<div dir="ltr"><div><div><div><br></div>To do it correctly, you need physics simulation (mass of ship, buoyancy forces as a function of immersion depth at different hull sections, water forces due to flow currents and kinetic energy of the waves hitting the ship)<br><br></div><div>You could simplify this problem into a mass-spring system with lots of damping.<br></div><div><br></div>Again, your question is worded far too generic to provide a good answer.<br><br></div><div>"Fire topedoes!"<br></div><div><br>Christian<br></div><br></div><div class="gmail_extra"><br><div class="gmail_quote">2016-12-19 11:43 GMT+01:00 Rambabu Repaka <span dir="ltr"><<a href="mailto:ramboram488@gmail.com" target="_blank">ramboram488@gmail.com</a>></span>:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi,How to make Boat oscilate whenver water hits in osg ?<br>
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Thank you!<br>
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Cheers,<br>
Rambabu<br>
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