<html><head></head><body><div>Rebuilding with the cmake script you provided. Will give update when done.</div><div><br></div><div>On Fri, 2017-09-08 at 09:57 +0200, Voerman, L. wrote:</div><blockquote type="cite"><div dir="ltr">Hi Michael,<div>the cmake script demands a las_c library - I created a version of OpenSceneGraph\CMakeModules\FindLIBLAS.cmake (attached) that skips this demand.</div><div><br><div>This works just as well on my windows 10/Visual Studio 2015 build, so if you can test it on linux we could ask Robert to merge it. (My linux setup does not have liblas )</div></div><div>Regards, Laurens.</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Fri, Sep 8, 2017 at 5:57 AM, Chris Hanson <span dir="ltr"><<a href="mailto:xenon@alphapixel.com" target="_blank">xenon@alphapixel.com</a>></span> wrote:<br><blockquote type="cite"><div dir="ltr">I think it might be just a C-language API to liblas (which is C++):<div><br></div><div><a href="http://osgeo-org.1560.x6.nabble.com/Liblas-devel-C-API-usage-td4918858.html" target="_blank">http://osgeo-org.1560.x6.<wbr>nabble.com/Liblas-devel-C-API-<wbr>usage-td4918858.html</a><br></div><div>I wouldn't think OSG would even use it, but perhaps the CMake find script is rigged to look for it. I wouldn't expect you would need it.</div></div>
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