<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"></head><body><div>If you change to geocentric coordinates, the "up" vector is the normal to the spheriod at the XYZ location. I'm not sure what you mean by the Y coordinate.</div><div><br></div><div><br></div><div id="composer_signature"><div style="font-size:85%;color:#575757" dir="auto">Sent via the Samsung Galaxy S7 active, an AT&T 4G LTE smartphone</div></div><div><br></div><div style="font-size:100%;color:#000000"><!-- originalMessage --><div>-------- Original message --------</div><div>From: Vinoth Rajendran <vinothrajendran4pro@gmail.com> </div><div>Date: 4/28/17 5:54 AM (GMT-07:00) </div><div>To: osg-users@lists.openscenegraph.org </div><div>Subject: [osg-users] osg Coordinate system </div><div><br></div></div>Hi,<br><br>... <br><br>i am using osg3.5.1 in my application.when i am running in flat terrain mode, Z axis is Up Vector in my Scene .if i am changing to Geocentric Mode,the Up Vector is Changing to Y axis. <br><br> So how i can Change Up Vector in my Scene ?<br><br>Thank you!<br><br>Cheers,<br>Vinoth<br><br>------------------<br>Read this topic online here:<br>http://forum.openscenegraph.org/viewtopic.php?p=70853#70853<br><br><br><br><br><br>_______________________________________________<br>osg-users mailing list<br>osg-users@lists.openscenegraph.org<br>http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org<br></body></html>