<div dir="ltr">Hello,
<div>I'm using geometry shader with OSG to do some operations on mesh using GPU.</div><div>When i use <i>triangles_adjacency</i> in the input layout, my shader crashes.</div><div>I tried with <i>layout(triangles) in</i> and it's running well.</div><div><br></div><div>Is there any configuration in OSG that i should use, or a pre-processing on the mesh to understand triangle adjacency?</div><div><br></div><div>Regards,</div><div>Nabil </div></div>