<div dir="ltr"><div>Hi Dennis,<br><br></div><div>Good suggestion, now cherry-picked into OpenSceneGraph-3.4 branch.<br><br></div><div>Robert.<br></div></div><div class="gmail_extra"><br><div class="gmail_quote">On 27 July 2017 at 12:11, Dennis Cappendijk <span dir="ltr"><<a href="mailto:dennis.cappendijk@gmail.com" target="_blank">dennis.cappendijk@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi Robertos,<br>
<br>
We're testing 3.4, and were wondering if the following patch could be cherrypicked into 3.4.1<br>
<br>
<a href="https://github.com/openscenegraph/OpenSceneGraph/commit/ea9f479674da71c222696bd2254a7c91433365f1" rel="noreferrer" target="_blank">https://github.com/<wbr>openscenegraph/OpenSceneGraph/<wbr>commit/<wbr>ea9f479674da71c222696bd2254a7c<wbr>91433365f1</a><br>
<br>
This (should) allow builds that had conflicting fstream link errors to no longer be forced (excuse the pun) to use /FORCE:Multiple in the compile flags (which override /INCREMENTAL, and thus speed up builds.<br>
<br>
The patch seems isolated enough.<br>
<br>
Thanks in advance.<br>
<br>
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Read this topic online here:<br>
<a href="http://forum.openscenegraph.org/viewtopic.php?p=71327#71327" rel="noreferrer" target="_blank">http://forum.openscenegraph.<wbr>org/viewtopic.php?p=71327#<wbr>71327</a><br>
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