<div dir="ltr"><div><div>Hi Rakesh,<br><br></div>Is the figure something you animating and rendering in 3D? Or are you playing a video on a textured quad for the animation?<br><br></div>Robert.<br></div><div class="gmail_extra"><br><div class="gmail_quote">On 19 October 2017 at 14:12, Rakesh Prasad <span dir="ltr"><<a href="mailto:rptutor2012@gmail.com" target="_blank">rptutor2012@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi,<br>
I am trying to achieve the strobing effect with OSG for an animation that I play on screen.<br>
I have the animation of a moving human. I want to have all past frames displayed along with the current frame. This will show the motion path as the human moves on screen.<br>
I tried to do a screen capture and superpose a buffer with the latest render buffer. I also take care that the background pixel are not superposed. Only the areas where the human animation is there those pixels are superposed.<br>
This gives me a final static image with strobing effect. This image is overlayed on the window.<br>
<br>
I want to see the strobing effect as the animation plays.<br>
The attached picture shows what I am trying to achieve the screen will keep updating with the new motion frames.<br>
<br>
Is there any way to achieve this. Any thought would very much appreciated.<br>
...<br>
<br>
Thank you!<br>
<br>
Cheers,<br>
Rakesh<br>
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