<html><head/><body><html><head>
<meta name="viewport" content="width=device-width" /><meta http-equiv="Content-Type" content="text/vnd.ui.secure+html;charset=utf-8" /></head><body style="overflow-wrap:break-word; word-break: break-word;"><div class="mail_android_message" style="line-height: 1; padding: 0.5em">Sorry I'm not at my computer right now, so cannot give your more guidance at this point. I would try to check where the osgSim::Shapeattribute data is generated/read. Can you give me the shapeset used?<br>
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Also: what is it that you're after? As I've pointed out: osgEarth already has the means to generate buildings from shapeset data.<br>
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Cheers<br>
Sebastian<br>
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Diese Nachricht wurde von meinem Android Mobiltelefon mit GMX Mail gesendet.</div><div class="mail_android_quote" style="line-height: 1; padding: 0.3em">Am 17.02.17, 12:19, Vinoth Rajendran <vinothrajendran4pro@gmail.com> schrieb:<blockquote class="gmail_quote" style="margin: 0.8ex 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
Hi Sebastian,<br />
<br />
Will a possible solution be to traverse using NodeVistor, get the shapefile data and render myself ??<br />
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Thank you!<br />
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Cheers,<br />
Vinoth R<br />
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Read this topic online here:<br />
<a href="http://forum.openscenegraph.org/viewtopic.php?p=70226#70226" target="_blank">http://forum.openscenegraph.org/viewtopic.php?p=70226#70226</a><br />
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