DriveManipulator::_height set to ==1.5 CullSettings::readEnvironmentalVariables() Render::Render() 0B0BA020 CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() ShaderComposer::ShaderComposer() 0B013D90 ShaderComposer::ShaderComposer() 0B0C0710 _availableQueue.size()=2 getCoordinateFrame(0 -1 0) no coordinate system found, using default orientation View::requestWarpPointer(0,0) View::requestWarpPointer failed no camera containing pointer View::requestWarpPointer(0,0) View::requestWarpPointer failed no camera containing pointer getCoordinateFrame(0 0 0) no coordinate system found, using default orientation getCoordinateFrame(0 -1 0) no coordinate system found, using default orientation CullSettings::readEnvironmentalVariables() Render::Render() 0B02A950 CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() draw() 06FFF640 draw() got SceneView 070009B8 ShaderComposer::ShaderComposer() 0B030758 cull() cull() got SceneView 06FFF9D8 ShaderComposer::ShaderComposer() 0B036910 end cull() 06FFF640 end draw() 06FFF640 _availableQueue.size()=2 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\data\skeleton\head.3DS ... M3D_VERSION (0x2) size=10 MDATA (0x3D3D) size=491449 MESH_VERSION (0x3D3E) size=10 MAT_ENTRY (0xAFFF) size=302 MAT_NAME (0xA000) size=12 NAME=Skull MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=51 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=59 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_ENTRY (0xAFFF) size=192 MAT_NAME (0xA000) size=12 NAME=Teeth MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_WIRE_SIZE (0xA087) size=10 MASTER_SCALE (0x100) size=10 NAMED_OBJECT (0x4000) size=270829 NAME=head N_TRI_OBJECT (0x4100) size=270818 POINT_ARRAY (0x4110) size=73220 TEX_VERTS (0x4140) size=48816 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=148722 MSH_MAT_GROUP (0x4130) size=11086 MSH_MAT_GROUP (0x4130) size=10182 SMOOTH_GROUP (0x4150) size=42486 NAMED_OBJECT (0x4000) size=220100 NAME=jaw N_TRI_OBJECT (0x4100) size=220090 POINT_ARRAY (0x4110) size=60188 TEX_VERTS (0x4140) size=40128 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=119714 MSH_MAT_GROUP (0x4130) size=11102 cull() cull() got SceneView 070009B8 MSH_MAT_GROUP (0x4130) size=6022 SMOOTH_GROUP (0x4150) size=34198 KFDATA (0xB000) size=384 KFHDR (0xB00A) size=21 KFSEG (0xB008) size=14 KFCURTIME (0xB009) size=10 OBJECT_NODE_TAG (0xB002) size=167 NODE_ID (0xB030) size=8 ID=0 NODE_HDR (0xB010) size=17 NAME=head PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=166 NODE_ID (0xB030) size=8 ID=1 NODE_HDR (0xB010) size=16 NAME=jaw PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 texture->name=P8SKELETONS_, _directory=data\skeleton findFileInDirectory() : looking for P8SKELETONS_ in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\P8SKELETONS_ ... texture->name=P8SKELETONS_, _directory=data\skeleton texture1_map 'P8SKELETONS_' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\WINDOWS\System\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' end draw() 06FFF640 FindFileInPath() : trying C:\WINDOWS\System32\Wbem\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\WINDOWS\System32\WindowsPowerShell\v1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' end cull() 06FFF640 FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgPlugins-3.4.0\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\Windows\System\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\Windows\System32\wbem\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\Windows\System32\WindowsPowerShell\v1.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgdb_d.dll ... DynamicLibrary::failed loading "osgPlugins-3.4.0/osgdb_d.dll" Warning: Cannot create texture P8SKELETONS_ draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 end cull() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 Final OSG node structure looks like this: Group MatrixTransform MatrixTransform Geode Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\data\skeleton\upperBody.3DS ... M3D_VERSION (0x2) size=10 MDATA (0x3D3D) size=890072 MESH_VERSION (0x3D3E) size=10 MAT_ENTRY (0xAFFF) size=302 MAT_NAME (0xA000) size=12 NAME=Spine MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=51 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=59 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_ENTRY (0xAFFF) size=191 MAT_NAME (0xA000) size=11 NAME=Disc MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_WIRE_SIZE (0xA087) size=10 MASTER_SCALE (0x100) size=10 NAMED_OBJECT (0x4000) size=764 NAME=3C2 N_TRI_OBJECT (0x4100) size=754 POINT_ARRAY (0x4110) size=320 TEX_VERTS (0x4140) size=216 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=158 SMOOTH_GROUP (0x4150) size=54 NAMED_OBJECT (0x4000) size=764 NAME=3C1 N_TRI_OBJECT (0x4100) size=754 POINT_ARRAY (0x4110) size=320 TEX_VERTS (0x4140) size=216 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=158 SMOOTH_GROUP (0x4150) size=54 NAMED_OBJECT (0x4000) size=48523 NAME=t12 N_TRI_OBJECT (0x4100) size=48513 POINT_ARRAY (0x4110) size=13724 TEX_VERTS (0x4140) size=9152 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=25577 MSH_MAT_GROUP (0x4130) size=3566 MSH_MAT_GROUP (0x4130) size=109 SMOOTH_GROUP (0x4150) size=7302 NAMED_OBJECT (0x4000) size=55915 NAME=t11 N_TRI_OBJECT (0x4100) size=55905 POINT_ARRAY (0x4110) size=15740 TEX_VERTS (0x4140) size=10496 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=29609 MSH_MAT_GROUP (0x4130) size=4142 MSH_MAT_GROUP (0x4130) size=109 SMOOTH_GROUP (0x4150) size=8454 NAMED_OBJECT (0x4000) size=60243 NAME=t10 N_TRI_OBJECT (0x4100) size=60233 POINT_ARRAY (0x4110) size=17060 TEX_VERTS (0x4140) size=11376 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=31737 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 MSH_MAT_GROUP (0x4130) size=4446 MSH_MAT_GROUP (0x4130) size=109 SMOOTH_GROUP (0x4150) size=9062 NAMED_OBJECT (0x4000) size=61906 NAME=t9 N_TRI_OBJECT (0x4100) size=61897 POINT_ARRAY (0x4110) size=17588 TEX_VERTS (0x4140) size=11728 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=32521 MSH_MAT_GROUP (0x4130) size=4558 MSH_MAT_GROUP (0x4130) size=109 SMOOTH_GROUP (0x4150) size=9286 NAMED_OBJECT (0x4000) size=61410 NAME=t8 N_TRI_OBJECT (0x4100) size=61401 POINT_ARRAY (0x4110) size=17492 TEX_VERTS (0x4140) size=11664 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=32185 end draw() 06FFF640 end cull() 06FFF640 MSH_MAT_GROUP (0x4130) size=4510 MSH_MAT_GROUP (0x4130) size=109 SMOOTH_GROUP (0x4150) size=9190 NAMED_OBJECT (0x4000) size=73850 NAME=t7 N_TRI_OBJECT (0x4100) size=73841 POINT_ARRAY (0x4110) size=20924 TEX_VERTS (0x4140) size=13952 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=38905 MSH_MAT_GROUP (0x4130) size=5470 MSH_MAT_GROUP (0x4130) size=109 SMOOTH_GROUP (0x4150) size=11110 NAMED_OBJECT (0x4000) size=70418 NAME=t6 N_TRI_OBJECT (0x4100) size=70409 POINT_ARRAY (0x4110) size=19940 TEX_VERTS (0x4140) size=13296 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=37113 MSH_MAT_GROUP (0x4130) size=5214 draw() 06FFF640 draw() got SceneView 070009B8 MSH_MAT_GROUP (0x4130) size=109 SMOOTH_GROUP (0x4150) size=10598 cull() cull() got SceneView 06FFF9D8 NAMED_OBJECT (0x4000) size=61618 NAME=t5 N_TRI_OBJECT (0x4100) size=61609 POINT_ARRAY (0x4110) size=17348 TEX_VERTS (0x4140) size=11568 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=32633 MSH_MAT_GROUP (0x4130) size=4574 MSH_MAT_GROUP (0x4130) size=109 SMOOTH_GROUP (0x4150) size=9318 NAMED_OBJECT (0x4000) size=67002 NAME=t4 N_TRI_OBJECT (0x4100) size=66993 POINT_ARRAY (0x4110) size=18764 TEX_VERTS (0x4140) size=12512 end draw() 06FFF640 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=35657 end cull() 06FFF640 MSH_MAT_GROUP (0x4130) size=5006 MSH_MAT_GROUP (0x4130) size=109 SMOOTH_GROUP (0x4150) size=10182 NAMED_OBJECT (0x4000) size=52658 NAME=rCollar N_TRI_OBJECT (0x4100) size=52644 POINT_ARRAY (0x4110) size=14228 TEX_VERTS (0x4140) size=9488 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=28868 MSH_MAT_GROUP (0x4130) size=4134 SMOOTH_GROUP (0x4150) size=8246 NAMED_OBJECT (0x4000) size=52658 NAME=lCollar N_TRI_OBJECT (0x4100) size=52644 POINT_ARRAY (0x4110) size=14228 TEX_VERTS (0x4140) size=9488 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=28868 MSH_MAT_GROUP (0x4130) size=4134 SMOOTH_GROUP (0x4150) size=8246 NAMED_OBJECT (0x4000) size=67970 NAME=t2 N_TRI_OBJECT (0x4100) size=67961 POINT_ARRAY (0x4110) size=19076 TEX_VERTS (0x4140) size=12720 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=36105 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 MSH_MAT_GROUP (0x4130) size=5070 MSH_MAT_GROUP (0x4130) size=109 SMOOTH_GROUP (0x4150) size=10310 NAMED_OBJECT (0x4000) size=68062 NAME=t1 N_TRI_OBJECT (0x4100) size=68053 POINT_ARRAY (0x4110) size=19064 end draw() 06FFF640 TEX_VERTS (0x4140) size=12712 end cull() 06FFF640 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=36217 MSH_MAT_GROUP (0x4130) size=5086 MSH_MAT_GROUP (0x4130) size=109 SMOOTH_GROUP (0x4150) size=10342 NAMED_OBJECT (0x4000) size=10299 NAME=rCla N_TRI_OBJECT (0x4100) size=10288 POINT_ARRAY (0x4110) size=2792 TEX_VERTS (0x4140) size=1864 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=5572 MSH_MAT_GROUP (0x4130) size=806 SMOOTH_GROUP (0x4150) size=1590 NAMED_OBJECT (0x4000) size=10299 NAME=lCla N_TRI_OBJECT (0x4100) size=10288 POINT_ARRAY (0x4110) size=2792 TEX_VERTS (0x4140) size=1864 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=5572 MSH_MAT_GROUP (0x4130) size=806 SMOOTH_GROUP (0x4150) size=1590 NAMED_OBJECT (0x4000) size=65194 NAME=t3 N_TRI_OBJECT (0x4100) size=65185 POINT_ARRAY (0x4110) size=18284 TEX_VERTS (0x4140) size=12192 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=34649 MSH_MAT_GROUP (0x4130) size=4862 MSH_MAT_GROUP (0x4130) size=109 SMOOTH_GROUP (0x4150) size=9894 KFDATA (0xB000) size=3040 KFHDR (0xB00A) size=21 KFSEG (0xB008) size=14 KFCURTIME (0xB009) size=10 OBJECT_NODE_TAG (0xB002) size=166 NODE_ID (0xB030) size=8 ID=0 NODE_HDR (0xB010) size=16 NAME=3C2 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=166 NODE_ID (0xB030) size=8 ID=1 NODE_HDR (0xB010) size=16 NAME=3C1 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=166 NODE_ID (0xB030) size=8 ID=2 NODE_HDR (0xB010) size=16 NAME=t12 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=166 NODE_ID (0xB030) size=8 ID=3 NODE_HDR (0xB010) size=16 NAME=t11 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=166 NODE_ID (0xB030) size=8 ID=4 NODE_HDR (0xB010) size=16 NAME=t10 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=165 NODE_ID (0xB030) size=8 ID=5 NODE_HDR (0xB010) size=15 NAME=t9 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=165 NODE_ID (0xB030) size=8 ID=6 NODE_HDR (0xB010) size=15 NAME=t8 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=165 NODE_ID (0xB030) size=8 ID=7 NODE_HDR (0xB010) size=15 NAME=t7 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=165 NODE_ID (0xB030) size=8 ID=8 NODE_HDR (0xB010) size=15 NAME=t6 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=165 NODE_ID (0xB030) size=8 ID=9 NODE_HDR (0xB010) size=15 NAME=t5 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=165 NODE_ID (0xB030) size=8 ID=10 NODE_HDR (0xB010) size=15 NAME=t4 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=170 NODE_ID (0xB030) size=8 ID=11 NODE_HDR (0xB010) size=20 NAME=rCollar PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=170 NODE_ID (0xB030) size=8 ID=12 NODE_HDR (0xB010) size=20 NAME=lCollar PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=165 NODE_ID (0xB030) size=8 ID=13 NODE_HDR (0xB010) size=15 NAME=t2 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=165 NODE_ID (0xB030) size=8 ID=14 NODE_HDR (0xB010) size=15 NAME=t1 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=167 NODE_ID (0xB030) size=8 ID=15 NODE_HDR (0xB010) size=17 NAME=rCla PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=167 NODE_ID (0xB030) size=8 ID=16 NODE_HDR (0xB010) size=17 NAME=lCla PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=165 NODE_ID (0xB030) size=8 ID=17 NODE_HDR (0xB010) size=15 NAME=t3 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 texture->name=P8SKELETONS_, _directory=data\skeleton findFileInDirectory() : looking for P8SKELETONS_ in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\P8SKELETONS_ ... texture->name=P8SKELETONS_, _directory=data\skeleton texture1_map 'P8SKELETONS_' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\WINDOWS\System\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\WINDOWS\System32\Wbem\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\WINDOWS\System32\WindowsPowerShell\v1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgPlugins-3.4.0\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\Windows\System\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='.' draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\Windows\System32\wbem\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\Windows\System32\WindowsPowerShell\v1.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' end draw() 06FFF640 FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' end cull() 06FFF640 FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgdb_d.dll ... DynamicLibrary::failed loading "osgPlugins-3.4.0/osgdb_d.dll" Warning: Cannot create texture P8SKELETONS_ draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 end cull() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 draw() 06FFF640 end cull() 06FFF640draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 Final OSG node structure looks like this: Group MatrixTransform MatrixTransform Geode Geometry Geometry Geometry Geometry Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry Geometry Geometry Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry Geometry itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\data\skeleton\pelvis.3DS ... M3D_VERSION (0x2) size=10 MDATA (0x3D3D) size=235134 MESH_VERSION (0x3D3E) size=10 MAT_ENTRY (0xAFFF) size=302 MAT_NAME (0xA000) size=12 NAME=Spine MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=51 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=59 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MASTER_SCALE (0x100) size=10 NAMED_OBJECT (0x4000) size=234806 NAME=hip N_TRI_OBJECT (0x4100) size=234796 POINT_ARRAY (0x4110) size=62636 TEX_VERTS (0x4140) size=41760 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=130340 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 MSH_MAT_GROUP (0x4130) size=18630 SMOOTH_GROUP (0x4150) size=37238 KFDATA (0xB000) size=217 KFHDR (0xB00A) size=21 KFSEG (0xB008) size=14 KFCURTIME (0xB009) size=10 OBJECT_NODE_TAG (0xB002) size=166 NODE_ID (0xB030) size=8 ID=0 NODE_HDR (0xB010) size=16 NAME=hip PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 texture->name=P8SKELETONS_, _directory=data\skeleton findFileInDirectory() : looking for P8SKELETONS_ in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\P8SKELETONS_ ... texture->name=P8SKELETONS_, _directory=data\skeleton texture1_map 'P8SKELETONS_' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\WINDOWS\System\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='.' end draw() 06FFF640 FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\WINDOWS\System32\Wbem\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\WINDOWS\System32\WindowsPowerShell\v1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' end cull() 06FFF640 FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgPlugins-3.4.0\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\Windows\System\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\Windows\System32\wbem\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\Windows\System32\WindowsPowerShell\v1.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgdb_d.dll ... DynamicLibrary::failed loading "osgPlugins-3.4.0/osgdb_d.dll" Warning: Cannot create texture P8SKELETONS_ draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 Final OSG node structure looks like this: MatrixTransform MatrixTransform Geode Geometry itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' end cull() 06FFF640 FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\data\skeleton\lupperarm.3DS ... M3D_VERSION (0x2) size=10 MDATA (0x3D3D) size=38577 MESH_VERSION (0x3D3E) size=10 MAT_ENTRY (0xAFFF) size=302 MAT_NAME (0xA000) size=12 NAME=Limbs MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=51 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=59 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MASTER_SCALE (0x100) size=10 NAMED_OBJECT (0x4000) size=38249 NAME=lShldr N_TRI_OBJECT (0x4100) size=38236 POINT_ARRAY (0x4110) size=10052 TEX_VERTS (0x4140) size=6704 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=21420 MSH_MAT_GROUP (0x4130) size=3070 SMOOTH_GROUP (0x4150) size=6118 KFDATA (0xB000) size=220 KFHDR (0xB00A) size=21 KFSEG (0xB008) size=14 KFCURTIME (0xB009) size=10 OBJECT_NODE_TAG (0xB002) size=169 NODE_ID (0xB030) size=8 ID=0 NODE_HDR (0xB010) size=19 NAME=lShldr PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 texture->name=P8SKELETONS_, _directory=data\skeleton findFileInDirectory() : looking for P8SKELETONS_ in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\P8SKELETONS_ ... texture->name=P8SKELETONS_, _directory=data\skeleton texture1_map 'P8SKELETONS_' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' end draw() 06FFF640 FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\WINDOWS\System\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\WINDOWS\System32\Wbem\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\WINDOWS\System32\WindowsPowerShell\v1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgPlugins-3.4.0\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\Windows\System\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\Windows\System32\wbem\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\Windows\System32\WindowsPowerShell\v1.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgdb_d.dll ... DynamicLibrary::failed loading "osgPlugins-3.4.0/osgdb_d.dll" Warning: Cannot create texture P8SKELETONS_ Final OSG node structure looks like this: MatrixTransform MatrixTransform Geode Geometry itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\data\skeleton\lforearm.3DS ... M3D_VERSION (0x2) size=10 MDATA (0x3D3D) size=49767 MESH_VERSION (0x3D3E) size=10 MAT_ENTRY (0xAFFF) size=302 MAT_NAME (0xA000) size=12 NAME=Limbs MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=51 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=59 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MASTER_SCALE (0x100) size=10 NAMED_OBJECT (0x4000) size=49439 NAME=lForeArm N_TRI_OBJECT (0x4100) size=49424 POINT_ARRAY (0x4110) size=13136 TEX_VERTS (0x4140) size=8760 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=27468 MSH_MAT_GROUP (0x4130) size=3934 SMOOTH_GROUP (0x4150) size=7846 KFDATA (0xB000) size=222 KFHDR (0xB00A) size=21 KFSEG (0xB008) size=14 KFCURTIME (0xB009) size=10 OBJECT_NODE_TAG (0xB002) size=171 NODE_ID (0xB030) size=8 ID=0 NODE_HDR (0xB010) size=21 NAME=lForeArm PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 texture->name=P8SKELETONS_, _directory=data\skeleton findFileInDirectory() : looking for P8SKELETONS_ in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\P8SKELETONS_ ... texture->name=P8SKELETONS_, _directory=data\skeleton texture1_map 'P8SKELETONS_' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\WINDOWS\System\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\WINDOWS\System32\Wbem\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\WINDOWS\System32\WindowsPowerShell\v1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgPlugins-3.4.0\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' draw() 06FFF640 draw() got SceneView 070009B8 FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' cull() cull() got SceneView 06FFF9D8 FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\Windows\System\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\Windows\System32\wbem\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\Windows\System32\WindowsPowerShell\v1.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' end draw() 06FFF640 FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' end cull() 06FFF640 FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgdb_d.dll ... DynamicLibrary::failed loading "osgPlugins-3.4.0/osgdb_d.dll" Warning: Cannot create texture P8SKELETONS_ Final OSG node structure looks like this: MatrixTransform MatrixTransform Geode Geometry itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\data\skeleton\lhand.3DS ... M3D_VERSION (0x2) size=10 MDATA (0x3D3D) size=134195 MESH_VERSION (0x3D3E) size=10 MAT_ENTRY (0xAFFF) size=302 MAT_NAME (0xA000) size=12 NAME=Limbs MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=51 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=59 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MASTER_SCALE (0x100) size=10 NAMED_OBJECT (0x4000) size=22655 NAME=lHand001 N_TRI_OBJECT (0x4100) size=22640 POINT_ARRAY (0x4110) size=6872 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=15708 MSH_MAT_GROUP (0x4130) size=2254 SMOOTH_GROUP (0x4150) size=4486 NAMED_OBJECT (0x4000) size=5816 NAME=lThumb006 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5576 NAME=lThumb005 N_TRI_OBJECT (0x4100) size=5560 POINT_ARRAY (0x4110) size=1664 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3836 MSH_MAT_GROUP (0x4130) size=558 SMOOTH_GROUP (0x4150) size=1094 NAMED_OBJECT (0x4000) size=9336 NAME=lThumb004 N_TRI_OBJECT (0x4100) size=9320 POINT_ARRAY (0x4110) size=2792 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=6468 MSH_MAT_GROUP (0x4130) size=934 SMOOTH_GROUP (0x4150) size=1846 NAMED_OBJECT (0x4000) size=5816 NAME=lIndex004 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5576 NAME=lIndex007 N_TRI_OBJECT (0x4100) size=5560 POINT_ARRAY (0x4110) size=1664 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3836 MSH_MAT_GROUP (0x4130) size=558 SMOOTH_GROUP (0x4150) size=1094 NAMED_OBJECT (0x4000) size=5816 NAME=lIndex005 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5416 NAME=lIndex006 N_TRI_OBJECT (0x4100) size=5400 POINT_ARRAY (0x4110) size=1616 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3724 MSH_MAT_GROUP (0x4130) size=542 SMOOTH_GROUP (0x4150) size=1062 NAMED_OBJECT (0x4000) size=5814 NAME=lMid005 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5574 NAME=lMid004 N_TRI_OBJECT (0x4100) size=5560 POINT_ARRAY (0x4110) size=1664 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3836 MSH_MAT_GROUP (0x4130) size=558 SMOOTH_GROUP (0x4150) size=1094 NAMED_OBJECT (0x4000) size=5576 NAME=lPinky004 N_TRI_OBJECT (0x4100) size=5560 POINT_ARRAY (0x4110) size=1664 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3836 MSH_MAT_GROUP (0x4130) size=558 SMOOTH_GROUP (0x4150) size=1094 NAMED_OBJECT (0x4000) size=5816 NAME=lPinky007 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5815 NAME=lRing006 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 draw() 06FFF640 draw() got SceneView 06FFF9D8 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5575 NAME=lRing007 N_TRI_OBJECT (0x4100) size=5560 POINT_ARRAY (0x4110) size=1664 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3836 cull() cull() got SceneView 070009B8 MSH_MAT_GROUP (0x4130) size=558 SMOOTH_GROUP (0x4150) size=1094 NAMED_OBJECT (0x4000) size=5816 NAME=lPinky005 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5414 NAME=lMid006 N_TRI_OBJECT (0x4100) size=5400 POINT_ARRAY (0x4110) size=1616 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3724 MSH_MAT_GROUP (0x4130) size=542 SMOOTH_GROUP (0x4150) size=1062 NAMED_OBJECT (0x4000) size=5814 NAME=lMid007 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5415 NAME=lRing005 N_TRI_OBJECT (0x4100) size=5400 POINT_ARRAY (0x4110) size=1616 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3724 MSH_MAT_GROUP (0x4130) size=542 SMOOTH_GROUP (0x4150) size=1062 NAMED_OBJECT (0x4000) size=5815 NAME=lRing004 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5416 NAME=lPinky006 N_TRI_OBJECT (0x4100) size=5400 POINT_ARRAY (0x4110) size=1616 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3724 MSH_MAT_GROUP (0x4130) size=542 SMOOTH_GROUP (0x4150) size=1062 KFDATA (0xB000) size=3478 KFHDR (0xB00A) size=21 KFSEG (0xB008) size=14 KFCURTIME (0xB009) size=10 OBJECT_NODE_TAG (0xB002) size=171 NODE_ID (0xB030) size=8 ID=0 NODE_HDR (0xB010) size=21 NAME=lHand001 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=1 NODE_HDR (0xB010) size=22 NAME=lThumb006 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=2 NODE_HDR (0xB010) size=22 NAME=lThumb005 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=3 NODE_HDR (0xB010) size=22 NAME=lThumb004 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=4 NODE_HDR (0xB010) size=22 NAME=lIndex004 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=5 NODE_HDR (0xB010) size=22 NAME=lIndex007 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=6 NODE_HDR (0xB010) size=22 NAME=lIndex005 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=7 NODE_HDR (0xB010) size=22 NAME=lIndex006 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=170 NODE_ID (0xB030) size=8 ID=8 NODE_HDR (0xB010) size=20 NAME=lMid005 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=170 NODE_ID (0xB030) size=8 ID=9 NODE_HDR (0xB010) size=20 NAME=lMid004 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=10 NODE_HDR (0xB010) size=22 NAME=lPinky004 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=11 NODE_HDR (0xB010) size=22 NAME=lPinky007 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=171 NODE_ID (0xB030) size=8 ID=12 NODE_HDR (0xB010) size=21 NAME=lRing006 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=171 NODE_ID (0xB030) size=8 ID=13 NODE_HDR (0xB010) size=21 NAME=lRing007 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=14 NODE_HDR (0xB010) size=22 NAME=lPinky005 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=170 NODE_ID (0xB030) size=8 ID=15 NODE_HDR (0xB010) size=20 NAME=lMid006 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=170 NODE_ID (0xB030) size=8 ID=16 NODE_HDR (0xB010) size=20 NAME=lMid007 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=171 NODE_ID (0xB030) size=8 ID=17 NODE_HDR (0xB010) size=21 NAME=lRing005 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=171 NODE_ID (0xB030) size=8 ID=18 NODE_HDR (0xB010) size=21 NAME=lRing004 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=19 NODE_HDR (0xB010) size=22 NAME=lPinky006 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 texture->name=P8SKELETONS_, _directory=data\skeleton findFileInDirectory() : looking for P8SKELETONS_ in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\P8SKELETONS_ ... texture->name=P8SKELETONS_, _directory=data\skeleton texture1_map 'P8SKELETONS_' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 end draw() 06FFF640 itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System' end cull() 06FFF640 FindFileInPath() : trying C:\WINDOWS\System\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\WINDOWS\System32\Wbem\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\WINDOWS\System32\WindowsPowerShell\v1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgPlugins-3.4.0\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\Windows\System\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\Windows\System32\wbem\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\Windows\System32\WindowsPowerShell\v1.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgdb_d.dll ... DynamicLibrary::failed loading "osgPlugins-3.4.0/osgdb_d.dll" Warning: Cannot create texture P8SKELETONS_ draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 Final OSG node structure looks like this: Group MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\data\skeleton\rupperarm.3DS ... M3D_VERSION (0x2) size=10 MDATA (0x3D3D) size=38577 MESH_VERSION (0x3D3E) size=10 MAT_ENTRY (0xAFFF) size=302 MAT_NAME (0xA000) size=12 NAME=Limbs MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=51 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=59 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MASTER_SCALE (0x100) size=10 NAMED_OBJECT (0x4000) size=38249 NAME=rShldr N_TRI_OBJECT (0x4100) size=38236 POINT_ARRAY (0x4110) size=10052 TEX_VERTS (0x4140) size=6704 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=21420 draw() 06FFF640 draw() got SceneView 06FFF9D8 MSH_MAT_GROUP (0x4130) size=3070 cull() cull() got SceneView 070009B8 SMOOTH_GROUP (0x4150) size=6118 KFDATA (0xB000) size=220 KFHDR (0xB00A) size=21 KFSEG (0xB008) size=14 KFCURTIME (0xB009) size=10 OBJECT_NODE_TAG (0xB002) size=169 NODE_ID (0xB030) size=8 ID=0 NODE_HDR (0xB010) size=19 NAME=rShldr PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 texture->name=P8SKELETONS_, _directory=data\skeleton findFileInDirectory() : looking for P8SKELETONS_ in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\P8SKELETONS_ ... texture->name=P8SKELETONS_, _directory=data\skeleton texture1_map 'P8SKELETONS_' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\WINDOWS\System\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\WINDOWS\System32\Wbem\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\WINDOWS\System32\WindowsPowerShell\v1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgPlugins-3.4.0\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\Windows\System\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\Windows\System32\wbem\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' end draw() 06FFF640 FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' end cull() 06FFF640 FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgdb_d.dll ... DynamicLibrary::failed loading "osgPlugins-3.4.0/osgdb_d.dll" Warning: Cannot create texture P8SKELETONS_ Final OSG node structure looks like this: MatrixTransform MatrixTransform Geode Geometry itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\data\skeleton\rforearm.3DS ... M3D_VERSION (0x2) size=10 MDATA (0x3D3D) size=49767 MESH_VERSION (0x3D3E) size=10 MAT_ENTRY (0xAFFF) size=302 MAT_NAME (0xA000) size=12 NAME=Limbs MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=51 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=59 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MASTER_SCALE (0x100) size=10 NAMED_OBJECT (0x4000) size=49439 NAME=rForeArm N_TRI_OBJECT (0x4100) size=49424 POINT_ARRAY (0x4110) size=13136 draw() 06FFF640 draw() got SceneView 070009B8 TEX_VERTS (0x4140) size=8760 cull() cull() got SceneView 06FFF9D8 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=27468 MSH_MAT_GROUP (0x4130) size=3934 SMOOTH_GROUP (0x4150) size=7846 KFDATA (0xB000) size=222 KFHDR (0xB00A) size=21 KFSEG (0xB008) size=14 KFCURTIME (0xB009) size=10 OBJECT_NODE_TAG (0xB002) size=171 NODE_ID (0xB030) size=8 ID=0 NODE_HDR (0xB010) size=21 NAME=rForeArm PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 texture->name=P8SKELETONS_, _directory=data\skeleton findFileInDirectory() : looking for P8SKELETONS_ in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\P8SKELETONS_ ... texture->name=P8SKELETONS_, _directory=data\skeleton texture1_map 'P8SKELETONS_' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\WINDOWS\System\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\WINDOWS\System32\Wbem\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\WINDOWS\System32\WindowsPowerShell\v1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' end draw() FindFileInPath() : trying C:\Program Files\CMake\bin\osgPlugins-3.4.0\osgdb_d.dll ... 06FFF640 FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgPlugins-3.4.0\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' end cull() 06FFF640 FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' draw() 06FFF640 draw() got SceneView 06FFF9D8 FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\WINDOWS\system32' cull() cull() got SceneView 070009B8 FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\Windows\System\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\Windows\System32\wbem\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\Windows\System32\WindowsPowerShell\v1.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' end cull() 06FFF640 FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' end draw() 06FFF640 FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgdb_d.dll ... DynamicLibrary::failed loading "osgPlugins-3.4.0/osgdb_d.dll" Warning: Cannot create texture P8SKELETONS_ end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 Final OSG node structure looks like this: MatrixTransform MatrixTransform Geode Geometry itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\data\skeleton\rhand.3DS ... M3D_VERSION (0x2) size=10 MDATA (0x3D3D) size=134195 MESH_VERSION (0x3D3E) size=10 MAT_ENTRY (0xAFFF) size=302 MAT_NAME (0xA000) size=12 NAME=Limbs MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=51 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=59 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=P8SKELETONS_ ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MASTER_SCALE (0x100) size=10 NAMED_OBJECT (0x4000) size=5814 NAME=rMid005 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5816 NAME=rThumb005 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 end draw() 06FFF640 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5576 NAME=rThumb004 N_TRI_OBJECT (0x4100) size=5560 POINT_ARRAY (0x4110) size=1664 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3836 end cull() 06FFF640 MSH_MAT_GROUP (0x4130) size=558 SMOOTH_GROUP (0x4150) size=1094 NAMED_OBJECT (0x4000) size=9336 NAME=rThumb006 N_TRI_OBJECT (0x4100) size=9320 POINT_ARRAY (0x4110) size=2792 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=6468 MSH_MAT_GROUP (0x4130) size=934 SMOOTH_GROUP (0x4150) size=1846 NAMED_OBJECT (0x4000) size=5816 NAME=rPinky006 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 draw() 06FFF640 draw() got SceneView 070009B8 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5576 NAME=rIndex005 N_TRI_OBJECT (0x4100) size=5560 POINT_ARRAY (0x4110) size=1664 cull() cull() got SceneView 06FFF9D8 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3836 MSH_MAT_GROUP (0x4130) size=558 SMOOTH_GROUP (0x4150) size=1094 NAMED_OBJECT (0x4000) size=5816 NAME=rIndex007 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5416 NAME=rIndex006 N_TRI_OBJECT (0x4100) size=5400 POINT_ARRAY (0x4110) size=1616 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3724 MSH_MAT_GROUP (0x4130) size=542 SMOOTH_GROUP (0x4150) size=1062 NAMED_OBJECT (0x4000) size=5415 NAME=rRing007 N_TRI_OBJECT (0x4100) size=5400 POINT_ARRAY (0x4110) size=1616 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3724 MSH_MAT_GROUP (0x4130) size=542 SMOOTH_GROUP (0x4150) size=1062 NAMED_OBJECT (0x4000) size=5574 NAME=rMid007 N_TRI_OBJECT (0x4100) size=5560 POINT_ARRAY (0x4110) size=1664 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3836 MSH_MAT_GROUP (0x4130) size=558 SMOOTH_GROUP (0x4150) size=1094 NAMED_OBJECT (0x4000) size=5416 NAME=rPinky007 N_TRI_OBJECT (0x4100) size=5400 POINT_ARRAY (0x4110) size=1616 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3724 MSH_MAT_GROUP (0x4130) size=542 SMOOTH_GROUP (0x4150) size=1062 NAMED_OBJECT (0x4000) size=5414 NAME=rMid004 N_TRI_OBJECT (0x4100) size=5400 POINT_ARRAY (0x4110) size=1616 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3724 MSH_MAT_GROUP (0x4130) size=542 SMOOTH_GROUP (0x4150) size=1062 NAMED_OBJECT (0x4000) size=5815 NAME=rRing004 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 end draw() 06FFF640 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5815 NAME=rRing005 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5814 NAME=rMid006 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 end cull() 06FFF640 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5816 NAME=rPinky004 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 draw() 06FFF640 draw() got SceneView 06FFF9D8 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=5576 NAME=rPinky005 N_TRI_OBJECT (0x4100) size=5560 POINT_ARRAY (0x4110) size=1664 cull() cull() got SceneView 070009B8 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3836 MSH_MAT_GROUP (0x4130) size=558 SMOOTH_GROUP (0x4150) size=1094 NAMED_OBJECT (0x4000) size=5816 NAME=rIndex004 N_TRI_OBJECT (0x4100) size=5800 POINT_ARRAY (0x4110) size=1736 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=4004 MSH_MAT_GROUP (0x4130) size=582 SMOOTH_GROUP (0x4150) size=1142 NAMED_OBJECT (0x4000) size=22655 NAME=rHand001 N_TRI_OBJECT (0x4100) size=22640 POINT_ARRAY (0x4110) size=6872 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=15708 MSH_MAT_GROUP (0x4130) size=2254 SMOOTH_GROUP (0x4150) size=4486 NAMED_OBJECT (0x4000) size=5575 NAME=rRing006 N_TRI_OBJECT (0x4100) size=5560 POINT_ARRAY (0x4110) size=1664 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=3836 MSH_MAT_GROUP (0x4130) size=558 SMOOTH_GROUP (0x4150) size=1094 KFDATA (0xB000) size=3478 KFHDR (0xB00A) size=21 KFSEG (0xB008) size=14 KFCURTIME (0xB009) size=10 OBJECT_NODE_TAG (0xB002) size=170 NODE_ID (0xB030) size=8 ID=0 NODE_HDR (0xB010) size=20 NAME=rMid005 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=1 NODE_HDR (0xB010) size=22 NAME=rThumb005 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=2 NODE_HDR (0xB010) size=22 NAME=rThumb004 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=3 NODE_HDR (0xB010) size=22 NAME=rThumb006 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=4 NODE_HDR (0xB010) size=22 NAME=rPinky006 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=5 NODE_HDR (0xB010) size=22 NAME=rIndex005 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=6 ID=6 end draw() end cull() 06FFF64006FFF640end draw() end cull() 06FFF64006FFF640 NAME=rIndex007 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=7 NODE_HDR (0xB010) size=22 NAME=rIndex006 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=171 NODE_ID (0xB030) size=8 ID=8 NODE_HDR (0xB010) size=21 NAME=rRing007 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=170 NODE_ID (0xB030) size=8 ID=9 NODE_HDR (0xB010) size=20 NAME=rMid007 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=10 NODE_HDR (0xB010) size=22 NAME=rPinky007 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=170 NODE_ID (0xB030) size=8 ID=11 NODE_HDR (0xB010) size=20 NAME=rMid004 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=171 NODE_ID (0xB030) size=8 ID=12 NODE_HDR (0xB010) size=21 NAME=rRing004 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=171 NODE_ID (0xB030) size=8 ID=13 NODE_HDR (0xB010) size=21 NAME=rRing005 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=170 NODE_ID (0xB030) size=8 ID=14 NODE_HDR (0xB010) size=20 NAME=rMid006 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=15 NODE_HDR (0xB010) size=22 NAME=rPinky004 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=16 NODE_HDR (0xB010) size=22 NAME=rPinky005 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=17 NODE_HDR (0xB010) size=22 NAME=rIndex004 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 draw() 06FFF640ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 draw() got SceneView 070009B8 OBJECT_NODE_TAG (0xB002) size=171 NODE_ID (0xB030) size=8 ID=18 NODE_HDR (0xB010) size=21 NAME=rHand001 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=171 NODE_ID (0xB030) size=8 ID=19 NODE_HDR (0xB010) size=21 NAME=rRing006 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 cull() cull() got SceneView 06FFF9D8 texture->name=P8SKELETONS_, _directory=data\skeleton findFileInDirectory() : looking for P8SKELETONS_ in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\P8SKELETONS_ ... texture->name=P8SKELETONS_, _directory=data\skeleton texture1_map 'P8SKELETONS_' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\WINDOWS\System\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\WINDOWS\System32\Wbem\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\WINDOWS\System32\WindowsPowerShell\v1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgPlugins-3.4.0\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' end draw() 06FFF640 FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgPlugins-3.4.0\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... itr='C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\Debug\osgdb_d.dll ... end cull() 06FFF640 itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS\System' draw() 06FFF640 draw() got SceneView 06FFF9D8 FindFileInPath() : trying C:\Windows\System\osgdb_d.dll ... itr='C:\WINDOWS' cull() cull() got SceneView 070009B8 FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='.' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\Windows\System32\osgdb_d.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\Windows\osgdb_d.dll ... itr='C:\WINDOWS\System32\Wbem' FindFileInPath() : trying C:\Windows\System32\wbem\osgdb_d.dll ... itr='C:\WINDOWS\System32\WindowsPowerShell\v1.0\' FindFileInPath() : trying C:\Windows\System32\WindowsPowerShell\v1.0\osgdb_d.dll ... itr='C:\WINDOWS\system32\config\systemprofile\.dnx\bin' FindFileInPath() : trying C:\WINDOWS\system32\config\systemprofile\.dnx\bin\osgdb_d.dll ... itr='C:\Program Files\Microsoft DNX\Dnvm\' FindFileInPath() : trying C:\Program Files\Microsoft DNX\Dnvm\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\130\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\130\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\' end cull() 06FFF640 FindFileInPath() : trying C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\110\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\110\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\' FindFileInPath() : trying C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\osgdb_d.dll ... itr='C:\Program Files\Microsoft SQL Server\120\Tools\Binn\' FindFileInPath() : trying C:\Program Files\Microsoft SQL Server\120\Tools\Binn\osgdb_d.dll ... itr='C:\Program Files\CMake\bin' FindFileInPath() : trying C:\Program Files\CMake\bin\osgdb_d.dll ... itr='C:\Users\abha\AppData\Local\Microsoft\WindowsApps' FindFileInPath() : trying C:\Users\abha\AppData\Local\Microsoft\WindowsApps\osgdb_d.dll ... itr='' FindFileInPath() : trying C:\New UI Back up\31-12-2016t1253\MarkBullNewV\MarkBullNewV\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\' end draw() 06FFF640 FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\osgdb_d.dll ... itr='C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin' FindFileInPath() : trying C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\osgdb_d.dll ... itr='C:/osg331/OpenSceneGraph-3.4.0/OpenSceneGraph/lib/osgPlugins-3.4.0' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\lib\osgPlugins-3.4.0\osgdb_d.dll ... DynamicLibrary::failed loading "osgPlugins-3.4.0/osgdb_d.dll" Warning: Cannot create texture P8SKELETONS_ draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 Final OSG node structure looks like this: Group MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry MatrixTransform MatrixTransform Geode Geometry itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\data\skeleton\clubiron4.3DS ... M3D_VERSION (0x2) size=10 MDATA (0x3D3D) size=88625 MESH_VERSION (0x3D3E) size=10 MAT_ENTRY (0xAFFF) size=291 MAT_NAME (0xA000) size=8 NAME=3 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=45 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=13 NAME=3T.JPG MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=52 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=12 NAME=3.JPG ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_ENTRY (0xAFFF) size=312 MAT_NAME (0xA000) size=8 NAME=2 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=56 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=14 NAME=2TA.JPG MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_MAP_VSCALE (0xA356) size=10 MAT_BUMPMAP (0xA230) size=62 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=12 NAME=2.JPG ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_MAP_VSCALE (0xA356) size=10 MAT_ENTRY (0xAFFF) size=291 MAT_NAME (0xA000) size=8 NAME=1 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=45 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=13 NAME=1T.JPG MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=52 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=12 NAME=1.JPG ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_ENTRY (0xAFFF) size=194 MAT_NAME (0xA000) size=8 NAME=4 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_ENTRY (0xAFFF) size=291 MAT_NAME (0xA000) size=8 NAME=5 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=45 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=13 NAME=5T.JPG MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=52 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=12 NAME=5.JPG ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_ENTRY (0xAFFF) size=227 MAT_NAME (0xA000) size=9 NAME=31 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_REFLMAP (0xA220) size=32 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=18 NAME=LAKEREM.JPG MAT_ENTRY (0xAFFF) size=195 MAT_NAME (0xA000) size=9 NAME=21 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_ENTRY (0xAFFF) size=195 MAT_NAME (0xA000) size=9 NAME=11 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_ENTRY (0xAFFF) size=230 MAT_NAME (0xA000) size=12 NAME=SHAFT MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_REFLMAP (0xA220) size=32 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=18 NAME=LAKEREM.JPG MASTER_SCALE (0x100) size=10 NAMED_OBJECT (0x4000) size=15003 NAME=GRIP N_TRI_OBJECT (0x4100) size=14992 POINT_ARRAY (0x4110) size=4988 TEX_VERTS (0x4140) size=3328 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=6616 MSH_MAT_GROUP (0x4130) size=190 MSH_MAT_GROUP (0x4130) size=82 MSH_MAT_GROUP (0x4130) size=154 MSH_MAT_GROUP (0x4130) size=82 MSH_MAT_GROUP (0x4130) size=478 SMOOTH_GROUP (0x4150) size=1878 NAMED_OBJECT (0x4000) size=69798 NAME=HEAD N_TRI_OBJECT (0x4100) size=69787 POINT_ARRAY (0x4110) size=21632 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=48095 MSH_MAT_GROUP (0x4130) size=5845 MSH_MAT_GROUP (0x4130) size=777 MSH_MAT_GROUP (0x4130) size=275 SMOOTH_GROUP (0x4150) size=13734 NAMED_OBJECT (0x4000) size=1572 NAME=SHAFT N_TRI_OBJECT (0x4100) size=1560 POINT_ARRAY (0x4110) size=464 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=1036 MSH_MAT_GROUP (0x4130) size=158 SMOOTH_GROUP (0x4150) size=294 KFDATA (0xB000) size=553 KFHDR (0xB00A) size=21 KFSEG (0xB008) size=14 KFCURTIME (0xB009) size=10 OBJECT_NODE_TAG (0xB002) size=167 NODE_ID (0xB030) size=8 ID=0 NODE_HDR (0xB010) size=17 NAME=GRIP PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=167 NODE_ID (0xB030) size=8 ID=1 NODE_HDR (0xB010) size=17 NAME=HEAD PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=168 NODE_ID (0xB030) size=8 ID=2 NODE_HDR (0xB010) size=18 NAME=SHAFT PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 texture->name=3T.JPG, _directory=data\skeleton findFileInDirectory() : looking for 3T.JPG in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\3T.JPG ... texture->name=3T.JPG, _directory=data\skeleton texture1_map '3T.JPG' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\3T.JPG ... Warning: Cannot create texture 3T.JPG texture->name=2TA.JPG, _directory=data\skeleton findFileInDirectory() : looking for 2TA.JPG in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\2TA.JPG ... texture->name=2TA.JPG, _directory=data\skeleton texture1_map '2TA.JPG' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' draw() 06FFF640 draw() got SceneView 06FFF9D8 FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\2TA.JPG ... cull() cull() got SceneView 070009B8 Warning: Cannot create texture 2TA.JPG texture->name=1T.JPG, _directory=data\skeleton findFileInDirectory() : looking for 1T.JPG in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\1T.JPG ... texture->name=1T.JPG, _directory=data\skeleton texture1_map '1T.JPG' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\1T.JPG ... Warning: Cannot create texture 1T.JPG texture->name=5T.JPG, _directory=data\skeleton findFileInDirectory() : looking for 5T.JPG in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\5T.JPG ... texture->name=5T.JPG, _directory=data\skeleton texture1_map '5T.JPG' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\5T.JPG ... Warning: Cannot create texture 5T.JPG texture->name=LAKEREM.JPG, _directory=data\skeleton findFileInDirectory() : looking for LAKEREM.JPG in data\skeleton... end draw() 06FFF640 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' end cull() 06FFF640 FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\LAKEREM.JPG ... texture->name=LAKEREM.JPG, _directory=data\skeleton reflection_map 'LAKEREM.JPG' texture flag 16 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 16 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\LAKEREM.JPG ... Warning: Cannot create texture LAKEREM.JPG texture->name=LAKEREM.JPG, _directory=data\skeleton findFileInDirectory() : looking for LAKEREM.JPG in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\LAKEREM.JPG ... texture->name=LAKEREM.JPG, _directory=data\skeleton reflection_map 'LAKEREM.JPG' texture flag 16 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 16 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\LAKEREM.JPG ... Warning: Cannot create texture LAKEREM.JPG draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 Final OSG node structure looks like this: Group MatrixTransform MatrixTransform Geode Geometry Geometry Geometry Geometry Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry Geometry Geometry Geometry Geometry Geometry Geometry Geometry Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry Geometry itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\data\skeleton\clubwood2.3DS ... M3D_VERSION (0x2) size=10 MDATA (0x3D3D) size=53518 MESH_VERSION (0x3D3E) size=10 MAT_ENTRY (0xAFFF) size=291 MAT_NAME (0xA000) size=8 NAME=3 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=45 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=13 NAME=3T.JPG MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=52 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=12 NAME=3.JPG ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_ENTRY (0xAFFF) size=312 MAT_NAME (0xA000) size=8 NAME=2 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=56 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=14 NAME=2TA.JPG MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_MAP_VSCALE (0xA356) size=10 MAT_BUMPMAP (0xA230) size=62 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=12 NAME=2.JPG ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_MAP_VSCALE (0xA356) size=10 MAT_ENTRY (0xAFFF) size=291 MAT_NAME (0xA000) size=8 NAME=1 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=45 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=13 NAME=1T.JPG MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_BUMPMAP (0xA230) size=52 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=12 NAME=1.JPG ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 end draw() MAT_MAP_TEXBLUR (0xA353) size=10 06FFF640MAT_ENTRY (0xAFFF) size=194 06FFF640MAT_ENTRY (0xAFFF) size=194 MAT_NAME (0xA000) size=8 NAME=4 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_ENTRY (0xAFFF) size=291 MAT_NAME (0xA000) size=8 NAME=5 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_TEXMAP (0xA200) size=45 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=13 NAME=5T.JPG MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10MAT_MAP_TEXBLUR (0xA353) size=10end cull() 06FFF640 end cull() 06FFF640 MAT_BUMPMAP (0xA230) size=52 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=12 NAME=5.JPG ***UNKNOWN*** (0xA252) size=8 Unknown Chunk: ***UNKNOWN*** (0xA252) MAT_MAP_TILING (0xA351) size=8 MAT_MAP_TEXBLUR (0xA353) size=10 MAT_ENTRY (0xAFFF) size=227 MAT_NAME (0xA000) size=9 NAME=31 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_REFLMAP (0xA220) size=32 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=18 NAME=LAKEREM.JPG MAT_ENTRY (0xAFFF) size=195 MAT_NAME (0xA000) size=9 NAME=11 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_ENTRY (0xAFFF) size=195 MAT_NAME (0xA000) size=9 NAME=21 MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_ENTRY (0xAFFF) size=230 MAT_NAME (0xA000) size=12 NAME=SHAFT MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MAT_REFLMAP (0xA220) size=32 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=18 NAME=LAKEREM.JPG MAT_ENTRY (0xAFFF) size=200 MAT_NAME (0xA000) size=14 NAME=Default MAT_AMBIENT (0xA010) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_DIFFUSE (0xA020) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SPECULAR (0xA030) size=24 COLOR_24 (0x11) size=9 LIN_COLOR_24 (0x12) size=9 MAT_SHININESS (0xA040) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHIN2PCT (0xA041) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY (0xA050) size=14 INT_PERCENTAGE (0x30) size=8 MAT_XPFALL (0xA052) size=14 INT_PERCENTAGE (0x30) size=8 MAT_REFBLUR (0xA053) size=14 INT_PERCENTAGE (0x30) size=8 MAT_SHADING (0xA100) size=8 MAT_SELF_ILPCT (0xA084) size=14 INT_PERCENTAGE (0x30) size=8 MAT_TRANSPARENCY_FALLOFF (0xA08A) size=6 MAT_WIRE_SIZE (0xA087) size=10 MASTER_SCALE (0x100) size=10 NAMED_OBJECT (0x4000) size=15006 NAME=GRIP001 N_TRI_OBJECT (0x4100) size=14992 POINT_ARRAY (0x4110) size=4988 TEX_VERTS (0x4140) size=3328 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=6616 MSH_MAT_GROUP (0x4130) size=190 MSH_MAT_GROUP (0x4130) size=82 MSH_MAT_GROUP (0x4130) size=154 MSH_MAT_GROUP (0x4130) size=82 MSH_MAT_GROUP (0x4130) size=478 SMOOTH_GROUP (0x4150) size=1878 NAMED_OBJECT (0x4000) size=15547 NAME=HEAD001 N_TRI_OBJECT (0x4100) size=15533 POINT_ARRAY (0x4110) size=5276 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=10197 MSH_MAT_GROUP (0x4130) size=1069 MSH_MAT_GROUP (0x4130) size=275 MSH_MAT_GROUP (0x4130) size=139 SMOOTH_GROUP (0x4150) size=2906 NAMED_OBJECT (0x4000) size=1575 NAME=SHAFT001 N_TRI_OBJECT (0x4100) size=1560 POINT_ARRAY (0x4110) size=464 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=1036 MSH_MAT_GROUP (0x4130) size=158 SMOOTH_GROUP (0x4150) size=294 NAMED_OBJECT (0x4000) size=18938 NAME=Sphere001 N_TRI_OBJECT (0x4100) size=18922 POINT_ARRAY (0x4110) size=5384 TEX_VERTS (0x4140) size=3592 MESH_MATRIX (0x4160) size=54 FACE_ARRAY (0x4120) size=9886 MSH_MAT_GROUP (0x4130) size=1424 SMOOTH_GROUP (0x4150) size=2822 KFDATA (0xB000) size=734 KFHDR (0xB00A) size=21 KFSEG (0xB008) size=14 KFCURTIME (0xB009) size=10 OBJECT_NODE_TAG (0xB002) size=170 NODE_ID (0xB030) size=8 ID=0 NODE_HDR (0xB010) size=20 NAME=GRIP001 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=170 NODE_ID (0xB030) size=8 ID=1 NODE_HDR (0xB010) size=20 NAME=HEAD001 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=171 NODE_ID (0xB030) size=8 ID=2 NODE_HDR (0xB010) size=21 NAME=SHAFT001 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 OBJECT_NODE_TAG (0xB002) size=172 NODE_ID (0xB030) size=8 ID=3 NODE_HDR (0xB010) size=22 NAME=Sphere001 PARENT=-1 PIVOT (0xB013) size=18 POS_TRACK_TAG (0xB020) size=38 ROT_TRACK_TAG (0xB021) size=42 SCL_TRACK_TAG (0xB022) size=38 texture->name=3T.JPG, _directory=data\skeleton findFileInDirectory() : looking for 3T.JPG in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\3T.JPG ... texture->name=3T.JPG, _directory=data\skeleton texture1_map '3T.JPG' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\3T.JPG ... Warning: Cannot create texture 3T.JPG texture->name=2TA.JPG, _directory=data\skeleton findFileInDirectory() : looking for 2TA.JPG in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\2TA.JPG ... texture->name=2TA.JPG, _directory=data\skeleton texture1_map '2TA.JPG' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\2TA.JPG ... Warning: Cannot create texture 2TA.JPG texture->name=1T.JPG, _directory=data\skeleton findFileInDirectory() : looking for 1T.JPG in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\1T.JPG ... texture->name=1T.JPG, _directory=data\skeleton texture1_map '1T.JPG' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\1T.JPG ... Warning: Cannot create texture 1T.JPG texture->name=5T.JPG, _directory=data\skeleton findFileInDirectory() : looking for 5T.JPG in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\5T.JPG ... texture->name=5T.JPG, _directory=data\skeleton texture1_map '5T.JPG' texture flag 0 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 0 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\5T.JPG ... Warning: Cannot create texture 5T.JPG texture->name=LAKEREM.JPG, _directory=data\skeleton findFileInDirectory() : looking for LAKEREM.JPG in data\skeleton... itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\LAKEREM.JPG ... texture->name=LAKEREM.JPG, _directory=data\skeleton reflection_map 'LAKEREM.JPG' texture flag 16 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 16 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\LAKEREM.JPG ... Warning: Cannot create texture LAKEREM.JPG texture->name=LAKEREM.JPG, _directory=data\skeleton findFileInDirectory() : looking for LAKEREM.JPG in data\skeleton... draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\LAKEREM.JPG ... texture->name=LAKEREM.JPG, _directory=data\skeleton reflection_map 'LAKEREM.JPG' texture flag 16 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 16 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\LAKEREM.JPG ... Warning: Cannot create texture LAKEREM.JPG end draw() 06FFF640 end cull() 06FFF640 Final OSG node structure looks like this: Group MatrixTransform MatrixTransform Geode Geometry Geometry Geometry Geometry Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry Geometry Geometry Geometry Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry Geometry MatrixTransform MatrixTransform Geode Geometry Geometry itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\data\skeleton\platform2.3DS ... MDATA (0x3D3D) size=686 MESH_VERSION (0x3D3E) size=10 MASTER_SCALE (0x100) size=10 MAT_ENTRY (0xAFFF) size=102 MAT_NAME (0xA000) size=18 NAME=lambert11SG MAT_AMBIENT (0xA010) size=15 COLOR_24 (0x11) size=9 MAT_DIFFUSE (0xA020) size=15 COLOR_24 (0x11) size=9 MAT_SPECULAR (0xA030) size=15 COLOR_24 (0x11) size=9 MAT_TEXMAP (0xA200) size=33 INT_PERCENTAGE (0x30) size=8 MAT_MAPNAME (0xA300) size=19 NAME=platform.bmp NAMED_OBJECT (0x4000) size=558 NAME=platform1 N_TRI_OBJECT (0x4100) size=542 POINT_ARRAY (0x4110) size=176 TEX_VERTS (0x4140) size=120 MESH_TEXTURE_INFO (0x4170) size=92 FACE_ARRAY (0x4120) size=148 MSH_MAT_GROUP (0x4130) size=44 texture->name=platform.bmp, _directory=data\skeleton findFileInDirectory() : looking for platform.bmp in data\skeleton... texture1_map 'platform.bmp' texture flag 16 LIB3DS_TEXTURE_DECALE 0 LIB3DS_TEXTURE_MIRROR 0 LIB3DS_TEXTURE_NEGATE 0 LIB3DS_TEXTURE_NO_TILE 16 LIB3DS_TEXTURE_SUMMED_AREA 0 LIB3DS_TEXTURE_ALPHA_SOURCE 0 LIB3DS_TEXTURE_TINT 0 LIB3DS_TEXTURE_IGNORE_ALPHA 0 LIB3DS_TEXTURE_RGB_TINT 0 itr='C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data' FindFileInPath() : trying C:\osg331\OpenSceneGraph-3.4.0\OpenSceneGraph\bin\OpenSceneGraph-Data-3.4.0\OpenSceneGraph-Data\data\skeleton\platform.bmp ... BMP streampos out-of-sync where=54 imageOffset=122 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 Warning: in 3ds loader: file has no nodes, traversing by meshes instead Final OSG node structure looks like this: Group Geode Geometry View::setSceneData() Reusing existing scene0B022568 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 CameraManipulator::computeHomePosition(00000000, 0) boundingSphere.center() = (90.6482 0 125.637) boundingSphere.radius() = 188.27 CameraManipulator::computeHomePosition(00000000, 1) end cull() 06FFF640 boundingSphere.center() = (70.7589 0 66.6953) boundingSphere.radius() = 167.858 DriveManipulator::_height set to ==1.5 getCoordinateFrame(90.6482 0 125.637) no coordinate system found, using default orientation Using double intersections CameraManipulator::computeHomePosition(00000000, 0) boundingSphere.center() = (90.6482 0 125.637) boundingSphere.radius() = 188.27 TerrainManipulator: setting _minimumDistance to 0.18827 CameraManipulator::computeHomePosition(00000000, 0) boundingSphere.center() = (90.6482 0 125.637) boundingSphere.radius() = 188.27 CameraManipulator::computeHomePosition(00000000, 0) boundingSphere.center() = (90.6482 0 125.637) boundingSphere.radius() = 188.27 CameraManipulator::computeHomePosition(0B021558, 0) boundingSphere.center() = (90.6482 0 125.637) boundingSphere.radius() = 188.27 CameraManipulator::computeHomePosition(0B021558, 1) end draw() 06FFF640 boundingSphere.center() = (70.7589 0 66.6953) boundingSphere.radius() = 167.858 getCoordinateFrame(70.7589 -667.074 66.6953) no coordinate system found, using default orientation View::requestWarpPointer(0,0) View::requestWarpPointer failed no camera containing pointer View::requestWarpPointer(0,0) View::requestWarpPointer failed no camera containing pointer CameraManipulator::computeHomePosition(0B021558, 0) boundingSphere.center() = (90.6482 0 125.637) boundingSphere.radius() = 188.27 In compute getCoordinateFrame(90.6482 0 125.637) no coordinate system found, using default orientation CameraManipulator::computeHomePosition(0B021558, 0) boundingSphere.center() = (90.6482 0 125.637) boundingSphere.radius() = 188.27 getCoordinateFrame(90.6482 0 125.637) no coordinate system found, using default orientation CameraManipulator::computeHomePosition(0B021558, 0) boundingSphere.center() = (90.6482 0 125.637) boundingSphere.radius() = 188.27 getCoordinateFrame(90.6482 -748.192 125.637) no coordinate system found, using default orientation GraphicsContext::registerGraphicsContext 0B32CBB0 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 ShaderComposer::ShaderComposer() 0B478020 GraphicsContext::createNewContextID() creating contextID=1 Updating the MaxNumberOfGraphicsContexts to 2 Render::Render() 0B47B6E8 CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() ShaderComposer::ShaderComposer() 0B47F9C8 ShaderComposer::ShaderComposer() 0B485C48 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 _availableQueue.size()=2 Render::~Render() 0B0BA020 ShaderComposer::~ShaderComposer() 0B0C0710 ShaderComposer::~ShaderComposer() 0B013D90 CameraManipulator::computeHomePosition(00000000, 0) boundingSphere.center() = (0 0 125.637) boundingSphere.radius() = 1046.77 CameraManipulator::computeHomePosition(00000000, 1) boundingSphere.center() = (70.7589 0 66.6953) boundingSphere.radius() = 167.858 DriveManipulator::_height set to ==1.5 CameraManipulator::computeHomePosition(00000000, 0) boundingSphere.center() = (0 0 125.637) boundingSphere.radius() = 1046.77 TerrainManipulator: setting _minimumDistance to 1 CameraManipulator::computeHomePosition(00000000, 0) boundingSphere.center() = (0 0 125.637) boundingSphere.radius() = 1046.77 CameraManipulator::computeHomePosition(00000000, 0) boundingSphere.center() = (0 0 125.637) boundingSphere.radius() = 1046.77 CameraManipulator::computeHomePosition(0B021558, 0) boundingSphere.center() = (0 0 125.637) boundingSphere.radius() = 1046.77 CameraManipulator::computeHomePosition(0B021558, 1) boundingSphere.center() = (70.7589 0 66.6953) boundingSphere.radius() = 167.858 getCoordinateFrame(70.7589 -693.853 66.6953) no coordinate system found, using default orientation View::requestWarpPointer(0,0) View::requestWarpPointer failed no camera containing pointer View::requestWarpPointer(0,0) View::requestWarpPointer failed no camera containing pointer CameraManipulator::computeHomePosition(0B021558, 0) boundingSphere.center() = (0 0 125.637) boundingSphere.radius() = 1046.77 In compute getCoordinateFrame(0 0 125.637) no coordinate system found, using default orientation CameraManipulator::computeHomePosition(0B021558, 0) boundingSphere.center() = (0 0 125.637) boundingSphere.radius() = 1046.77 getCoordinateFrame(0 0 125.637) no coordinate system found, using default orientation CameraManipulator::computeHomePosition(0B021558, 0) boundingSphere.center() = (0 0 125.637) boundingSphere.radius() = 1046.77 getCoordinateFrame(0 -4326.88 125.637) no coordinate system found, using default orientation GraphicsContext::getWindowingSystemInterface() 00FA53B8 018CB164 osg::State::_maxTexturePoolSize=0 osg::State::_maxBufferObjectPoolSize=0 GL_VENDOR = [Intel] OpenGL extensions supported by installed OpenGL drivers are: GL_3DFX_texture_compression_FXT1 GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_separate_stencil GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_IBM_texture_mirrored_repeat GL_INTEL_map_texture GL_INTEL_performance_queries GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_debug GL_NV_blend_square GL_NV_conditional_render GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_framebuffer_sRGB WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_EXT_create_context_es2_profile WGL_EXT_create_context_es_profile WGL_EXT_depth_float WGL_EXT_extensions_string WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NV_DX_interop OpenGL extension 'GL_ARB_shader_objects' is supported. OpenGL extension 'GL_ARB_vertex_shader' is supported. OpenGL extension 'GL_ARB_fragment_shader' is supported. OpenGL extension 'GL_ARB_shading_language_100' is supported. OpenGL extension 'GL_EXT_geometry_shader4' is supported. OpenGL extension 'GL_EXT_gpu_shader4' is supported. OpenGL extension 'GL_ARB_tessellation_shader' is supported. OpenGL extension 'GL_ARB_uniform_buffer_object' is supported. OpenGL extension 'GL_ARB_get_program_binary' is supported. OpenGL extension 'GL_ARB_gpu_shader_fp64' is supported. OpenGL extension 'GL_ARB_shader_atomic_counters' is supported. OpenGL extension 'GL_ARB_texture_rectangle' is supported. OpenGL extension 'GL_ARB_texture_cube_map' is supported. OpenGL extension 'GL_ARB_clip_control' is not supported. glVersion=4, isGlslSupported=YES, glslLanguageVersion=4 OpenGL extension 'GL_ARB_pixel_buffer_object' is supported. OpenGL extension 'GL_ARB_uniform_buffer_object' is supported. OpenGL extension 'GL_ARB_texture_buffer_object' is not supported. OpenGL extension 'GL_ARB_vertex_array_object' is supported. OpenGL extension 'GL_ARB_transform_feedback2' is supported. OpenGL extension 'GL_EXT_blend_func_separate' is supported. OpenGL extension 'GL_EXT_secondary_color' is supported. OpenGL extension 'GL_EXT_fog_coord' is supported. OpenGL extension 'GL_ARB_multitexture' is supported. OpenGL extension 'GL_NV_occlusion_query' is not supported. OpenGL extension 'GL_ARB_occlusion_query' is supported. OpenGL extension 'GL_EXT_timer_query' is not supported. OpenGL extension 'GL_ARB_timer_query' is supported. OpenGL extension 'GL_ARB_texture_multisample' is supported. OpenGL extension 'GL_ARB_vertex_program' is supported. OpenGL extension 'GL_ARB_fragment_program' is supported. OpenGL extension 'GL_ARB_multitexture' is supported. OpenGL extension 'GL_EXT_texture_filter_anisotropic' is supported. OpenGL extension 'GL_ARB_texture_swizzle' is supported. OpenGL extension 'GL_ARB_texture_compression' is supported. OpenGL extension 'GL_EXT_texture_compression_s3tc' is supported. OpenGL extension 'GL_IMG_texture_compression_pvrtc' is not supported. OpenGL extension 'GL_OES_compressed_ETC1_RGB8_texture' is not supported. OpenGL extension 'GL_ARB_ES3_compatibility' is supported. OpenGL extension 'GL_EXT_texture_compression_rgtc' is not supported. OpenGL extension 'GL_IMG_texture_compression_pvrtc' is not supported. OpenGL extension 'GL_IBM_texture_mirrored_repeat' is supported. OpenGL extension 'GL_EXT_texture_edge_clamp' is supported. OpenGL extension 'GL_ARB_texture_border_clamp' is supported. OpenGL extension 'GL_SGIS_generate_mipmap' is supported. OpenGL extension 'GL_ARB_texture_multisample' is supported. OpenGL extension 'GL_ARB_shadow' is supported. OpenGL extension 'GL_ARB_shadow_ambient' is not supported. OpenGL extension 'GL_APPLE_client_storage' is not supported. OpenGL extension 'GL_ARB_texture_non_power_of_two' is supported. OpenGL extension 'GL_EXT_texture_integer' is supported. OpenGL extension 'GL_EXT_texture3D' is supported. OpenGL extension 'GL_EXT_texture_array' is supported. OpenGL extension 'GL_EXT_blend_color' is supported. OpenGL extension 'GL_EXT_blend_equation' is not supported. OpenGL extension 'GL_EXT_blend_equation_separate' is supported. OpenGL extension 'GL_SGIX_blend_alpha_minmax' is not supported. OpenGL extension 'GL_EXT_blend_logic_op' is not supported. OpenGL extension 'GL_EXT_stencil_wrap' is supported. OpenGL extension 'GL_EXT_stencil_two_side' is supported. OpenGL extension 'GL_ATI_separate_stencil' is supported. OpenGL extension 'GL_ARB_color_buffer_float' is supported. OpenGL extension 'GL_ARB_point_sprite' is supported. OpenGL extension 'GL_ARB_multisample' is supported. OpenGL extension 'GL_NV_multisample_filter_hint' is not supported. OpenGL extension 'GL_EXT_framebuffer_object' is supported. OpenGL extension 'GL_EXT_packed_depth_stencil' is supported. GraphicsCostEstimator::calibrate(..) GraphicsWindowWin32::setSyncToVBlank on Viewer::startThreading() - starting threading Viewer::startThreading() - contexts.size()=1 Making scene thread safe Doing add Doing add Doing add gc->getGraphicsThread()->startThread() 0B48E708 Set up threading getCoordinateFrame(0 300 0) no coordinate system found, using default orientation View::requestWarpPointer(0,0) View::requestWarpPointer failed no camera containing pointer View::requestWarpPointer(cull() 0,0cull() got SceneView ) 06FFF9D8 In compute Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Doing run 0B48E708 isRunning()=1 draw() 0B47B6E8 end draw() 06FFF640 Using double intersections Using double intersections Using double intersections end cull() 06FFF640 Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections draw() 06FFF640 draw() got SceneView 06FFF9D8 Using double intersections cull() cull() got SceneView 070009B8 Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections Using double intersections getCoordinateFrame(0 12.8258 0) no coordinate system found, using default orientation getCoordinateFrame(0 0 0) no coordinate system found, using default orientation getCoordinateFrame(0 300 0) no coordinate system found, using default orientation end draw() 06FFF640 View::init() end cull() 06FFF640 cull() cull() got SceneView 0B47BA80 ShaderComposer::~ShaderComposer() 0B47F9C8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 0B47B6E8draw() got SceneView e Renderer::compile() OpenGL extension 'GL_ARB_vertex_buffer_object' is supported. OpenGL extension 'GL_EXT_secondary_color' is supported. OpenGL extension 'GL_EXT_fog_coord' is supported. end cull() 06FFF640 Created new 102E1EF8 TextureObject, _numOfTextureObjects 1 OpenGL extension '' is not supported. RenderStage::runCameraSetUp(osg::RenderInfo& renderInfo) 0B482D18 Setting up osg::Camera::FRAME_BUFFER cull() cull() got SceneView 0B47CFE8 ShaderComposer::~ShaderComposer() 0B485C48 end cull() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 draw() 06FFF640 end cull() 06FFF640 06FFF9D8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 end cull() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 OpenGL extension '' is not supported. RenderStage::runCameraSetUp(osg::RenderInfo& renderInfo) 0B488F58 Setting up osg::Camera::FRAME_BUFFER cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end draw() 0B47B6E8 end cull() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end draw() 0B47B6E8 end cull() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 cull() cull() got SceneView 0B47CFE8 end cull() 06FFF640 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 06FFF640 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 end cull() cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 end draw() 06FFF640 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 draw() 06FFF640 cull() got SceneView 0B47CF cull() got SceneView 0B47CF cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() 0B47B6E8 ull() got SceneView 06FFF9D8draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 06FFF640 end cull() 0B47B6E8 end draw() 0B47B6E8 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end draw() 0B47B6E8 end cull() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 draw() 06FFF640 cull() draw() got SceneView cull() got SceneView 06FFF9D8 0B47BA80 end draw() 0B47B6E8 cull() cull() got SceneView 070009B8 end cull() 0B47B6E8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 0B47BA80 cull() cull() got SceneView 070009B8 end cull() 0B47B6E8 end cull() 06FFF640 end draw() 06FFF640 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF6406F0FF6B4407B6E8 end cull() 06FFF6406F0FF6B4407B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 end draw() 0B47B6E8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 draw() 06FFF640 cull() 070009B8 cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 end cull() 06FFF640 end draw() 0B47B6E8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 draw() 06FFF640 draw() 06FFF640 draw() got SceneView cull() got SceneView 070009B80B47CFE8 draw() got SceneView cull() got SceneView 070009B80B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() end cull() cull() got SceneView 06FFF6400B47BA80 end cull() cull() got SceneView 06FFF6400B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 end draw() 06FFF640 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end draw() 0B47B6E8 end cull() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 draw() 0B47B6E8 draw() got SceneView cull() got SceneView 0B47BA80 070009B8 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() 0B47B6E8cull() got SceneView 06FFF9D8 draw() got SceneView 0B47BA80 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 070009B8 cull() cull() got SceneView 0B47BA80 end cull() 06FFF640 end draw() end cull() 0B47B6E 487B6E8 end draw() end cull() 0B47B6E 487B6E8 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 end draw() 0B47B6E8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 0B47BA80 cull() cull() got SceneView 06FFF9D8 end cull() 0B47B6E8 end draw() 0B47B6E8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() end draw() 0B47B6E80 B47B6E8end cull() end draw() 0B47B6E80 B47B6E8draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 draw() cull() cull() got SceneView draw() got SceneView 0B47BA80070009B8 cull() got SceneView draw() got SceneView 0B47BA80070009B8 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 0B47B6E8 draw() got SceneView 0B47CFE8 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 end cull() 06FFF640 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 06FFF640 cuA80 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 0B47B6E8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 end draw() 0B47B6E8 cull() cull() got SceneView 070009B8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 06FFF640 end cull() 0B47B6E8 end draw() 0B47B6E8 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 draw() 06FFF640 draw() got SceneView 06FFF9D8cull() draw() got SceneView 06FFF9D8cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() SceneView 0006BFD7FBF6(E480 end cull() SceneView 0006BFD7FBF6(E480 end cull() SceneView 0006BFD7FBF6(E480 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 end cull() 06FFF640 end draw() 0B47B6E8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 070009B8 cull() cull() got SceneView 0B47BA80 end draw() 0B47B6E8 end cull() 06FFF640 end cull() 0B47B6E8 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 end draw() 06FFF640 cull() cull() got SceneView 070009B8 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() SceneView 006FFF64006FFF640 end cull() SceneView 006FFF64006FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() draw() cull() got SceneView 0B47B6E8070009B8 draw() cull() got SceneView 0B47B6E8070009B8 draw() got SceneView 0B47CFE8 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 draw() 06FFF640 draw() got SceneView 070009B8 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 0B47CFE8 cull() cull() got SceneView 06FFF9D8 end cull() 0B47B6E8 end cull() 06FFF640 end draw() 06FFF640 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 06FFF640 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end cull() 06FFF640 end draw() 0B47B6E8 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end draw() 06FFF640 end cull() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 draw() 06FFF640 draw() got SceneView 070009B8 cull() cull() got SceneView 06FFF9D8 end cull() 0B47B6E8 end draw() 0B47B6E8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 draw() 06FFF640 draw() got SceneView 06FFF9D8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 cull() cull() got SceneView 070009B8 end cull() 06FFF640 end draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 draw() 06FFF640 draw() got SceneView 070009B8 end cull() 0B47B6E8 end draw() 06FFF640 end draw() 0B47B6E8 draw() 06FFF640 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end draw() 0B47B6E8 end cull() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47CFE8 cull() cull() got SceneView 0B47BA80 end cull() 0B47B6E8 end draw() 0B47B6E8 draw() 0B47B6E8 draw() got SceneView 0B47BA80 cull() cull() got SceneView 0B47CFE8 end cull() 0B47B6E8 end draw() 0B47B6E8 ViewerBase::stopThreading() - stopping threading Renderer::release() draw() got SceneView 00000000 end draw() 06FFF640