<div dir="ltr"><div><br>Pragmatic shader composition was added to the repository around Feb 13, 2015, and most likely into OSG 3.4 and newer only.<br><br></div>A link to the relevant thread started by Robert Osfield is here:<br><a href="http://markmail.org/message/mjxjn4vujpvz3wfz#query:+page:1+mid:vogwv7uwhoefcln6+state:results">http://markmail.org/message/mjxjn4vujpvz3wfz#query:+page:1+mid:vogwv7uwhoefcln6+state:results</a><br><br></div><div class="gmail_extra"><br><div class="gmail_quote">2017-01-03 14:48 GMT+01:00 Rômulo Cerqueira <span dir="ltr"><<a href="mailto:romulogcerqueira@gmail.com" target="_blank">romulogcerqueira@gmail.com</a>></span>:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi Sebastian,<br>
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I have used the last openscenegraph stable package in ubuntu (version 3.2.3 - <a href="https://launchpad.net/ubuntu/+source/openscenegraph" rel="noreferrer" target="_blank">https://launchpad.net/ubuntu/+<wbr>source/openscenegraph</a>), and there is no setDefine() method in osg::StateSet (only for 2.4 and newer). There is a different way?<br>
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Cheers,<br>
Rômulo<br>
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Read this topic online here:<br>
</span><a href="http://forum.openscenegraph.org/viewtopic.php?p=69840#69840" rel="noreferrer" target="_blank">http://forum.openscenegraph.<wbr>org/viewtopic.php?p=69840#<wbr>69840</a><br>
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