<div dir="ltr">I like the idea, assuming we can link them to the main site without problems.<div><br></div><div>But it still means people need to set that up, and migrate/update the tutorials.</div><div><br></div><div>And I'm not hearing much response on that.</div><div><br></div><div><br></div><div>Come on people, this is something that significantly helps the community, that you yourself probably benefitted from.</div><div><br></div></div><div class="gmail_extra"><br><div class="gmail_quote">On Mon, Oct 16, 2017 at 3:35 AM, Björn Blissing <span dir="ltr"><<a href="mailto:bjorn.blissing@vti.se" target="_blank">bjorn.blissing@vti.se</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi,<br>
<br>
One idea could be to move the tutorials section to GitHub. That is creating a new github repository under the OpenSceneGraph account. We already have the OpenSceneGraph-Data repo, why not create a OpenSceneGraph-Tutorials repo?<br>
<br>
Each tutorial gets its own folder, which stores both the tutorial, as well as the source in compilable form. The tutorials could use the github pages function where the tutorial text could use markdown for formatting. Then we could link from the openscenegraph homepage to the github tutorial pages.<br>
<br>
If setup correctly, it is even possible to have automated testing of the tutorials to check if any of them breaks when osg gets updated.<br>
<br>
Regards,<br>
Björn<br>
<br>
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</blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature" data-smartmail="gmail_signature"><div dir="ltr"><div><div dir="ltr"><div dir="ltr"><div style="text-align:center">Chris 'Xenon' Hanson, omo sanza lettere. Xenon@AlphaPixel.com <a href="http://www.alphapixel.com/" target="_blank">http://www.alphapixel.com/</a></div><div style="text-align:center">Training • Consulting • Contracting</div><div style="text-align:center">3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL</div><div style="text-align:center"><span style="font-size:12.8000001907349px">Legal/IP •</span><span style="font-size:12.8000001907349px"> </span><span style="font-size:12.8000001907349px">Forensics •</span><span style="font-size:12.8000001907349px"> </span>Imaging <span style="font-size:12.8px">•</span><span style="font-size:12.8px"> </span><span style="font-size:12.8px">UAVs </span><span style="font-size:12.8px">• GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android</span></div><div style="text-align:center"><a href="https://twitter.com/alphapixel" target="_blank">@alphapixel</a> <a href="http://facebook.com/alphapixel" target="_blank">facebook.com/alphapixel</a> (775) 623-PIXL [7495]<br></div></div></div></div></div></div>
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