<div dir="ltr">Hi Paul,<div><br></div><div>sure. Just give me some time since I have hacked it fast for me test purposes. Let do it proper :-). Will ping you shortly with the updated files.</div><div><br></div><div>Cheers,</div><div>Nick</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Tue, Jan 17, 2017 at 2:51 AM, Paul McIntosh <span dir="ltr"><<a href="mailto:paul.mcintosh@internetscooter.com" target="_blank">paul.mcintosh@internetscooter.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span class=""><br>
Trajce Nikolov NICK wrote:<br>
> Hi Robert,<br>
><br>
> what I tried to say and it fixed it was to call INCLUDE( FindOpenSceneGraph ) in the main CMakeLists.txt and use the OSG_INCLUDE_DIRS and OSG_LIBRARIES in the project CMakeLists.txt<br>
><br>
><br>
<br>
<br>
</span>Trajce could you post the new CMakelists.txt? I am having a go at fixing up the readme to focus only on osgQT and testing it out on Windows.<br>
<br>
Cheers,<br>
<br>
Paul<br>
<br>
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</div></div></blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature" data-smartmail="gmail_signature">trajce nikolov nick<br></div>
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