99998 0 -0.06221 0.16185 0.00083 1 } InvBindMatrixInSkeletonSpace { 0 -1 -0 -0 -0 0 -1 0 1 0 -0 -0 -0.82927 -0.06222 0.01427 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 osgAnimation::Bone { DataVariance DYNAMIC name "Forearm.R" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Forearm.R" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 0 -0 0 -0 1 0 0 0 -0 1 0 0 0.19992 0 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 0 -0 0 -0 1 0 0 0 -0 1 0 0 0.19992 0 1 } InvBindMatrixInSkeletonSpace { -0 -1 0 0 0 -0 -1 0 1 -0 0 -0 -0.82927 -0.26214 0.01427 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 osgAnimation::Bone { DataVariance DYNAMIC name "Hand.R" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Hand.R" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 0 0 1 0 0 1 -0 0 -1 0 0 0 0 0.18773 0 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 0 0 1 0 0 1 -0 0 -1 0 0 0 0 0.18773 0 1 } InvBindMatrixInSkeletonSpace { -0 -1 -0 0 -1 0 -0 0 0 0 -1 -0 0.01427 -0.44987 0.82927 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } } } } osgAnimation::Bone { DataVariance DYNAMIC name "Head" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Head" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 0 0 0 0 1 -0.00309 0 0 0.00309 1 0 0 0.24076 4e-05 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 0 0 0 0 1 -0.00309 0 0 0.00309 1 0 0 0.24076 4e-05 1 } InvBindMatrixInSkeletonSpace { 1 -0 0 -0 -0 -0.00377 -0.99999 0 0 0.99999 -0.00377 -0 -0 -0.90812 0.01794 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 MatrixTransform { name "Head" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 -0 0 0 -0.02013 -0.9998 0 -0 0.9998 -0.02013 0 8e-05 -0.03774 0.03017 1 } num_children 8 Geode { name "GeodeHead" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 Geometry { name "Head" StateSet { UniqueID StateSet_0 name "Head" rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_BLEND ON Material { UniqueID Material_1 name "Head" UpdateCallback { osgAnimation::UpdateMaterial { name "Head" } } ColorMode OFF ambientColor 0.345 0.405 0.285 1 diffuseColor 0.552 0.648 0.456 0.90253 specularColor 0.5 0.5 0.5 1 emissionColor 0 0 0 1 shininess 12.5 } } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawElementsUByte TRIANGLES 6 { 72 73 74 75 76 77 } DrawElementsUByte QUADS 80 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 78 79 80 81 82 83 84 85 } } VertexArray Vec3Array 86 { -0.14484 0.1925 0.23159 -0.17178 0.1925 0.41645 0 0.23918 0.49735 0 0.23918 0.23159 0 0.23918 0.49735 0.17178 0.1925 0.41645 0.14484 0.1925 0.23159 0 0.23918 0.23159 0 -0.21328 0.23159 0 -0.21328 0.52847 -0.164 -0.16039 0.46779 -0.18383 -0.16039 0.23159 0.164 -0.16039 0.46779 0 -0.21328 0.52847 0 -0.21328 0.23159 0.18383 -0.16039 0.23159 -0.17178 0.1925 0.41645 -0.14484 0.1925 0.23159 -0.20187 0.05184 0.23159 -0.21223 0.05184 0.52691 0.17178 0.1925 0.41645 0.21223 0.05184 0.52691 0.20187 0.05184 0.23159 0.14484 0.1925 0.23159 -0.21223 0.05184 0.52691 -0.20187 0.05184 0.23159 -0.18383 -0.16039 0.23159 -0.164 -0.16039 0.46779 0.18383 -0.16039 0.23159 0.20187 0.05184 0.23159 0.21223 0.05184 0.52691 0.164 -0.16039 0.46779 -0.164 -0.16039 0.46779 0 -0.21328 0.52847 0 0.05184 0.60782 -0.21223 0.05184 0.52691 0 0.05184 0.60782 0 -0.21328 0.52847 0.164 -0.16039 0.46779 0.21223 0.05184 0.52691 -0.21223 0.05184 0.52691 0 0.05184 0.60782 0 0.23918 0.49735 -0.17178 0.1925 0.41645 0 0.23918 0.49735 0 0.05184 0.60782 0.21223 0.05184 0.52691 0.17178 0.1925 0.41645 -0.20187 0.05184 0.23159 -0.10693 0.05184 0.0527 -0.0861 -0.15312 0.03055 -0.18383 -0.16039 0.23159 0.0861 -0.15312 0.03055 0.10693 0.05184 0.0527 0.20187 0.05184 0.23159 0.18383 -0.16039 0.23159 -0.18383 -0.16039 0.23159 -0.0861 -0.15312 0.03055 0 -0.21328 0.02287 0 -0.21328 0.23159 0 -0.21328 0.02287 0.0861 -0.15312 0.03055 0.18383 -0.16039 0.23159 0 -0.21328 0.23159 -0.10693 0.05184 0.0527 0 0.05184 0.0527 0 -0.21328 0.02287 -0.0861 -0.15312 0.03055 0 -0.21328 0.02287 0 0.05184 0.0527 0.10693 0.05184 0.0527 0.0861 -0.15312 0.03055 -0.14484 0.1925 0.23159 -0.10693 0.05184 0.0527 -0.20187 0.05184 0.23159 0.10693 0.05184 0.0527 0.14484 0.1925 0.23159 0.20187 0.05184 0.23159 -0.14484 0.1925 0.23159 0 0.23918 0.23159 0 0.05184 0.0527 -0.10693 0.05184 0.0527 0 0.05184 0.0527 0 0.23918 0.23159 0.14484 0.1925 0.23159 0.10693 0.05184 0.0527 } NormalBinding PER_VERTEX NormalArray Vec3Array 86 { -0.27884 0.96019 -0.01667 -0.27884 0.96019 -0.01667 -0.27884 0.96019 -0.01667 -0.27884 0.96019 -0.01667 0.27884 0.96019 -0.01667 0.27884 0.96019 -0.01667 0.27884 0.96019 -0.01667 0.27884 0.96019 -0.01667 -0.29272 -0.95614 0.01089 -0.29272 -0.95614 0.01089 -0.29272 -0.95614 0.01089 -0.29272 -0.95614 0.01089 0.29272 -0.95614 0.01089 0.29272 -0.95614 0.01089 0.29272 -0.95614 0.01089 0.29272 -0.95614 0.01089 -0.95091 0.30052 -0.07384 -0.95091 0.30052 -0.07384 -0.95091 0.30052 -0.07384 -0.95091 0.30052 -0.07384 0.95091 0.30052 -0.07384 0.95091 0.30052 -0.07384 0.95091 0.30052 -0.07384 0.95091 0.30052 -0.07384 -0.9875 -0.15664 0.01762 -0.9875 -0.15664 0.01762 -0.9875 -0.15664 0.01762 -0.9875 -0.15664 0.01762 0.9875 -0.15664 0.01762 0.9875 -0.15664 0.01762 0.9875 -0.15664 0.01762 0.9875 -0.15664 0.01762 -0.37256 -0.29306 0.88052 -0.37256 -0.29306 0.88052 -0.37256 -0.29306 0.88052 -0.37256 -0.29306 0.88052 0.37256 -0.29306 0.88052 0.37256 -0.29306 0.88052 0.37256 -0.29306 0.88052 0.37256 -0.29306 0.88052 -0.38042 0.54848 0.74462 -0.38042 0.54848 0.74462 -0.38042 0.54848 0.74462 -0.38042 0.54848 0.74462 0.38042 0.54848 0.74462 0.38042 0.54848 0.74462 0.38042 0.54848 0.74462 0.38042 0.54848 0.74462 -0.88987 -0.05887 -0.45241 -0.88987 -0.05887 -0.45241 -0.88987 -0.05887 -0.45241 -0.88987 -0.05887 -0.45241 0.88987 -0.05887 -0.45241 0.88987 -0.05887 -0.45241 0.88987 -0.05887 -0.45241 0.88987 -0.05887 -0.45241 -0.38667 -0.91582 -0.10845 -0.38667 -0.91582 -0.10845 -0.38667 -0.91582 -0.10845 -0.38667 -0.91582 -0.10845 0.38667 -0.91582 -0.10845 0.38667 -0.91582 -0.10845 0.38667 -0.91582 -0.10845 0.38667 -0.91582 -0.10845 -0.00537 0.10967 -0.99395 -0.00537 0.10967 -0.99395 -0.00537 0.10967 -0.99395 -0.00537 0.10967 -0.99395 0.00537 0.10967 -0.99395 0.00537 0.10967 -0.99395 0.00537 0.10967 -0.99395 0.00537 0.10967 -0.99395 -0.83157 0.33716 -0.44137 -0.83157 0.33716 -0.44137 -0.83157 0.33716 -0.44137 0.83157 0.33716 -0.44137 0.83157 0.33716 -0.44137 0.83157 0.33716 -0.44137 -0.1341 0.72335 -0.67734 -0.1341 0.72335 -0.67734 -0.1341 0.72335 -0.67734 -0.1341 0.72335 -0.67734 0.1341 0.72335 -0.67734 0.1341 0.72335 -0.67734 0.1341 0.72335 -0.67734 0.1341 0.72335 -0.67734 } } } MatrixTransform { name "Eyebrow.L" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 0.96345 0.25265 0.0891 0 -0.25366 0.96729 -0 0 -0.08619 -0.0226 0.99602 0 0.09292 -0.20425 0.38785 1 } num_children 1 Geode { name "GeodeEyebrow.L" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 Geometry { name "Eyebrow.L" StateSet { UniqueID StateSet_2 name "Face" rendering_hint DEFAULT_BIN renderBinMode INHERIT Material { name "Face" ColorMode OFF ambientColor 0.465 0.415 0.405 1 diffuseColor 0.744 0.664 0.648 1 specularColor 0.5 0.5 0.5 1 emissionColor 0 0 0 1 shininess 12.5 } } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 4 { 0 1 2 3 } } VertexArray Vec3Array 4 { 0.0785 -7e-05 0.03174 -0.07966 -0.00013 0.03174 -0.07967 -0.00013 -0.03167 0.0785 -7e-05 -0.03167 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.00039 -1 1e-05 0.00039 -1 1e-05 0.00039 -1 1e-05 0.00039 -1 1e-05 } } } } MatrixTransform { name "Eye.L" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 0.96885 0.24764 -0 0 -0.24764 0.96885 -0 0 0 0 1 0 0.09192 -0.20425 0.30764 1 } num_children 1 Geode { name "GeodeEye.L" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 Geometry { name "Eye.L" Use StateSet_2 useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 4 { 0 1 2 3 } } VertexArray Vec3Array 4 { 0.06861 -4e-05 0.03936 -0.0638 0.00023 0.03936 -0.0638 0.00023 -0.03936 0.06861 -4e-05 -0.03936 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.00207 -1 0 -0.00207 -1 0 -0.00207 -1 0 -0.00207 -1 0 } } } } MatrixTransform { name "Eyebrow.R" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 0.96345 -0.25265 -0.08909 0 0.25366 0.96729 -0 0 0.08618 -0.0226 0.99602 0 -0.09309 -0.20425 0.38785 1 } num_children 1 Geode { name "GeodeEyebrow.R" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 Geometry { name "Eyebrow.R" Use StateSet_2 useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 4 { 0 1 2 3 } } VertexArray Vec3Array 4 { 0.07999 3e-05 0.03161 -0.07817 -3e-05 0.03161 -0.07817 -3e-05 -0.0318 0.07999 3e-05 -0.03181 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.00039 -1 1e-05 0.00039 -1 1e-05 0.00039 -1 1e-05 0.00039 -1 1e-05 } } } } MatrixTransform { name "Eye.R" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 0.96885 -0.24764 0 0 0.24764 0.96885 -0 0 -0 0 1 0 -0.09203 -0.20425 0.30764 1 } num_children 1 Geode { name "GeodeEye.R" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 Geometry { name "Eye.R" Use StateSet_2 useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 4 { 0 1 2 3 } } VertexArray Vec3Array 4 { 0.06418 -0.00013 0.03936 -0.06824 0.00014 0.03936 -0.06824 0.00014 -0.03936 0.06418 -0.00013 -0.03936 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.00207 -1 0 -0.00207 -1 0 -0.00207 -1 0 -0.00207 -1 0 } } } } MatrixTransform { name "Mouth" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 -0 0 -0 1 -0 0 -0 0 1 0 -8e-05 -0.22295 0.13604 1 } num_children 1 Geode { name "GeodeMouth" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 Geometry { name "Mouth" Use StateSet_2 useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 4 { 0 1 2 3 } } VertexArray Vec3Array 4 { 0.07398 0 0.0217 -0.07398 0 0.0217 -0.07398 -0 -0.0217 0.07398 -0 -0.0217 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 } } } } MatrixTransform { name "Nose" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 -0 0 -0 1 -0 0 -0 0 1 0 -8e-05 -0.21075 0.24445 1 } num_children 1 Geode { name "GeodeNose" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 Geometry { name "Nose" Use StateSet_2 useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte TRIANGLES 18 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 } } VertexArray Vec3Array 18 { -0.02917 -0 -0.03127 0 -0 -0.06265 0 0 0.04089 0 0 0.04089 0 -0 -0.06265 0.02917 -0 -0.03127 -0.02917 -0 -0.03127 0 -0.04902 -0.03156 0 -0 -0.06265 0 -0 -0.06265 0 -0.04902 -0.03156 0.02917 -0 -0.03127 -0.02917 -0 -0.03127 0 0 0.04089 0 -0.04902 -0.03156 0 -0.04902 -0.03156 0 0 0.04089 0.02917 -0 -0.03127 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { -0 -1 0 -0 -1 0 -0 -1 0 0 -1 0 0 -1 0 0 -1 0 0.6724 0.39644 0.62507 0.6724 0.39644 0.62507 0.6724 0.39644 0.62507 -0.6724 0.39644 0.62507 -0.6724 0.39644 0.62507 -0.6724 0.39644 0.62507 0.81105 0.48447 -0.32785 0.81105 0.48447 -0.32785 0.81105 0.48447 -0.32785 -0.81105 0.48447 -0.32785 -0.81105 0.48447 -0.32785 -0.81105 0.48447 -0.32785 } } } } MatrixTransform { name "Hair" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 -0 0 -0 1 0 0 -0 0 1 0 -8e-05 0 -0 1 } num_children 1 Geode { name "GeodeHair" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 Geometry { name "Hair" StateSet { name "Hair" rendering_hint DEFAULT_BIN renderBinMode INHERIT Material { name "Hair" ColorMode OFF ambientColor 0.32728 0.09518 0.09518 1 diffuseColor 0.52365 0.15229 0.15229 1 specularColor 0.5 0.5 0.5 1 emissionColor 0 0 0 1 shininess 12.5 } } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 112 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 } } VertexArray Vec3Array 112 { -0.18202 0.22874 0.27233 -0.18251 0.23022 0.46151 0 0.28191 0.51766 0 0.28117 0.27233 0 0.28191 0.51766 0.18251 0.23022 0.46151 0.18202 0.22874 0.27233 0 0.28117 0.27233 0 -0.23462 0.46522 0 -0.23841 0.57671 -0.16678 -0.17647 0.53392 -0.16908 -0.1752 0.46522 0.16678 -0.17647 0.53392 0 -0.23841 0.57671 0 -0.23462 0.46522 0.16908 -0.1752 0.46522 -0.18251 0.23022 0.46151 -0.18202 0.22874 0.27233 -0.22845 0.05117 0.27215 -0.22884 0.04937 0.55459 0.18251 0.23022 0.46151 0.22884 0.04937 0.55459 0.22845 0.05117 0.27215 0.18202 0.22874 0.27233 -0.22884 0.04937 0.55459 0 0.04937 0.64693 0 0.28191 0.51766 -0.18251 0.23022 0.46151 0 0.28191 0.51766 0 0.04937 0.64693 0.22884 0.04937 0.55459 0.18251 0.23022 0.46151 -0.19296 -0.07927 0.54259 -0.2005 -0.07506 0.4656 -0.16908 -0.1752 0.46522 -0.16678 -0.17647 0.53392 0.16908 -0.1752 0.46522 0.2005 -0.07506 0.4656 0.19296 -0.07927 0.54259 0.16678 -0.17647 0.53392 -0.16678 -0.17647 0.53392 0 -0.23841 0.57671 0 -0.09452 0.61182 -0.19296 -0.07927 0.54259 0 -0.09452 0.61182 0 -0.23841 0.57671 0.16678 -0.17647 0.53392 0.19296 -0.07927 0.54259 -0.22884 0.04937 0.55459 -0.22845 0.05117 0.27215 -0.21932 -0.00735 0.27157 -0.21626 -0.01495 0.54859 0.21932 -0.00735 0.27157 0.22845 0.05117 0.27215 0.22884 0.04937 0.55459 0.21626 -0.01495 0.54859 -0.21626 -0.01495 0.54859 -0.21932 -0.00735 0.27157 -0.2005 -0.07506 0.4656 -0.19296 -0.07927 0.54259 0.2005 -0.07506 0.4656 0.21932 -0.00735 0.27157 0.21626 -0.01495 0.54859 0.19296 -0.07927 0.54259 -0.19296 -0.07927 0.54259 0 -0.09452 0.61182 0 -0.02258 0.62937 -0.21626 -0.01495 0.54859 0 -0.02258 0.62937 0 -0.09452 0.61182 0.19296 -0.07927 0.54259 0.21626 -0.01495 0.54859 -0.21626 -0.01495 0.54859 0 -0.02258 0.62937 0 0.04937 0.64693 -0.22884 0.04937 0.55459 0 0.04937 0.64693 0 -0.02258 0.62937 0.21626 -0.01495 0.54859 0.22884 0.04937 0.55459 -0.16908 -0.1752 0.46522 -0.2005 -0.07506 0.4656 0 -0.07613 0.46522 0 -0.23462 0.46522 0 -0.07613 0.46522 0.2005 -0.07506 0.4656 0.16908 -0.1752 0.46522 0 -0.23462 0.46522 -0.2005 -0.07506 0.4656 -0.21932 -0.00735 0.27157 0 -0.00707 0.2703 0 -0.07613 0.46522 0 -0.00707 0.2703 0.21932 -0.00735 0.27157 0.2005 -0.07506 0.4656 0 -0.07613 0.46522 -0.22845 0.05117 0.27215 0 0.05278 0.27337 0 -0.00707 0.2703 -0.21932 -0.00735 0.27157 0 -0.00707 0.2703 0 0.05278 0.27337 0.22845 0.05117 0.27215 0.21932 -0.00735 0.27157 -0.18202 0.22874 0.27233 0 0.28117 0.27233 0 0.05278 0.27337 -0.22845 0.05117 0.27215 0 0.05278 0.27337 0 0.28117 0.27233 0.18202 0.22874 0.27233 0.22845 0.05117 0.27215 } NormalBinding PER_VERTEX NormalArray Vec3Array 112 { -0.27391 0.96174 -0.00521 -0.27391 0.96174 -0.00521 -0.27391 0.96174 -0.00521 -0.27391 0.96174 -0.00521 0.27391 0.96174 -0.00521 0.27391 0.96174 -0.00521 0.27391 0.96174 -0.00521 0.27391 0.96174 -0.00521 -0.33725 -0.94116 -0.02213 -0.33725 -0.94116 -0.02213 -0.33725 -0.94116 -0.02213 -0.33725 -0.94116 -0.02213 0.33725 -0.94116 -0.02213 0.33725 -0.94116 -0.02213 0.33725 -0.94116 -0.02213 0.33725 -0.94116 -0.02213 -0.96821 0.25015 -0.00162 -0.96821 0.25015 -0.00162 -0.96821 0.25015 -0.00162 -0.96821 0.25015 -0.00162 0.96821 0.25015 -0.00162 0.96821 0.25015 -0.00162 0.96821 0.25015 -0.00162 0.96821 0.25015 -0.00162 -0.35108 0.47374 0.80766 -0.35108 0.47374 0.80766 -0.35108 0.47374 0.80766 -0.35108 0.47374 0.80766 0.35108 0.47374 0.80766 0.35108 0.47374 0.80766 0.35108 0.47374 0.80766 0.35108 0.47374 0.80766 -0.95788 -0.28204 0.05404 -0.95788 -0.28204 0.05404 -0.95788 -0.28204 0.05404 -0.95788 -0.28204 0.05404 0.95788 -0.28204 0.05404 0.95788 -0.28204 0.05404 0.95788 -0.28204 0.05404 0.95788 -0.28204 0.05404 -0.33058 -0.20323 0.92164 -0.33058 -0.20323 0.92164 -0.33058 -0.20323 0.92164 -0.33058 -0.20323 0.92164 0.33058 -0.20323 0.92164 0.33058 -0.20323 0.92164 0.33058 -0.20323 0.92164 0.33058 -0.20323 0.92164 -0.98472 -0.17414 0.00179 -0.98472 -0.17414 0.00179 -0.98472 -0.17414 0.00179 -0.98472 -0.17414 0.00179 0.98472 -0.17414 0.00179 0.98472 -0.17414 0.00179 0.98472 -0.17414 0.00179 0.98472 -0.17414 0.00179 -0.96021 -0.27861 0.01948 -0.96021 -0.27861 0.01948 -0.96021 -0.27861 0.01948 -0.96021 -0.27861 0.01948 0.96021 -0.27861 0.01948 0.96021 -0.27861 0.01948 0.96021 -0.27861 0.01948 0.96021 -0.27861 0.01948 -0.34665 -0.21702 0.91254 -0.34665 -0.21702 0.91254 -0.34665 -0.21702 0.91254 -0.34665 -0.21702 0.91254 0.34665 -0.21702 0.91254 0.34665 -0.21702 0.91254 0.34665 -0.21702 0.91254 0.34665 -0.21702 0.91254 -0.35865 -0.19107 0.91371 -0.35865 -0.19107 0.91371 -0.35865 -0.19107 0.91371 -0.35865 -0.19107 0.91371 0.35865 -0.19107 0.91371 0.35865 -0.19107 0.91371 0.35865 -0.19107 0.91371 0.35865 -0.19107 0.91371 -0.00082 0.00139 -1 -0.00082 0.00139 -1 -0.00082 0.00139 -1 -0.00082 0.00139 -1 0.00082 0.00139 -1 0.00082 0.00139 -1 0.00082 0.00139 -1 0.00082 0.00139 -1 -0.00308 -0.94341 -0.33161 -0.00308 -0.94341 -0.33161 -0.00308 -0.94341 -0.33161 -0.00308 -0.94341 -0.33161 0.00308 -0.94341 -0.33161 0.00308 -0.94341 -0.33161 0.00308 -0.94341 -0.33161 0.00308 -0.94341 -0.33161 -0.00024 0.03078 -0.99953 -0.00024 0.03078 -0.99953 -0.00024 0.03078 -0.99953 -0.00024 0.03078 -0.99953 0.00024 0.03078 -0.99953 0.00024 0.03078 -0.99953 0.00024 0.03078 -0.99953 0.00024 0.03078 -0.99953 0.00331 -0.00252 -0.99999 0.00331 -0.00252 -0.99999 0.00331 -0.00252 -0.99999 0.00331 -0.00252 -0.99999 -0.00331 -0.00252 -0.99999 -0.00331 -0.00252 -0.99999 -0.00331 -0.00252 -0.99999 -0.00331 -0.00252 -0.99999 } } } } } } } } osgAnimation::Bone { DataVariance DYNAMIC name "Thigh.L" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Thigh.L" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 -0 -0 0 0 0.95151 -0.30761 0 0 0.30761 0.95151 0 0.06347 0.10538 -0.00109 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 -0 -0 0 0 0.95151 -0.30761 0 0 0.30761 0.95151 0 0.06347 0.10538 -0.00109 1 } InvBindMatrixInSkeletonSpace { 1 0 0 -0 -0 -0.31994 0.94744 0 0 -0.94744 -0.31994 -0 -0.06347 0.42486 0.12841 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 osgAnimation::Bone { DataVariance DYNAMIC name "Shin.L" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Shin.L" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 0 0 0 -0 0.78328 0.62167 0 -0 -0.62167 0.78328 0 0 0.21101 0 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 0 0 0 -0 0.78328 0.62167 0 -0 -0.62167 0.78328 0 0 0.21101 0 1 } InvBindMatrixInSkeletonSpace { 1 0 0 -0 -0 0.33839 0.941 0 0 -0.941 0.33839 -0 -0.06347 0.24733 -0.03236 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } } } osgAnimation::Bone { DataVariance DYNAMIC name "Thigh.R" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Thigh.R" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 0 0 0 -0 0.95151 -0.30761 0 -0 0.30761 0.95151 0 -0.06347 0.10538 -0.00109 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 0 0 0 -0 0.95151 -0.30761 0 -0 0.30761 0.95151 0 -0.06347 0.10538 -0.00109 1 } InvBindMatrixInSkeletonSpace { 1 -0 -0 -0 0 -0.31994 0.94744 0 -0 -0.94744 -0.31994 0 0.06347 0.42486 0.12841 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } num_children 1 osgAnimation::Bone { DataVariance DYNAMIC name "Shin.R" nodeMask 0xffffffff cullingActive TRUE UpdateCallbacks { osgAnimation::UpdateBone { name "Shin.R" osgAnimation::StackedMatrixElement { name "bindmatrix" Matrix { 1 -0 -0 0 0 0.78328 0.62167 0 0 -0.62167 0.78328 0 0 0.21101 0 1 } } osgAnimation::StackedTranslateElement { name "translate" translate 0 0 0 } osgAnimation::StackedQuaternionElement { name "quaternion" quaternion 0 0 0 1 } osgAnimation::StackedScaleElement { name "scale" scale 1 1 1 } } } Matrix { 1 -0 -0 0 0 0.78328 0.62167 0 0 -0.62167 0.78328 0 0 0.21101 0 1 } InvBindMatrixInSkeletonSpace { 1 -0 -0 -0 0 0.33839 0.941 0 -0 -0.941 0.33839 -0 0.06347 0.24733 -0.03236 1 } MatrixInSkeletonSpace { 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } } } MatrixTransform { name "BoundingBox" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 -0.01298 0.99992 0 0 -0.99992 -0.01298 0 0 0.06987 0 1 } num_children 1 Geode { name "GeodeBoundingBox" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 Geometry { name "BoundingBox" StateSet { name "Material" rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_BLEND ON Material { name "Material" ColorMode OFF ambientColor 0.39057 0.33585 0.21154 1 diffuseColor 0.62491 0.53736 0.33846 0.08807 specularColor 0.5 0.5 0.5 1 emissionColor 0 0 0 1 shininess 12.5 } } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray Vec3Array 24 { 0.41469 0.49875 -0.48897 0.41469 -0.49875 -0.48897 -0.41469 -0.49875 -0.48897 -0.41469 0.49875 -0.48897 0.41469 0.49875 1.13782 -0.41469 0.49875 1.13782 -0.41469 -0.49875 1.13782 0.41469 -0.49875 1.13782 0.41469 0.49875 -0.48897 0.41469 0.49875 1.13782 0.41469 -0.49875 1.13782 0.41469 -0.49875 -0.48897 0.41469 -0.49875 -0.48897 0.41469 -0.49875 1.13782 -0.41469 -0.49875 1.13782 -0.41469 -0.49875 -0.48897 -0.41469 -0.49875 -0.48897 -0.41469 -0.49875 1.13782 -0.41469 0.49875 1.13782 -0.41469 0.49875 -0.48897 0.41469 0.49875 1.13782 0.41469 0.49875 -0.48897 -0.41469 0.49875 -0.48897 -0.41469 0.49875 1.13782 } NormalBinding PER_VERTEX NormalArray Vec3Array 24 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 1 0 -0 1 0 -0 1 0 -0 1 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 -0 -1 -0 -0 -1 -0 -0 -1 -0 -0 -1 -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 0 1 0 0 1 0 0 1 0 0 1 0 } } } } } MatrixTransform { name "Belly.01" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 1 0 0 0 0 1 0 0 0.00858 0.63621 1 } num_children 1 Geode { name "GeodeBelly.01" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Belly.01" num_influences 2 osgAnimation::VertexInfluence "Chest" 40 { 0 0.4 1 0.4 2 0.4 3 0.4 4 0.4 5 0.4 6 0.4 7 0.4 8 0.4 9 0.4 10 0.4 11 0.4 12 0.4 13 0.4 14 0.4 15 0.4 16 0.4 17 0.4 18 0.4 19 0.4 20 0.4 21 0.4 22 0.4 23 0.4 24 0.4 25 0.4 26 0.4 27 0.4 28 0.4 29 0.4 30 0.4 31 0.4 32 0.4 33 0.4 34 0.4 35 0.4 36 0.4 37 0.4 38 0.4 39 0.4 } osgAnimation::VertexInfluence "Spine" 40 { 0 0.6 1 0.6 2 0.6 3 0.6 4 0.6 5 0.6 6 0.6 7 0.6 8 0.6 9 0.6 10 0.6 11 0.6 12 0.6 13 0.6 14 0.6 15 0.6 16 0.6 17 0.6 18 0.6 19 0.6 20 0.6 21 0.6 22 0.6 23 0.6 24 0.6 25 0.6 26 0.6 27 0.6 28 0.6 29 0.6 30 0.6 31 0.6 32 0.6 33 0.6 34 0.6 35 0.6 36 0.6 37 0.6 38 0.6 39 0.6 } Geometry { name "Belly.01" StateSet { UniqueID StateSet_3 name "Body" rendering_hint DEFAULT_BIN renderBinMode INHERIT Material { UniqueID Material_4 name "Body" ColorMode OFF ambientColor 0.1205 0.09649 0.25259 1 diffuseColor 0.19281 0.15438 0.40414 1 specularColor 0.5 0.5 0.5 1 emissionColor 0 0 0 1 shininess 12.5 } } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 40 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 } } VertexArray UniqueID Vec3Array_5 Vec3Array 40 { -0.11061 0.08395 -0.01748 -0.07959 -0.0931 -0.01748 -0.07959 -0.0931 0.01748 -0.11061 0.08395 0.01748 0.07959 -0.0931 0.01748 0.07959 -0.0931 -0.01748 0.11061 0.08395 -0.01748 0.11061 0.08395 0.01748 0 0.08395 -0.01748 -0.11061 0.08395 -0.01748 -0.11061 0.08395 0.01748 0 0.08395 0.01748 0.11061 0.08395 0.01748 0.11061 0.08395 -0.01748 0 0.08395 -0.01748 0 0.08395 0.01748 0 -0.0931 0.01748 -0.07959 -0.0931 0.01748 -0.07959 -0.0931 -0.01748 0 -0.0931 -0.01748 0.07959 -0.0931 -0.01748 0.07959 -0.0931 0.01748 0 -0.0931 0.01748 0 -0.0931 -0.01748 -0.11061 0.08395 -0.01748 0 0.08395 -0.01748 0 -0.0931 -0.01748 -0.07959 -0.0931 -0.01748 0 -0.0931 -0.01748 0 0.08395 -0.01748 0.11061 0.08395 -0.01748 0.07959 -0.0931 -0.01748 0 0.08395 0.01748 -0.11061 0.08395 0.01748 -0.07959 -0.0931 0.01748 0 -0.0931 0.01748 0.07959 -0.0931 0.01748 0.11061 0.08395 0.01748 0 0.08395 0.01748 0 -0.0931 0.01748 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_6 Vec3Array 40 { -0.98499 -0.17262 0 -0.98499 -0.17262 0 -0.98499 -0.17262 0 -0.98499 -0.17262 0 0.98499 -0.17262 0 0.98499 -0.17262 0 0.98499 -0.17262 0 0.98499 -0.17262 0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 0 1 -0 0 1 -0 0 1 -0 0 1 -0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 0 -1 -0 0 -1 -0 0 -1 -0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 1 0 -0 1 0 -0 1 0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 } } Use StateSet_3 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 40 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 } } VertexArray Use Vec3Array_5 NormalBinding PER_VERTEX NormalArray Use Vec3Array_6 } } } MatrixTransform { name "Belly.02" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 1 0 0 0 0 1 0 0 0.00858 0.58413 1 } num_children 1 Geode { name "GeodeBelly.02" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Belly.02" num_influences 2 osgAnimation::VertexInfluence "Pelvis" 40 { 0 0.4 1 0.4 2 0.4 3 0.4 4 0.4 5 0.4 6 0.4 7 0.4 8 0.4 9 0.4 10 0.4 11 0.4 12 0.4 13 0.4 14 0.4 15 0.4 16 0.4 17 0.4 18 0.4 19 0.4 20 0.4 21 0.4 22 0.4 23 0.4 24 0.4 25 0.4 26 0.4 27 0.4 28 0.4 29 0.4 30 0.4 31 0.4 32 0.4 33 0.4 34 0.4 35 0.4 36 0.4 37 0.4 38 0.4 39 0.4 } osgAnimation::VertexInfluence "Spine" 40 { 0 0.6 1 0.6 2 0.6 3 0.6 4 0.6 5 0.6 6 0.6 7 0.6 8 0.6 9 0.6 10 0.6 11 0.6 12 0.6 13 0.6 14 0.6 15 0.6 16 0.6 17 0.6 18 0.6 19 0.6 20 0.6 21 0.6 22 0.6 23 0.6 24 0.6 25 0.6 26 0.6 27 0.6 28 0.6 29 0.6 30 0.6 31 0.6 32 0.6 33 0.6 34 0.6 35 0.6 36 0.6 37 0.6 38 0.6 39 0.6 } Geometry { name "Belly.02" StateSet { name "Body" rendering_hint DEFAULT_BIN renderBinMode INHERIT Use Material_4 } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 40 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 } } VertexArray UniqueID Vec3Array_7 Vec3Array 40 { -0.11061 0.08395 -0.01748 -0.07959 -0.0931 -0.01748 -0.07959 -0.0931 0.01748 -0.11061 0.08395 0.01748 0.07959 -0.0931 0.01748 0.07959 -0.0931 -0.01748 0.11061 0.08395 -0.01748 0.11061 0.08395 0.01748 0 0.08395 -0.01748 -0.11061 0.08395 -0.01748 -0.11061 0.08395 0.01748 0 0.08395 0.01748 0.11061 0.08395 0.01748 0.11061 0.08395 -0.01748 0 0.08395 -0.01748 0 0.08395 0.01748 0 -0.0931 0.01748 -0.07959 -0.0931 0.01748 -0.07959 -0.0931 -0.01748 0 -0.0931 -0.01748 0.07959 -0.0931 -0.01748 0.07959 -0.0931 0.01748 0 -0.0931 0.01748 0 -0.0931 -0.01748 -0.11061 0.08395 -0.01748 0 0.08395 -0.01748 0 -0.0931 -0.01748 -0.07959 -0.0931 -0.01748 0 -0.0931 -0.01748 0 0.08395 -0.01748 0.11061 0.08395 -0.01748 0.07959 -0.0931 -0.01748 0 0.08395 0.01748 -0.11061 0.08395 0.01748 -0.07959 -0.0931 0.01748 0 -0.0931 0.01748 0.07959 -0.0931 0.01748 0.11061 0.08395 0.01748 0 0.08395 0.01748 0 -0.0931 0.01748 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_8 Vec3Array 40 { -0.98499 -0.17262 0 -0.98499 -0.17262 0 -0.98499 -0.17262 0 -0.98499 -0.17262 0 0.98499 -0.17262 0 0.98499 -0.17262 0 0.98499 -0.17262 0 0.98499 -0.17262 0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 0 1 -0 0 1 -0 0 1 -0 0 1 -0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 0 -1 -0 0 -1 -0 0 -1 -0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 1 0 -0 1 0 -0 1 0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 } } Use StateSet_3 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 40 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 } } VertexArray Use Vec3Array_7 NormalBinding PER_VERTEX NormalArray Use Vec3Array_8 } } } MatrixTransform { name "Pelvis" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 1 0 0 0 0 1 0 0 0.00858 0.5299 1 } num_children 1 Geode { name "GeodePelvis" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Pelvis" num_influences 1 osgAnimation::VertexInfluence "Pelvis" 40 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 24 1 25 1 26 1 27 1 28 1 29 1 30 1 31 1 32 1 33 1 34 1 35 1 36 1 37 1 38 1 39 1 } Geometry { name "Pelvis" StateSet { name "Body" rendering_hint DEFAULT_BIN renderBinMode INHERIT Use Material_4 } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 40 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 } } VertexArray UniqueID Vec3Array_9 Vec3Array 40 { -0.05234 0.04753 -0.11946 -0.05234 -0.05425 -0.11946 -0.07959 -0.0931 0.01748 -0.11061 0.08395 0.01748 0.07959 -0.0931 0.01748 0.05234 -0.05425 -0.11946 0.05234 0.04753 -0.11946 0.11061 0.08395 0.01748 0 0.04753 -0.11946 -0.05234 0.04753 -0.11946 -0.11061 0.08395 0.01748 0 0.08395 0.01748 0.11061 0.08395 0.01748 0.05234 0.04753 -0.11946 0 0.04753 -0.11946 0 0.08395 0.01748 0 -0.0931 0.01748 -0.07959 -0.0931 0.01748 -0.05234 -0.05425 -0.11946 0 -0.05425 -0.11946 0.05234 -0.05425 -0.11946 0.07959 -0.0931 0.01748 0 -0.0931 0.01748 0 -0.05425 -0.11946 -0.05234 0.04753 -0.11946 0 0.04753 -0.11946 0 -0.05425 -0.11946 -0.05234 -0.05425 -0.11946 0 -0.05425 -0.11946 0 0.04753 -0.11946 0.05234 0.04753 -0.11946 0.05234 -0.05425 -0.11946 0 0.08395 0.01748 -0.11061 0.08395 0.01748 -0.07959 -0.0931 0.01748 0 -0.0931 0.01748 0.07959 -0.0931 0.01748 0.11061 0.08395 0.01748 0 0.08395 0.01748 0 -0.0931 0.01748 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_10 Vec3Array 40 { -0.94894 -0.1056 -0.29727 -0.94894 -0.1056 -0.29727 -0.94894 -0.1056 -0.29727 -0.94894 -0.1056 -0.29727 0.94894 -0.1056 -0.29727 0.94894 -0.1056 -0.29727 0.94894 -0.1056 -0.29727 0.94894 -0.1056 -0.29727 -0 0.9664 -0.25705 -0 0.9664 -0.25705 -0 0.9664 -0.25705 -0 0.9664 -0.25705 0 0.9664 -0.25705 0 0.9664 -0.25705 0 0.9664 -0.25705 0 0.9664 -0.25705 -0 -0.96203 -0.27295 -0 -0.96203 -0.27295 -0 -0.96203 -0.27295 -0 -0.96203 -0.27295 0 -0.96203 -0.27295 0 -0.96203 -0.27295 0 -0.96203 -0.27295 0 -0.96203 -0.27295 -0 0 -1 -0 0 -1 -0 0 -1 -0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 1 0 -0 1 0 -0 1 0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 } } Use StateSet_3 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 40 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 } } VertexArray Use Vec3Array_9 NormalBinding PER_VERTEX NormalArray Use Vec3Array_10 } } } MatrixTransform { name "Thigh.L" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 0.94598 -0.32422 0 -0 0.32422 0.94598 0 0.07 0.00946 0.44117 1 } num_children 1 Geode { name "GeodeThigh.L" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Thigh.L" num_influences 1 osgAnimation::VertexInfluence "Thigh.L" 24 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 } Geometry { name "Thigh.L" StateSet { UniqueID StateSet_11 name "Leg" rendering_hint DEFAULT_BIN renderBinMode INHERIT Material { UniqueID Material_12 name "Leg" ColorMode OFF ambientColor 0.11596 0.08262 0.08262 1 diffuseColor 0.18554 0.13219 0.13219 1 specularColor 0.5 0.5 0.5 1 emissionColor 0 0 0 1 shininess 12.5 } } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray UniqueID Vec3Array_13 Vec3Array 24 { -0.04575 0.0492 0.0113 0.05609 0.0492 0.0113 0.03347 0.03348 -0.20233 -0.03994 0.03348 -0.20233 -0.04575 -0.04674 0.0113 -0.03994 -0.03102 -0.20233 0.03347 -0.03102 -0.20233 0.05609 -0.04674 0.0113 -0.04575 0.0492 0.0113 -0.03994 0.03348 -0.20233 -0.03994 -0.03102 -0.20233 -0.04575 -0.04674 0.0113 -0.03994 0.03348 -0.20233 0.03347 0.03348 -0.20233 0.03347 -0.03102 -0.20233 -0.03994 -0.03102 -0.20233 0.03347 0.03348 -0.20233 0.05609 0.0492 0.0113 0.05609 -0.04674 0.0113 0.03347 -0.03102 -0.20233 0.05609 0.0492 0.0113 -0.04575 0.0492 0.0113 -0.04575 -0.04674 0.0113 0.05609 -0.04674 0.0113 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_14 Vec3Array 24 { 0 0.9973 -0.07341 0 0.9973 -0.07341 0 0.9973 -0.07341 0 0.9973 -0.07341 0 -0.9973 -0.07341 0 -0.9973 -0.07341 0 -0.9973 -0.07341 0 -0.9973 -0.07341 -0.99963 -0 -0.02722 -0.99963 -0 -0.02722 -0.99963 -0 -0.02722 -0.99963 -0 -0.02722 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0.99444 0 -0.1053 0.99444 0 -0.1053 0.99444 0 -0.1053 0.99444 0 -0.1053 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 } } Use StateSet_11 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray Use Vec3Array_13 NormalBinding PER_VERTEX NormalArray Use Vec3Array_14 } } } MatrixTransform { name "Thigh.R" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 0.94598 -0.32422 0 -0 0.32422 0.94598 0 -0.07021 0.00946 0.44117 1 } num_children 1 Geode { name "GeodeThigh.R" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Thigh.R" num_influences 1 osgAnimation::VertexInfluence "Thigh.R" 24 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 } Geometry { name "Thigh.R" StateSet { name "Leg" rendering_hint DEFAULT_BIN renderBinMode INHERIT Use Material_12 } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray UniqueID Vec3Array_15 Vec3Array 24 { 0.04575 0.0492 0.0113 0.03994 0.03348 -0.20233 -0.03347 0.03348 -0.20233 -0.05609 0.0492 0.0113 0.04575 -0.04674 0.0113 -0.05609 -0.04674 0.0113 -0.03347 -0.03102 -0.20233 0.03994 -0.03102 -0.20233 0.04575 0.0492 0.0113 0.04575 -0.04674 0.0113 0.03994 -0.03102 -0.20233 0.03994 0.03348 -0.20233 0.03994 0.03348 -0.20233 0.03994 -0.03102 -0.20233 -0.03347 -0.03102 -0.20233 -0.03347 0.03348 -0.20233 -0.03347 0.03348 -0.20233 -0.03347 -0.03102 -0.20233 -0.05609 -0.04674 0.0113 -0.05609 0.0492 0.0113 0.04575 -0.04674 0.0113 0.04575 0.0492 0.0113 -0.05609 0.0492 0.0113 -0.05609 -0.04674 0.0113 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_16 Vec3Array 24 { 0 0.9973 -0.07341 0 0.9973 -0.07341 0 0.9973 -0.07341 0 0.9973 -0.07341 -0 -0.9973 -0.07341 -0 -0.9973 -0.07341 -0 -0.9973 -0.07341 -0 -0.9973 -0.07341 0.99963 -0 -0.02722 0.99963 -0 -0.02722 0.99963 -0 -0.02722 0.99963 -0 -0.02722 -0 0 -1 -0 0 -1 -0 0 -1 -0 0 -1 -0.99444 0 -0.1053 -0.99444 0 -0.1053 -0.99444 0 -0.1053 -0.99444 0 -0.1053 0 -0 1 0 -0 1 0 -0 1 0 -0 1 } } Use StateSet_11 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray Use Vec3Array_15 NormalBinding PER_VERTEX NormalArray Use Vec3Array_16 } } } MatrixTransform { name "Foot.L" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 1 0 0 0 0 1 0 0.063 0.00789 0.04991 1 } num_children 1 Geode { name "GeodeFoot.L" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Foot.L" num_influences 1 osgAnimation::VertexInfluence "Footroll.L" 50 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 24 1 25 1 26 1 27 1 28 1 29 1 30 1 31 1 32 1 33 1 34 1 35 1 36 1 37 1 38 1 39 1 40 1 41 1 42 1 43 1 44 1 45 1 46 1 47 1 48 1 49 1 } Geometry { name "Foot.L" Use StateSet_0 useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawElementsUByte TRIANGLES 6 { 44 45 46 47 48 49 } DrawElementsUByte QUADS 48 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 8 11 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 30 33 36 37 38 39 40 41 42 43 } } VertexArray UniqueID Vec3Array_17 Vec3Array 50 { -0.03779 0.02935 -0.05012 -0.02656 -0.14944 -0.05012 -0.02656 -0.14944 -0.02907 -0.03779 0.02935 -0.02803 0.02656 -0.14944 -0.02907 0.02656 -0.14944 -0.05012 0.03779 0.02935 -0.05012 0.03779 0.02935 -0.02803 0 0.02935 -0.05012 -0.03779 0.02935 -0.05012 -0.03779 0.02935 -0.02803 0 0.02935 -0.02803 0.03779 0.02935 -0.02803 0.03779 0.02935 -0.05012 0 -0.14944 -0.02907 -0.02656 -0.14944 -0.02907 -0.02656 -0.14944 -0.05012 0 -0.14944 -0.05012 0.02656 -0.14944 -0.05012 0.02656 -0.14944 -0.02907 0 -0.14944 -0.02907 0 -0.14944 -0.05012 -0.03779 0.02935 -0.05012 0 0.02935 -0.05012 0 -0.14944 -0.05012 -0.02656 -0.14944 -0.05012 0 -0.14944 -0.05012 0 0.02935 -0.05012 0.03779 0.02935 -0.05012 0.02656 -0.14944 -0.05012 0 0.02935 -0.02803 -0.03779 0.02935 -0.02803 -0.02688 0.02935 0.00587 0 0.02935 0.00587 0.02688 0.02935 0.00587 0.03779 0.02935 -0.02803 -0.02656 -0.14944 -0.02907 0 -0.14944 -0.02907 0 0.02935 0.00587 -0.02688 0.02935 0.00587 0 0.02935 0.00587 0 -0.14944 -0.02907 0.02656 -0.14944 -0.02907 0.02688 0.02935 0.00587 -0.03779 0.02935 -0.02803 -0.02656 -0.14944 -0.02907 -0.02688 0.02935 0.00587 0.02688 0.02935 0.00587 0.02656 -0.14944 -0.02907 0.03779 0.02935 -0.02803 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_18 Vec3Array 50 { -0.99803 -0.06272 0 -0.99803 -0.06272 0 -0.99803 -0.06272 0 -0.99803 -0.06272 0 0.99803 -0.06272 0 0.99803 -0.06272 0 0.99803 -0.06272 0 0.99803 -0.06272 0 0 1 -0 0 1 -0 0 1 -0 0 1 -0 0 1 -0 0 1 -0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -0 -1 -0 -0 -1 -0 -0 -1 -0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 1 0 0 1 0 0 1 0 0 1 0 -0 1 0 -0 1 0 0 -0.1918 0.98143 0 -0.1918 0.98143 0 -0.1918 0.98143 0 -0.1918 0.98143 -0 -0.1918 0.98143 -0 -0.1918 0.98143 -0 -0.1918 0.98143 -0 -0.1918 0.98143 -0.95016 -0.06147 0.30563 -0.95016 -0.06147 0.30563 -0.95016 -0.06147 0.30563 0.95016 -0.06147 0.30563 0.95016 -0.06147 0.30563 0.95016 -0.06147 0.30563 } } Use StateSet_0 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 2 { DrawElementsUByte TRIANGLES 6 { 44 45 46 47 48 49 } DrawElementsUByte QUADS 48 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 8 11 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 30 33 36 37 38 39 40 41 42 43 } } VertexArray Use Vec3Array_17 NormalBinding PER_VERTEX NormalArray Use Vec3Array_18 } } } MatrixTransform { name "Foot.R" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 1 0 0 0 0 1 0 -0.06287 0.00789 0.04991 1 } num_children 1 Geode { name "GeodeFoot.R" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Foot.R" num_influences 1 osgAnimation::VertexInfluence "Footroll.R" 50 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 24 1 25 1 26 1 27 1 28 1 29 1 30 1 31 1 32 1 33 1 34 1 35 1 36 1 37 1 38 1 39 1 40 1 41 1 42 1 43 1 44 1 45 1 46 1 47 1 48 1 49 1 } Geometry { name "Foot.R" StateSet { name "Head" rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_BLEND ON Use Material_1 } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawElementsUByte TRIANGLES 6 { 44 45 46 47 48 49 } DrawElementsUByte QUADS 48 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 8 11 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 30 33 36 37 38 39 40 41 42 43 } } VertexArray UniqueID Vec3Array_19 Vec3Array 50 { -0.03779 0.02935 -0.05012 -0.02656 -0.14944 -0.05012 -0.02656 -0.14944 -0.02907 -0.03779 0.02935 -0.02803 0.02656 -0.14944 -0.02907 0.02656 -0.14944 -0.05012 0.03779 0.02935 -0.05012 0.03779 0.02935 -0.02803 0 0.02935 -0.05012 -0.03779 0.02935 -0.05012 -0.03779 0.02935 -0.02803 0 0.02935 -0.02803 0.03779 0.02935 -0.02803 0.03779 0.02935 -0.05012 0 -0.14944 -0.02907 -0.02656 -0.14944 -0.02907 -0.02656 -0.14944 -0.05012 0 -0.14944 -0.05012 0.02656 -0.14944 -0.05012 0.02656 -0.14944 -0.02907 0 -0.14944 -0.02907 0 -0.14944 -0.05012 -0.03779 0.02935 -0.05012 0 0.02935 -0.05012 0 -0.14944 -0.05012 -0.02656 -0.14944 -0.05012 0 -0.14944 -0.05012 0 0.02935 -0.05012 0.03779 0.02935 -0.05012 0.02656 -0.14944 -0.05012 0 0.02935 -0.02803 -0.03779 0.02935 -0.02803 -0.02688 0.02935 0.00587 0 0.02935 0.00587 0.02688 0.02935 0.00587 0.03779 0.02935 -0.02803 -0.02656 -0.14944 -0.02907 0 -0.14944 -0.02907 0 0.02935 0.00587 -0.02688 0.02935 0.00587 0 0.02935 0.00587 0 -0.14944 -0.02907 0.02656 -0.14944 -0.02907 0.02688 0.02935 0.00587 -0.03779 0.02935 -0.02803 -0.02656 -0.14944 -0.02907 -0.02688 0.02935 0.00587 0.02688 0.02935 0.00587 0.02656 -0.14944 -0.02907 0.03779 0.02935 -0.02803 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_20 Vec3Array 50 { -0.99803 -0.06272 0 -0.99803 -0.06272 0 -0.99803 -0.06272 0 -0.99803 -0.06272 0 0.99803 -0.06272 0 0.99803 -0.06272 0 0.99803 -0.06272 0 0.99803 -0.06272 0 0 1 -0 0 1 -0 0 1 -0 0 1 -0 0 1 -0 0 1 -0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -0 -1 -0 -0 -1 -0 -0 -1 -0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 1 0 0 1 0 0 1 0 0 1 0 -0 1 0 -0 1 0 0 -0.1918 0.98143 0 -0.1918 0.98143 0 -0.1918 0.98143 0 -0.1918 0.98143 -0 -0.1918 0.98143 -0 -0.1918 0.98143 -0 -0.1918 0.98143 -0 -0.1918 0.98143 -0.95016 -0.06147 0.30563 -0.95016 -0.06147 0.30563 -0.95016 -0.06147 0.30563 0.95016 -0.06147 0.30563 0.95016 -0.06147 0.30563 0.95016 -0.06147 0.30563 } } Use StateSet_0 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 2 { DrawElementsUByte TRIANGLES 6 { 44 45 46 47 48 49 } DrawElementsUByte QUADS 48 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 8 11 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 30 33 36 37 38 39 40 41 42 43 } } VertexArray Use Vec3Array_19 NormalBinding PER_VERTEX NormalArray Use Vec3Array_20 } } } MatrixTransform { name "Shin.R" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 -0 0 0 0.94478 0.32772 0 0 -0.32772 0.94478 0 -0.07021 -0.02518 0.23845 1 } num_children 1 Geode { name "GeodeShin.R" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Shin.R" num_influences 1 osgAnimation::VertexInfluence "Shin.R" 24 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 } Geometry { name "Shin.R" StateSet { name "Leg" rendering_hint DEFAULT_BIN renderBinMode INHERIT Use Material_12 } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray UniqueID Vec3Array_21 Vec3Array 24 { 0.03934 0.00163 0.00425 0.03353 -0.0061 -0.1799 -0.01809 -0.0061 -0.1799 -0.03238 0.00163 0.00425 0.03934 -0.06338 0.00425 -0.03238 -0.06338 0.00425 -0.01809 -0.05516 -0.1799 0.03353 -0.05516 -0.1799 0.03934 0.00163 0.00425 0.03934 -0.06338 0.00425 0.03353 -0.05516 -0.1799 0.03353 -0.0061 -0.1799 0.03353 -0.0061 -0.1799 0.03353 -0.05516 -0.1799 -0.01809 -0.05516 -0.1799 -0.01809 -0.0061 -0.1799 -0.01809 -0.0061 -0.1799 -0.01809 -0.05516 -0.1799 -0.03238 -0.06338 0.00425 -0.03238 0.00163 0.00425 0.03934 -0.06338 0.00425 0.03934 0.00163 0.00425 -0.03238 0.00163 0.00425 -0.03238 -0.06338 0.00425 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_22 Vec3Array 24 { 0 0.99912 -0.04192 0 0.99912 -0.04192 0 0.99912 -0.04192 0 0.99912 -0.04192 -0 -0.999 -0.04461 -0 -0.999 -0.04461 -0 -0.999 -0.04461 -0 -0.999 -0.04461 0.9995 -0 -0.03157 0.9995 -0 -0.03157 0.9995 -0 -0.03157 0.9995 -0 -0.03157 -0 0 -1 -0 0 -1 -0 0 -1 -0 0 -1 -0.997 0 -0.07736 -0.997 0 -0.07736 -0.997 0 -0.07736 -0.997 0 -0.07736 0 -0 1 0 -0 1 0 -0 1 0 -0 1 } } Use StateSet_11 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray Use Vec3Array_21 NormalBinding PER_VERTEX NormalArray Use Vec3Array_22 } } } MatrixTransform { name "Shin.L" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 -0 0 0 0.94478 0.32772 0 0 -0.32772 0.94478 0 0.07 -0.02518 0.23845 1 } num_children 1 Geode { name "GeodeShin.L" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Shin.L" num_influences 1 osgAnimation::VertexInfluence "Shin.L" 24 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 } Geometry { name "Shin.L" StateSet { name "Leg" rendering_hint DEFAULT_BIN renderBinMode INHERIT Use Material_12 } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray UniqueID Vec3Array_23 Vec3Array 24 { -0.03934 0.00163 0.00425 0.03238 0.00163 0.00425 0.01809 -0.0061 -0.1799 -0.03353 -0.0061 -0.1799 -0.03934 -0.06338 0.00425 -0.03353 -0.05516 -0.1799 0.01809 -0.05516 -0.1799 0.03238 -0.06338 0.00425 -0.03934 0.00163 0.00425 -0.03353 -0.0061 -0.1799 -0.03353 -0.05516 -0.1799 -0.03934 -0.06338 0.00425 -0.03353 -0.0061 -0.1799 0.01809 -0.0061 -0.1799 0.01809 -0.05516 -0.1799 -0.03353 -0.05516 -0.1799 0.01809 -0.0061 -0.1799 0.03238 0.00163 0.00425 0.03238 -0.06338 0.00425 0.01809 -0.05516 -0.1799 0.03238 0.00163 0.00425 -0.03934 0.00163 0.00425 -0.03934 -0.06338 0.00425 0.03238 -0.06338 0.00425 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_24 Vec3Array 24 { 0 0.99912 -0.04192 0 0.99912 -0.04192 0 0.99912 -0.04192 0 0.99912 -0.04192 0 -0.999 -0.04461 0 -0.999 -0.04461 0 -0.999 -0.04461 0 -0.999 -0.04461 -0.9995 -0 -0.03157 -0.9995 -0 -0.03157 -0.9995 -0 -0.03157 -0.9995 -0 -0.03157 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0.997 0 -0.07736 0.997 0 -0.07736 0.997 0 -0.07736 0.997 0 -0.07736 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 } } Use StateSet_11 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray Use Vec3Array_23 NormalBinding PER_VERTEX NormalArray Use Vec3Array_24 } } } MatrixTransform { name "Hand.L" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 1 0 0 0 0 1 0 0.44995 0.01623 0.83002 1 } num_children 1 Geode { name "GeodeHand.L" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Hand.L" num_influences 1 osgAnimation::VertexInfluence "Hand.L" 24 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 } Geometry { name "Hand.L" StateSet { name "Head" rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_BLEND ON Use Material_1 } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray UniqueID Vec3Array_25 Vec3Array 24 { 0.00043 0.02956 -0.02215 0.00043 0.02956 0.02522 0.09631 0.05055 0.04085 0.09631 0.05055 -0.03778 0.00043 -0.032 -0.02215 0.09631 -0.05299 -0.03778 0.09631 -0.05299 0.04085 0.00043 -0.032 0.02522 0.00043 0.02956 -0.02215 0.09631 0.05055 -0.03778 0.09631 -0.05299 -0.03778 0.00043 -0.032 -0.02215 0.09631 0.05055 -0.03778 0.09631 0.05055 0.04085 0.09631 -0.05299 0.04085 0.09631 -0.05299 -0.03778 0.09631 0.05055 0.04085 0.00043 0.02956 0.02522 0.00043 -0.032 0.02522 0.09631 -0.05299 0.04085 0.00043 0.02956 0.02522 0.00043 0.02956 -0.02215 0.00043 -0.032 -0.02215 0.00043 -0.032 0.02522 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_26 Vec3Array 24 { -0.21382 0.97687 -0 -0.21382 0.97687 -0 -0.21382 0.97687 -0 -0.21382 0.97687 -0 -0.21382 -0.97687 0 -0.21382 -0.97687 0 -0.21382 -0.97687 0 -0.21382 -0.97687 0 -0.16087 -0 -0.98698 -0.16087 -0 -0.98698 -0.16087 -0 -0.98698 -0.16087 -0 -0.98698 1 -0 0 1 -0 0 1 -0 0 1 -0 0 -0.16087 -0 0.98698 -0.16087 -0 0.98698 -0.16087 -0 0.98698 -0.16087 -0 0.98698 -1 -0 -0 -1 -0 -0 -1 -0 -0 -1 -0 -0 } } Use StateSet_0 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray Use Vec3Array_25 NormalBinding PER_VERTEX NormalArray Use Vec3Array_26 } } } MatrixTransform { name "Forearm.L" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 1 0 0 0 0 1 0 0.26195 -0.0157 0.83015 1 } num_children 1 Geode { name "GeodeForearm.L" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Forearm.L" num_influences 1 osgAnimation::VertexInfluence "Forearm.L" 24 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 } Geometry { name "Forearm.L" StateSet { UniqueID StateSet_27 name "Arm" rendering_hint DEFAULT_BIN renderBinMode INHERIT Material { UniqueID Material_28 name "Arm" ColorMode OFF ambientColor 0.32358 0.34372 0.37968 1 diffuseColor 0.51773 0.54994 0.60749 1 specularColor 0.5 0.5 0.5 1 emissionColor 0 0 0 1 shininess 12.5 } } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray UniqueID Vec3Array_29 Vec3Array 24 { 0.00025 0.06578 -0.03099 0.00025 0.06578 0.03301 0.18768 0.06008 0.02281 0.18768 0.06008 -0.0218 0.00025 -0.00258 -0.03099 0.18768 0.00313 -0.0218 0.18768 0.00313 0.02281 0.00025 -0.00258 0.03301 0.00025 0.06578 -0.03099 0.18768 0.06008 -0.0218 0.18768 0.00313 -0.0218 0.00025 -0.00258 -0.03099 0.18768 0.06008 -0.0218 0.18768 0.06008 0.02281 0.18768 0.00313 0.02281 0.18768 0.00313 -0.0218 0.18768 0.06008 0.02281 0.00025 0.06578 0.03301 0.00025 -0.00258 0.03301 0.18768 0.00313 0.02281 0.00025 0.06578 0.03301 0.00025 0.06578 -0.03099 0.00025 -0.00258 -0.03099 0.00025 -0.00258 0.03301 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_30 Vec3Array 24 { 0.0304 0.99954 0 0.0304 0.99954 0 0.0304 0.99954 0 0.0304 0.99954 0 0.0304 -0.99954 -0 0.0304 -0.99954 -0 0.0304 -0.99954 -0 0.0304 -0.99954 -0 0.04897 -0 -0.9988 0.04897 -0 -0.9988 0.04897 -0 -0.9988 0.04897 -0 -0.9988 1 -0 0 1 -0 0 1 -0 0 1 -0 0 0.0543 0 0.99852 0.0543 0 0.99852 0.0543 0 0.99852 0.0543 0 0.99852 -1 -0 -0 -1 -0 -0 -1 -0 -0 -1 -0 -0 } } Use StateSet_27 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray Use Vec3Array_29 NormalBinding PER_VERTEX NormalArray Use Vec3Array_30 } } } MatrixTransform { name "Humerus.L" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 1 0 0 0 0 1 0 0.07 0.01753 0.83002 1 } num_children 1 Geode { name "GeodeHumerus.L" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Humerus.L" num_influences 1 osgAnimation::VertexInfluence "Humerus.L" 24 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 } Geometry { name "Humerus.L" StateSet { name "Arm" rendering_hint DEFAULT_BIN renderBinMode INHERIT Use Material_28 } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray UniqueID Vec3Array_31 Vec3Array 24 { -0.02201 0.03296 -0.03046 -0.02201 0.03296 0.03354 0.19127 0.03296 0.03354 0.19127 0.03296 -0.03046 -0.02201 -0.0354 -0.03046 0.19127 -0.0354 -0.03046 0.19127 -0.0354 0.03354 -0.02201 -0.0354 0.03354 -0.02201 0.03296 -0.03046 0.19127 0.03296 -0.03046 0.19127 -0.0354 -0.03046 -0.02201 -0.0354 -0.03046 0.19127 0.03296 -0.03046 0.19127 0.03296 0.03354 0.19127 -0.0354 0.03354 0.19127 -0.0354 -0.03046 0.19127 0.03296 0.03354 -0.02201 0.03296 0.03354 -0.02201 -0.0354 0.03354 0.19127 -0.0354 0.03354 -0.02201 0.03296 0.03354 -0.02201 0.03296 -0.03046 -0.02201 -0.0354 -0.03046 -0.02201 -0.0354 0.03354 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_32 Vec3Array 24 { 0 1 0 0 1 0 0 1 0 0 1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 1 -0 0 1 -0 0 1 -0 0 1 -0 0 0 0 1 0 0 1 0 0 1 0 0 1 -1 -0 -0 -1 -0 -0 -1 -0 -0 -1 -0 -0 } } Use StateSet_27 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray Use Vec3Array_31 NormalBinding PER_VERTEX NormalArray Use Vec3Array_32 } } } MatrixTransform { name "Humerus.R" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 1 0 0 0 0 1 0 -0.07044 0.01753 0.83002 1 } num_children 1 Geode { name "GeodeHumerus.R" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Humerus.R" num_influences 1 osgAnimation::VertexInfluence "Humerus.R" 24 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 } Geometry { name "Humerus.R" StateSet { name "Arm" rendering_hint DEFAULT_BIN renderBinMode INHERIT Use Material_28 } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray UniqueID Vec3Array_33 Vec3Array 24 { 0.02201 0.03296 -0.03046 -0.19127 0.03296 -0.03046 -0.19127 0.03296 0.03354 0.02201 0.03296 0.03354 0.02201 -0.0354 -0.03046 0.02201 -0.0354 0.03354 -0.19127 -0.0354 0.03354 -0.19127 -0.0354 -0.03046 0.02201 0.03296 -0.03046 0.02201 -0.0354 -0.03046 -0.19127 -0.0354 -0.03046 -0.19127 0.03296 -0.03046 -0.19127 0.03296 -0.03046 -0.19127 -0.0354 -0.03046 -0.19127 -0.0354 0.03354 -0.19127 0.03296 0.03354 -0.19127 0.03296 0.03354 -0.19127 -0.0354 0.03354 0.02201 -0.0354 0.03354 0.02201 0.03296 0.03354 0.02201 -0.0354 -0.03046 0.02201 0.03296 -0.03046 0.02201 0.03296 0.03354 0.02201 -0.0354 0.03354 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_34 Vec3Array 24 { -0 1 0 -0 1 0 -0 1 0 -0 1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 -0 -1 -0 -0 -1 -0 -0 -1 -0 -0 -1 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -0 0 1 -0 0 1 -0 0 1 -0 0 1 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 } } Use StateSet_27 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray Use Vec3Array_33 NormalBinding PER_VERTEX NormalArray Use Vec3Array_34 } } } MatrixTransform { name "Forearm.R" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 1 0 0 0 0 1 0 -0.26173 -0.0157 0.83015 1 } num_children 1 Geode { name "GeodeForearm.R" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Forearm.R" num_influences 1 osgAnimation::VertexInfluence "Forearm.R" 24 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 } Geometry { name "Forearm.R" StateSet { name "Arm" rendering_hint DEFAULT_BIN renderBinMode INHERIT Use Material_28 } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray UniqueID Vec3Array_35 Vec3Array 24 { -0.00025 0.06578 -0.03099 -0.18768 0.06008 -0.0218 -0.18768 0.06008 0.02281 -0.00025 0.06578 0.03301 -0.00025 -0.00258 -0.03099 -0.00025 -0.00258 0.03301 -0.18768 0.00313 0.02281 -0.18768 0.00313 -0.0218 -0.00025 0.06578 -0.03099 -0.00025 -0.00258 -0.03099 -0.18768 0.00313 -0.0218 -0.18768 0.06008 -0.0218 -0.18768 0.06008 -0.0218 -0.18768 0.00313 -0.0218 -0.18768 0.00313 0.02281 -0.18768 0.06008 0.02281 -0.18768 0.06008 0.02281 -0.18768 0.00313 0.02281 -0.00025 -0.00258 0.03301 -0.00025 0.06578 0.03301 -0.00025 -0.00258 -0.03099 -0.00025 0.06578 -0.03099 -0.00025 0.06578 0.03301 -0.00025 -0.00258 0.03301 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_36 Vec3Array 24 { -0.0304 0.99954 0 -0.0304 0.99954 0 -0.0304 0.99954 0 -0.0304 0.99954 0 -0.0304 -0.99954 -0 -0.0304 -0.99954 -0 -0.0304 -0.99954 -0 -0.0304 -0.99954 -0 -0.04897 -0 -0.9988 -0.04897 -0 -0.9988 -0.04897 -0 -0.9988 -0.04897 -0 -0.9988 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -0.0543 0 0.99852 -0.0543 0 0.99852 -0.0543 0 0.99852 -0.0543 0 0.99852 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 } } Use StateSet_27 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray Use Vec3Array_35 NormalBinding PER_VERTEX NormalArray Use Vec3Array_36 } } } MatrixTransform { name "Hand.R" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 1 0 0 0 0 1 0 -0.45033 0.01623 0.83002 1 } num_children 1 Geode { name "GeodeHand.R" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Hand.R" num_influences 1 osgAnimation::VertexInfluence "Hand.R" 24 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 } Geometry { name "Hand.R" StateSet { name "Head" rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_BLEND ON Use Material_1 } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray UniqueID Vec3Array_37 Vec3Array 24 { -0.00043 0.02956 -0.02215 -0.09631 0.05055 -0.03778 -0.09631 0.05055 0.04085 -0.00043 0.02956 0.02522 -0.00043 -0.032 -0.02215 -0.00043 -0.032 0.02522 -0.09631 -0.05299 0.04085 -0.09631 -0.05299 -0.03778 -0.00043 0.02956 -0.02215 -0.00043 -0.032 -0.02215 -0.09631 -0.05299 -0.03778 -0.09631 0.05055 -0.03778 -0.09631 0.05055 -0.03778 -0.09631 -0.05299 -0.03778 -0.09631 -0.05299 0.04085 -0.09631 0.05055 0.04085 -0.09631 0.05055 0.04085 -0.09631 -0.05299 0.04085 -0.00043 -0.032 0.02522 -0.00043 0.02956 0.02522 -0.00043 -0.032 -0.02215 -0.00043 0.02956 -0.02215 -0.00043 0.02956 0.02522 -0.00043 -0.032 0.02522 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_38 Vec3Array 24 { 0.21382 0.97687 -0 0.21382 0.97687 -0 0.21382 0.97687 -0 0.21382 0.97687 -0 0.21382 -0.97687 0 0.21382 -0.97687 0 0.21382 -0.97687 0 0.21382 -0.97687 0 0.16087 -0 -0.98698 0.16087 -0 -0.98698 0.16087 -0 -0.98698 0.16087 -0 -0.98698 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 0.16087 -0 0.98698 0.16087 -0 0.98698 0.16087 -0 0.98698 0.16087 -0 0.98698 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 } } Use StateSet_0 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 24 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 } } VertexArray Use Vec3Array_37 NormalBinding PER_VERTEX NormalArray Use Vec3Array_38 } } } MatrixTransform { name "Chest" nodeMask 0xffffffff cullingActive TRUE referenceFrame RELATIVE Matrix { 1 0 0 0 0 1 0 0 0 0 1 0 0 0.00858 0.76344 1 } num_children 1 Geode { name "GeodeChest" nodeMask 0xffffffff cullingActive TRUE num_drawables 1 osgAnimation::RigGeometry { DataVariance DYNAMIC name "Chest" num_influences 2 osgAnimation::VertexInfluence "Chest" 40 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 24 1 25 1 26 1 27 1 28 1 29 1 30 1 31 1 32 1 33 1 34 1 35 1 36 1 37 1 38 1 39 1 } osgAnimation::VertexInfluence "Group" 40 { 0 1 1 1 2 1 3 1 4 1 5 1 6 1 7 1 8 1 9 1 10 1 11 1 12 1 13 1 14 1 15 1 16 1 17 1 18 1 19 1 20 1 21 1 22 1 23 1 24 1 25 1 26 1 27 1 28 1 29 1 30 1 31 1 32 1 33 1 34 1 35 1 36 1 37 1 38 1 39 1 } Geometry { name "Chest" StateSet { name "Body" rendering_hint DEFAULT_BIN renderBinMode INHERIT Use Material_4 } useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawElementsUByte QUADS 40 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 } } VertexArray UniqueID Vec3Array_39 Vec3Array 40 { -0.11192 0.08361 -0.0931 -0.08089 -0.0931 -0.0931 -0.04895 -0.03302 0.12278 -0.04895 0.04605 0.13943 0.04895 -0.03302 0.12278 0.08089 -0.0931 -0.0931 0.11192 0.08361 -0.0931 0.04895 0.04605 0.13943 0 0.08361 -0.0931 -0.11192 0.08361 -0.0931 -0.04895 0.04605 0.13943 0 0.04605 0.13943 0.04895 0.04605 0.13943 0.11192 0.08361 -0.0931 0 0.08361 -0.0931 0 0.04605 0.13943 0 -0.03302 0.12278 -0.04895 -0.03302 0.12278 -0.08089 -0.0931 -0.0931 0 -0.0931 -0.0931 0.08089 -0.0931 -0.0931 0.04895 -0.03302 0.12278 0 -0.03302 0.12278 0 -0.0931 -0.0931 -0.11192 0.08361 -0.0931 0 0.08361 -0.0931 0 -0.0931 -0.0931 -0.08089 -0.0931 -0.0931 0 -0.0931 -0.0931 0 0.08361 -0.0931 0.11192 0.08361 -0.0931 0.08089 -0.0931 -0.0931 0 0.04605 0.13943 -0.04895 0.04605 0.13943 -0.04895 -0.03302 0.12278 0 -0.03302 0.12278 0.04895 -0.03302 0.12278 0.04895 0.04605 0.13943 0 0.04605 0.13943 0 -0.03302 0.12278 } NormalBinding PER_VERTEX NormalArray UniqueID Vec3Array_40 Vec3Array 40 { -0.9685 -0.13126 0.21161 -0.9685 -0.13126 0.21161 -0.9685 -0.13126 0.21161 -0.9685 -0.13126 0.21161 0.9685 -0.13126 0.21161 0.9685 -0.13126 0.21161 0.9685 -0.13126 0.21161 0.9685 -0.13126 0.21161 0 0.9872 0.15946 0 0.9872 0.15946 0 0.9872 0.15946 0 0.9872 0.15946 -0 0.9872 0.15946 -0 0.9872 0.15946 -0 0.9872 0.15946 -0 0.9872 0.15946 0 -0.96339 0.26811 0 -0.96339 0.26811 0 -0.96339 0.26811 0 -0.96339 0.26811 -0 -0.96339 0.26811 -0 -0.96339 0.26811 -0 -0.96339 0.26811 -0 -0.96339 0.26811 -0 -0 -1 -0 -0 -1 -0 -0 -1 -0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0 -1 0 -0.20602 0.97855 0 -0.20602 0.97855 0 -0.20602 0.97855 0 -0.20602 0.97855 -0 -0.20602 0.97855 -0 -0.20602 0.97855 -0 -0.20602 0.97855 -0 -0.20602 0.97855 } } Use StateSet_3 supportsDisplayList FALSE useDisplayList TRUE useVertexBufferObjects TRUE PrimitiveSets 1 { DrawElementsUByte QUADS 40 { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 } } VertexArray Use Vec3Array_39 NormalBinding PER_VERTEX NormalArray Use Vec3Array_40 } } } } }