<div dir="ltr"><span style="font-size:12.8px">> Do I need to add an autotransform for each circle?</span><br><div><span style="font-size:12.8px"><br></span></div><div><span style="font-size:12.8px">Probably yes ... Give it a shot</span></div></div><div class="gmail_extra"><br><div class="gmail_quote">On Mon, Nov 21, 2016 at 6:10 PM, Bruno Oliveira <span dir="ltr"><<a href="mailto:bruno.manata.oliveira@gmail.com" target="_blank">bruno.manata.oliveira@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div><div>Thank you Tracje,<br><br></div>however I tried using that. My node has, for instance, 10 circles that represent points and that are at a certain distance. I use autotransform on the whole node of 10 circles with "setAutoScaleToScreen(true);" but what happens is that when I zoom my scene, the distance between the circles does not change.<br></div>Do I need to add an autotransform for each circle?<br></div><div class="HOEnZb"><div class="h5"><div class="gmail_extra"><br><div class="gmail_quote">2016-11-21 16:20 GMT+00:00 Trajce Nikolov NICK <span dir="ltr"><<a href="mailto:trajce.nikolov.nick@gmail.com" target="_blank">trajce.nikolov.nick@gmail.com</a><wbr>></span>:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">Hi Bruno,<div><br></div><div>maybe you can have a look at osg::AutoTransform</div></div><div class="gmail_extra"><br><div class="gmail_quote"><div><div class="m_-8312205442297485658h5">On Mon, Nov 21, 2016 at 4:08 PM, Bruno Oliveira <span dir="ltr"><<a href="mailto:bruno.manata.oliveira@gmail.com" target="_blank">bruno.manata.oliveira@gmail.c<wbr>om</a>></span> wrote:<br></div></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div><div class="m_-8312205442297485658h5"><div dir="ltr"><div>Hello,<br><br></div><div>I am drawing some basic shapes/geometries (in this case, some rectangles or circles), but need them to have fixed size in screen pixel coordinates, even when the user manipulates the scene.<br><br></div><div>For instance, I want to draw rectangles that are 10-pixel wide, and keep these 10 pixels even when the user zooms in or zooms out the scene. <br><br></div><div>How can I do this?<br><br><br></div><div>( I think this can't be accomplished with osg::Transform::ABSOLUTE_RF, since I want the shapes to translate/rotate when user manipulates the scene)<br></div></div>
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<br></blockquote></div><span class="m_-8312205442297485658HOEnZb"><font color="#888888"><br><br clear="all"><div><br></div>-- <br><div class="m_-8312205442297485658m_-815526914391516879gmail_signature" data-smartmail="gmail_signature">trajce nikolov nick<br></div>
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<br></blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature" data-smartmail="gmail_signature">trajce nikolov nick<br></div>
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