<div dir="ltr"><div><br></div>Hello,<br><div class="gmail_extra"><br><div class="gmail_quote">On Thu, Apr 27, 2017 at 11:03 AM, Fabien CLaudot <span dir="ltr"><<a href="mailto:fabcl@neuf.fr" target="_blank">fabcl@neuf.fr</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Hi,<br>
<br>
We have a crash in OSG in the following setup :<br>
- Microsoft Surface Pro 4 with Windows 10.<br>
- Application is displayed on a deported screen using a Display link adapter (Main screen is off).<br>
<br>....</blockquote><div><br></div><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">We get these error messages : Windows Error #127: [Screen #0] ChooseMatchingPixelFormat() - wglChoosePixelFormatARB extension not found, trying GDI. Reason: The specified procedure could not be found .<br>
<br>
Error: OpenGL version test failed, requires valid graphics context.<br>
<br></blockquote><div><br></div><div> That looks very much like a driver problem. The application failed to create a proper OpenGL context that OSG needs, so the application crashes. The DisplayLink adapters are an external GPU and it may not support OpenGL properly. </div><div><br></div><div>You are not the only one having problems with these adapters and Windows 10:</div><div><a href="http://support.displaylink.com/forums/287786-displaylink-feature-suggestions/suggestions/17299984-i-need-full-opengl-support">http://support.displaylink.com/forums/287786-displaylink-feature-suggestions/suggestions/17299984-i-need-full-opengl-support</a><br></div><div><br></div><div>J.</div><div><br></div></div></div></div>