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Hi,<br>
<br>
I recently moved from OSG 3.2.1 to 3.5.6 and now I have problems
with light points going invisible if rendered together with other
geometry.<br>
<br>
I managed to reproduce in a small test case - have a look at the
attached lp and lp_poly models (both in 3.5.6 osgt and deprecated
osg which I find easier to debug). With 3.5.6, I can only see the
light points in the lp model and not in the lp_poly model - any idea
why?<br>
<br>
I tried disabling culling, changing render binds, removing all
StateSets in the osg files. No matter what, it seems the geode
causes the light points to be invisible. How can I fix this?<br>
<br>
Regards,<br>
Andreas<font size="2" color="black"><span
style="font-size:0.8em;color:black"><br>
<br>
</span></font>
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